int tool_main(int argc, char** argv) { SetupCrashHandler(); SkCommandLineFlags::SetUsage(""); SkCommandLineFlags::Parse(argc, argv); SkGraphics::Init(); SkString header("PathOps SkpClip:"); if (!FLAGS_match.isEmpty()) { header.appendf(" --match"); for (int index = 0; index < FLAGS_match.count(); ++index) { header.appendf(" %s", FLAGS_match[index]); } } if (!FLAGS_dir.isEmpty()) { int count = FLAGS_dir.count(); for (int i = 0; i < count; ++i) { const char* range = FLAGS_dir[i]; const char* dash = strchr(range, '-'); if (!dash) { dash = strchr(range, ','); } int first = atoi(range); int last = dash ? atoi(dash + 1) : first; if (!first || !last) { SkDebugf("couldn't parse --dir %s\n", range); return 1; } gDirs.set(first, last); } } if (!FLAGS_skp.isEmpty()) { gNames.set(FLAGS_skp); } #ifdef SK_DEBUG header.append(" SK_DEBUG"); #else header.append(" SK_RELEASE"); #endif header.appendf(" skia_arch_width=%d", (int)sizeof(void*) * 8); if (FLAGS_verbose) { header.appendf("\n"); } SkDebugf("%s", header.c_str()); Iter iter; Test* test; while ((test = iter.next()) != NULL) { SkAutoTDelete<Test> owned(test); if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, test->getName())) { test->run(); } } SkGraphics::Term(); return 0; }
int tool_main(int argc, char** argv) { SetupCrashHandler(); SkString usage; usage.printf("Time drawing .skp files.\n" "\tPossible arguments for --filter: [%s]\n\t\t[%s]", filterTypesUsage().c_str(), filterFlagsUsage().c_str()); SkCommandLineFlags::SetUsage(usage.c_str()); SkCommandLineFlags::Parse(argc, argv); if (FLAGS_repeat < 1) { SkString error; error.printf("--repeats must be >= 1. Was %i\n", FLAGS_repeat); gLogger.logError(error); exit(-1); } if (FLAGS_logFile.count() == 1) { if (!gLogger.SetLogFile(FLAGS_logFile[0])) { SkString str; str.printf("Could not open %s for writing.\n", FLAGS_logFile[0]); gLogger.logError(str); // TODO(borenet): We're disabling this for now, due to // write-protected Android devices. The very short-term // solution is to ignore the fact that we have no log file. //exit(-1); } } SkAutoTDelete<PictureJSONResultsWriter> jsonWriter; if (FLAGS_jsonLog.count() == 1) { SkASSERT(FLAGS_builderName.count() == 1 && FLAGS_gitHash.count() == 1); jsonWriter.reset(SkNEW(PictureJSONResultsWriter( FLAGS_jsonLog[0], FLAGS_builderName[0], FLAGS_buildNumber, FLAGS_timestamp, FLAGS_gitHash[0], FLAGS_gitNumber))); gWriter.add(jsonWriter.get()); } gWriter.add(&gLogWriter); #if SK_ENABLE_INST_COUNT gPrintInstCount = true; #endif SkAutoGraphics ag; sk_tools::PictureBenchmark benchmark; setup_benchmark(&benchmark); int failures = 0; for (int i = 0; i < FLAGS_readPath.count(); ++i) { failures += process_input(FLAGS_readPath[i], benchmark); } if (failures != 0) { SkString err; err.printf("Failed to run %i benchmarks.\n", failures); gLogger.logError(err); return 1; } #if SK_LAZY_CACHE_STATS if (FLAGS_trackDeferredCaching) { SkDebugf("Total cache hit rate: %f\n", (double) gTotalCacheHits / (gTotalCacheHits + gTotalCacheMisses)); } #endif gWriter.end(); return 0; }
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { int retCode = 1; // by default it's error #ifdef DEBUG // Memory leak detection (only enable _CRTDBG_LEAK_CHECK_DF for // regular termination so that leaks aren't checked on exceptions, // aborts, etc. where some clean-up might not take place) _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF); //_CrtSetBreakAlloc(421); TryLoadMemTrace(); #endif DisableDataExecution(); // ensure that C functions behave consistently under all OS locales // (use Win32 functions where localized input or output is desired) setlocale(LC_ALL, "C"); // don't show system-provided dialog boxes when