void Jit::Comp_mxc1(MIPSOpcode op) { CONDITIONAL_DISABLE(FPU_XFER); int fs = _FS; MIPSGPReg rt = _RT; switch ((op >> 21) & 0x1f) { case 0: // R(rt) = FI(fs); break; //mfc1 if (rt == MIPS_REG_ZERO) return; gpr.MapReg(rt, false, true); // If fs is not mapped, most likely it's being abandoned. // Just load from memory in that case. if (fpr.R(fs).IsSimpleReg()) { MOVD_xmm(gpr.R(rt), fpr.RX(fs)); } else { MOV(32, gpr.R(rt), fpr.R(fs)); } break; case 2: // R(rt) = currentMIPS->ReadFCR(fs); break; //cfc1 if (rt == MIPS_REG_ZERO) return; if (fs == 31) { bool wasImm = gpr.IsImm(MIPS_REG_FPCOND); if (!wasImm) { gpr.Lock(rt, MIPS_REG_FPCOND); gpr.MapReg(MIPS_REG_FPCOND, true, false); } gpr.MapReg(rt, false, true); MOV(32, gpr.R(rt), MIPSSTATE_VAR(fcr31)); if (wasImm) { if (gpr.GetImm(MIPS_REG_FPCOND) & 1) { OR(32, gpr.R(rt), Imm32(1 << 23)); } else { AND(32, gpr.R(rt), Imm32(~(1 << 23))); } } else { AND(32, gpr.R(rt), Imm32(~(1 << 23))); MOV(32, R(TEMPREG), gpr.R(MIPS_REG_FPCOND)); AND(32, R(TEMPREG), Imm32(1)); SHL(32, R(TEMPREG), Imm8(23)); OR(32, gpr.R(rt), R(TEMPREG)); } gpr.UnlockAll(); } else if (fs == 0) { gpr.SetImm(rt, MIPSState::FCR0_VALUE); } else { Comp_Generic(op); } return; case 4: //FI(fs) = R(rt); break; //mtc1 fpr.MapReg(fs, false, true); if (gpr.IsImm(rt) && gpr.GetImm(rt) == 0) { XORPS(fpr.RX(fs), fpr.R(fs)); } else { gpr.KillImmediate(rt, true, false); MOVD_xmm(fpr.RX(fs), gpr.R(rt)); } return; case 6: //currentMIPS->WriteFCR(fs, R(rt)); break; //ctc1 if (fs == 31) { // Must clear before setting, since ApplyRoundingMode() assumes it was cleared. RestoreRoundingMode(); if (gpr.IsImm(rt)) { gpr.SetImm(MIPS_REG_FPCOND, (gpr.GetImm(rt) >> 23) & 1); MOV(32, MIPSSTATE_VAR(fcr31), Imm32(gpr.GetImm(rt) & 0x0181FFFF)); if ((gpr.GetImm(rt) & 0x1000003) == 0) { // Default nearest / no-flush mode, just leave it cleared. } else { UpdateRoundingMode(gpr.GetImm(rt)); ApplyRoundingMode(); } } else {
void Jit::Comp_FPU2op(MIPSOpcode op) { CONDITIONAL_DISABLE; int fs = _FS; int fd = _FD; switch (op & 0x3f) { case 5: //F(fd) = fabsf(F(fs)); break; //abs fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOVSS(fpr.RX(fd), fpr.R(fs)); PAND(fpr.RX(fd), M(ssNoSignMask)); break; case 6: //F(fd) = F(fs); break; //mov if (fd != fs) { fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOVSS(fpr.RX(fd), fpr.R(fs)); } break; case 7: //F(fd) = -F(fs); break; //neg fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOVSS(fpr.RX(fd), fpr.R(fs)); PXOR(fpr.RX(fd), M(ssSignBits2)); break; case 4: //F(fd) = sqrtf(F(fs)); break; //sqrt fpr.SpillLock(fd, fs); // this probably works, just badly tested fpr.MapReg(fd, fd == fs, true); SQRTSS(fpr.RX(fd), fpr.R(fs)); break; case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break;//trunc.w.s { fpr.SpillLock(fs, fd); fpr.StoreFromRegister(fd); CVTTSS2SI(EAX, fpr.R(fs)); // Did we get an indefinite integer value? CMP(32, R(EAX), Imm32(0x80000000)); FixupBranch skip = J_CC(CC_NE); MOVSS(XMM0, fpr.R(fs)); XORPS(XMM1, R(XMM1)); CMPSS(XMM0, R(XMM1), CMP_LT); // At this point, -inf = 0xffffffff, inf/nan = 0x00000000. // We want -inf to be 0x80000000 inf/nan to be 0x7fffffff, so we flip those bits. MOVD_xmm(R(EAX), XMM0); XOR(32, R(EAX), Imm32(0x7fffffff)); SetJumpTarget(skip); MOV(32, fpr.R(fd), R(EAX)); } break; case 32: //F(fd) = (float)FsI(fs); break; //cvt.s.w // Store to memory so we can read it as an integer value. fpr.StoreFromRegister(fs); CVTSI2SS(XMM0, fpr.R(fs)); MOVSS(fpr.R(fd), XMM0); break; case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s case 36: //FsI(fd) = (int) F(fs); break; //cvt.w.s default: DISABLE; return; } fpr.ReleaseSpillLocks(); }
