void CGShadingRelease ( CGShadingRef shading ) { if (shading) __objc_release_cf(shading); }
void CGColorSpaceRelease(CGColorSpaceRef space) { if (space) __objc_release_cf(space); }
void CGGradientRelease(CGGradientRef gradient) { if (gradient) __objc_release_cf(gradient); }
void CGContextRelease ( CGContextRef c ){ if (c) __objc_release_cf(c); }
void CGImageRelease(CGImageRef image) { if (image) __objc_release_cf(image); }
void CGPatternRelease(CGPatternRef pattern) { if (pattern) __objc_release_cf(pattern); }
void CGPDFOperatorTableRelease(CGPDFOperatorTableRef table) { if (table) __objc_release_cf(table); }
void CGPDFPageRelease ( CGPDFPageRef page ) { if (page) __objc_release_cf(page); }
void CGFontRelease ( CGFontRef font ) { if (font) __objc_release_cf(font); }
void CGDataProviderRelease ( CGDataProviderRef provider ){ if (provider) __objc_release_cf(provider); }