accessing files on drives // that are not mounted (e.g. a: drive without floppy or cd rom drive // without a cd). SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS); #if defined(DEBUG) || defined(SVN_PRE_RELEASE_VER) if (str::StartsWith(lpCmdLine, "/tester")) { extern int TesterMain(); // in Tester.cpp return TesterMain(); } if (str::StartsWith(lpCmdLine, "/regress")) { extern int RegressMain(); // in Regress.cpp return RegressMain(); } #endif #ifdef SUPPORTS_AUTO_UPDATE if (str::StartsWith(lpCmdLine, "-autoupdate")) { bool quit = AutoUpdateMain(); if (quit) return 0; } #endif srand((unsigned int)time(NULL)); // load uiautomationcore.dll before installing crash handler (i.e. initializing // dbghelp.dll), so that we get function names/offsets in GetCallstack() uia::Initialize(); #ifdef DEBUG dbghelp::RememberCallstackLogs(); #endif SetupCrashHandler(); ScopedOle ole; InitAllCommonControls(); ScopedGdiPlus gdiPlus(true); mui::Initialize(); uitask::Initialize(); prefs::Load(); CommandLineInfo i(GetCommandLine()); SetCurrentLang(i.lang ? i.lang : gGlobalPrefs->uiLanguage); // This allows ad-hoc comparison of gdi, gdi+ and gdi+ quick when used // in layout #if 0 RedirectIOToConsole(); BenchEbookLayout(L"C:\\kjk\\downloads\\pg12.mobi"); system("pause"); goto Exit; #endif if (i.showConsole) { RedirectIOToConsole(); RedirectDllIOToConsole(); } if (i.makeDefault) AssociateExeWithPdfExtension(); if (i.pathsToBenchmark.Count() > 0) { BenchFileOrDir(i.pathsToBenchmark); if (i.showConsole) system("pause"); } if (i.exitImmediately) goto Exit; gCrashOnOpen = i.crashOnOpen; gPolicyRestrictions = GetPolicies(i.restrictedUse); GetFixedPageUiColors(gRenderCache.textColor, gRenderCache.backgroundColor); DebugGdiPlusDevice(gUseGdiRenderer); if (!RegisterWinClass()) goto Exit; CrashIf(hInstance != GetModuleHandle(NULL)); if (!InstanceInit(nCmdShow)) goto Exit; if (i.hwndPluginParent) { if (!SetupPluginMode(i)) goto Exit; } if (i.printerName) { // note: this prints all PDF files. Another option would be to // print only the first one for (size_t n = 0; n < i.fileNames.Count(); n++) { bool ok = PrintFile(i.fileNames.At(n), i.printerName, !i.silent, i.printSettings); if (!ok) retCode++; } --retCode; // was 1 if no print failures, turn 1 into 0 goto Exit; } bool showStartPage = i.fileNames.Count() == 0 && gGlobalPrefs->rememberOpenedFiles && gGlobalPrefs->showStartPage; if (showStartPage) { // make the shell prepare the image list, so that it's ready when the first window's loaded SHFILEINFO sfi; SHGetFileInfo(L".pdf", 0, &sfi, sizeof(sfi), SHGFI_SYSICONINDEX | SHGFI_SMALLICON | SHGFI_USEFILEATTRIBUTES); } if (gGlobalPrefs->reopenOnce) { WStrVec moreFileNames; ParseCmdLine(gGlobalPrefs->reopenOnce, moreFileNames); moreFileNames.Reverse(); for (WCHAR **fileName = moreFileNames.IterStart(); fileName; fileName = moreFileNames.IterNext()) { i.fileNames.Append(*fileName); } moreFileNames.RemoveAt(0, moreFileNames.Count()); str::ReplacePtr(&gGlobalPrefs->reopenOnce, NULL); } HANDLE hMutex = NULL; HWND hPrevWnd = NULL; if (i.printDialog || i.stressTestPath || gPluginMode) { // TODO: pass print request through to previous instance? } else if (i.reuseDdeInstance) { hPrevWnd = FindWindow(FRAME_CLASS_NAME, NULL); } else if (gGlobalPrefs->reuseInstance || gGlobalPrefs->useTabs) { hPrevWnd = FindPrevInstWindow(&hMutex); } if (hPrevWnd) { for (size_t n = 0; n < i.fileNames.Count(); n++) { OpenUsingDde(hPrevWnd, i.fileNames.At(n), i, 0 == n); } goto Exit; } WindowInfo *win = NULL; for (size_t n = 0; n < i.fileNames.Count(); n++) { win = LoadOnStartup(i.fileNames.At(n), i, !win); if (!win) { retCode++; continue; } if (i.printDialog) OnMenuPrint(win, i.exitWhenDone); } if (i.fileNames.Count() > 0 && !win) { // failed to create any window, even though there // were files to load (or show a failure message for) goto Exit; } if (i.printDialog && i.exitWhenDone) goto Exit; if (!win) { win = CreateAndShowWindowInfo(); if (!win) goto Exit; } UpdateUITextForLanguage(); // needed for RTL languages if (win->IsAboutWindow()) { // TODO: shouldn't CreateAndShowWindowInfo take care of this? UpdateToolbarAndScrollbarState(*win); } // Make sure that we're still registered as default, // if the user has explicitly told us to be if (gGlobalPrefs->associatedExtensions) RegisterForPdfExtentions(win->hwndFrame); if (i.stressTestPath) { // don't save file history and preference changes gPolicyRestrictions = (gPolicyRestrictions | Perm_RestrictedUse) & ~Perm_SavePreferences; RebuildMenuBarForWindow(win); StartStressTest(&i, win, &gRenderCache); } if (gGlobalPrefs->checkForUpdates) UpdateCheckAsync(win, true); // only hide newly missing files when showing the start page on startup if (showStartPage && gFileHistory.Get(0)) { gFileExistenceChecker = new FileExistenceChecker(); gFileExistenceChecker->Start(); } // call this once it's clear whether Perm_SavePreferences has been granted prefs::RegisterForFileChanges(); retCode = RunMessageLoop(); SafeCloseHandle(&hMutex); CleanUpThumbnailCache(gFileHistory); Exit: prefs::UnregisterForFileChanges(); while (gWindows.Count() > 0) { DeleteWindowInfo(gWindows.At(0)); } #ifndef DEBUG // leave all the remaining clean-up to the OS // (as recommended for a quick exit) ExitProcess(retCode); #else DeleteObject(GetDefaultGuiFont()); DeleteBitmap(gBitmapReloadingCue); DeleteSplitterBrush(); // wait for FileExistenceChecker to terminate // (which should be necessary only very rarely) while (gFileExistenceChecker) { Sleep(10); uitask::DrainQueue(); } mui::Destroy(); uitask::Destroy(); trans::Destroy(); SaveCallstackLogs(); dbghelp::FreeCallstackLogs(); // must be after uitask::Destroy() because we might have queued prefs::Reload() // which crashes if gGlobalPrefs is freed gFileHistory.UpdateStatesSource(NULL); DeleteGlobalPrefs(gGlobalPrefs); // it's still possible to crash after this (destructors of static classes, // atexit() code etc.) point, but it's very unlikely UninstallCrashHandler(); // output leaks after all destructors of static objects have run _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); return retCode; #endif }
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { int retCode = 1; // by default it's error #ifdef DEBUG // Memory leak detection (only enable _CRTDBG_LEAK_CHECK_DF for // regular termination so that leaks aren't checked on exceptions, // aborts, etc. where some clean-up might not take place) _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF); //_CrtSetBreakAlloc(421); TryLoadMemTrace(); #endif DisableDataExecution(); // ensure that C functions behave consistently under all OS locales // (use Win32 functions where localized input or output is desired) setlocale(LC_ALL, "C"); // don't show system-provided dialog boxes when accessing files on drives // that are not mounted (e.g. a: drive without floppy or cd rom drive // without a cd). SetErrorMode(SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS); #if defined(DEBUG) || defined(SVN_PRE_RELEASE_VER) if (str::StartsWith(lpCmdLine, "/tester")) { extern int TesterMain(); // in Tester.cpp return TesterMain(); } if (str::StartsWith(lpCmdLine, "/regress")) { extern int RegressMain(); // in Regress.cpp return RegressMain(); } #endif #ifdef SUPPORTS_AUTO_UPDATE if (str::StartsWith(lpCmdLine, "-autoupdate")) { bool quit = AutoUpdateMain(); if (quit) return 0; } #endif