SCA_MouseSensor::SCA_MouseSensor(SCA_MouseManager* eventmgr, int startx,int starty, short int mousemode, SCA_IObject* gameobj) : SCA_ISensor(gameobj,eventmgr), m_x(startx), m_y(starty) { m_mousemode = mousemode; m_triggermode = true; UpdateHotkey(this); Init(); }
void AmbloneHotkeys::OnCbnSelchangeComboModFakeTv() { UpdateHotkey(HOTKEY_FAKE_TV, &CEditKeyFakeTV, &CComboModFakeTV); }
void AmbloneHotkeys::OnCbnSelchangeComboModStaticColour() { UpdateHotkey(HOTKEY_STATIC_COLOUR, &CEditKeyStaticColour, &CComboModStaticColour); }
void AmbloneHotkeys::OnCbnSelchangeComboModSweep() { UpdateHotkey(HOTKEY_SWEEP, &CEditKeySweep, &CComboModSweep); }
void AmbloneHotkeys::OnCbnSelchangeComboModDisp2() { UpdateHotkey(HOTKEY_DISPLAY_2, &CEditKeyDisp2, &CComboModDisp2); }
void AmbloneHotkeys::OnEnUpdateEditKeyDisp1() { UpdateHotkey(HOTKEY_DISPLAY_1, &CEditKeyDisp1, &CComboModDisp1); }