Esempio n. 1
0
char *__PHYSFS_platformGetUserDir(void)
{
#if 0
    return(NULL);  /* bah...use default behaviour, I guess. */
#else
    /* (Hmm. Default behaviour is broken in the base library.  :)  )  */
    return(__PHYSFS_platformCalcBaseDir(NULL));
#endif
} /* __PHYSFS_platformGetUserDir */
Esempio n. 2
0
char *__PHYSFS_platformCurrentDir(void)
{
    /*
     * I don't think MacOS has a concept of "current directory", beyond
     *  what is grafted on by a given standard C library implementation,
     *  so just return the base dir.
     * We don't use this for anything crucial at the moment anyhow.
     */
    return(__PHYSFS_platformCalcBaseDir(NULL));
} /* __PHYSFS_platformCurrentDir */
Esempio n. 3
0
File: os2.c Progetto: UIKit0/paragui
char *__PHYSFS_platformGetUserDir(void)
{
    return(__PHYSFS_platformCalcBaseDir(NULL));
} /* __PHYSFS_platformGetUserDir */