srand((unsigned int)time(NULL)); // load uiautomationcore.dll before installing crash handler (i.e. initializing // dbghelp.dll), so that we get function names/offsets in GetCallstack() uia::Initialize(); #ifdef DEBUG dbghelp::RememberCallstackLogs(); #endif SetupCrashHandler(); ScopedOle ole; InitAllCommonControls(); ScopedGdiPlus gdiPlus(true); mui::Initialize(); uitask::Initialize(); prefs::Load(); CommandLineInfo i; GetCommandLineInfo(i); SetCurrentLang(i.lang ? i.lang : gGlobalPrefs->uiLanguage); if (i.showConsole) RedirectIOToConsole(); if (i.makeDefault) AssociateExeWithPdfExtension(); if (i.pathsToBenchmark.Count() > 0) { BenchFileOrDir(i.pathsToBenchmark); if (i.showConsole) system("pause"); } if (i.exitImmediately) goto Exit; gCrashOnOpen = i.crashOnOpen; gGlobalPrefs->mainWindowBackground = i.bgColor; if (gGlobalPrefs->forwardSearch.highlightColor != i.forwardSearch.highlightColor || gGlobalPrefs->forwardSearch.highlightOffset != i.forwardSearch.highlightOffset || gGlobalPrefs->forwardSearch.highlightPermanent != i.forwardSearch.highlightPermanent || gGlobalPrefs->forwardSearch.highlightWidth != i.forwardSearch.highlightWidth) { gGlobalPrefs->enableTeXEnhancements = true; } gGlobalPrefs->forwardSearch = i.forwardSearch; gGlobalPrefs->escToExit = i.escToExit; gGlobalPrefs->comicBookUI.cbxMangaMode = i.cbxMangaMode; gPolicyRestrictions = GetPolicies(i.restrictedUse); gRenderCache.colorRange[0] = i.colorRange[0]; gRenderCache.colorRange[1] = i.colorRange[1]; DebugGdiPlusDevice(gUseGdiRenderer); if (i.inverseSearchCmdLine) { str::ReplacePtr(&gGlobalPrefs->inverseSearchCmdLine, i.inverseSearchCmdLine); gGlobalPrefs->enableTeXEnhancements = true; } if (!RegisterWinClass(hInstance)) goto Exit; if (!InstanceInit(hInstance, nCmdShow)) goto Exit; if (i.hwndPluginParent) { if (!SetupPluginMode(i)) goto Exit; } if (i.printerName) { // note: this prints all PDF files. Another option would be to // print only the first one for (size_t n = 0; n < i.fileNames.Count(); n++) { bool ok = PrintFile(i.fileNames.At(n), i.printerName, !i.silent, i.printSettings); if (!ok) retCode++; } --retCode; // was 1 if no print failures, turn 1 into 0 goto Exit; } if (i.fileNames.Count() == 0 && gGlobalPrefs->rememberOpenedFiles && gGlobalPrefs->showStartPage) { // make the shell prepare the image list, so that it's ready when the first window's loaded SHFILEINFO sfi; SHGetFileInfo(L".pdf", 0, &sfi, sizeof(sfi), SHGFI_SYSICONINDEX | SHGFI_SMALLICON | SHGFI_USEFILEATTRIBUTES); } if (!i.reuseInstance && gGlobalPrefs->reuseInstance && FindWindow(FRAME_CLASS_NAME, 0)) i.reuseInstance = true; WindowInfo *win = NULL; bool isFirstWin = true; for (size_t n = 0; n < i.fileNames.Count(); n++) { if (i.reuseInstance && !i.printDialog) { OpenUsingDde(i.fileNames.At(n), i, isFirstWin); } else { win = LoadOnStartup(i.fileNames.At(n), i, isFirstWin); if (!win) { retCode++; continue; } if (i.printDialog) OnMenuPrint(win, i.exitWhenDone); } isFirstWin = false; } if (i.fileNames.Count() > 0 && isFirstWin) { // failed to create any window, even though there // were files to load (or show a failure message for) goto Exit; } if (i.reuseInstance && !i.printDialog || i.printDialog && i.exitWhenDone) goto Exit; if (isFirstWin) { win = CreateAndShowWindowInfo(); if (!win) goto Exit; } UpdateUITextForLanguage(); // needed for RTL languages if (isFirstWin) UpdateToolbarAndScrollbarState(*win); // Make sure that we're still registered as default, // if the user has explicitly told us to be if (gGlobalPrefs->associatedExtensions && win) RegisterForPdfExtentions(win->hwndFrame); if (gGlobalPrefs->checkForUpdates && gWindows.Count() > 0) AutoUpdateCheckAsync(gWindows.At(0)->hwndFrame, true); if (i.stressTestPath) { // don't save file history and preference changes gPolicyRestrictions = (gPolicyRestrictions | Perm_RestrictedUse) & ~Perm_SavePreferences; RebuildMenuBarForWindow(win); StartStressTest(&i, win, &gRenderCache); } if (gFileHistory.Get(0)) { gFileExistenceChecker = new FileExistenceChecker(); gFileExistenceChecker->Start(); } // call this once it's clear whether Perm_SavePreferences has been granted prefs::RegisterForFileChanges(); retCode = RunMessageLoop(); CleanUpThumbnailCache(gFileHistory); Exit: prefs::UnregisterForFileChanges(); while (gWindows.Count() > 0) { DeleteWindowInfo(gWindows.At(0)); } while (gEbookWindows.Count() > 0) { DeleteEbookWindow(gEbookWindows.At(0), true); } #ifndef DEBUG // leave all the remaining clean-up to the OS // (as recommended for a quick exit) ExitProcess(retCode); #else DeleteObject(gDefaultGuiFont); DeleteBitmap(gBitmapReloadingCue); // wait for FileExistenceChecker to terminate // (which should be necessary only very rarely) while (gFileExistenceChecker) { Sleep(10); uitask::DrainQueue(); } mui::Destroy(); uitask::Destroy(); trans::Destroy(); SaveCallstackLogs(); dbghelp::FreeCallstackLogs(); // must be after uitask::Destroy() because we might have queued prefs::Reload() // which crashes if gGlobalPrefs is freed gFileHistory.UpdateStatesSource(NULL); DeleteGlobalPrefs(gGlobalPrefs); // it's still possible to crash after this (destructors of static classes, // atexit() code etc.) point, but it's very unlikely UninstallCrashHandler(); // output leaks after all destructors of static objects have run _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); return retCode; #endif }
int tool_main(int argc, char** argv) { SetupCrashHandler(); SkCommandLineFlags::Parse(argc, argv); #if SK_ENABLE_INST_COUNT if (FLAGS_leaks) { gPrintInstCount = true; } #endif SkAutoGraphics ag; // First, parse some flags. BenchLogger logger; if (FLAGS_logFile.count()) { logger.SetLogFile(FLAGS_logFile[0]); } LoggerResultsWriter logWriter(logger, FLAGS_timeFormat[0]); MultiResultsWriter writer; writer.add(&logWriter); SkAutoTDelete<JSONResultsWriter> jsonWriter; if (FLAGS_outResultsFile.count()) { jsonWriter.reset(SkNEW(JSONResultsWriter(FLAGS_outResultsFile[0]))); writer.add(jsonWriter.get()); } // Instantiate after all the writers have been added to writer so that we // call close() before their destructors are called on the way out. CallEnd<MultiResultsWriter> ender(writer); const uint8_t alpha = FLAGS_forceBlend ? 0x80 : 0xFF; SkTriState::State dither = SkTriState::kDefault; for (size_t i = 0; i < 3; i++) { if (strcmp(SkTriState::Name[i], FLAGS_forceDither[0]) == 0) { dither = static_cast<SkTriState::State>(i); } } BenchMode benchMode = kNormal_BenchMode; for (size_t i = 0; i < SK_ARRAY_COUNT(BenchMode_Name); i++) { if (strcmp(FLAGS_mode[0], BenchMode_Name[i]) == 0) { benchMode = static_cast<BenchMode>(i); } } SkTDArray<int> configs; bool runDefaultConfigs = false; // Try user-given configs first. for (int i = 0; i < FLAGS_config.count(); i++) { for (int j = 0; j < static_cast<int>(SK_ARRAY_COUNT(gConfigs)); ++j) { if (0 == strcmp(FLAGS_config[i], gConfigs[j].name)) { *configs.append() = j; } else if (0 == strcmp(FLAGS_config[i], kDefaultsConfigStr)) { runDefaultConfigs = true; } } } // If there weren't any, fill in with defaults. if (runDefaultConfigs) { for (int i = 0; i < static_cast<int>(SK_ARRAY_COUNT(gConfigs)); ++i) { if (gConfigs[i].runByDefault) { *configs.append() = i; } } } // Filter out things we can't run. if (kNormal_BenchMode != benchMode) { // Non-rendering configs only run in normal mode for (int i = 0; i < configs.count(); ++i) { const Config& config = gConfigs[configs[i]]; if (Benchmark::kNonRendering_Backend == config.backend) { configs.remove(i, 1); --i; } } } #if SK_SUPPORT_GPU for (int i = 0; i < configs.count(); ++i) { const Config& config = gConfigs[configs[i]]; if (Benchmark::kGPU_Backend == config.backend) { GrContext* context = gContextFactory.get(config.contextType); if (NULL == context) { SkDebugf("GrContext could not be created for config %s. Config will be skipped.