Esempio n. 1
0
LookAndFeelSettingsView::LookAndFeelSettingsView(const char* name)
	:
	BView(name, 0),
	fDecorInfoButton(NULL),
	fDecorMenuField(NULL),
	fDecorMenu(NULL)
{
	// Decorator menu
	_BuildDecorMenu();
	fDecorMenuField = new BMenuField("decorator",
		B_TRANSLATE("Decorator:"), fDecorMenu);

	fDecorInfoButton = new BButton(B_TRANSLATE("About"),
		new BMessage(kMsgDecorInfo));

	// scroll bar arrow style
	BBox* arrowStyleBox = new BBox("arrow style");
	arrowStyleBox->SetLabel(B_TRANSLATE("Arrow style"));

	fSavedDoubleArrowsValue = _DoubleScrollBarArrows();

	fArrowStyleSingle = new FakeScrollBar(true, false,
		new BMessage(kMsgArrowStyleSingle));
	fArrowStyleDouble = new FakeScrollBar(true, true,
		new BMessage(kMsgArrowStyleDouble));

	BView* arrowStyleView;
	arrowStyleView = BLayoutBuilder::Group<>()
		.AddGroup(B_VERTICAL, 1)
			.Add(new BStringView("single", B_TRANSLATE("Single:")))
			.Add(fArrowStyleSingle)
			.AddStrut(B_USE_DEFAULT_SPACING)
			.Add(new BStringView("double", B_TRANSLATE("Double:")))
			.Add(fArrowStyleDouble)
			.SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING,
				B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING)
			.End()
		.View();
	arrowStyleBox->AddChild(arrowStyleView);
	arrowStyleBox->SetExplicitAlignment(BAlignment(B_ALIGN_LEFT,
		B_ALIGN_VERTICAL_CENTER));
	arrowStyleBox->SetExplicitMaxSize(BSize(B_SIZE_UNLIMITED, B_SIZE_UNSET));

	BStringView* scrollBarLabel
		= new BStringView("scroll bar", B_TRANSLATE("Scroll bar:"));
	scrollBarLabel->SetExplicitAlignment(
		BAlignment(B_ALIGN_LEFT, B_ALIGN_TOP));

	// control layout
	BLayoutBuilder::Grid<>(this, B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING)
		.Add(fDecorMenuField->CreateLabelLayoutItem(), 0, 0)
		.Add(fDecorMenuField->CreateMenuBarLayoutItem(), 1, 0)
		.Add(fDecorInfoButton, 2, 0)
		.Add(scrollBarLabel, 0, 1)
		.Add(arrowStyleBox, 1, 1)
		.AddGlue(0, 2)
		.SetInsets(B_USE_WINDOW_SPACING);

	// TODO : Decorator Preview Image?
}
DecorSettingsView::DecorSettingsView(const char* name)
	:
	BView(name, 0)
{
	// Decorator menu
	_BuildDecorMenu();
	fDecorMenuField = new BMenuField("decorator",
		B_TRANSLATE("Window Decorator:"), fDecorMenu);

	fDecorInfoButton = new BButton(B_TRANSLATE("About"),
		new BMessage(kMsgDecorInfo));

	SetLayout(new BGroupLayout(B_VERTICAL));

	// control layout
	AddChild(BGridLayoutBuilder(10, 10)
		.Add(fDecorMenuField->CreateLabelLayoutItem(), 0, 0)
        .Add(fDecorMenuField->CreateMenuBarLayoutItem(), 1, 0)
		.Add(fDecorInfoButton, 2, 0)

        .Add(BSpaceLayoutItem::CreateGlue(), 0, 3, 2)
        .SetInsets(10, 10, 10, 10)
    );
	// TODO : Decorator Preview Image?
}