Esempio n. 1
0
Engine::~Engine()
{
	for( size_t i = 0; i < subsystems.size(); i++ )
	{
		Subsystem* system = subsystems[i];
		Deallocate(system);
	}
	
	Deallocate(physicsManager);
	Deallocate(scriptManager);
	Deallocate(renderDevice);

#ifdef ENABLE_AUDIO_OPENAL
	Deallocate(audioDevice);
#endif

	Deallocate(resourceManager);

	InputDeinitialize();
	GraphicsDeinitialize();
	ResourcesDeinitialize();
	NetworkDeinitialize();

	TaskPoolDestroy(taskPool);
	StreamDestroy(stream);
	LogDestroy(log);
}
Esempio n. 2
0
Object* SerializerLoadObjectFromFile(Serializer* serializer, const Path& file)
{
	Stream* stream = StreamCreateFromFile(serializer->alloc, file.c_str(), StreamOpenMode::Read);	
	serializer->stream = stream;

	Object* object = SerializerLoad(serializer);
	StreamDestroy(stream);

	return object;
}
Esempio n. 3
0
bool SerializerSaveObjectToFile(Serializer* serializer, const Path& file, Object* object)
{
	Stream* stream = StreamCreateFromFile(serializer->alloc, file.c_str(), StreamOpenMode::Write);
	if( !stream ) return false;

	serializer->stream = stream;
	serializer->object = object;
	
	if( !SerializerSave(serializer, object) )
		return false;

	StreamDestroy(stream);

	return true;
}
Esempio n. 4
0
wxBitmap* ConvertImageToBitmap( Image* image, const Path& fullPath )
{
    if( !image || !image->isLoaded() )
        return nullptr;

    PixelFormat pf = image->getPixelFormat();

    if( pf != PixelFormat::R8G8B8A8 )
    {
        LogDebug("Invalid image format: %s", EnumGetValueName(ReflectionGetType(PixelFormat), (int32)pf));
        return nullptr;
    }

    //wxBitmap* bmp = new wxBitmap;
    //bmp->Create(&image->getBuffer(), wxBITMAP_TYPE_ANY, image->getWidth(), image->getHeight(), 4);

    Stream* stream = StreamCreateFromFile(AllocatorGetHeap(), fullPath, StreamOpenMode::Read);
    if( !stream ) return nullptr;

    std::vector<byte> data;
    StreamRead(stream, data);

    wxMemoryInputStream mem(&data[0], data.size());
    wxImage img(mem);
    img.Rescale(32, 32);

    StreamDestroy(stream);

#if 0
    const wxSize& size = GetSize();
    if( img.GetWidth() > size.GetWidth() || img.GetHeight() > size.GetHeight() )
    {
        img.Rescale( size.GetWidth(), size.GetHeight() );
    }
#endif

    wxBitmap* bmp = new wxBitmap(img);
    return bmp;
}