Esempio n. 1
0
BOOL CFormulaDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	Fq=0;
	UpdateEdit();
	return TRUE;
}
Esempio n. 2
0
void InfoDlg::OnBnClickedRadio9()
{
	// TODO: Add your control notification handler code here
	rOption = 0;
	UpdateEdit();

}
Esempio n. 3
0
void CDlgSmooth::OnKillfocusEditTempw() 
{
	// 更新
	UpdateData(TRUE);
	
	// 更新文本框状态
	UpdateEdit();
}
Esempio n. 4
0
void CFormulaDlg::AddForm(int a, int t)
{
	if (Fq>=FORM_MAX_FORM) return;
	Fs[Fq].Axis=a;
	Fs[Fq].LinkType=t;
	Fq++;
	UpdateEdit();
}
Esempio n. 5
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void CDlgSmooth::OnRad3() 
{
	// 自定义模板
	m_intType = 2;
	
	// 更新文本框状态
	UpdateEdit();
	
}
Esempio n. 6
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void Command::UpdateGUI(GUIINFO guiInfo)
{
    int dragBorder = guiInfo.dragBorder + guiInfo.bevelWidth + guiInfo.padding;

    EAEUpdateGUI(commandWnd, guiInfo.windowShadow, pSettings->GetZPosition());

    SetWindowPos(commandWnd, NULL, pSettings->GetX(), pSettings->GetY(),
                 pSettings->GetWidth() + (2 * dragBorder), pSettings->GetHeight() + (2 * dragBorder),
                 SWP_NOZORDER);

    UpdateEdit(guiInfo, pSettings->GetWidth() + (2 * dragBorder), pSettings->GetHeight() + (2 * dragBorder));

    SetLayeredWindowAttributes(commandWnd, 0, guiInfo.alphaActive, LWA_ALPHA);
}
Esempio n. 7
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void CDlgSmooth::OnRad1() 
{
	// 3×3平均模板
	m_intType = 0;
	m_iTempH  = 3;
	m_iTempW  = 3;
	m_iTempMX = 1;
	m_iTempMY = 1;
	m_fTempC  = (FLOAT) (1.0 / 9.0);
	
	// 设置模板元素
	m_fpArray[0] = 1.0;
	m_fpArray[1] = 1.0;
	m_fpArray[2] = 1.0;
	m_fpArray[3] = 0.0;
	m_fpArray[4] = 0.0;
	m_fpArray[5] = 1.0;
	m_fpArray[6] = 1.0;
	m_fpArray[7] = 1.0;
	m_fpArray[8] = 0.0;
	m_fpArray[9] = 0.0;
	m_fpArray[10] = 1.0;
	m_fpArray[11] = 1.0;
	m_fpArray[12] = 1.0;
	m_fpArray[13] = 0.0;
	m_fpArray[14] = 0.0;
	m_fpArray[15] = 0.0;
	m_fpArray[16] = 0.0;
	m_fpArray[17] = 0.0;
	m_fpArray[18] = 0.0;
	m_fpArray[19] = 0.0;
	m_fpArray[20] = 0.0;
	m_fpArray[21] = 0.0;
	m_fpArray[22] = 0.0;
	m_fpArray[23] = 0.0;
	m_fpArray[24] = 0.0;
	
	// 更新文本框状态
	UpdateEdit();
	
	// 更新
	UpdateData(FALSE);
	
}
Esempio n. 8
0
void CFormulaDlg::OnBDel() 
{
	if (Fq>0) Fq--;
	UpdateEdit();
}