static const char * /* O - Filename */ http_gnutls_make_path( char *buffer, /* I - Filename buffer */ size_t bufsize, /* I - Size of buffer */ const char *dirname, /* I - Directory */ const char *filename, /* I - Filename (usually hostname) */ const char *ext) /* I - Extension */ { char *bufptr, /* Pointer into buffer */ *bufend = buffer + bufsize - 1; /* End of buffer */ snprintf(buffer, bufsize, "%s/", dirname); bufptr = buffer + strlen(buffer); while (*filename && bufptr < bufend) { if (_cups_isalnum(*filename) || *filename == '-' || *filename == '.') *bufptr++ = *filename; else *bufptr++ = '_'; filename ++; } if (bufptr < bufend) *bufptr++ = '.'; strlcpy(bufptr, ext, (size_t)(bufend - bufptr + 1)); return (buffer); }
cups_lang_t * /* O - Language data */ cupsLangGet(const char *language) /* I - Language or locale */ { int i; /* Looping var */ #ifndef __APPLE__ char locale[255]; /* Copy of locale name */ #endif /* !__APPLE__ */ char langname[16], /* Requested language name */ country[16], /* Country code */ charset[16], /* Character set */ *csptr, /* Pointer to CODESET string */ *ptr, /* Pointer into language/charset */ real[48]; /* Real language name */ cups_encoding_t encoding; /* Encoding to use */ cups_lang_t *lang; /* Current language... */ static const char * const locale_encodings[] = { /* Locale charset names */ "ASCII", "ISO88591", "ISO88592", "ISO88593", "ISO88594", "ISO88595", "ISO88596", "ISO88597", "ISO88598", "ISO88599", "ISO885910", "UTF8", "ISO885913", "ISO885914", "ISO885915", "CP874", "CP1250", "CP1251", "CP1252", "CP1253", "CP1254", "CP1255", "CP1256", "CP1257", "CP1258", "KOI8R", "KOI8U", "ISO885911", "ISO885916", "MACROMAN", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "CP932", "CP936", "CP949", "CP950", "CP1361", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "EUCCN", "EUCJP", "EUCKR", "EUCTW", "SHIFT_JISX0213" }; DEBUG_printf(("2cupsLangGet(language=\"%s\")", language)); #ifdef __APPLE__ /* * Set the character set to UTF-8... */ strlcpy(charset, "UTF8", sizeof(charset)); /* * Apple's setlocale doesn't give us the user's localization * preference so we have to look it up this way... */ if (!language) { if (!getenv("SOFTWARE") || (language = getenv("LANG")) == NULL) language = appleLangDefault(); DEBUG_printf(("4cupsLangGet: language=\"%s\"", language)); } #else /* * Set the charset to "unknown"... */ charset[0] = '\0'; /* * Use setlocale() to determine the currently set locale, and then * fallback to environment variables to avoid setting the locale, * since setlocale() is not thread-safe! */ if (!language) { /* * First see if the locale has been set; if it is still "C" or * "POSIX", use the environment to get the default... */ # ifdef LC_MESSAGES ptr = setlocale(LC_MESSAGES, NULL); # else ptr = setlocale(LC_ALL, NULL); # endif /* LC_MESSAGES */ DEBUG_printf(("4cupsLangGet: current locale is \"%s\"", ptr)); if (!ptr || !strcmp(ptr, "C") || !strcmp(ptr, "POSIX")) { /* * Get the character set from the LC_CTYPE locale setting... */ if ((ptr = getenv("LC_CTYPE")) == NULL) if ((ptr = getenv("LC_ALL")) == NULL) if ((ptr = getenv("LANG")) == NULL) ptr = "en_US"; if ((csptr = strchr(ptr, '.')) != NULL) { /* * Extract the character set from the environment... */ for (ptr = charset, csptr ++; *csptr; csptr ++) if (ptr < (charset + sizeof(charset) - 1) && _cups_isalnum(*csptr)) *ptr++ = *csptr; *ptr = '\0'; } /* * Get the locale for messages from the LC_MESSAGES locale setting... */ if ((ptr = getenv("LC_MESSAGES")) == NULL) if ((ptr = getenv("LC_ALL")) == NULL) if ((ptr = getenv("LANG")) == NULL) ptr = "en_US"; } if (ptr) { strlcpy(locale, ptr, sizeof(locale)); language = locale; /* * CUPS STR #2575: Map "nb" to "no" for back-compatibility... */ if (!strncmp(locale, "nb", 2)) locale[1] = 'o'; DEBUG_printf(("4cupsLangGet: new language value is \"%s\"", language)); } } #endif /* __APPLE__ */ /* * If "language" is NULL at this point, then chances are we are using * a language that is not installed for the base OS. */ if (!language) { /* * Switch to the POSIX ("C") locale... */ language = "C"; } #ifdef CODESET /* * On systems that support the nl_langinfo(CODESET) call, use * this value as the character set... */ if (!charset[0] && (csptr = nl_langinfo(CODESET)) != NULL) { /* * Copy all of the letters and numbers in the CODESET string... */ for (ptr = charset; *csptr; csptr ++) if (_cups_isalnum(*csptr) && ptr < (charset + sizeof(charset) - 1)) *ptr++ = *csptr; *ptr = '\0'; DEBUG_printf(("4cupsLangGet: charset set to \"%s\" via " "nl_langinfo(CODESET)...", charset)); } #endif /* CODESET */ /* * If we don't have a character set by now, default to UTF-8... */ if (!charset[0]) strlcpy(charset, "UTF8", sizeof(charset)); /* * Parse the language string passed in to a locale string. "C" is the * standard POSIX locale and is copied unchanged. Otherwise the * language string is converted from ll-cc[.charset] (language-country) * to ll_CC[.CHARSET] to match the file naming convention used by all * POSIX-compliant operating systems. Invalid language names are mapped * to the POSIX locale. */ country[0] = '\0'; if (language == NULL || !language[0] || !strcmp(language, "POSIX")) strlcpy(langname, "C", sizeof(langname)); else { /* * Copy the parts of the locale string over safely... */ for (ptr = langname; *language; language ++) if (*language == '_' || *language == '-' || *language == '.') break; else if (ptr < (langname + sizeof(langname) - 1)) *ptr++ = (char)tolower(*language & 255); *ptr = '\0'; if (*language == '_' || *language == '-') { /* * Copy the country code... */ for (language ++, ptr = country; *language; language ++) if (*language == '.') break; else if (ptr < (country + sizeof(country) - 1)) *ptr++ = (char)toupper(*language & 255); *ptr = '\0'; } if (*language == '.' && !charset[0]) { /* * Copy the encoding... */ for (language ++, ptr = charset; *language; language ++) if (_cups_isalnum(*language) && ptr < (charset + sizeof(charset) - 1)) *ptr++ = (char)toupper(*language & 255); *ptr = '\0'; } /* * Force a POSIX locale for an invalid language name... */ if (strlen(langname) != 2) { strlcpy(langname, "C", sizeof(langname)); country[0] = '\0'; charset[0] = '\0'; } } DEBUG_printf(("4cupsLangGet: langname=\"%s\", country=\"%s\", charset=\"%s\"", langname, country, charset)); /* * Figure out the desired encoding... */ encoding = CUPS_AUTO_ENCODING; if (charset[0]) { for (i = 0; i < (int)(sizeof(locale_encodings) / sizeof(locale_encodings[0])); i ++) if (!_cups_strcasecmp(charset, locale_encodings[i])) { encoding = (cups_encoding_t)i; break; } if (encoding == CUPS_AUTO_ENCODING) { /* * Map alternate names for various character sets... */ if (!_cups_strcasecmp(charset, "iso-2022-jp") || !_cups_strcasecmp(charset, "sjis")) encoding = CUPS_WINDOWS_932; else if (!_cups_strcasecmp(charset, "iso-2022-cn")) encoding = CUPS_WINDOWS_936; else if (!_cups_strcasecmp(charset, "iso-2022-kr")) encoding = CUPS_WINDOWS_949; else if (!_cups_strcasecmp(charset, "big5")) encoding = CUPS_WINDOWS_950; } } DEBUG_printf(("4cupsLangGet: encoding=%d(%s)", encoding, encoding == CUPS_AUTO_ENCODING ? "auto" : lang_encodings[encoding])); /* * See if we already have this language/country loaded... */ if (country[0]) snprintf(real, sizeof(real), "%s_%s", langname, country); else strlcpy(real, langname, sizeof(real)); _cupsMutexLock(&lang_mutex); if ((lang = cups_cache_lookup(real, encoding)) != NULL) { _cupsMutexUnlock(&lang_mutex); DEBUG_printf(("3cupsLangGet: Using cached copy of \"%s\"...", real)); return (lang); } /* * See if there is a free language available; if so, use that * record... */ for (lang = lang_cache; lang != NULL; lang = lang->next) if (lang->used == 0) break; if (lang == NULL) { /* * Allocate memory for the language and add it to the cache. */ if ((lang = calloc(sizeof(cups_lang_t), 1)) == NULL) { _cupsMutexUnlock(&lang_mutex); return (NULL); } lang->next = lang_cache; lang_cache = lang; } else { /* * Free all old strings as needed... */ _cupsMessageFree(lang->strings); lang->strings = NULL; } /* * Then assign the language and encoding fields... */ lang->used ++; strlcpy(lang->language, real, sizeof(lang->language)); if (encoding != CUPS_AUTO_ENCODING) lang->encoding = encoding; else lang->encoding = CUPS_UTF8; /* * Return... */ _cupsMutexUnlock(&lang_mutex); return (lang); }