Esempio n. 1
0
void ControlToolBar::StopPlaying(bool stopStream /* = true*/)
{
   StopScrolling();

   AudacityProject *project = GetActiveProject();

   if(project) {
      // Let scrubbing code do some appearance change
      project->GetScrubber().StopScrubbing();
   }

   if (!CanStopAudioStream())
      return;

   mStop->PushDown();

   SetStop(false);
   if(stopStream)
      gAudioIO->StopStream();
   SetPlay(false);
   SetRecord(false);

   #ifdef EXPERIMENTAL_AUTOMATED_INPUT_LEVEL_ADJUSTMENT
      gAudioIO->AILADisable();
   #endif

   mPause->PopUp();
   mPaused=false;
   //Make sure you tell gAudioIO to unpause
   gAudioIO->SetPaused(mPaused);

   ClearCutPreviewTracks();

   mBusyProject = NULL;
   // So that we continue monitoring after playing or recording.
   // also clean the MeterQueues
   if( project ) {
      project->MayStartMonitoring();

      Meter *meter = project->GetPlaybackMeter();
      if( meter ) {
         meter->Clear();
      }
      
      meter = project->GetCaptureMeter();
      if( meter ) {
         meter->Clear();
      }
   }

   const auto toolbar = project->GetToolManager()->GetToolBar(ScrubbingBarID);
   toolbar->EnableDisableButtons();
}
Esempio n. 2
0
void ControlToolBar::StartScrollingIfPreferred()
{
   if (PlaybackPrefs::GetPinnedHeadPreference())
      StartScrolling();
#ifdef __WXMAC__
   else if (::GetActiveProject()->GetScrubber().HasStartedScrubbing()) {
      // PRL:  cause many "unnecessary" refreshes.  For reasons I don't understand,
      // doing this causes wheel rotation events (mapped from the double finger vertical
      // swipe) to be delivered more uniformly to the application, so that speed control
      // works better.
      ::GetActiveProject()->GetPlaybackScroller().Activate
         (AudacityProject::PlaybackScroller::Mode::Refresh);
   }
#endif
   else
      StopScrolling();
}
Esempio n. 3
0
bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer,
                                             const wxMouseEvent& event)
{
    // is this a click event from an acceptable button?
    int btn = event.GetButton();
    if ( btn == wxMOUSE_BTN_LEFT )
    {
        // determine which part of the window mouse is in
        wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar);
        wxHitTest ht = scrollbar->HitTestBar(event.GetPosition());

        // when the mouse is pressed on any scrollbar element, we capture it
        // and hold capture until the same mouse button is released
        if ( event.ButtonDown() || event.ButtonDClick() )
        {
            if ( !m_winCapture )
            {
                m_btnCapture = btn;
                m_winCapture = consumer->GetInputWindow();
                m_winCapture->CaptureMouse();

                // generate the command
                bool hasAction = true;
                wxControlAction action;
                switch ( ht )
                {
                    case wxHT_SCROLLBAR_ARROW_LINE_1:
                        action = wxACTION_SCROLL_LINE_UP;
                        break;

                    case wxHT_SCROLLBAR_ARROW_LINE_2:
                        action = wxACTION_SCROLL_LINE_DOWN;
                        break;

                    case wxHT_SCROLLBAR_BAR_1:
                        action = wxACTION_SCROLL_PAGE_UP;
                        m_ptStartScrolling = event.GetPosition();
                        break;

                    case wxHT_SCROLLBAR_BAR_2:
                        action = wxACTION_SCROLL_PAGE_DOWN;
                        m_ptStartScrolling = event.GetPosition();
                        break;

                    case wxHT_SCROLLBAR_THUMB:
                        consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG);
                        m_ofsMouse = GetMouseCoord(scrollbar, event) -
                                     scrollbar->ScrollbarToPixel();

                        // fall through: there is no immediate action

                    default:
                        hasAction = false;
                }

                // remove highlighting
                Highlight(scrollbar, false);
                m_htLast = ht;

                // and press the arrow or highlight thumb now instead
                if ( m_htLast == wxHT_SCROLLBAR_THUMB )
                    Highlight(scrollbar, true);
                else
                    Press(scrollbar, true);

                // start dragging
                if ( hasAction )
                {
                    m_timerScroll = new wxScrollBarTimer(this, action,
                                                         scrollbar);
                    m_timerScroll->StartAutoScroll();
                }
                //else: no (immediate) action

            }
            //else: mouse already captured, nothing to do
        }
        // release mouse if the *same* button went up
        else if ( btn == m_btnCapture )
        {
            if ( m_winCapture )
            {
                StopScrolling(scrollbar);

                // if we were dragging the thumb, send the last event
                if ( m_htLast == wxHT_SCROLLBAR_THUMB )
                {
                    scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE);
                }

                m_htLast = ht;
                Highlight(scrollbar, true);
            }
            else
            {
                // this is not supposed to happen as the button can't go up
                // without going down previously and then we'd have
                // m_winCapture by now
                wxFAIL_MSG( wxT("logic error in mouse capturing code") );
            }
        }
    }

    return wxStdInputHandler::HandleMouse(consumer, event);
}