static INT32 DrvFrame() { INT32 nInterleave = 4; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[4] = 0x00; // Player 2 for (INT32 i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[4] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); ZetNewFrame(); SekOpen(0); ZetOpen(0); SekIdle(nCyclesDone[0]); ZetIdle(nCyclesDone[1]); nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); nCyclesTotal[1] = INT32(28000000.0 / 8 / REFRESHRATE); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (INT32 i = 0; i < nInterleave; i++) { INT32 nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); // Draw screen if needed } ToaBufferFCU2Sprites(); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { // See if this CPU is busywaiting SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } BurnTimerUpdateYM3812(i * (nCyclesTotal[1] / nInterleave)); } nToa1Cycles68KSync = SekTotalCycles(); BurnTimerEndFrameYM3812(nCyclesTotal[1]); if (pBurnSoundOut) BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; nCyclesDone[1] = ZetTotalCycles() - nCyclesTotal[1]; // bprintf(PRINT_NORMAL, _T(" %i\n"), nCyclesDone[0]); ZetClose(); SekClose(); // ToaBufferFCU2Sprites(); return 0; }
static INT32 drvFrame() { INT32 nInterleave = 8; if (drvReset) { // Reset machine //HACK wait_control=60; glob_framecpt=0; glob_replay_last_dx16=glob_replay_last_dy16=0; glob_replay_last_fingerOn=0; // drvDoReset(); } if (glob_replay_mode==REPLAY_PLAYBACK_MODE) { //REPLAY unsigned int next_frame_event; next_frame_event=(unsigned int)(glob_replay_data_stream[glob_replay_data_index])|((unsigned int)(glob_replay_data_stream[glob_replay_data_index+1])<<8) |((unsigned int)(glob_replay_data_stream[glob_replay_data_index+2])<<16)|((unsigned int)(glob_replay_data_stream[glob_replay_data_index+3])<<24); if (glob_framecpt==next_frame_event) { glob_replay_data_index+=4; glob_replay_flag=glob_replay_data_stream[glob_replay_data_index++]; if (glob_replay_flag&REPLAY_FLAG_TOUCHONOFF) { glob_replay_last_fingerOn^=1; } if (glob_replay_flag&REPLAY_FLAG_POSX) { glob_replay_last_dx16=(unsigned int)(glob_replay_data_stream[glob_replay_data_index])|((unsigned int)(glob_replay_data_stream[glob_replay_data_index+1])<<8); glob_replay_data_index+=2; } if (glob_replay_flag&REPLAY_FLAG_POSY) { glob_replay_last_dy16=(unsigned int)(glob_replay_data_stream[glob_replay_data_index])|((unsigned int)(glob_replay_data_stream[glob_replay_data_index+1])<<8); glob_replay_data_index+=2; } if (glob_replay_flag&REPLAY_FLAG_IN0) { last_DrvInput[0]=(unsigned int)(glob_replay_data_stream[glob_replay_data_index]); glob_replay_data_index++; } if (glob_replay_flag&REPLAY_FLAG_IN1) { last_DrvInput[1]=(unsigned int)(glob_replay_data_stream[glob_replay_data_index]); glob_replay_data_index++; } if (glob_replay_flag&REPLAY_FLAG_IN2) { last_DrvInput[2]=(unsigned int)(glob_replay_data_stream[glob_replay_data_index]); glob_replay_data_index++; } } drvInput[0]=last_DrvInput[0]; drvInput[1]=last_DrvInput[1]; drvInput[2]=last_DrvInput[2]; } else { // Compile digital inputs drvInput[0] = 0x00; // Buttons drvInput[1] = 0x00; // Player 1 drvInput[2] = 0x00; // Player 2 for (INT32 i = 0; i < 8; i++) { drvInput[0] |= (drvJoy1[i] & 1) << i; drvInput[1] |= (drvJoy2[i] & 1) << i; drvInput[2] |= (drvButton[i] & 1) << i; } //HACK if (glob_ffingeron&&virtual_stick_on) { if (glob_mov_y>0) drvInput[0]|=1; if (glob_mov_y<0) drvInput[0]|=2; if (glob_mov_x<0) drvInput[0]|=4; if (glob_mov_x>0) drvInput[0]|=8; if (cur_ifba_conf->vpad_followfinger_firemode==0) { drvInput[0]&=~((1<<4)); //clear fire 1 if (glob_shooton) { switch (glob_shootmode) { case 