/* ============================================================================= * TMinsertEdge * ============================================================================= */ static void TMinsertEdge (TM_ARGDECL net_t* netPtr, long fromId, long toId) { vector_t* nodeVectorPtr = netPtr->nodeVectorPtr; bool_t status; net_node_t* childNodePtr = (net_node_t*)vector_at(nodeVectorPtr, toId); list_t* parentIdListPtr = childNodePtr->parentIdListPtr; status = TMLIST_INSERT(parentIdListPtr, (void*)fromId); assert(status); net_node_t* parentNodePtr = (net_node_t*)vector_at(nodeVectorPtr, fromId); list_t* childIdListPtr = parentNodePtr->childIdListPtr; status = TMLIST_INSERT(childIdListPtr, (void*)toId); assert(status); }
/* ============================================================================= * TMhashtable_insert * ============================================================================= */ bool_t TMhashtable_insert (TM_ARGDECL hashtable_t* hashtablePtr, void* keyPtr, void* dataPtr) { long numBucket = hashtablePtr->numBucket; long i = hashtablePtr->hash(keyPtr) % numBucket; pair_t findPair; findPair.firstPtr = keyPtr; pair_t* pairPtr = (pair_t*)TMLIST_FIND(hashtablePtr->buckets[i], &findPair); if (pairPtr != NULL) { return FALSE; } pair_t* insertPtr = TMPAIR_ALLOC(keyPtr, dataPtr); if (insertPtr == NULL) { return FALSE; } /* Add new entry */ if (TMLIST_INSERT(hashtablePtr->buckets[i], insertPtr) == FALSE) { TMPAIR_FREE(insertPtr); return FALSE; } #ifdef HASHTABLE_SIZE_FIELD long newSize = TM_SHARED_READ(hashtablePtr->size) + 1; assert(newSize > 0); TM_SHARED_WRITE(hashtablePtr->size, newSize); #endif return TRUE; }
static void TMinsertEdge (al_t* lock, net_t* netPtr, long fromId, long toId) { vector_t* nodeVectorPtr = LocalLoad(&netPtr->nodeVectorPtr); bool_t status; net_node_t* childNodePtr = (net_node_t*)vector_at(nodeVectorPtr, toId); list_t* parentIdListPtr = LocalLoad(&childNodePtr->parentIdListPtr); status = TMLIST_INSERT(lock, parentIdListPtr, (void*)fromId); assert(status); net_node_t* parentNodePtr = (net_node_t*)vector_at(nodeVectorPtr, fromId); list_t* childIdListPtr = LocalLoad(&parentNodePtr->childIdListPtr); status = TMLIST_INSERT(lock, childIdListPtr, (void*)toId); assert(status); }
/* ============================================================================= * TMtable_insert * -- Returns TRUE if successful, else FALSE * ============================================================================= */ bool_t TMtable_insert (TM_ARGDECL table_t* tablePtr, ulong_t hash, void* dataPtr) { long i = hash % tablePtr->numBucket; if (!TMLIST_INSERT(tablePtr->buckets[i], dataPtr)) { return FALSE; } return TRUE; }
/* ============================================================================= * customer_addReservationInfo * -- Returns TRUE if success, else FALSE * ============================================================================= */ __attribute__((transaction_safe)) bool_t customer_addReservationInfo ( customer_t* customerPtr, reservation_type_t type, long id, long price) { reservation_info_t* reservationInfoPtr; reservationInfoPtr = RESERVATION_INFO_ALLOC(type, id, price); list_t* reservationInfoListPtr = customerPtr->reservationInfoListPtr; return TMLIST_INSERT(reservationInfoListPtr, (void*)reservationInfoPtr); }
