Esempio n. 1
0
//=========================================================================
// Internal function:
// 
// Skip over jumps that lead to the real function. Gets around import
// jump tables, etc.
//=========================================================================
static PBYTE SkipJumps(PBYTE pbCode) {
#ifdef _M_IX86_X64
	if (pbCode[0] == 0xff && pbCode[1] == 0x25) {
#ifdef _M_IX86
		// on x86 we have an absolute pointer...
		PBYTE pbTarget = *(PBYTE *)&pbCode[2];
		// ... that shows us an absolute pointer.
		return SkipJumps(*(PBYTE *)pbTarget);
#elif defined _M_X64
		// on x64 we have a 32-bit offset...
		INT32 lOffset = *(INT32 *)&pbCode[2];
		// ... that shows us an absolute pointer
		return SkipJumps(*(PBYTE*)(pbCode + 6 + lOffset));
#endif
	} else if (pbCode[0] == 0xe9) {
		// here the behavior is identical, we have...
		// ...a 32-bit offset to the destination.
		return SkipJumps(pbCode + 5 + *(INT32 *)&pbCode[1]);
	} else if (pbCode[0] == 0xeb) {
		// and finally an 8-bit offset to the destination
		return SkipJumps(pbCode + 2 + *(CHAR *)&pbCode[1]);
	}
#else
#error unsupported platform
#endif
	return pbCode;
}
Esempio n. 2
0
//=========================================================================
// Internal function:
// 
// Skip over jumps that lead to the real function. Gets around import
// jump tables, etc.
//=========================================================================
static PBYTE SkipJumps(PBYTE pbCode) {
	PBYTE pbOrgCode = pbCode;
#ifdef _M_IX86_X64
#ifdef _M_IX86
	//mov edi,edi: hot patch point
	if (pbCode[0] == 0x8b && pbCode[1] == 0xff)
		pbCode += 2;
	// push ebp; mov ebp, esp; pop ebp;
	// "collapsed" stackframe generated by MSVC
	if (pbCode[0] == 0x55 && pbCode[1] == 0x8b && pbCode[2] == 0xec && pbCode[3] == 0x5d)
		pbCode += 4;
#endif	
	if (pbCode[0] == 0xff && pbCode[1] == 0x25) {
#ifdef _M_IX86
		// on x86 we have an absolute pointer...
		PBYTE pbTarget = *(PBYTE *)&pbCode[2];
		// ... that shows us an absolute pointer.
		return SkipJumps(*(PBYTE *)pbTarget);
#elif defined _M_X64
		// on x64 we have a 32-bit offset...
		INT32 lOffset = *(INT32 *)&pbCode[2];
		// ... that shows us an absolute pointer
		return SkipJumps(*(PBYTE*)(pbCode + 6 + lOffset));
	} else if (pbCode[0] == 0x48 && pbCode[1] == 0xff && pbCode[2] == 0x25) {
		// or we can have the same with a REX prefix
		INT32 lOffset = *(INT32 *)&pbCode[3];
		// ... that shows us an absolute pointer
		return SkipJumps(*(PBYTE*)(pbCode + 7 + lOffset));
#endif
	} else if (pbCode[0] == 0xe9) {
		// here the behavior is identical, we have...
		// ...a 32-bit offset to the destination.
		return SkipJumps(pbCode + 5 + *(INT32 *)&pbCode[1]);
	} else if (pbCode[0] == 0xeb) {
		// and finally an 8-bit offset to the destination
		return SkipJumps(pbCode + 2 + *(CHAR *)&pbCode[1]);
	}
#else
#error unsupported platform
#endif
	return pbOrgCode;
}
Esempio n. 3
0
//=========================================================================
BOOL Mhook_SetHook(PVOID *ppSystemFunction, PVOID pHookFunction) {
	MHOOKS_TRAMPOLINE* pTrampoline = NULL;
	PVOID pSystemFunction = *ppSystemFunction;
	// ensure thread-safety
	EnterCritSec();
	ODPRINTF((L"mhooks: Mhook_SetHook: Started on the job: %p / %p", pSystemFunction, pHookFunction));
	// find the real functions (jump over jump tables, if any)
	pSystemFunction = SkipJumps((PBYTE)pSystemFunction);
	pHookFunction   = SkipJumps((PBYTE)pHookFunction);
	ODPRINTF((L"mhooks: Mhook_SetHook: Started on the job: %p / %p", pSystemFunction, pHookFunction));
	// figure out the length of the overwrite zone
	MHOOKS_PATCHDATA patchdata = {0};
	DWORD dwInstructionLength = DisassembleAndSkip(pSystemFunction, MHOOK_JMPSIZE, &patchdata);
	if (dwInstructionLength >= MHOOK_JMPSIZE) {
		ODPRINTF((L"mhooks: Mhook_SetHook: disassembly signals %d bytes", dwInstructionLength));
		// suspend every other thread in this process, and make sure their IP 
		// is not in the code we're about to overwrite.
		SuspendOtherThreads((PBYTE)pSystemFunction, dwInstructionLength);
		// allocate a trampoline structure (TODO: it is pretty wasteful to get
		// VirtualAlloc to grab chunks of memory smaller than 100 bytes)
		pTrampoline = TrampolineAlloc((PBYTE)pSystemFunction, patchdata.nLimitUp, patchdata.nLimitDown);
		if (pTrampoline) {
			ODPRINTF((L"mhooks: Mhook_SetHook: allocated structure at %p", pTrampoline));
			DWORD dwOldProtectSystemFunction = 0;
			DWORD dwOldProtectTrampolineFunction = 0;
			// set the system function to PAGE_EXECUTE_READWRITE
			if (VirtualProtect(pSystemFunction, dwInstructionLength, PAGE_EXECUTE_READWRITE, &dwOldProtectSystemFunction)) {
				ODPRINTF((L"mhooks: Mhook_SetHook: readwrite set on system function"));
				// mark our trampoline buffer to PAGE_EXECUTE_READWRITE
				if (VirtualProtect(pTrampoline, sizeof(MHOOKS_TRAMPOLINE), PAGE_EXECUTE_READWRITE, &dwOldProtectTrampolineFunction)) {
					ODPRINTF((L"mhooks: Mhook_SetHook: readwrite set on trampoline structure"));