0: //shoot if ((glob_autofirecpt%10)==0) drvInput[0]|=1<<4; glob_autofirecpt++; break; case 1: //laser drvInput[0]|=1<<4; break; } } } } // ToaClearOpposites(&drvInput[0]); ToaClearOpposites(&drvInput[1]); //HACK //replay data - drvinputs if ((glob_replay_mode==REPLAY_RECORD_MODE)&&(glob_replay_data_index<MAX_REPLAY_DATA_BYTES-MAX_REPLAY_FRAME_SIZE)) {//SAVE REPLAY glob_replay_flag=0; if (glob_framecpt==0) {//first frame //STORE FRAME_INDEX (0) glob_replay_data_stream[glob_replay_data_index++]=glob_framecpt&0xFF; //frame index glob_replay_data_stream[glob_replay_data_index++]=(glob_framecpt>>8)&0xFF; //frame index glob_replay_data_stream[glob_replay_data_index++]=(glob_framecpt>>16)&0xFF; //frame index glob_replay_data_stream[glob_replay_data_index++]=(glob_framecpt>>24)&0xFF; //frame index //STORE FLAG (00001100b) glob_replay_data_stream[glob_replay_data_index++]=REPLAY_FLAG_IN0|REPLAY_FLAG_IN1|REPLAY_FLAG_IN2; //STORE INPUTS glob_replay_data_stream[glob_replay_data_index++]=drvInput[0]; glob_replay_data_stream[glob_replay_data_index++]=drvInput[1]; glob_replay_data_stream[glob_replay_data_index++]=drvInput[2]; last_DrvInput[0]=drvInput[0]; last_DrvInput[1]=drvInput[1]; last_DrvInput[2]=drvInput[2]; } else { if (last_DrvInput[0]!=drvInput[0]) {
static int DrvFrame() { int nInterleave = 4; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 for (int i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesDone[0] = 0; SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; SekOpen(0); for (int i = 0; i < nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } bVBlank = true; ToaBufferGP9001Sprites(); // Trigger VBlank interrupt SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (bVBlank || (!CheckSleep(nCurrentCPU))) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } SekClose(); if (pBurnDraw) { DrvDraw(); // Draw screen if needed } return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 4; if (DrvReset) { DrvDoReset(); } memset (DrvInputs, 0, 3); for (INT32 i = 0; i < 8; i++) { DrvInputs[0] |= (DrvJoy1[i] & 1) << i; DrvInputs[1] |= (DrvJoy2[i] & 1) << i; DrvInputs[2] |= (DrvJoy3[i] & 1) << i; } ToaClearOpposites(&DrvInputs[0]); ToaClearOpposites(&DrvInputs[1]); SekNewFrame(); ZetNewFrame(); SekOpen(0); ZetOpen(0); SekIdle(nCyclesDone[0]); ZetIdle(nCyclesDone[1]); nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); nCyclesTotal[1] = INT32(28000000.0 / 8 / REFRESHRATE); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (INT32 i = 0; i < nInterleave; i++) { INT32 nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); } memcpy (DrvSprBuf, DrvSprRAM, 0x1000); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } BurnTimerUpdateYM3812(i * (nCyclesTotal[1] / nInterleave)); } nToa1Cycles68KSync = SekTotalCycles(); BurnTimerEndFrameYM3812(nCyclesTotal[1]); if (pBurnSoundOut) BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; SekClose(); ZetClose(); return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 10; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 for (INT32 i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); VezNewFrame(); INT32 nSoundBufferPos = 0; nCyclesTotal[0] = (INT32)((INT64)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesTotal[1] = (INT32)((INT64)8000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesDone[0] = 0; nCyclesDone[1] = 0; SekOpen(0); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; VezOpen(0); for (INT32 i = 0; i < nInterleave; i++) { INT32 nCurrentCPU; INT32 nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } bVBlank = true; ToaBufferGP9001Sprites(); // Trigger