//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CPlayerClassCommando::CPlayerClassCommando( CBaseTFPlayer *pPlayer, TFClass iClass ) : CPlayerClass( pPlayer, iClass ) { for (int i = 1; i <= MAX_TF_TEAMS; ++i) { SetClassModel( MAKE_STRING(GetClassModelString(i)), i ); } }
// ------------------------------------------------------------------------ // // CPlayerClassRecon // ------------------------------------------------------------------------ // CPlayerClassRecon::CPlayerClassRecon( CBaseTFPlayer *pPlayer, TFClass iClass ) : CPlayerClass( pPlayer, iClass ) { for (int i = 0; i < MAX_TF_TEAMS; ++i) { SetClassModel( MAKE_STRING(GetClassModelString(i)), i ); } }