// MODIFY THIS FUNCTION void keyboard(unsigned char key, int x, int y) { std::cout << key << std::endl; std::cout <<globals.newText << std::endl; if(!TwEventKeyboardGLUT(key,x,y)) { } // Define your keyboard shortcuts here if(key == '1') { globals.newText = 1; } if(key == '2') { globals.newText = 2; } if(key == '3') { globals.newText = 3; } if(key == '4') { globals.newText = 4; } if(key == '5') { globals.newText = 5; } if(key == '6') { globals.newText = 6; } if(key == '7') { globals.newText = 7; } if(key == '8') { globals.newText = 8; } }
void Keyboard(unsigned char key, int x, int y) { TwEventKeyboardGLUT(key, x, y); switch (key) { case 'p': case 'P': _renderManager->pauseSpObjsRendering(); break; case 'r': case 'R': _renderManager->resumeSpObjsRendering(); break; case 'a': case 'A': _renderManager->setAxesDisplaying(!_renderManager->areAxesDisplaying()); break; case 's': case 'S': _renderManager->setBackgroundDisplaying(!_renderManager->isBackgroundDisplaying()); break; case 'f': case 'F': glutFullScreen(); break; case 27: //escape glutPositionWindow(glutGet(GLUT_SCREEN_WIDTH) / 14, glutGet(GLUT_SCREEN_HEIGHT) / 28); glutReshapeWindow(glutGet(GLUT_SCREEN_WIDTH) * 6 / 7, glutGet(GLUT_SCREEN_HEIGHT) * 6 / 7); break; } }
void Keyboard(unsigned char key, int x, int y){ if (rendering) { if (!TwEventKeyboardGLUT(key, x, y)) { switch(key){ case 32: // (Spacebar) Mutate fractal mainFractal->mutateConstants(); zoom = 1; glutPostRedisplay(); break; case 'F': // Toggle fullscreen case 'f': if(fullScreen){ resize(); fullScreen = false; } else{ fullScreen = true; glutFullScreen(); } glutPostRedisplay(); break; case 's': // Save to test.png ExternalRenderer::outputToImage("test"); break; case 27 : // (ESC) close the program glutDestroyWindow(windowID); exit(0); break; } } glutPostRedisplay(); } }
void keyboard(unsigned char key, int x, int y) { if (key == 'g') init_game(); if (key == 'p') pause = !pause; if (key == 'q') exit(0); if (key == '\'') draw_cos = !draw_cos; if (key == 'y') { int r = rand() % world.bodies.size(); if (world.bodies[r]->mass < world.vars.UNMOVABLE_MASS) world.bodies[r]->velocity = world.bodies[r]->velocity + Vector2(0, 12); } if (key == '+' || key == '-') { int w = glutGet(GLUT_WINDOW_WIDTH); int h = glutGet(GLUT_WINDOW_HEIGHT); if (key == '+') zoom_distance -= 1; if (key == '-') zoom_distance += 1; reshape(w, h); } if (draw_tw) TwEventKeyboardGLUT(key, x, y); glutBitmapCharacter(GLUT_BITMAP_8_BY_13, key); glutPostRedisplay(); }
void MyWindow::keyboard(MyWindow::KeyCode key, ButtonAction action, int mods, int x, int y) { #ifdef USEANTTWEAKBAR // to fix some mapping issues with special keys // TODO: find the real Fix... if(action == MyWindow::BUTTON_PRESS) { switch(key) { case NVPWindow::KEY_HOME: if(TwEventSpecialGLUT(106/*GLUT_KEY_HOME*/, x,y) ) { postRedisplay(); return; } break; case NVPWindow::KEY_END: if(TwEventSpecialGLUT(107/*GLUT_KEY_END*/, x,y) ) { postRedisplay(); return; } break; case NVPWindow::KEY_LEFT: if(TwEventSpecialGLUT(100/*GLUT_KEY_LEFT*/, x,y) ) { postRedisplay(); return; } break; case NVPWindow::KEY_RIGHT: if(TwEventSpecialGLUT(102/*GLUT_KEY_RIGHT*/, x,y) ) { postRedisplay(); return; } break; case NVPWindow::KEY_BACKSPACE: if(TwEventKeyboardGLUT(TW_KEY_BACKSPACE, x,y) ) { postRedisplay(); return; } break; case NVPWindow::KEY_DELETE: if(TwEventKeyboardGLUT(TW_KEY_DELETE, x,y) ) { postRedisplay(); return; } break; case NVPWindow::KEY_ENTER: case NVPWindow::KEY_KP_ENTER: if(TwEventKeyboardGLUT(TW_KEY_RETURN, x,y)) { postRedisplay(); return; } break; case NVPWindow::KEY_ESCAPE: //postQuit(); break; } } TwEventMousePosGLFW(x,y); if(TwEventKeyGLFW(key, action) ) { //if(TwEventSpecialGLUT(key, x,y) ) { postRedisplay(); return; } #endif WindowInertiaCamera::keyboard(key, action, mods, x, y); }