VBlank interrupt SekSetIRQLine(4, CPU_IRQSTATUS_AUTO); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (bVBlank || (!CheckSleep(nCurrentCPU))) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } nCyclesDone[1] += VezRun(nCyclesTotal[1] / nInterleave); if (pBurnSoundOut) { INT32 nSegmentLength = nBurnSoundLen / nInterleave; INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } if (pBurnSoundOut) { INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos; if (nSegmentLength) { INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } VezClose(); SekClose(); if (pBurnDraw) { DrvDraw(); // Draw screen if needed } return 0; }
static int DrvFrame() { int nInterleave = 4; if (DrvReset) { DrvDoReset(); } memset (DrvInputs, 0, 3); for (int i = 0; i < 8; i++) { DrvInputs[0] |= (DrvJoy1[i] & 1) << i; DrvInputs[1] |= (DrvJoy2[i] & 1) << i; DrvInputs[2] |= (DrvJoy3[i] & 1) << i; } ToaClearOpposites(&DrvInputs[0]); ToaClearOpposites(&DrvInputs[1]); SekOpen(0); SekNewFrame(); SekIdle(nCyclesDone[0]); nCyclesTotal[0] = (int)((long long)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (int i = 0; i < nInterleave; i++) { int nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); } ToaBufferFCU2Sprites(); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } } nToa1Cycles68KSync = SekTotalCycles(); // BurnTimerEndFrameYM3812(nCyclesTotal[1]); // BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; // bprintf(PRINT_NORMAL, _T(" %i\n"), nCyclesDone[0]); ToaBufferFCU2Sprites(); SekSetIRQLine(2, SEK_IRQSTATUS_AUTO); // sprite buffer finished... SekClose(); return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 4; if (DrvReset) { DrvDoReset(); } memset (DrvInputs, 0, 3); for (INT32 i = 0; i < 8; i++) { DrvInputs[0] |= (DrvJoy1[i] & 1) << i; DrvInputs[1] |= (DrvJoy2[i] & 1) << i; DrvInputs[2] |= (DrvJoy3[i] & 1) << i; } ToaClearOpposites(&DrvInputs[0]); ToaClearOpposites(&DrvInputs[1]); SekNewFrame(); SekOpen(0); SekIdle(nCyclesDone[0]); nCyclesTotal[0] = (INT32)((INT64)10000000 * nBurnCPUSpeedAdjust / (0x0100 * REFRESHRATE)); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; for (INT32 i = 0; i < nInterleave; i++) { INT32 nNext; // Run 68000 nNext = (i + 1) * nCyclesTotal[0] / nInterleave; // Trigger VBlank interrupt if (nNext > nToaCyclesVBlankStart) { if (SekTotalCycles() < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - SekTotalCycles(); SekRun(nCyclesSegment); } if (pBurnDraw) { DrvDraw(); } ToaBufferFCU2Sprites(); bVBlank = true; if (bEnableInterrupts) { SekSetIRQLine(4, CPU_IRQSTATUS_AUTO); } } nCyclesSegment = nNext - SekTotalCycles(); if (bVBlank || (!CheckSleep(0))) { SekRun(nCyclesSegment); } else { SekIdle(nCyclesSegment); } } nToa1Cycles68KSync = SekTotalCycles(); // BurnTimerEndFrameYM3812(nCyclesTotal[1]); // BurnYM3812Update(pBurnSoundOut, nBurnSoundLen); if (pBurnSoundOut) { BurnSampleRender(pBurnSoundOut, nBurnSoundLen); #ifdef TOAPLAN_SOUND_SAMPLES_HACK if (Start > 0) Wait++; if (Wait >= (108 + Start2)) { StopSamplesChannel0(); SetVolumeSamplesChannel0(1.00); BurnSamplePlay(0x07); Start = 0; Start2 = 1; Wait = 0; } if (Start2 == 0) ESEFadeout2(); #endif } nCyclesDone[0] = SekTotalCycles() - nCyclesTotal[0]; // bprintf(PRINT_NORMAL, _T(" %i\n"), nCyclesDone[0]); ToaBufferFCU2Sprites(); SekSetIRQLine(2, CPU_IRQSTATUS_AUTO); // sprite buffer finished... SekClose(); return 0; }
