Esempio n. 1
0
bool cConnection::Write(void)
{
	int		size;

	if (!BufferReset)
	{
		BufferReset = true;
		Buffer.Read();
	}

	size = Socket->send(Buffer.GetWithPos(), Buffer.GetRemaining() );
	if (size != SOCKET_ERROR)
	{
		if (!Buffer.Read(size))
		{
			return WriteCallback();
		}
	}

	return false;
}
Esempio n. 2
0
int Mp3OutputStream::InternalEncode(PBYTE buffer, int index, int count)
{
	int raw_audio_lenght = count, encoded = 0;
	bool lame_result;

#ifndef Mp3OutputStream_Buffering
	if (!(lame_result = LameEncodeChunk(global_fags, buffer, index, count, bytes_per_sample, m_outBuffer, m_outBufferLenght, encoded)))
	{
		encoded = -1;
		Global::DebugWrite(_T("Lame_encDll.EncodeChunk failed with the error code {0}"), lame_result);
	}
#else
	while (count > 0)
	{
		if (m_inBufferPos > 0)
		{
			auto toCopy = std::min(count, m_inBufferLenght - m_inBufferPos);
			std::copy(buffer + index, buffer + index + toCopy, m_inBuffer + m_inBufferPos);
			m_inBufferPos += toCopy;
			index += toCopy;
			count -= toCopy;
			if (m_inBufferPos >= m_inBufferLenght)
			{
				m_inBufferPos = 0;
				if ((lame_result = LameEncodeChunk(global_fags, m_inBuffer, 0, bytes_per_sample, m_inBufferLenght, m_outBuffer, encoded)))
				{
					if (lame_result && WriteCallback && encoded > 0)
					{
						WriteCallback(m_inBufferLenght, (char*) m_outBuffer, encoded);
					}
				}
				else
				{
					::OutputDebugString(_T("Lame_encDll.EncodeChunk failed with the error code {0}"));
				}
			}
		}
		else
		{
			if (count >= m_inBufferLenght)
			{
				if ((lame_result = LameEncodeChunk(global_fags, (PBYTE)buffer, index, m_inBufferLenght, bytes_per_sample, m_outBuffer, encoded)))
				{
					if (lame_result && WriteCallback && encoded > 0)
					{
						WriteCallback(m_inBufferLenght - index, (char*) m_outBuffer, encoded);
					}
				}
				else
				{
					::OutputDebugString(_T("Lame_encDll.EncodeChunk failed with the error code {0}"));
				}
				count -= m_inBufferLenght;
				index += m_inBufferLenght;
			}
			else
			{
				std::copy(buffer + index, buffer + index + count, m_inBuffer);
				m_inBufferPos = count;
				index += count;
				count = 0;
			}
		}
	}
#endif

	return encoded;
}
Esempio n. 3
0
void Socket::BurstPush()
{
	if(AcquireSendLock())
		WriteCallback();
}