Esempio n. 1
0
/*
=================
UI_CreateGame_Menu
=================
*/
void UI_CreateGame_Menu( void )
{
	UI_CreateGame_Precache();
	UI_CreateGame_Init();

	UI_PushMenu( &uiCreateGame.menu );
}
/*
=================
UI_CreateGame_Menu
=================
*/
void UI_CreateGame_Menu( void )
{
	if ( gMenu.m_gameinfo.gamemode == GAME_SINGLEPLAYER_ONLY )
		return;

	UI_CreateGame_Precache();
	UI_CreateGame_Init();

	UI_PushMenu( &uiCreateGame.menu );
}