static INT32 DrvFrame() { INT32 nInterleave = 8; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 for (INT32 i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); SekNewFrame(); nCyclesTotal[0] = (INT32)((INT64)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesTotal[1] = TOA_Z80_SPEED / 60; nCyclesDone[0] = nCyclesDone[1] = 0; SekOpen(0); SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; INT32 nSoundBufferPos = 0; ZetOpen(0); for (INT32 i = 1; i <= nInterleave; i++) { INT32 nCurrentCPU; INT32 nNext; // Run 68000 nCurrentCPU = 0; nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } } nIRQPending = 1; SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); ToaBufferGP9001Sprites(); if (pBurnDraw) { DrvDraw(); // Draw screen if needed } bVBlank = true; } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (!CheckSleep(nCurrentCPU)) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); nIRQPending = 0; } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } if ((i & 1) == 0) { // Run Z80 nCurrentCPU = 1; nNext = i * nCyclesTotal[nCurrentCPU] / nInterleave; nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += ZetRun(nCyclesSegment); // Render sound segment if (pBurnSoundOut) { INT32 nSegmentLength = (nBurnSoundLen * i / nInterleave) - nSoundBufferPos; INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } } SekClose(); { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos; INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } } ZetClose(); return 0; }
static int DrvFrame() { int nInterleave = 4; if (DrvReset) { // Reset machine DrvDoReset(); } // Compile digital inputs DrvInput[0] = 0x00; // Buttons DrvInput[1] = 0x00; // Player 1 DrvInput[2] = 0x00; // Player 2 DrvInput[6] = 0x00; DrvInput[7] = 0x00; for (int i = 0; i < 8; i++) { DrvInput[0] |= (DrvJoy1[i] & 1) << i; DrvInput[1] |= (DrvJoy2[i] & 1) << i; DrvInput[2] |= (DrvButton[i] & 1) << i; DrvInput[6] |= (DrvJoy3[i] & 1) << i; DrvInput[7] |= (DrvJoy4[i] & 1) << i; } ToaClearOpposites(&DrvInput[0]); ToaClearOpposites(&DrvInput[1]); ToaClearOpposites(&DrvInput[6]); ToaClearOpposites(&DrvInput[7]); SekNewFrame(); nCyclesTotal[0] = (int)((long long)16000000 * nBurnCPUSpeedAdjust / (0x0100 * 60)); nCyclesDone[0] = 0; SekSetCyclesScanline(nCyclesTotal[0] / 262); nToaCyclesDisplayStart = nCyclesTotal[0] - ((nCyclesTotal[0] * (TOA_VBLANK_LINES + 240)) / 262); nToaCyclesVBlankStart = nCyclesTotal[0] - ((nCyclesTotal[0] * TOA_VBLANK_LINES) / 262); bVBlank = false; int nSoundBufferPos = 0; SekOpen(0); for (int i = 0; i < nInterleave; i++) { int nCurrentCPU; int nNext; // Run 68000 nCurrentCPU = 0; nNext = (i + 1) * nCyclesTotal[nCurrentCPU] / nInterleave; // Trigger VBlank interrupt if (!bVBlank && nNext > nToaCyclesVBlankStart) { if (nCyclesDone[nCurrentCPU] < nToaCyclesVBlankStart) { nCyclesSegment = nToaCyclesVBlankStart - nCyclesDone[nCurrentCPU]; nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } bVBlank = true; ToaBufferGP9001Sprites(); SekSetIRQLine(4, SEK_IRQSTATUS_AUTO); } nCyclesSegment = nNext - nCyclesDone[nCurrentCPU]; if (bVBlank || (!CheckSleep(nCurrentCPU))) { // See if this CPU is busywaiting nCyclesDone[nCurrentCPU] += SekRun(nCyclesSegment); } else { nCyclesDone[nCurrentCPU] += SekIdle(nCyclesSegment); } { // Render sound segment if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen / nInterleave; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); nSoundBufferPos += nSegmentLength; } } } { // Make sure the buffer is entirely filled. if (pBurnSoundOut) { int nSegmentLength = nBurnSoundLen - nSoundBufferPos; short* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1); if (nSegmentLength) { BurnYM2151Render(pSoundBuf, nSegmentLength); MSM6295Render(0, pSoundBuf, nSegmentLength); } } } SekClose(); if (pBurnDraw != NULL) { DrvDraw(); // Draw screen if needed } return 0; }