\n", config.name); configs.remove(i); --i; continue; } if (config.sampleCount > context->getMaxSampleCount()){ SkDebugf( "Sample count (%d) for config %s is not supported. Config will be skipped.\n", config.sampleCount, config.name); configs.remove(i); --i; continue; } } } #endif // All flags should be parsed now. Report our settings. if (FLAGS_runOnce) { logger.logError("bench was run with --runOnce, so we're going to hide the times." " It's for your own good!\n"); } writer.option("mode", FLAGS_mode[0]); writer.option("alpha", SkStringPrintf("0x%02X", alpha).c_str()); writer.option("antialias", SkStringPrintf("%d", FLAGS_forceAA).c_str()); writer.option("filter", SkStringPrintf("%d", FLAGS_forceFilter).c_str()); writer.option("dither", SkTriState::Name[dither]); writer.option("rotate", SkStringPrintf("%d", FLAGS_rotate).c_str()); writer.option("scale", SkStringPrintf("%d", FLAGS_scale).c_str()); writer.option("clip", SkStringPrintf("%d", FLAGS_clip).c_str()); #if defined(SK_BUILD_FOR_WIN32) writer.option("system", "WIN32"); #elif defined(SK_BUILD_FOR_MAC) writer.option("system", "MAC"); #elif defined(SK_BUILD_FOR_ANDROID) writer.option("system", "ANDROID"); #elif defined(SK_BUILD_FOR_UNIX) writer.option("system", "UNIX"); #else writer.option("system", "other"); #endif #if defined(SK_DEBUG) writer.option("build", "DEBUG"); #else writer.option("build", "RELEASE"); #endif // Set texture cache limits if non-default. for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); ++i) { #if SK_SUPPORT_GPU const Config& config = gConfigs[i]; if (Benchmark::kGPU_Backend != config.backend) { continue; } GrContext* context = gContextFactory.get(config.contextType); if (NULL == context) { continue; } size_t bytes; int count; context->getResourceCacheLimits(&count, &bytes); if (-1 != FLAGS_gpuCacheBytes) { bytes = static_cast<size_t>(FLAGS_gpuCacheBytes); } if (-1 != FLAGS_gpuCacheCount) { count = FLAGS_gpuCacheCount; } context->setResourceCacheLimits(count, bytes); #endif } // Run each bench in each configuration it supports and we asked for. Iter iter; Benchmark* bench; while ((bench = iter.next()) != NULL) { SkAutoTUnref<Benchmark> benchUnref(bench); if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) { continue; } bench->setForceAlpha(alpha); bench->setForceAA(FLAGS_forceAA); bench->setForceFilter(FLAGS_forceFilter); bench->setDither(dither); bench->preDraw(); bool loggedBenchName = false; for (int i = 0; i < configs.count(); ++i) { const int configIndex = configs[i]; const Config& config = gConfigs[configIndex]; if (!bench->isSuitableFor(config.backend)) { continue; } GrContext* context = NULL; #if SK_SUPPORT_GPU SkGLContextHelper* glContext = NULL; if (Benchmark::kGPU_Backend == config.backend) { context = gContextFactory.get(config.contextType); if (NULL == context) { continue; } glContext = gContextFactory.getGLContext(config.contextType); } #endif SkAutoTUnref<SkCanvas> canvas; SkAutoTUnref<SkPicture> recordFrom; SkPictureRecorder recorderTo; const SkIPoint dim = bench->getSize(); SkAutoTUnref<SkSurface> surface; if (Benchmark::kNonRendering_Backend != config.backend) { surface.reset(make_surface(config.fColorType, dim, config.backend, config.sampleCount, context)); if (!surface.get()) { logger.logError(SkStringPrintf( "Device creation failure for config %s. Will skip.