					// create our trampoline function
					PBYTE pbCode = pTrampoline->codeTrampoline;
					// save original code..
					for (DWORD i = 0; i<dwInstructionLength; i++) {
						pTrampoline->codeUntouched[i] = pbCode[i] = ((PBYTE)pSystemFunction)[i];
					}
					pbCode += dwInstructionLength;
					// plus a jump to the continuation in the original location
					pbCode = EmitJump(pbCode, ((PBYTE)pSystemFunction) + dwInstructionLength);
					ODPRINTF((L"mhooks: Mhook_SetHook: updated the trampoline"));

					// fix up any IP-relative addressing in the code
					FixupIPRelativeAddressing(pTrampoline->codeTrampoline, (PBYTE)pSystemFunction, &patchdata);

					DWORD_PTR dwDistance = (PBYTE)pHookFunction < (PBYTE)pSystemFunction ? 
						(PBYTE)pSystemFunction - (PBYTE)pHookFunction : (PBYTE)pHookFunction - (PBYTE)pSystemFunction;
					if (dwDistance > 0x7fff0000) {
						// create a stub that jumps to the replacement function.
						// we need this because jumping from the API to the hook directly 
						// will be a long jump, which is 14 bytes on x64, and we want to 
						// avoid that - the API may or may not have room for such stuff. 
						// (remember, we only have 5 bytes guaranteed in the API.)
						// on the other hand we do have room, and the trampoline will always be
						// within +/- 2GB of the API, so we do the long jump in there. 
						// the API will jump to the "reverse trampoline" which
						// will jump to the user's hook code.
						pbCode = pTrampoline->codeJumpToHookFunction;
						pbCode = EmitJump(pbCode, (PBYTE)pHookFunction);
						ODPRINTF((L"mhooks: Mhook_SetHook: created reverse trampoline"));
						FlushInstructionCache(GetCurrentProcess(), pTrampoline->codeJumpToHookFunction, 
							pbCode - pTrampoline->codeJumpToHookFunction);

						// update the API itself
						pbCode = (PBYTE)pSystemFunction;
						pbCode = EmitJump(pbCode, pTrampoline->codeJumpToHookFunction);
					} else {
						// the jump will be at most 5 bytes so we can do it directly
						// update the API itself
						pbCode = (PBYTE)pSystemFunction;
						pbCode = EmitJump(pbCode, (PBYTE)pHookFunction);
					}

					// update data members
					pTrampoline->cbOverwrittenCode = dwInstructionLength;
					pTrampoline->pSystemFunction = (PBYTE)pSystemFunction;
					pTrampoline->pHookFunction = (PBYTE)pHookFunction;

					// flush instruction cache and restore original protection
					FlushInstructionCache(GetCurrentProcess(), pTrampoline->codeTrampoline, dwInstructionLength);
					VirtualProtect(pTrampoline, sizeof(MHOOKS_TRAMPOLINE), dwOldProtectTrampolineFunction, &dwOldProtectTrampolineFunction);
				} else {
					ODPRINTF((L"mhooks: Mhook_SetHook: failed VirtualProtect 2: %d", gle()));
				}
				// flush instruction cache and restore original protection
				FlushInstructionCache(GetCurrentProcess(), pSystemFunction, dwInstructionLength);
				VirtualProtect(pSystemFunction, dwInstructionLength, dwOldProtectSystemFunction, &dwOldProtectSystemFunction);
			} else {
				ODPRINTF((L"mhooks: Mhook_SetHook: failed VirtualProtect 1: %d", gle()));
			}
			if (pTrampoline->pSystemFunction) {
				// this is what the application will use as the entry point
				// to the "original" unhooked function.
				*ppSystemFunction = pTrampoline->codeTrampoline;
				ODPRINTF((L"mhooks: Mhook_SetHook: Hooked the function!"));
			} else {
				// if we failed discard the trampoline (forcing VirtualFree)
				TrampolineFree(pTrampoline, TRUE);
				pTrampoline = NULL;
			}
		}
		// resume everybody else
		ResumeOtherThreads();
	} else {
		ODPRINTF((L"mhooks: disassembly signals %d bytes (unacceptable)", dwInstructionLength));
	}
	LeaveCritSec();
	return (pTrampoline != NULL);
}