/* comefrom: Simulate SpecialInit */ FireAnalysis(void) /* Make firerate map from firestation map */ { register x,y; SmoothFSMap(); SmoothFSMap(); SmoothFSMap(); for (x = 0; x < SmX; x++) for (y = 0; y < SmY; y++) FireRate[x][y] = FireStMap[x][y]; NewMapFlags[DYMAP] = NewMapFlags[FIMAP] = 1; }
/* comefrom: Simulate SpecialInit */ void Micropolis::FireAnalysis() { /* Make firerate map from firestation map */ register int x, y; SmoothFSMap(); SmoothFSMap(); SmoothFSMap(); for (x = 0; x < SmX; x++) { for (y = 0; y < SmY; y++) { FireRate[x][y] = FireStMap[x][y]; } } NewMapFlags[DYMAP] = NewMapFlags[FIMAP] = 1; }