void keyboard_func( unsigned char button, int x, int y ) { if (TwEventKeyboardGLUT(button, x, y)) return; switch(button) { case 27: exit(0); } }
void RotationsViewer::onKeyboard(unsigned char pKey, int x, int y) { // Exit on ESC key. if (pKey == 27) { exit(0); } if (TwEventKeyboardGLUT(pKey, x, y)) return; }
void keyboard(unsigned char key, int x, int y) { switch(key){ case 27: exit(0); break; case 'l': delete shader; shader = new GLShader("shader/FrameWork.vert","shader/FrameWork.frag"); break; } /// step 5: handle events and window size changes TwEventKeyboardGLUT(key,x,y); }
static void KeyboardCallback(unsigned char key, int x, int y) { switch (key) { case 27: exit(0); break; case '+': { if(gTest!=MAX_NB_TESTS-1) { gCollisionTests[gTest]->Deselect(); gTest++; gSelectedTest++; gCollisionTests[gTest]->Select(); } } break; case '-': { if(gTest) { gCollisionTests[gTest]->Deselect(); gTest--; gSelectedTest--; gCollisionTests[gTest]->Select(); } } break; case 101: MoveCameraForward(); break; case 103: MoveCameraBackward(); break; case 100: MoveCameraRight(); break; case 102: MoveCameraLeft(); break; default: gCollisionTests[gTest]->KeyboardCallback(key, x, y); break; } TwEventKeyboardGLUT(key, x, y); }
void Keyboard(unsigned char key, int x, int y) { TwEventKeyboardGLUT(key, x, y); switch (key) { case 'w': case 'W': _camera->move(-10.0f); break; case 'a': case 'A': //Camera::rotate(-0.02, 0.0); break; case 'd': case 'D': //Camera::rotate(0.02, 0.0); break; case 's': case 'S': _camera->move(10.0f); break; case 'p': case 'P': _renderManager->pauseSpObjsRendering(); break; case 'r': case 'R': _renderManager->resumeSpObjsRendering(); break; case 'f': case 'F': glutFullScreen(); break; case 27: //escape glutPositionWindow(glutGet(GLUT_SCREEN_WIDTH) / 14, glutGet(GLUT_SCREEN_HEIGHT) / 28); glutReshapeWindow(glutGet(GLUT_SCREEN_WIDTH) * 6 / 7, glutGet(GLUT_SCREEN_HEIGHT) * 6 / 7); break; } }
void keyboard(unsigned char key, int x, int y) { switch(key){ case 27: exit(0); break; case 'w': camera.slide(0.0,0.0,-1.0); break; case 's': camera.slide(0.0,0.0,1.0); break; case 'a': camera.yaw(-1.0); break; case 'd': camera.yaw(1.0); break; } /// step 5: handle events and window size changes TwEventKeyboardGLUT(key,x,y); glutPostRedisplay(); }
/** params: * key --> pressed key * x --> cursor x coordinate * y --> cursor y coordinate */ void SpecialKeys(int key, int x, int y) { float xStep = 5.0f; float yStep = 5.0f; float zStep = 5.0f; if (bVertAxisInverted) yStep = -5; switch (key) { case GLUT_KEY_LEFT: ufoMove[0] += xStep; //glutPostRedisplay(); break; case GLUT_KEY_RIGHT: ufoMove[0] -= xStep; //glutPostRedisplay(); break; case GLUT_KEY_UP: ufoMove[2] += zStep; //glutPostRedisplay(); break; case GLUT_KEY_DOWN: ufoMove[2] -= zStep; //glutPostRedisplay(); break; case GLUT_KEY_PAGE_UP: ufoMove[1] += yStep; break; case GLUT_KEY_PAGE_DOWN: ufoMove[1] -= yStep; break; } TwEventKeyboardGLUT(key, x, y); glutPostRedisplay(); }
