//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CWeaponGlock18::ItemBusyFrame( void ) { UpdatePenaltyTime(); BaseClass::ItemBusyFrame(); }
//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CWeaponPistol::ItemBusyFrame( void ) { UpdatePenaltyTime(); BaseClass::ItemBusyFrame(); }
//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CWeaponPistol::ItemPreFrame() { UpdatePenaltyTime(); BaseClass::ItemPreFrame(); }