static void c1_update_debugger_state_c1_EVdemo_6(SFc1_EVdemo_6InstanceStruct *chartInstance) { uint32_T c1_prevAniVal; c1_prevAniVal = _SFD_GET_ANIMATION(); _SFD_SET_ANIMATION(0U); _SFD_SET_HONOR_BREAKPOINTS(0U); if (chartInstance->c1_is_active_c1_EVdemo_6 == 1U) { _SFD_CC_CALL(CHART_ACTIVE_TAG, 0U, chartInstance->c1_sfEvent); } if (chartInstance->c1_is_c1_EVdemo_6 == c1_IN_Stop) { _SFD_CS_CALL(STATE_ACTIVE_TAG, 2U, chartInstance->c1_sfEvent); } else { _SFD_CS_CALL(STATE_INACTIVE_TAG, 2U, chartInstance->c1_sfEvent); } if (chartInstance->c1_is_c1_EVdemo_6 == c1_IN_Accel) { _SFD_CS_CALL(STATE_ACTIVE_TAG, 0U, chartInstance->c1_sfEvent); } else { _SFD_CS_CALL(STATE_INACTIVE_TAG, 0U, chartInstance->c1_sfEvent); } if (chartInstance->c1_is_c1_EVdemo_6 == c1_IN_Decel) { _SFD_CS_CALL(STATE_ACTIVE_TAG, 1U, chartInstance->c1_sfEvent); } else { _SFD_CS_CALL(STATE_INACTIVE_TAG, 1U, chartInstance->c1_sfEvent); } _SFD_SET_ANIMATION(c1_prevAniVal); _SFD_SET_HONOR_BREAKPOINTS(1U); _SFD_ANIMATE(); }
static void c35_update_debugger_state_c35_Expriment_Pose (SFc35_Expriment_PoseInstanceStruct *chartInstance) { uint32_T c35_prevAniVal; c35_prevAniVal = _SFD_GET_ANIMATION(); _SFD_SET_ANIMATION(0U); _SFD_SET_HONOR_BREAKPOINTS(0U); if (chartInstance->c35_is_active_c35_Expriment_Pose == 1U) { _SFD_CC_CALL(CHART_ACTIVE_TAG, 16U, chartInstance->c35_sfEvent); } if (chartInstance->c35_is_c35_Expriment_Pose == c35_IN_stateCreatePawn) { _SFD_CS_CALL(STATE_ACTIVE_TAG, 1U, chartInstance->c35_sfEvent); } else { _SFD_CS_CALL(STATE_INACTIVE_TAG, 1U, chartInstance->c35_sfEvent); } _SFD_SET_ANIMATION(c35_prevAniVal); _SFD_SET_HONOR_BREAKPOINTS(1U); _SFD_ANIMATE(); }