\n", config.name)); continue; } switch(benchMode) { case kDeferredSilent_BenchMode: case kDeferred_BenchMode: canvas.reset(SkDeferredCanvas::Create(surface.get())); break; case kRecord_BenchMode: canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY))); break; case kPictureRecord_BenchMode: { SkPictureRecorder recorderFrom; bench->draw(1, recorderFrom.beginRecording(dim.fX, dim.fY)); recordFrom.reset(recorderFrom.endRecording()); canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY))); break; } case kNormal_BenchMode: canvas.reset(SkRef(surface->getCanvas())); break; default: SkASSERT(false); } } if (NULL != canvas) { canvas->clear(SK_ColorWHITE); if (FLAGS_clip) { perform_clip(canvas, dim.fX, dim.fY); } if (FLAGS_scale) { perform_scale(canvas, dim.fX, dim.fY); } if (FLAGS_rotate) { perform_rotate(canvas, dim.fX, dim.fY); } } if (!loggedBenchName) { loggedBenchName = true; writer.bench(bench->getName(), dim.fX, dim.fY); } #if SK_SUPPORT_GPU SkGLContextHelper* contextHelper = NULL; if (Benchmark::kGPU_Backend == config.backend) { contextHelper = gContextFactory.getGLContext(config.contextType); } BenchTimer timer(contextHelper); #else BenchTimer timer; #endif double previous = std::numeric_limits<double>::infinity(); bool converged = false; // variables used to compute loopsPerFrame double frameIntervalTime = 0.0f; int frameIntervalTotalLoops = 0; bool frameIntervalComputed = false; int loopsPerFrame = 0; int loopsPerIter = 0; if (FLAGS_verbose) { SkDebugf("%s %s: ", bench->getName(), config.name); } if (!FLAGS_dryRun) { do { // Ramp up 1 -> 2 -> 4 -> 8 -> 16 -> ... -> ~1 billion. loopsPerIter = (loopsPerIter == 0) ? 1 : loopsPerIter * 2; if (loopsPerIter >= (1<<30) || timer.fWall > FLAGS_maxMs) { // If you find it takes more than a billion loops to get up to 20ms of runtime, // you've got a computer clocked at several THz or have a broken benchmark. ;) // "1B ought to be enough for anybody." logger.logError(SkStringPrintf( "\nCan't get %s %s to converge in %dms (%d loops)", bench->getName(), config.name, FLAGS_maxMs, loopsPerIter)); break; } if ((benchMode == kRecord_BenchMode || benchMode == kPictureRecord_BenchMode)) { // Clear the recorded commands so that they do not accumulate. canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY))); } timer.start(); // Inner loop that allows us to break the run into smaller // chunks (e.g. frames). This is especially useful for the GPU // as we can flush and/or swap buffers to keep the GPU from // queuing up too much work. for (int loopCount = loopsPerIter; loopCount > 0; ) { // Save and restore around each call to draw() to guarantee a pristine canvas. SkAutoCanvasRestore saveRestore(canvas, true/*also save*/); int loops; if (frameIntervalComputed && loopCount > loopsPerFrame) { loops = loopsPerFrame; loopCount -= loopsPerFrame; } else { loops = loopCount; loopCount = 0; } if (benchMode == kPictureRecord_BenchMode) { recordFrom->draw(canvas); } else { bench->draw(loops, canvas); } if (kDeferredSilent_BenchMode == benchMode) { static_cast<SkDeferredCanvas*>(canvas.get())->silentFlush(); } else if (NULL != canvas) { canvas->flush(); } #if SK_SUPPORT_GPU // swap drawing buffers on each frame to prevent the GPU // from queuing up too much work if (NULL != glContext) { glContext->swapBuffers(); } #endif } // Stop truncated timers before GL calls complete, and stop the full timers after. timer.truncatedEnd(); #if SK_SUPPORT_GPU if (NULL != glContext) { context->flush(); SK_GL(*glContext, Finish()); } #endif timer.end(); // setup the frame interval for subsequent iterations if (!frameIntervalComputed) { frameIntervalTime += timer.fWall; frameIntervalTotalLoops += loopsPerIter; if (frameIntervalTime >= FLAGS_minMs) { frameIntervalComputed = true; loopsPerFrame = (int)(((double)frameIntervalTotalLoops / frameIntervalTime) * FLAGS_minMs); if (loopsPerFrame < 1) { loopsPerFrame = 1; } // SkDebugf(" %s has %d loops in %f ms (normalized to %d)\n", // bench->getName(), frameIntervalTotalLoops, // timer.fWall, loopsPerFrame); } } const double current = timer.fWall / loopsPerIter; if (FLAGS_verbose && current > previous) { SkDebugf("↑"); } if (FLAGS_verbose) { SkDebugf("%.3g ", current); } converged = HasConverged(previous, current, timer.fWall); previous = current; } while (!FLAGS_runOnce && !converged); } if (FLAGS_verbose) { SkDebugf("\n"); } if (!FLAGS_dryRun && FLAGS_outDir.count() && Benchmark::kNonRendering_Backend != config.backend) { SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); if (image.get()) { saveFile(bench->getName(), config.name, FLAGS_outDir[0], image); } } if (FLAGS_runOnce) { // Let's not mislead ourselves by looking at Debug build or single iteration bench times! continue; } // Normalize to ms per 1000 iterations. const double normalize = 1000.0 / loopsPerIter; const struct { char shortName; const char* longName; double ms; } times[] = { {'w', "msecs", normalize * timer.fWall}, {'W', "Wmsecs", normalize * timer.fTruncatedWall}, {'c', "cmsecs", normalize * timer.fCpu}, {'C', "Cmsecs", normalize * timer.fTruncatedCpu}, {'g', "gmsecs", normalize * timer.fGpu}, }; writer.config(config.name); for (size_t i = 0; i < SK_ARRAY_COUNT(times); i++) { if (strchr(FLAGS_timers[0], times[i].shortName) && times[i].ms > 0) { writer.timer(times[i].longName, times[i].ms); } } } } #if SK_SUPPORT_GPU gContextFactory.destroyContexts(); #endif return 0; }
int tool_main(int argc, char** argv) { SetupCrashHandler(); SkAutoGraphics ag; SkCommandLineFlags::Parse(argc, argv); const double overhead = estimate_timer_overhead(); if (FLAGS_verbose) { // No header. } else if (FLAGS_quiet) { SkDebugf("min\tbench\tconfig\n"); } else { SkDebugf("loops\tmin\tmean\tmax\tstddev\tbench\tconfig\n"); } for (const BenchRegistry* r = BenchRegistry::Head(); r != NULL; r = r->next()) { SkAutoTDelete<Benchmark> bench(r->factory()(NULL)); if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) { continue; } SkTDArray<SkSurface*> surfaces; SkTDArray<const char*> configs; create_surfaces(bench.get(), &surfaces, &configs); bench->preDraw(); for (int j = 0; j < surfaces.count(); j++) { SkCanvas* canvas = surfaces[j] ? surfaces[j]->getCanvas() : NULL; const char* config = configs[j]; bench->draw(1, canvas); // Just paranoid warmup. safe_flush(canvas); const int loops = guess_loops(overhead, bench.get(), canvas); SkAutoTMalloc<double> samples(FLAGS_samples); WallTimer timer; for (int i = 0; i < FLAGS_samples; i++) { timer.start(); bench->draw(loops, canvas); safe_flush(canvas); timer.end(); samples[i] = timer.fWall / loops; } Stats stats(samples.get(), FLAGS_samples); if (FLAGS_verbose) { for (int i = 0; i < FLAGS_samples; i++) { SkDebugf("%s ", humanize(samples[i]).c_str()); } SkDebugf("%s\n", bench->getName()); } else if (FLAGS_quiet) { if (configs.count() == 1) { config = ""; // Only print the config if we run the same bench on more than one. } SkDebugf("%s\t%s\t%s\n", humanize(stats.min).c_str(), bench->getName(), config); } else { const double stddev_percent = 100 * sqrt(stats.var) / stats.mean; SkDebugf("%d\t%s\t%s\t%s\t%.0f%%\t%s\t%s\n" , loops , humanize(stats.min).c_str() , humanize(stats.mean).c_str() , humanize(stats.max).c_str() , stddev_percent , bench->getName() , config ); } } surfaces.deleteAll(); } return 0; }