int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) { GLsizei n; GLboolean retval; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLboolean answerBuffer[200]; char *answer; cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_VENDPRIV_HDR_SIZE; n = *(GLsizei *)(pc + 0); __GLX_GET_ANSWER_BUFFER(answer,cl,n,1); retval = glAreTexturesResidentEXT( *(GLsizei *)(pc + 0), (GLuint *)(pc + 4), (GLboolean *) answer ); __GLX_PUT_RETVAL(retval); __GLX_BEGIN_REPLY(n); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(n); return Success; }
int __glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc) { GLboolean lsbFirst; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLubyte answerBuffer[200]; char *answer; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; lsbFirst = *(GLboolean *) (pc + 0); CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1); __glXClearErrorOccured(); CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer)); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(128); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(128); } return Success; }
int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) { GLenum pname; GLint compsize; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLboolean answerBuffer[200]; char *answer; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; pname = *(GLenum *)(pc + 0); compsize = __glGetBooleanv_size(pname); if (compsize < 0) compsize = 0; __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); glGetBooleanv( *(GLenum *)(pc + 0), (GLboolean *) answer ); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_PUT_SIZE(0); __GLX_SEND_HEADER(); } else if (compsize == 1) { __GLX_BEGIN_REPLY(0); __GLX_PUT_SIZE(1); __GLX_PUT_BYTE(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(compsize); __GLX_PUT_SIZE(compsize); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(compsize); } return Success; }
int __glXDispSwap_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc) { GLboolean lsbFirst; __GLXcontext *cx; ClientPtr client = cl->client; int error; GLubyte answerBuffer[200]; char *answer; xGLXSingleReply reply = { 0, }; __GLX_DECLARE_SWAP_VARIABLES; REQUEST_FIXED_SIZE(xGLXSingleReq, 4); __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { return error; } pc += __GLX_SINGLE_HDR_SIZE; lsbFirst = *(GLboolean *) (pc + 0); glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst); __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1); __glXClearErrorOccured(); glGetPolygonStipple((GLubyte *) answer); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); } else { __GLX_BEGIN_REPLY(128); __GLX_SWAP_REPLY_HEADER(); __GLX_SEND_HEADER(); __GLX_SEND_BYTE_ARRAY(128); } return Success; }