Esempio n. 1
0
void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
{
	 if(!_player->IsInWorld()) return;
	CHECK_PACKET_SIZE(recv_data, 4);
	uint32 id ;
	recv_data >> id;
	_HandleAreaTriggerOpcode(id);
}
Esempio n. 2
0
void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
{
	CHECK_INWORLD_RETURN;
	CHECK_PACKET_SIZE(recv_data, 4);
	uint32 id;
	recv_data >> id;
	_HandleAreaTriggerOpcode(id);
}