// Keyboard event callbacks int KeyboardCB(unsigned char glutKey, int mouseX, int mouseY) { TwSetCurrentWindow(glutGetWindow()); return TwEventKeyboardGLUT(glutKey,mouseX,mouseY); }
void KeyEvent(uint8_t key, int x, int y) { if (TwEventKeyboardGLUT(key, x, y)) return; switch (key) { case 'o': case 'O': { char fileName[1024] = { 0 }; if (osOpenDlg(fileName, 1024)) { try { g_Scene.loadFromFile(fileName); osDisplaySceneInfo(&g_Scene); } catch (std::exception &e) { std::cout << e.what() << std::endl; } } } break; case 'w': case 'W': g_Camera->ChangeVelocity(camSpeed); break; case 's': case 'S': g_Camera->ChangeVelocity(camSpeed*-1.0f); break; case 'a': case 'A': { float Heading = (float)((g_Camera->m_HeadingDegrees - 90.0f) / 180.0f * M_PI); float x = sin(Heading); float z = cos(Heading); g_Camera->m_Position.x += x*camSpeed; g_Camera->m_Position.z += z*camSpeed; } break; case 'd': case 'D': { float Heading = (float)((g_Camera->m_HeadingDegrees + 90.0f) / 180.0f * M_PI); float x = sin(Heading); float z = cos(Heading); g_Camera->m_Position.x += x*camSpeed; g_Camera->m_Position.z += z*camSpeed; } break; case 'r': case 'R': { g_Camera->m_Position.x += g_Camera->m_Up.x * camSpeed; g_Camera->m_Position.y += g_Camera->m_Up.y * camSpeed; g_Camera->m_Position.z += g_Camera->m_Up.z * camSpeed; } break; case 'f': case 'F': { g_Camera->m_Position.x -= g_Camera->m_Up.x * camSpeed; g_Camera->m_Position.y -= g_Camera->m_Up.y * camSpeed; g_Camera->m_Position.z -= g_Camera->m_Up.z * camSpeed; } break; } }
void Keyboard(unsigned char k, int x, int y) { TwEventKeyboardGLUT(k, x, y); glutPostRedisplay(); }
void KeyEvent(uint8_t key, int x, int y) { if (TwEventKeyboardGLUT(key, x, y)) return; switch (key) { case 'o': case 'O': { char fileName[1024] = { 0 }; if (osOpenDlg(fileName, 1024)) { try { g_Scene.loadFromFile(fileName); std::cout << "[INFO] Model loaded" << std::endl; osDisplaySceneInfo(&g_Scene); g_Scene.buildBVH(); std::cout << "[INFO] BVH loaded" << std::endl; g_PRT.preComputeGeomCoeff(&g_Scene); g_Render.usePreComputedEnvLight(true); std::cout << "[INFO] Transport coefficients computed" << std::endl; } catch (std::exception &e) { std::cout << e.what() << std::endl; } } } break; case 'w': case 'W': g_Camera->ChangeVelocity(camSpeed); break; case 's': case 'S': g_Camera->ChangeVelocity(camSpeed*-1.0f); break; case 'a': case 'A': { float Heading = (float)((g_Camera->m_HeadingDegrees - 90.0f) / 180.0f * M_PI); float x = sin(Heading); float z = cos(Heading); g_Camera->m_Position.x += x*camSpeed; g_Camera->m_Position.z += z*camSpeed; } break; case 'd': case 'D': { float Heading = (float)((g_Camera->m_HeadingDegrees + 90.0f) / 180.0f * M_PI); float x = sin(Heading); float z = cos(Heading); g_Camera->m_Position.x += x*camSpeed; g_Camera->m_Position.z += z*camSpeed; } break; case 'r': case 'R': { g_Camera->m_Position.x += g_Camera->m_Up.x * camSpeed; g_Camera->m_Position.y += g_Camera->m_Up.y * camSpeed; g_Camera->m_Position.z += g_Camera->m_Up.z * camSpeed; } break; case 'f': case 'F': { g_Camera->m_Position.x -= g_Camera->m_Up.x * camSpeed; g_Camera->m_Position.y -= g_Camera->m_Up.y * camSpeed; g_Camera->m_Position.z -= g_Camera->m_Up.z * camSpeed; } break; } }
void OnKeyboard(unsigned char glutKey, int mouseX, int mouseY) { // send event to AntTweakBar if (TwEventKeyboardGLUT(glutKey, mouseX, mouseY)) glutPostRedisplay(); // request redraw if event has been handled }