/* ============================================================================= * customer_addReservationInfo * -- Returns TRUE if success, else FALSE * ============================================================================= */ bool_t customer_addReservationInfo (TM_ARGDECL customer_t* customerPtr, reservation_type_t type, long id, long price) { reservation_info_t* reservationInfoPtr; reservationInfoPtr = RESERVATION_INFO_ALLOC(type, id, price); assert(reservationInfoPtr != NULL); list_t* reservationInfoListPtr = (list_t*)TM_SHARED_READ_P(customerPtr->reservationInfoListPtr); return TMLIST_INSERT(reservationInfoListPtr, (void*)reservationInfoPtr); }
/* ============================================================================= * TMdecoder_process * ============================================================================= */ int_error_t TMdecoder_process (TM_ARGDECL decoder_t* decoderPtr, char* bytes, long numByte) { bool_t status; /* * Basic error checking */ if (numByte < (long)PACKET_HEADER_LENGTH) { return ERROR_SHORT; } packet_t* packetPtr = (packet_t*)bytes; long flowId = packetPtr->flowId; long fragmentId = packetPtr->fragmentId; long numFragment = packetPtr->numFragment; long length = packetPtr->length; if (flowId < 0) { return ERROR_FLOWID; } if ((fragmentId < 0) || (fragmentId >= numFragment)) { return ERROR_FRAGMENTID; } if (length < 0) { return ERROR_LENGTH; } #if 0 /* * With the above checks, this one is redundant */ if (numFragment < 1) { return ERROR_NUMFRAGMENT; } #endif /* * Add to fragmented map for reassembling */ if (numFragment > 1) { MAP_T* fragmentedMapPtr = decoderPtr->fragmentedMapPtr; list_t* fragmentListPtr = (list_t*)TMMAP_FIND(fragmentedMapPtr, (void*)flowId); if (fragmentListPtr == NULL) { fragmentListPtr = TMLIST_ALLOC(&decoder_comparator); assert(fragmentListPtr); status = TMLIST_INSERT(fragmentListPtr, (void*)packetPtr); assert(status); status = TMMAP_INSERT(fragmentedMapPtr, (void*)flowId, (void*)fragmentListPtr); assert(status); } else { list_iter_t it; TMLIST_ITER_RESET(&it, fragmentListPtr); assert(TMLIST_ITER_HASNEXT(&it, fragmentListPtr)); packet_t* firstFragmentPtr = (packet_t*)TMLIST_ITER_NEXT(&it, fragmentListPtr); long expectedNumFragment = firstFragmentPtr->numFragment; if (numFragment != expectedNumFragment) { status = TMMAP_REMOVE(fragmentedMapPtr, (void*)flowId); assert(status); return ERROR_NUMFRAGMENT; } status = TMLIST_INSERT(fragmentListPtr, (void*)packetPtr); assert(status); /* * If we have all the fragments we can reassemble them */ if (TMLIST_GETSIZE(fragmentListPtr) == numFragment) { long numByte = 0; long i = 0; TMLIST_ITER_RESET(&it, fragmentListPtr); while (TMLIST_ITER_HASNEXT(&it, fragmentListPtr)) { packet_t* fragmentPtr = (packet_t*)TMLIST_ITER_NEXT(&it, fragmentListPtr); if(fragmentPtr->flowId != flowId) printf("fragflow %lx floId %lx\n", fragmentPtr->flowId, flowId); assert(fragmentPtr->flowId == flowId); if (fragmentPtr->fragmentId != i) { status = TMMAP_REMOVE(fragmentedMapPtr, (void*)flowId); assert(status); return ERROR_INCOMPLETE; /* should be sequential */ } numByte += fragmentPtr->length; i++; } char* data = (char*)TM_MALLOC(numByte + 1); assert(data); data[numByte] = '\0'; char* dst = data; TMLIST_ITER_RESET(&it, fragmentListPtr); while (TMLIST_ITER_HASNEXT(&it, fragmentListPtr)) { packet_t* fragmentPtr = (packet_t*)TMLIST_ITER_NEXT(&it, fragmentListPtr); memcpy(dst, (void*)fragmentPtr->data, fragmentPtr->length); dst += fragmentPtr->length; } assert(dst == data + numByte); decoded_t* decodedPtr = (decoded_t*)TM_MALLOC(sizeof(decoded_t)); assert(decodedPtr); decodedPtr->flowId = flowId; decodedPtr->data = data; queue_t* decodedQueuePtr = decoderPtr->decodedQueuePtr; status = TMQUEUE_PUSH(decodedQueuePtr, (void*)decodedPtr); assert(status); TMLIST_FREE(fragmentListPtr); status = TMMAP_REMOVE(fragmentedMapPtr, (void*)flowId); assert(status); } } } else { /* * This is the only fragment, so it is ready */ if (fragmentId != 0) { return ERROR_FRAGMENTID; } char* data = (char*)TM_MALLOC(length + 1); assert(data); data[length] = '\0'; memcpy(data, (void*)packetPtr->data, length); decoded_t* decodedPtr = (decoded_t*)TM_MALLOC(sizeof(decoded_t)); assert(decodedPtr); decodedPtr->flowId = flowId; decodedPtr->data = data; queue_t* decodedQueuePtr = decoderPtr->decodedQueuePtr; status = TMQUEUE_PUSH(decodedQueuePtr, (void*)decodedPtr); assert(status); } return ERROR_NONE; }
/* ============================================================================= * TMelement_addNeighbor * ============================================================================= */ void TMelement_addNeighbor (TM_ARGDECL element_t* elementPtr, element_t* neighborPtr) { TMLIST_INSERT(elementPtr->neighborListPtr, (void*)neighborPtr); }
/* ============================================================================= * router_solve * ============================================================================= */ void router_solve (void* argPtr) { TM_THREAD_ENTER(); router_solve_arg_t* routerArgPtr = (router_solve_arg_t*)argPtr; router_t* routerPtr = routerArgPtr->routerPtr; maze_t* mazePtr = routerArgPtr->mazePtr; vector_t* myPathVectorPtr = PVECTOR_ALLOC(1); assert(myPathVectorPtr); queue_t* workQueuePtr = mazePtr->workQueuePtr; grid_t* gridPtr = mazePtr->gridPtr; grid_t* myGridPtr = PGRID_ALLOC(gridPtr->width, gridPtr->height, gridPtr->depth); assert(myGridPtr); long bendCost = routerPtr->bendCost; queue_t* myExpansionQueuePtr = PQUEUE_ALLOC(-1); /* * Iterate over work list to route each path. This involves an * 'expansion' and 'traceback' phase for each source/destination pair. */ while (1) { pair_t* coordinatePairPtr; TM_BEGIN(); if (TMQUEUE_ISEMPTY(workQueuePtr)) { coordinatePairPtr = NULL; } else { coordinatePairPtr = (pair_t*)TMQUEUE_POP(workQueuePtr); } TM_END(); if (coordinatePairPtr == NULL) { break; } coordinate_t* srcPtr = (coordinate_t*)coordinatePairPtr->firstPtr; coordinate_t* dstPtr = (coordinate_t*)coordinatePairPtr->secondPtr; bool success = false; vector_t* pointVectorPtr = NULL; TM_BEGIN(); grid_copy(myGridPtr, gridPtr); /* ok if not most up-to-date */ if (PdoExpansion(routerPtr, myGridPtr, myExpansionQueuePtr, srcPtr, dstPtr)) { pointVectorPtr = PdoTraceback(gridPtr, myGridPtr, dstPtr, bendCost); /* * TODO: fix memory leak * * pointVectorPtr will be a memory leak if we abort this transaction */ if (pointVectorPtr) { TMGRID_ADDPATH(gridPtr, pointVectorPtr); TM_LOCAL_WRITE_L(success, true); } } TM_END(); if (success) { bool status = PVECTOR_PUSHBACK(myPathVectorPtr, (void*)pointVectorPtr); assert(status); } } /* * Add my paths to global list */ list_t* pathVectorListPtr = routerArgPtr->pathVectorListPtr; TM_BEGIN(); TMLIST_INSERT(pathVectorListPtr, (void*)myPathVectorPtr); TM_END(); PGRID_FREE(myGridPtr); PQUEUE_FREE(myExpansionQueuePtr); #if DEBUG puts("\nFinal Grid:"); grid_print(gridPtr); #endif /* DEBUG */ TM_THREAD_EXIT(); }
/* ============================================================================= * router_solve * ============================================================================= */ void router_solve (void* argPtr) { TM_THREAD_ENTER(); long threadId = thread_getId(); router_solve_arg_t* routerArgPtr = (router_solve_arg_t*)argPtr; router_t* routerPtr = routerArgPtr->routerPtr; maze_t* mazePtr = routerArgPtr->mazePtr; long* numPathArray = routerArgPtr->numPathArray; vector_t* myPathVectorPtr = PVECTOR_ALLOC(1); assert(myPathVectorPtr); queue_t* workQueuePtr = mazePtr->workQueuePtr; grid_t* gridPtr = mazePtr->gridPtr; grid_t* myGridPtr = PGRID_ALLOC(gridPtr->width, gridPtr->height, gridPtr->depth); assert(myGridPtr); long bendCost = routerPtr->bendCost; queue_t* myExpansionQueuePtr = PQUEUE_ALLOC(-1); long numPath = 0; /* * Iterate over work list to route each path. This involves an * 'expansion' and 'traceback' phase for each source/destination pair. */ while ((global_timedExecution && !global_isTerminated) || (!global_timedExecution)) { //while (1) { wait_for_turn(threadId); if (global_timedExecution && global_isTerminated) break; ulong_t beginTime; pair_t* coordinatePairPtr; TM_BEGIN(); beginTime = get_thread_time(); if (TMQUEUE_ISEMPTY(workQueuePtr)) { if (TMQUEUE_ISEMPTY(workQueuePtr)) coordinatePairPtr = NULL; } else { coordinatePairPtr = (pair_t*)TMQUEUE_POP(workQueuePtr); } TM_END(); //add_throughput(threadId , get_thread_time() - beginTime); if (coordinatePairPtr == NULL) { break; } coordinate_t* srcPtr = (coordinate_t*)coordinatePairPtr->firstPtr; coordinate_t* dstPtr = (coordinate_t*)coordinatePairPtr->secondPtr; bool_t success = FALSE; vector_t* pointVectorPtr = NULL; TM_BEGIN(); beginTime = get_thread_time(); grid_copy(myGridPtr, gridPtr); /* ok if not most up-to-date */ if (PdoExpansion(routerPtr, myGridPtr, myExpansionQueuePtr, srcPtr, dstPtr)) { pointVectorPtr = PdoTraceback(gridPtr, myGridPtr, dstPtr, bendCost); /* * TODO: fix memory leak * * pointVectorPtr will be a memory leak if we abort this transaction */ if (pointVectorPtr) { TMGRID_ADDPATH(gridPtr, pointVectorPtr); TM_LOCAL_WRITE_L(success, TRUE); } } TM_END(); add_throughput(threadId , get_thread_time() - beginTime); numPath++; if (success) { bool_t status = PVECTOR_PUSHBACK(myPathVectorPtr, (void*)pointVectorPtr); assert(status); } } numPathArray[threadId] = numPath; /* * Add my paths to global list */ list_t* pathVectorListPtr = routerArgPtr->pathVectorListPtr; TM_BEGIN(); TMLIST_INSERT(pathVectorListPtr, (void*)myPathVectorPtr); TM_END(); PGRID_FREE(myGridPtr); PQUEUE_FREE(myExpansionQueuePtr); #if DEBUG puts("\nFinal Grid:"); grid_print(gridPtr); #endif /* DEBUG */ TM_THREAD_EXIT(); }