void AIObject::SetLastCommandRes(bool res) { GetStorage()->last_command_res = res; /* Also store the results of various global variables */ SetNewVehicleID(_new_vehicle_id); SetNewSignID(_new_sign_id); SetNewTunnelEndtile(_build_tunnel_endtile); SetNewGroupID(_new_group_id); }
/* static */ void ScriptObject::SetLastCommandRes(bool res) { GetStorage()->last_command_res = res; /* Also store the results of various global variables */ SetNewVehicleID(_new_vehicle_id); SetNewSignID(_new_sign_id); SetNewGroupID(_new_group_id); SetNewGoalID(_new_goal_id); SetNewStoryPageID(_new_story_page_id); SetNewStoryPageElementID(_new_story_page_element_id); }