void Jit::Comp_FPU2op(MIPSOpcode op) { CONDITIONAL_DISABLE(FPU); int fs = _FS; int fd = _FD; auto execRounding = [&](void (XEmitter::*conv)(X64Reg, OpArg), int setMXCSR) { fpr.SpillLock(fd, fs); fpr.MapReg(fd, fs == fd, true); // Small optimization: 0 is our default mode anyway. if (setMXCSR == 0 && !js.hasSetRounding) { setMXCSR = -1; } if (setMXCSR != -1) { STMXCSR(MIPSSTATE_VAR(mxcsrTemp)); MOV(32, R(TEMPREG), MIPSSTATE_VAR(mxcsrTemp)); AND(32, R(TEMPREG), Imm32(~(3 << 13))); OR(32, R(TEMPREG), Imm32(setMXCSR << 13)); MOV(32, MIPSSTATE_VAR(temp), R(TEMPREG)); LDMXCSR(MIPSSTATE_VAR(temp)); } (this->*conv)(TEMPREG, fpr.R(fs)); // Did we get an indefinite integer value? CMP(32, R(TEMPREG), Imm32(0x80000000)); FixupBranch skip = J_CC(CC_NE); if (fd != fs) { CopyFPReg(fpr.RX(fd), fpr.R(fs)); } XORPS(XMM1, R(XMM1)); CMPSS(fpr.RX(fd), R(XMM1), CMP_LT); // At this point, -inf = 0xffffffff, inf/nan = 0x00000000. // We want -inf to be 0x80000000 inf/nan to be 0x7fffffff, so we flip those bits. MOVD_xmm(R(TEMPREG), fpr.RX(fd)); XOR(32, R(TEMPREG), Imm32(0x7fffffff)); SetJumpTarget(skip); MOVD_xmm(fpr.RX(fd), R(TEMPREG)); if (setMXCSR != -1) { LDMXCSR(MIPSSTATE_VAR(mxcsrTemp)); } }; switch (op & 0x3f) { case 5: //F(fd) = fabsf(F(fs)); break; //abs fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOV(PTRBITS, R(TEMPREG), ImmPtr(&ssNoSignMask[0])); if (fd != fs && fpr.IsMapped(fs)) { MOVAPS(fpr.RX(fd), MatR(TEMPREG)); ANDPS(fpr.RX(fd), fpr.R(fs)); } else { if (fd != fs) { MOVSS(fpr.RX(fd), fpr.R(fs)); } ANDPS(fpr.RX(fd), MatR(TEMPREG)); } break; case 6: //F(fd) = F(fs); break; //mov if (fd != fs) { fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); CopyFPReg(fpr.RX(fd), fpr.R(fs)); } break; case 7: //F(fd) = -F(fs); break; //neg fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); MOV(PTRBITS, R(TEMPREG), ImmPtr(&ssSignBits2[0])); if (fd != fs && fpr.IsMapped(fs)) { MOVAPS(fpr.RX(fd), MatR(TEMPREG)); XORPS(fpr.RX(fd), fpr.R(fs)); } else { if (fd != fs) { MOVSS(fpr.RX(fd), fpr.R(fs)); } XORPS(fpr.RX(fd), MatR(TEMPREG)); } break; case 4: //F(fd) = sqrtf(F(fs)); break; //sqrt fpr.SpillLock(fd, fs); fpr.MapReg(fd, fd == fs, true); SQRTSS(fpr.RX(fd), fpr.R(fs)); break; case 13: //FsI(fd) = F(fs)>=0 ? (int)floorf(F(fs)) : (int)ceilf(F(fs)); break; //trunc.w.s execRounding(&XEmitter::CVTTSS2SI, -1); break; case 32: //F(fd) = (float)FsI(fs); break; //cvt.s.w fpr.SpillLock(fd, fs); fpr.MapReg(fd, fs == fd, true); if (fpr.IsMapped(fs)) { CVTDQ2PS(fpr.RX(fd), fpr.R(fs)); } else { // If fs was fd, we'd be in the case above since we mapped fd. MOVSS(fpr.RX(fd), fpr.R(fs)); CVTDQ2PS(fpr.RX(fd), fpr.R(fd)); } break; case 36: //FsI(fd) = (int) F(fs); break; //cvt.w.s // Uses the current rounding mode. execRounding(&XEmitter::CVTSS2SI, -1); break; case 12: //FsI(fd) = (int)floorf(F(fs)+0.5f); break; //round.w.s execRounding(&XEmitter::CVTSS2SI, 0); break; case 14: //FsI(fd) = (int)ceilf (F(fs)); break; //ceil.w.s execRounding(&XEmitter::CVTSS2SI, 2); break; case 15: //FsI(fd) = (int)floorf(F(fs)); break; //floor.w.s execRounding(&XEmitter::CVTSS2SI, 1); break; default: DISABLE; return; } fpr.ReleaseSpillLocks(); }