Esempio n. 1
0
int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
{
    __GLXcontext *cx;
    ClientPtr client;
    int error;
    __GLX_DECLARE_SWAP_VARIABLES;

    __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }

    /* Do a local glFinish */
    CALL_Finish( GET_DISPATCH(), () );
    __GLX_NOTE_FLUSHED_CMDS(cx);

    /* Send empty reply packet to indicate finish is finished */
    client = cl->client;
    __GLX_BEGIN_REPLY(0);
    __GLX_PUT_RETVAL(0);
    __GLX_SWAP_REPLY_HEADER();
    __GLX_SEND_HEADER();

    return Success;
}
Esempio n. 2
0
int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;

	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	glFlush();
	__GLX_NOTE_FLUSHED_CMDS(cx);
	return Success;
}
Esempio n. 3
0
int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
{
	__GLXcontext *cx;
	int error;
	__GLX_DECLARE_SWAP_VARIABLES;

	__GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	CALL_Flush( GET_DISPATCH(), () );
	__GLX_NOTE_FLUSHED_CMDS(cx);
	return Success;
}
Esempio n. 4
0
int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
{
    ClientPtr client = cl->client;
	__GLXcontext *cx;
	int error;
	__GLX_DECLARE_SWAP_VARIABLES;

	REQUEST_SIZE_MATCH(xGLXSingleReq);
	__GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
	cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
	if (!cx) {
		return error;
	}

	glFlush();
	__GLX_NOTE_FLUSHED_CMDS(cx);
	return Success;
}
Esempio n. 5
0
int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc)
{
    __GLXcontext *cx;
    ClientPtr client;
    int error;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
	return error;
    }

    /* Do a local glFinish */
    glFinish();
    __GLX_NOTE_FLUSHED_CMDS(cx);

    /* Send empty reply packet to indicate finish is finished */
    client = cl->client;
    __GLX_BEGIN_REPLY(0);
    __GLX_SEND_HEADER();
    return Success;
}