void DecodedStreamData::SetPlaying(bool aPlaying) { if (mPlaying != aPlaying) { mPlaying = aPlaying; UpdateStreamSuspended(mAbstractMainThread, mStream, !mPlaying); } }
void DecodedStreamData::SetPlaying(bool aPlaying) { if (mPlaying != aPlaying) { mPlaying = aPlaying; UpdateStreamSuspended(mStream, !mPlaying); } }