void ClientProxy::interrupt()
{
    audio_track_cblk_t* cblk = mCblk;
    if (!(android_atomic_or(CBLK_INTERRUPT, &cblk->mFlags) & CBLK_INTERRUPT)) {
        (void) __futex_syscall3(&cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE,
                1);
    }
}
bool  AudioTrackServerProxy::setStreamEndDone() {
    bool old =
            (android_atomic_or(CBLK_STREAM_END_DONE, &mCblk->mFlags) & CBLK_STREAM_END_DONE) != 0;
    if (!old) {
        (void) __futex_syscall3(&mCblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE,
                1);
    }
    return old;
}
void ClientProxy::binderDied()
{
    audio_track_cblk_t* cblk = mCblk;
    if (!(android_atomic_or(CBLK_INVALID, &cblk->mFlags) & CBLK_INVALID)) {
        // it seems that a FUTEX_WAKE_PRIVATE will not wake a FUTEX_WAIT, even within same process
        (void) __futex_syscall3(&cblk->mFutex, mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE,
                1);
    }
}
void ServerProxy::releaseBuffer(Buffer* buffer)
{
    LOG_ALWAYS_FATAL_IF(buffer == NULL);
    size_t stepCount = buffer->mFrameCount;
    if (stepCount == 0 || mIsShutdown) {
        // prevent accidental re-use of buffer
        buffer->mFrameCount = 0;
        buffer->mRaw = NULL;
        buffer->mNonContig = 0;
        return;
    }
    LOG_ALWAYS_FATAL_IF(!(stepCount <= mUnreleased && mUnreleased <= mFrameCount));
    mUnreleased -= stepCount;
    audio_track_cblk_t* cblk = mCblk;
    if (mIsOut) {
        int32_t front = cblk->u.mStreaming.mFront;
        android_atomic_release_store(stepCount + front, &cblk->u.mStreaming.mFront);
    } else {
        int32_t rear = cblk->u.mStreaming.mRear;
        android_atomic_release_store(stepCount + rear, &cblk->u.mStreaming.mRear);
    }

    mCblk->mServer += stepCount;

    size_t half = mFrameCount / 2;
    if (half == 0) {
        half = 1;
    }
    size_t minimum = cblk->mMinimum;
    if (minimum == 0) {
        minimum = mIsOut ? half : 1;
    } else if (minimum > half) {
        minimum = half;
    }
    // FIXME AudioRecord wakeup needs to be optimized; it currently wakes up client every time
    if (!mIsOut || (mAvailToClient + stepCount >= minimum)) {
        ALOGV("mAvailToClient=%u stepCount=%u minimum=%u", mAvailToClient, stepCount, minimum);
        int32_t old = android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex);
        if (!(old & CBLK_FUTEX_WAKE)) {
            (void) __futex_syscall3(&cblk->mFutex,
                    mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1);
        }
    }

    buffer->mFrameCount = 0;
    buffer->mRaw = NULL;
    buffer->mNonContig = 0;
}
Esempio n. 5
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int  __futex_wake_ex(volatile void *ftx, int pshared, int val)
{
    return __futex_syscall3(ftx, pshared ? FUTEX_WAKE : FUTEX_WAKE_PRIVATE, val);
}
status_t ServerProxy::obtainBuffer(Buffer* buffer, bool ackFlush)
{
    LOG_ALWAYS_FATAL_IF(buffer == NULL || buffer->mFrameCount == 0);
    if (mIsShutdown) {
        goto no_init;
    }
    {
    audio_track_cblk_t* cblk = mCblk;
    // compute number of frames available to write (AudioTrack) or read (AudioRecord),
    // or use previous cached value from framesReady(), with added barrier if it omits.
    int32_t front;
    int32_t rear;
    // See notes on barriers at ClientProxy::obtainBuffer()
    if (mIsOut) {
        int32_t flush = cblk->u.mStreaming.mFlush;
        rear = android_atomic_acquire_load(&cblk->u.mStreaming.mRear);
        front = cblk->u.mStreaming.mFront;
        if (flush != mFlush) {
            mFlush = flush;
            // effectively obtain then release whatever is in the buffer
            android_atomic_release_store(rear, &cblk->u.mStreaming.mFront);
            if (front != rear) {
                int32_t old = android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex);
                if (!(old & CBLK_FUTEX_WAKE)) {
                    (void) __futex_syscall3(&cblk->mFutex,
                            mClientInServer ? FUTEX_WAKE_PRIVATE : FUTEX_WAKE, 1);
                }
            }
            front = rear;
        }
    } else {
        front = android_atomic_acquire_load(&cblk->u.mStreaming.mFront);
        rear = cblk->u.mStreaming.mRear;
    }
    ssize_t filled = rear - front;
    // pipe should not already be overfull
    if (!(0 <= filled && (size_t) filled <= mFrameCount)) {
        ALOGE("Shared memory control block is corrupt (filled=%d); shutting down", filled);
        mIsShutdown = true;
    }
    if (mIsShutdown) {
        goto no_init;
    }
    // don't allow filling pipe beyond the nominal size
    size_t availToServer;
    if (mIsOut) {
        availToServer = filled;
        mAvailToClient = mFrameCount - filled;
    } else {
        availToServer = mFrameCount - filled;
        mAvailToClient = filled;
    }
    // 'availToServer' may be non-contiguous, so return only the first contiguous chunk
    size_t part1;
    // Use modulo operator instead of and operator.
    // x &= (y-1) returns the remainder if y is even
    // Use modulo operator to generalize it for all values.
    // This is needed for tunnel voip and tunnel encode usecases.
    if (mIsOut) {
        front %= mFrameCountP2;
        part1 = mFrameCountP2 - front;
    } else {
        rear %= mFrameCountP2;
        part1 = mFrameCountP2 - rear;
    }
    if (part1 > availToServer) {
        part1 = availToServer;
    }
    size_t ask = buffer->mFrameCount;
    if (part1 > ask) {
        part1 = ask;
    }
    // is assignment redundant in some cases?
    buffer->mFrameCount = part1;
    buffer->mRaw = part1 > 0 ?
            &((char *) mBuffers)[(mIsOut ? front : rear) * mFrameSize] : NULL;
    buffer->mNonContig = availToServer - part1;
    // After flush(), allow releaseBuffer() on a previously obtained buffer;
    // see "Acknowledge any pending flush()" in audioflinger/Tracks.cpp.
    if (!ackFlush) {
        mUnreleased = part1;
    }
    return part1 > 0 ? NO_ERROR : WOULD_BLOCK;
    }
no_init:
    buffer->mFrameCount = 0;
    buffer->mRaw = NULL;
    buffer->mNonContig = 0;
    mUnreleased = 0;
    return NO_INIT;
}