Esempio n. 1
0
/**
 * Shut down connections, signal handlers sockets etc.
 *
 * This function shuts down all things set up in ecore_init() and cleans up all
 * event queues, handlers, filters, timers, idlers, idle enterers/exiters
 * etc. set up after ecore_init() was called.
 *
 * Do not call this function from any callback that may be called from the main
 * loop, as the main loop will then fall over and not function properly.
 */
EAPI int ecore_shutdown(void)
{
	if (--_ecore_init_count != 0)
		return _ecore_init_count;

	if (_ecore_fps_debug)
		_ecore_fps_debug_shutdown();
	_ecore_poller_shutdown();
	_ecore_animator_shutdown();
	_ecore_glib_shutdown();
	_ecore_job_shutdown();
	_ecore_thread_shutdown();
	_ecore_exe_shutdown();
	_ecore_idle_enterer_shutdown();
	_ecore_idle_exiter_shutdown();
	_ecore_idler_shutdown();
	_ecore_timer_shutdown();
	_ecore_event_shutdown();
	_ecore_main_shutdown();
	_ecore_signal_shutdown();
	_ecore_main_loop_shutdown();

#if HAVE_MALLINFO
	if (getenv("ECORE_MEM_STAT")) {
		_ecore_memory_statistic(NULL);

		ERR("[%i] Memory MAX total: %i, free: %i",
		    _ecore_memory_pid,
		    _ecore_memory_max_total, _ecore_memory_max_free);
	}
#endif

	eina_log_domain_unregister(_ecore_log_dom);
	_ecore_log_dom = -1;
	eina_shutdown();
#ifdef HAVE_EVIL
	evil_shutdown();
#endif

	return _ecore_init_count;
}
Esempio n. 2
0
/**
 * Shut down connections, signal handlers sockets etc.
 *
 * This function shuts down all things set up in ecore_init() and cleans up all
 * event queues, handlers, filters, timers, idlers, idle enterers/exiters
 * etc. set up after ecore_init() was called.
 *
 * Do not call this function from any callback that may be called from the main
 * loop, as the main loop will then fall over and not function properly.
 */
EAPI int
ecore_shutdown(void)
{
    /*
     * take a lock here because _ecore_event_shutdown() does callbacks
     */
    _ecore_lock();
    if (--_ecore_init_count != 0)
        goto unlock;

    /* this looks horrible - a hack for now, but something to note. as
     * we delete the _thread_call pipe a thread COULD be doing
     * ecore_pipe_write() or what not to it at the same time - we
     * must ensure all possible users of this _thread_call are finished
     * and exited before we delete it here */
    /*
     * ok - this causes other valgrind complaints regarding glib aquiring
     * locks internally. so fix bug a or bug b. let's leave the original
     * bug in then and leave this as a note for now
      Ecore_Pipe *p;
      p = _thread_call;
      _thread_call = NULL;
      ecore_pipe_wait(p, 1, 0.1);
      ecore_pipe_del(p);
     */
    eina_lock_free(&_thread_safety);
    eina_condition_free(&_thread_cond);
    eina_lock_free(&_thread_mutex);
    eina_condition_free(&_thread_feedback_cond);
    eina_lock_free(&_thread_feedback_mutex);
    eina_lock_free(&_thread_id_lock);

    if (_ecore_fps_debug) _ecore_fps_debug_shutdown();
    _ecore_poller_shutdown();
    _ecore_animator_shutdown();
    _ecore_glib_shutdown();
    _ecore_job_shutdown();
    _ecore_thread_shutdown();
    _ecore_exe_shutdown();
    _ecore_idle_enterer_shutdown();
    _ecore_idle_exiter_shutdown();
    _ecore_idler_shutdown();
    _ecore_timer_shutdown();
    _ecore_event_shutdown();
    _ecore_main_shutdown();
    _ecore_signal_shutdown();
    _ecore_main_loop_shutdown();

#if HAVE_MALLINFO
    if (getenv("ECORE_MEM_STAT"))
    {
        _ecore_memory_statistic(NULL);

        ERR("[%i] Memory MAX total: %i, free: %i",
            _ecore_memory_pid,
            _ecore_memory_max_total,
            _ecore_memory_max_free);
    }
#endif
    ecore_mempool_shutdown();
    eina_log_domain_unregister(_ecore_log_dom);
    _ecore_log_dom = -1;
    eina_shutdown();
#ifdef HAVE_EVIL
    evil_shutdown();
#endif
unlock:
    _ecore_unlock();

    return _ecore_init_count;
}