void InputConfiguration::registerButton(const String& name, ButtonCode buttonCode, ButtonModifier modifiers, bool repeatable)
	{
		Vector<VirtualButtonData>& btnData = mButtons[buttonCode & 0x0000FFFF];

		INT32 idx = -1;
		for(UINT32 i = 0; i < (UINT32)btnData.size(); i++)
		{
			if (btnData[i].name == name)
			{
				idx = (INT32)i;
				break;
			}
		}

		if(idx == -1)
		{
			idx = (INT32)btnData.size();
			btnData.push_back(VirtualButtonData());
		}

		VirtualButtonData& btn = btnData[idx];
		btn.name = name;
		btn.desc = VIRTUAL_BUTTON_DESC(buttonCode, modifiers, repeatable);
		btn.button = VirtualButton(name);
	}
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	CameraFlyer::CameraFlyer(const HSceneObject& parent)
		:Component(parent), mPitch(0.0f), mYaw(0.0f), mLastButtonState(false)
	{
		setName("CameraFlyer");

		mCamera = sceneObject()->getComponent<CCamera>();
		mCamera->setNearClipDistance(5);

		mMoveForward = VirtualButton("Forward");
		mMoveBack = VirtualButton("Back");
		mMoveLeft = VirtualButton("Left");
		mMoveRight = VirtualButton("Right");
		mFastMove = VirtualButton("FastMove");
		mRotateCam = VirtualButton("RotateCam");
		mHorizontalAxis = VirtualAxis("Horizontal");
		mVerticalAxis = VirtualAxis("Vertical");
	}
Esempio n. 3
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	CameraFlyer::CameraFlyer(const HSceneObject& parent)
		:Component(parent), mPitch(0.0f), mYaw(0.0f), mLastButtonState(false)
	{
		// Set a name for the component, so we can find it later if needed
		setName("CameraFlyer");

		// Find the camera component we're influencing (must be on the same SceneObject we're on)
		mCamera = sceneObject()->getComponent<CCamera>();
		mCamera->setNearClipDistance(5);

		// Get handles for key bindings. Actual keys attached to these bindings will be registered during app start-up.
		mMoveForward = VirtualButton("Forward");
		mMoveBack = VirtualButton("Back");
		mMoveLeft = VirtualButton("Left");
		mMoveRight = VirtualButton("Right");
		mFastMove = VirtualButton("FastMove");
		mRotateCam = VirtualButton("RotateCam");
		mHorizontalAxis = VirtualAxis("Horizontal");
		mVerticalAxis = VirtualAxis("Vertical");
	}