Esempio n. 1
0
static inline void _Thread_Create_idle_helper(
  uint32_t name_u32,
  int      cpu
)
{
  Objects_Name    name;
  Thread_Control *idle;

  name.name_u32 = name_u32;

  /*
   *  The entire workspace is zeroed during its initialization.  Thus, all
   *  fields not explicitly assigned were explicitly zeroed by
   *  _Workspace_Initialization.
   */
  idle = _Thread_Internal_allocate();

  /*
   *  This is only called during initialization and we better be sure
   *  that when _Thread_Initialize unnests dispatch that we do not
   *  do anything stupid.
   */
  _Thread_Disable_dispatch();

  _Thread_Initialize(
    &_Thread_Internal_information,
    idle,
    NULL,        /* allocate the stack */
    _Stack_Ensure_minimum( Configuration.idle_task_stack_size ),
    CPU_IDLE_TASK_IS_FP,
    PRIORITY_MAXIMUM,
    true,        /* preemptable */
    THREAD_CPU_BUDGET_ALGORITHM_NONE,
    NULL,        /* no budget algorithm callout */
    0,           /* all interrupts enabled */
    name
  );

  _Thread_Unnest_dispatch();

  /*
   *  WARNING!!! This is necessary to "kick" start the system and
   *             MUST be done before _Thread_Start is invoked.
   */
  _Per_CPU_Information[ cpu ].idle      =
  _Per_CPU_Information[ cpu ].heir      =
  _Per_CPU_Information[ cpu ].executing = idle;

  _Thread_Start(
    idle,
    THREAD_START_NUMERIC,
    Configuration.idle_task,
    NULL,
    0
  );
}
Esempio n. 2
0
static void _Thread_Create_idle_for_cpu( Per_CPU_Control *cpu )
{
  Objects_Name             name;
  Thread_Control          *idle;
  const Scheduler_Control *scheduler;

  name.name_u32 = _Objects_Build_name( 'I', 'D', 'L', 'E' );

  /*
   *  The entire workspace is zeroed during its initialization.  Thus, all
   *  fields not explicitly assigned were explicitly zeroed by
   *  _Workspace_Initialization.
   */
  idle = _Thread_Internal_allocate();

  _Thread_Initialize(
    &_Thread_Internal_information,
    idle,
    _Scheduler_Get_by_CPU( cpu ),
    NULL,        /* allocate the stack */
    _Stack_Ensure_minimum( rtems_configuration_get_idle_task_stack_size() ),
    CPU_IDLE_TASK_IS_FP,
    PRIORITY_MAXIMUM,
    true,        /* preemptable */
    THREAD_CPU_BUDGET_ALGORITHM_NONE,
    NULL,        /* no budget algorithm callout */
    0,           /* all interrupts enabled */
    name
  );

  /*
   *  WARNING!!! This is necessary to "kick" start the system and
   *             MUST be done before _Thread_Start is invoked.
   */
  cpu->heir      =
  cpu->executing = idle;

  idle->Start.Entry.adaptor = _Thread_Entry_adaptor_idle;
  idle->Start.Entry.Kinds.Idle.entry = rtems_configuration_get_idle_task();

  _Thread_Load_environment( idle );

  scheduler = _Scheduler_Get_by_CPU( cpu );

#if defined(RTEMS_SMP)
  if (scheduler == NULL) {
    return;
  }
#endif

  idle->current_state = STATES_READY;
  _Scheduler_Start_idle( scheduler, idle, cpu );
  _User_extensions_Thread_start( idle );
}
Esempio n. 3
0
void _MPCI_Create_server( void )
{
  Objects_Name name;


  if ( !_System_state_Is_multiprocessing )
    return;

  /*
   *  Initialize the MPCI Receive Server
   */

  _MPCI_Receive_server_tcb = _Thread_Internal_allocate();

  name.name_u32 = _Objects_Build_name( 'M', 'P', 'C', 'I' );
  _Thread_Initialize(
    &_Thread_Internal_information,
    _MPCI_Receive_server_tcb,
    NULL,        /* allocate the stack */
    _Stack_Minimum() +
      CPU_MPCI_RECEIVE_SERVER_EXTRA_STACK +
      _Configuration_MP_table->extra_mpci_receive_server_stack,
    CPU_ALL_TASKS_ARE_FP,
    PRIORITY_MINIMUM,
    false,       /* no preempt */
    THREAD_CPU_BUDGET_ALGORITHM_NONE,
    NULL,        /* no budget algorithm callout */
    0,           /* all interrupts enabled */
    name
  );

  _Thread_Start(
    _MPCI_Receive_server_tcb,
    THREAD_START_NUMERIC,
    (void *) _MPCI_Receive_server,
    NULL,
    0,
    NULL
  );
}