s32 CALLBACK DEV9open(void *pDsp) { DEV9_LOG("DEV9open\n"); LoadConf(); DEV9_LOG("open r+: %s\n", config.Hdd); config.HddSize = 8*1024; iopPC = (u32*)pDsp; #ifdef ENABLE_ATA ata_init(); #endif return _DEV9open(); }
s32 CALLBACK DEV9open(void *pDsp) { DEV9_LOG("DEV9open\n"); LoadConf(); DEV9_LOG("open r+: %s\n", config.Hdd); config.HddSize = 8*1024; tx_p_first=false; // reset stack init hack so it works on game reboots iopPC = (u32*)pDsp; #ifdef ENABLE_ATA ata_init(); #endif return _DEV9open(); }