Esempio n. 1
0
bool wxStaticBitmap::Create(wxWindow *parent,
                            wxWindowID id,
                            const wxGDIImage& bitmap,
                            const wxPoint& pos,
                            const wxSize& size,
                            long style,
                            const wxString& name)
{
    if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
        return false;

    // we may have either bitmap or icon: if a bitmap with mask is passed, we
    // will transform it to an icon ourselves because otherwise the mask will
    // be ignored by Windows
    m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));

    wxGDIImage *image = ConvertImage( bitmap );
    m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) );

    // create the native control
    if ( !MSWCreateControl(_T("STATIC"), wxEmptyString, pos, size) )
    {
        // control creation failed
        return false;
    }

    // no need to delete the new image
    SetImageNoCopy(image);

    // GetBestSize will work properly now, so set the best size if needed
    SetInitialSize(size);

    return true;
}
Esempio n. 2
0
bool wxStaticBitmap::Create(wxWindow *parent,
                            wxWindowID id,
                            const wxGDIImage& bitmap,
                            const wxPoint& pos,
                            const wxSize& size,
                            long style,
                            const wxString& name)
{
    if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
        return false;

    // we may have either bitmap or icon: if a bitmap with mask is passed, we
    // will transform it to an icon ourselves because otherwise the mask will
    // be ignored by Windows
    m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));

    wxGDIImage *image = ConvertImage( bitmap );
    m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) );

    // create the native control
    if ( !MSWCreateControl(wxT("STATIC"), wxEmptyString, pos, size) )
    {
        // control creation failed
        return false;
    }

    // no need to delete the new image
    SetImageNoCopy(image);

    // GetBestSize will work properly now, so set the best size if needed
    SetInitialSize(size);

    // painting manually is reported not to work under Windows CE (see #10093),
    // so don't do it there even if this probably means that alpha is not
    // supported there -- but at least bitmaps without alpha appear correctly
#ifndef __WXWINCE__
    // Windows versions before XP (and even XP if the application has no
    // manifest and so the old comctl32.dll is used) don't draw correctly the
    // images with alpha channel so we need to draw them ourselves and it's
    // easier to just always do it rather than check if we have an image with
    // alpha or not
    if ( wxTheApp->GetComCtl32Version() < 600 )
    {
        Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
    }
#endif // !__WXWINCE__

    return true;
}
Esempio n. 3
0
bool wxStaticBitmap::Create(wxWindow *parent,
                            wxWindowID id,
                            const wxGDIImage& bitmap,
                            const wxPoint& pos,
                            const wxSize& size,
                            long style,
                            const wxString& name)
{
    if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
        return false;

    // we may have either bitmap or icon: if a bitmap with mask is passed, we
    // will transform it to an icon ourselves because otherwise the mask will
    // be ignored by Windows
    m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));

    wxGDIImage *image = ConvertImage( bitmap );
    m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) );

    // create the native control
    if ( !MSWCreateControl(_T("STATIC"), wxEmptyString, pos, size) )
    {
        // control creation failed
        return false;
    }

    // no need to delete the new image
    SetImageNoCopy(image);

    // GetBestSize will work properly now, so set the best size if needed
    SetInitialSize(size);

    // Win9x and 2000 don't draw correctly the images with alpha channel so we
    // need to draw them ourselves and it's easier to just always do it rather
    // than check if we have an image with alpha or not
    if ( wxGetWinVersion() <= wxWinVersion_2000 )
    {
	Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
    }

    return true;
}
Esempio n. 4
0
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
    wxGDIImage* convertedImage = ConvertImage( *image );
    SetImageNoCopy( convertedImage );
    InvalidateBestSize();
}
Esempio n. 5
0
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
    wxGDIImage* convertedImage = ConvertImage( *image );
    SetImageNoCopy( convertedImage );
}