void CChartPointsSerie::Draw(CDC *pDC) { if (!m_bIsVisible) return; if (!pDC->GetSafeHdc()) return; CBrush NewBrush(m_SerieColor); CPen BorderPen(PS_SOLID, 1, m_colBorder); CBrush ShadowBrush(m_ShadowColor); CPen ShadowPen(PS_SOLID, 1, m_ShadowColor); CPen* pOldPen = pDC->SelectObject(&BorderPen); CBrush* pOldBrush = pDC->SelectObject(&NewBrush); pDC->SetBkMode(TRANSPARENT); //To have lines limited in the drawing rectangle : pDC->IntersectClipRect(m_PlottingRect); //Draw all points that haven't been drawn yet for (m_uLastDrawnPoint;m_uLastDrawnPoint<(int)GetPointsCount();m_uLastDrawnPoint++) { SChartXYPoint Point = GetPoint(m_uLastDrawnPoint); CPoint ScreenPoint; ValueToScreen(Point.X, Point.Y, ScreenPoint); CRect PointRect; PointRect.SetRect(ScreenPoint.x-m_iXPointSize/2,ScreenPoint.y-m_iYPointSize/2,ScreenPoint.x+m_iXPointSize/2,ScreenPoint.y+m_iYPointSize/2); CRect ShadowRect = PointRect + CSize(m_iShadowDepth,m_iShadowDepth); switch(m_iPointType) { case ptEllipse: if (m_bShadow) { pOldPen = pDC->SelectObject(&ShadowPen); pDC->SelectObject(&ShadowBrush); pDC->Ellipse(ShadowRect); pDC->SelectObject(&NewBrush); pDC->SelectObject(&BorderPen); } pDC->Ellipse(PointRect); break; case ptRectangle: if (m_bShadow) { pOldPen = pDC->SelectObject(&ShadowPen); pDC->SelectObject(&ShadowBrush); pDC->Rectangle(ShadowRect); pDC->SelectObject(&NewBrush); pDC->SelectObject(&BorderPen); } pDC->Rectangle(PointRect); break; case ptTriangle: { CPoint TrPoints[3]; TrPoints[0].x = PointRect.left; TrPoints[0].y = PointRect.bottom; TrPoints[1].x = PointRect.right; TrPoints[1].y = PointRect.bottom; TrPoints[2].x = PointRect.left + (int)fabs((PointRect.left-PointRect.right)/2.0); TrPoints[2].y = PointRect.top; if (m_bShadow) { CPoint ShadowPoints[3]; for (int i=0;i<3;i++) { ShadowPoints[i] = TrPoints[i] + CSize(m_iShadowDepth,m_iShadowDepth); } pOldPen = pDC->SelectObject(&ShadowPen); pDC->SelectObject(&ShadowBrush); pDC->Polygon(ShadowPoints,3); pDC->SelectObject(&NewBrush); pDC->SelectObject(&BorderPen); } pDC->Polygon(TrPoints,3); } break; } } pDC->SelectClipRgn(NULL); pDC->SelectObject(pOldPen); pDC->SelectObject(pOldBrush); DeleteObject(BorderPen); DeleteObject(NewBrush); DeleteObject(ShadowBrush); DeleteObject(ShadowPen); }
void CChartPointsSerie::DrawAll(CDC *pDC) { if (!m_bIsVisible) return; CBrush NewBrush(m_ObjectColor); CBrush ShadowBrush(m_ShadowColor); CPen ShadowPen(PS_SOLID,1,m_ShadowColor); CPen* pOldPen; CBrush* pOldBrush; int iFirst=0, iLast=0; GetVisiblePoints(iFirst,iLast); if (pDC->GetSafeHdc()) { pDC->SetBkMode(TRANSPARENT); //To have lines limited in the drawing rectangle : pDC->IntersectClipRect(m_ObjectRect); pOldBrush = pDC->SelectObject(&NewBrush); for (m_iLastDrawnPoint=iFirst;m_iLastDrawnPoint<=iLast;m_iLastDrawnPoint++) { CPoint ScreenPoint; ValueToScreen(m_vPoints[m_iLastDrawnPoint].X,m_vPoints[m_iLastDrawnPoint].Y,ScreenPoint); CRect PointRect; PointRect.SetRect(ScreenPoint.x-m_iXPointSize/2,ScreenPoint.y-m_iYPointSize/2,ScreenPoint.x+m_iXPointSize/2,ScreenPoint.y+m_iYPointSize/2); CRect ShadowRect = PointRect + CSize(m_iShadowDepth,m_iShadowDepth); switch(m_iPointType) { case ptEllipse: if (m_bShadow) { pOldPen = pDC->SelectObject(&ShadowPen); pDC->SelectObject(&ShadowBrush); pDC->Ellipse(ShadowRect); pDC->SelectObject(&NewBrush); pDC->SelectObject(pOldPen); } pDC->Ellipse(PointRect); break; case ptRectangle: if (m_bShadow) { pOldPen = pDC->SelectObject(&ShadowPen); pDC->SelectObject(&ShadowBrush); pDC->Rectangle(ShadowRect); pDC->SelectObject(&NewBrush); pDC->SelectObject(pOldPen); } pDC->Rectangle(PointRect); break; case ptTriangle: { CPoint TrPoints[3]; TrPoints[0].x = PointRect.left; TrPoints[0].y = PointRect.bottom; TrPoints[1].x = PointRect.right; TrPoints[1].y = PointRect.bottom; TrPoints[2].x = PointRect.left + (int)fabs((PointRect.left-PointRect.right)/2.0); TrPoints[2].y = PointRect.top; if (m_bShadow) { CPoint ShadowPoints[3]; for (int i=0;i<3;i++) { ShadowPoints[i] = TrPoints[i] + CSize(m_iShadowDepth,m_iShadowDepth); } pOldPen = pDC->SelectObject(&ShadowPen); pDC->SelectObject(&ShadowBrush); pDC->Polygon(ShadowPoints,3); pDC->SelectObject(&NewBrush); pDC->SelectObject(pOldPen); } pDC->Polygon(TrPoints,3); } break; } } pDC->SelectClipRgn(NULL); pDC->SelectObject(pOldBrush); DeleteObject(NewBrush); } }