void treeview_scroll_to(HWND htv) { if (first_visible_lparam) { TreeView_Walk(htv, TVI_ROOT, TRUE, cb_treeview_walk_find_lparam, NULL, FALSE); TreeView_SelectSetFirstVisible(htv, first_visible_htvi); } }
// @fSubLeaf: 是否要遍子下级以及更下级叶子 // 遍历(hctl, htvi)叶子下的所有叶子, 分别调用fn. // 注: // 1. 调用函数中不要去删除本叶子,要删除使用函数给的fDelete置TRUE void TreeView_Walk(HWND hctl, HTREEITEM htvi, BOOL fSubLeaf, fn_treeview_walk fn, uint32_t *ctx, BOOL fDelete) { HTREEITEM hChildTreeItem = NULL; HTREEITEM hPrevChildTreeItem; hChildTreeItem = TreeView_GetChild(hctl, htvi); while (hChildTreeItem) { // // Call the fn on the node itself. // if (fSubLeaf) { TreeView_Walk(hctl, hChildTreeItem, fSubLeaf, fn, ctx); } if (fn) { fn(hctl, hChildTreeItem, ctx); } hPrevChildTreeItem = hChildTreeItem; hChildTreeItem = TreeView_GetNextSibling(hctl, hChildTreeItem); if (fDelete) { TreeView_DeleteItem(hctl, hPrevChildTreeItem); } } return; }
// // On_DlgDDescNotify() // BOOL On_DlgDDescNotify(HWND hdlgP, int DlgItem, LPNMHDR lpNMHdr) { LPNMTREEVIEW lpnmitem; HTREEITEM htvi; TVITEMEX tvi; char text[_MAX_PATH]; POINT point; if (gdmgr._syncing || (lpNMHdr->idFrom != IDC_TV_DDESC_EXPLORER)) { return FALSE; } lpnmitem = (LPNMTREEVIEW)lpNMHdr; // NM_RCLICK/NM_CLICK/NM_DBLCLK这些通知被发来后,其附代参数没法指定是哪个叶子句柄, // 需通过判断鼠标坐标来判断是哪个叶子被按下? // 1. GetCursorPos, 得到屏幕坐标系下的鼠标坐标 // 2. TreeView_HitTest1(自写宏),由屏幕坐标系下的鼠标坐标返回指向的叶子句柄 GetCursorPos(&point); // 得到的是屏幕坐标 TreeView_HitTest1(lpNMHdr->hwndFrom, point, htvi); // NM_表示对通用控件都通用,范围丛(0, 99) // TVN_表示只能TreeView通用,范围丛(400, 499) if (lpNMHdr->code == NM_RCLICK) { // // 右键单击: 弹出菜单 // // 准备两个菜单上下文变量 TreeView_GetItem1(lpNMHdr->hwndFrom, htvi, &tvi, TVIF_IMAGE | TVIF_PARAM | TVIF_TEXT, text); strcpy(gdmgr._menu_text, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); gdmgr._menu_lparam = (uint32_t)tvi.lParam; // new if (!can_execute_tack(TASK_NEW) || strcasecmp(gdmgr._menu_text, game_config::path.c_str())) { EnableMenuItem(gdmgr._hpopup_new, IDM_NEW_EXTRAINSDIST, MF_BYCOMMAND | MF_GRAYED); } if (!can_execute_tack(TASK_NEW)) { EnableMenuItem(gdmgr._hpopup_new, IDM_NEW_CAMPAIGN, MF_BYCOMMAND | MF_GRAYED); } // explorer if (!can_execute_tack(TASK_EXPLORER) || (_stricmp(extname(gdmgr._menu_text), "bin") && _stricmp(extname(gdmgr._menu_text), "dat"))) { EnableMenuItem(gdmgr._hpopup_explorer, IDM_EXPLORER_WML, MF_BYCOMMAND | MF_GRAYED); } // delete if (!can_execute_tack(TASK_DELETE) || _stricmp(extname(gdmgr._menu_text), "bin") || !strstr(gdmgr._menu_text, "\\campaigns\\")) { EnableMenuItem(gdmgr._hpopup_delete, IDM_DELETE_ITEM0, MF_BYCOMMAND | MF_GRAYED); EnableMenuItem(gdmgr._hpopup_delete, IDM_DELETE_ITEM1, MF_BYCOMMAND | MF_GRAYED); } TrackPopupMenuEx(gdmgr._hpopup_ddesc, 0, point.x, point.y, hdlgP, NULL); EnableMenuItem(gdmgr._hpopup_new, IDM_NEW_EXTRAINSDIST, MF_BYCOMMAND | MF_ENABLED); EnableMenuItem(gdmgr._hpopup_explorer, IDM_EXPLORER_WML, MF_BYCOMMAND | MF_ENABLED); EnableMenuItem(gdmgr._hpopup_delete, IDM_DELETE_ITEM0, MF_BYCOMMAND | MF_ENABLED); EnableMenuItem(gdmgr._hpopup_delete, IDM_DELETE_ITEM1, MF_BYCOMMAND | MF_ENABLED); } else if (lpNMHdr->code == NM_CLICK) { // // 左键单击: 如果底下被击的是目录,且没有生成过叶子,成生叶子 // strcpy(text, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); TreeView_GetItem1(lpNMHdr->hwndFrom, htvi, &tvi, TVIF_CHILDREN, NULL); if (tvi.cChildren && !TreeView_GetChild(lpNMHdr->hwndFrom, htvi)) { dir_2_tv(lpNMHdr->hwndFrom, htvi, text, 0); } // 址址栏中显示选中目录 strcpy(text, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); if (!is_directory(text)) { strcpy(text, dirname(text)); } // Edit_SetText(GetDlgItem(hdlgP, IDC_ET_DDESC_WWWROOT), text + strlen(dirname(game_config::path.c_str())) + 1); } else if (lpNMHdr->code == NM_DBLCLK) { // // 目录: 展开/折叠叶子(系统自动) // 文件: 用特定应程序打开 // // 切换到编辑窗口 TreeView_GetItem1(lpNMHdr->hwndFrom, htvi, &tvi, TVIF_IMAGE | TVIF_PARAM | TVIF_TEXT, text); if (!_stricmp(text, "hero.dat")) { strcpy(gdmgr._menu_text, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); gdmgr._menu_lparam = (uint32_t)tvi.lParam; if (gdmgr._da != da_wgen) { title_select(da_wgen); } else { wgen_enter_ui(); } } else if (!_stricmp(text, "tb.dat") || !_stricmp(text, "tb-1.dat")) { strcpy(gdmgr._menu_text, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); gdmgr._menu_lparam = (uint32_t)tvi.lParam; editor_config::type = BIN_BUILDINGRULE; if (gdmgr._da != da_visual) { title_select(da_visual); } else { visual_enter_ui(); } } else if (!_stricmp(extname(text), "bin")) { strcpy(gdmgr._menu_text, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); if (wml_checksum_from_file(std::string(gdmgr._menu_text))) { gdmgr._menu_lparam = (uint32_t)tvi.lParam; if (strstr(gdmgr._menu_text, "\\campaigns\\") && !strstr(gdmgr._menu_text, "duel") && !strstr(gdmgr._menu_text, "legend_of_bei_liu") && !strstr(gdmgr._menu_text, "tower_defense") && !strstr(gdmgr._menu_text, "tutorial")) { if (gdmgr._da != da_campaign) { title_select(da_campaign); } else { campaign_enter_ui(); } } else if (strstr(gdmgr._menu_text, "data.bin")) { if (gdmgr._da != da_core) { title_select(da_core); } else { // core_enter_ui(); } } else { editor_config::type = BIN_WML; if (gdmgr._da != da_visual) { title_select(da_visual); } else { visual_enter_ui(); } } } } } else if (lpNMHdr->code == TVN_ITEMEXPANDED) { // // 子叶子已被展开或折叠, 是折叠时删除所子有叶子, 以便下次展开时通反映最近文件系统 // if (lpnmitem->action & TVE_COLLAPSE) { TreeView_Walk(lpNMHdr->hwndFrom, lpnmitem->itemNew.hItem, FALSE, NULL, NULL, TRUE); TreeView_SetChilerenByPath(lpNMHdr->hwndFrom, htvi, TreeView_FormPath(lpNMHdr->hwndFrom, htvi, dirname(game_config::path.c_str()))); } } return FALSE; }