Esempio n. 1
0
CIncomingAction *CGameProtocol :: RECEIVE_W3GS_OUTGOING_ACTION( BYTEARRAY data, unsigned char PID )
{
	// DEBUG_Print( "RECEIVED W3GS_OUTGOING_ACTION" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 4 bytes					-> CRC
	// remainder of packet		-> Action

	if( PID != 255 && ValidateLength( data ) && data.size( ) >= 8 )
	{
		BYTEARRAY CRC = BYTEARRAY( data.begin( ) + 4, data.begin( ) + 8 );
		BYTEARRAY Action = BYTEARRAY( data.begin( ) + 8, data.end( ) );
		return new CIncomingAction( PID, CRC, Action );
	}

	return NULL;
}
Esempio n. 2
0
CIncomingGameHost *CBNETProtocol :: RECEIVE_SID_GETADVLISTEX( BYTEARRAY data )
{
	// DEBUG_Print( "RECEIVED SID_GETADVLISTEX" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 4 bytes					-> GamesFound
	// if( GamesFound > 0 )
	//		10 bytes			-> ???
	//		2 bytes				-> Port
	//		4 bytes				-> IP
	//		null term string	-> GameName
	//		2 bytes				-> ???
	//		8 bytes				-> HostCounter

	if( ValidateLength( data ) && data.size( ) >= 8 )
	{
		BYTEARRAY GamesFound = BYTEARRAY( data.begin( ) + 4, data.begin( ) + 8 );

		if( UTIL_ByteArrayToUInt32( GamesFound, false ) > 0 && data.size( ) >= 25 )
		{
			BYTEARRAY Port = BYTEARRAY( data.begin( ) + 18, data.begin( ) + 20 );
			BYTEARRAY IP = BYTEARRAY( data.begin( ) + 20, data.begin( ) + 24 );
			BYTEARRAY GameName = UTIL_ExtractCString( data, 24 );

			if( data.size( ) >= GameName.size( ) + 35 )
			{
				BYTEARRAY HostCounter;
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 27, true ) );
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 29, true ) );
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 31, true ) );
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 33, true ) );
				return new CIncomingGameHost(	IP,
												UTIL_ByteArrayToUInt16( Port, false ),
												string( GameName.begin( ), GameName.end( ) ),
												HostCounter );
			}
		}
	}

	return NULL;
}
Esempio n. 3
0
bool CBNETProtocol :: RECEIVE_SID_AUTH_ACCOUNTLOGONPROOF( BYTEARRAY data )
{
	// DEBUG_Print( "RECEIVED SID_AUTH_ACCOUNTLOGONPROOF" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 4 bytes					-> Status

	if( ValidateLength( data ) && data.size( ) >= 8 )
	{
		uint32_t Status = UTIL_ByteArrayToUInt32( BYTEARRAY( data.begin( ) + 4, data.begin( ) + 8 ), false );

		if( Status == 0 || Status == 0xE )
			return true;
	}

	return false;
}
Esempio n. 4
0
bool CBNETProtocol :: RECEIVE_SID_LOGONRESPONSE( BYTEARRAY data )
{
	// DEBUG_Print( "RECEIVED SID_LOGONRESPONSE" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 4 bytes					-> Status

	if( ValidateLength( data ) && data.size( ) >= 8 )
	{
		BYTEARRAY Status = BYTEARRAY( data.begin( ) + 4, data.begin( ) + 8 );

		if( UTIL_ByteArrayToUInt32( Status, false ) == 1 )
			return true;
	}

	return false;
}
Esempio n. 5
0
bool CGameProtocol :: RECEIVE_W3GS_GAMEINFO ( BYTEARRAY data, unsigned char war3Version)
{
	uint32_t ProductID	= 1462982736;	// "W3XP"
	uint32_t Version = war3Version;

	if( ValidateLength( data ) && data.size( ) >= 16 )
	{
		if( UTIL_ByteArrayToUInt32( data, false, 4 ) == ProductID )
		{
			if( UTIL_ByteArrayToUInt32( data, false, 8 ) == Version )
			{
				if( UTIL_ByteArrayToUInt32( data, false, 12 ) == 0 )
					return true;
			}
		}
	}

	return false;

}
Esempio n. 6
0
bool CBNETProtocol :: RECEIVE_SID_AUTH_CHECK( BYTEARRAY data )
{
	// DEBUG_Print( "RECEIVED SID_AUTH_CHECK" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 4 bytes					-> KeyState
	// null terminated string	-> KeyStateDescription

	if( ValidateLength( data ) && data.size( ) >= 9 )
	{
		m_KeyState = BYTEARRAY( data.begin( ) + 4, data.begin( ) + 8 );
		m_KeyStateDescription = UTIL_ExtractCString( data, 8 );

		if( UTIL_ByteArrayToUInt32( m_KeyState, false ) == KR_GOOD )
			return true;
	}

	return false;
}
Esempio n. 7
0
CIncomingChatPlayer *CGameProtocol :: RECEIVE_W3GS_CHAT_TO_HOST( BYTEARRAY data )
{
	// DEBUG_Print( "RECEIVED W3GS_CHAT_TO_HOST" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 1 byte					-> Total
	// for( 1 .. Total )
	//		1 byte				-> ToPID
	// 1 byte					-> FromPID
	// 1 byte					-> Flag
	// if( Flag == 16 )
	//		null term string	-> Message
	// elseif( Flag == 17 )
	//		1 byte				-> Team
	// elseif( Flag == 18 )
	//		1 byte				-> Colour
	// elseif( Flag == 19 )
	//		1 byte				-> Race
	// elseif( Flag == 20 )
	//		1 byte				-> Handicap
	// elseif( Flag == 32 )
	//		4 bytes				-> ExtraFlags
	//		null term string	-> Message

	if( ValidateLength( data ) )
	{
		unsigned int i = 5;
		unsigned char Total = data[4];

		if( Total > 0 && data.size( ) >= i + Total )
		{
			BYTEARRAY ToPIDs = BYTEARRAY( data.begin( ) + i, data.begin( ) + i + Total );
			i += Total;
			unsigned char FromPID = data[i];
			unsigned char Flag = data[i + 1];
			i += 2;

			if( Flag == 16 && data.size( ) >= i + 1 )
			{
				// chat message

				BYTEARRAY Message = UTIL_ExtractCString( data, i );
				return new CIncomingChatPlayer( FromPID, ToPIDs, Flag, string( Message.begin( ), Message.end( ) ) );
			}
			else if( ( Flag >= 17 && Flag <= 20 ) && data.size( ) >= i + 1 )
			{
				// team/colour/race/handicap change request

				unsigned char Byte = data[i];
				return new CIncomingChatPlayer( FromPID, ToPIDs, Flag, Byte );
			}
			else if( Flag == 32 && data.size( ) >= i + 5 )
			{
				// chat message with extra flags

				BYTEARRAY ExtraFlags = BYTEARRAY( data.begin( ) + i, data.begin( ) + i + 4 );
				BYTEARRAY Message = UTIL_ExtractCString( data, i + 4 );
				return new CIncomingChatPlayer( FromPID, ToPIDs, Flag, string( Message.begin( ), Message.end( ) ), ExtraFlags );
			}
		}
	}

	return NULL;
}
Esempio n. 8
0
CIncomingGameHost *CBNETProtocol :: RECEIVE_SID_GETADVLISTEX( BYTEARRAY data )
{
	// DEBUG_Print( "RECEIVED SID_GETADVLISTEX" );
	// DEBUG_Print( data );

	// 2 bytes					-> Header
	// 2 bytes					-> Length
	// 4 bytes					-> GamesFound
	// if( GamesFound > 0 )
	//		10 bytes			-> ???
	//		2 bytes				-> Port
	//		4 bytes				-> IP
	//		null term string	-> GameName
	//		2 bytes				-> ???
	//		8 bytes				-> HostCounter

	if( ValidateLength( data ) && data.size( ) >= 8 )
	{
		BYTEARRAY GamesFound = BYTEARRAY( data.begin( ) + 4, data.begin( ) + 8 );

/*
		if (UTIL_ByteArrayToUInt32( GamesFound, false )>1)
		{
			string sIP ="";
			string GN ="";
			uint32_t PR;
			uint32_t GF = UTIL_ByteArrayToUInt32( GamesFound, false );
			uint32_t Idx = 18;
			uint32_t Idx2 = 0;
			for (uint32_t i=0;i<GF;i++)
			{
				BYTEARRAY Port = BYTEARRAY( data.begin( ) + Idx, data.begin( ) + 2+Idx );
				BYTEARRAY IP = BYTEARRAY( data.begin( ) + 2+Idx, data.begin( ) + 6+Idx );
				BYTEARRAY GameName = UTIL_ExtractCString( data, 6+Idx );
				Idx2 = GameName.size( );
				Idx = Idx + Idx2+ 11;	
				GN = string( GameName.begin( ), GameName.end( ) );
				PR = UTIL_ByteArrayToUInt16( Port, false );
				CONSOLE_Print("[GHOST] Game "+UTIL_ToString(i)+ " "+ GN + " "+sIP+" "+UTIL_ToString(PR));
			}
		} 
		else
*/
		if( UTIL_ByteArrayToUInt32( GamesFound, false ) > 0 && data.size( ) >= 25 )
		{
			BYTEARRAY Port = BYTEARRAY( data.begin( ) + 18, data.begin( ) + 20 );
			BYTEARRAY IP = BYTEARRAY( data.begin( ) + 20, data.begin( ) + 24 );
			BYTEARRAY GameName = UTIL_ExtractCString( data, 24 );

			if( data.size( ) >= GameName.size( ) + 35 )
			{
				BYTEARRAY HostCounter;
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 27, true ) );
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 29, true ) );
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 31, true ) );
				HostCounter.push_back( UTIL_ExtractHex( data, GameName.size( ) + 33, true ) );
				return new CIncomingGameHost(	IP,
												UTIL_ByteArrayToUInt16( Port, false ),
												string( GameName.begin( ), GameName.end( ) ),
												HostCounter );
			}
		}
	}

	return NULL;
}