Esempio n. 1
0
void ConfigDialog::setIniPath(const QString & _strIniPath)
{
    m_strIniPath = _strIniPath;

    QStringList translationFiles;
    _getTranslations(translationFiles);

    const QString currentTranslation = getTranslationFile();
    int listIndex = 0;
    QStringList translationLanguages("English");
    for (int i = 0; i < translationFiles.size(); ++i) {
        // get locale extracted by filename
        QString locale = translationFiles[i]; // "TranslationExample_de.qm"
        const bool bCurrent = locale == currentTranslation;
        locale.truncate(locale.lastIndexOf('.')); // "TranslationExample_de"
        locale.remove(0, locale.indexOf('_') + 1); // "de"
        QString language = QLocale::languageToString(QLocale(locale).language());
        if (bCurrent) {
            listIndex = i + 1;
        }
        translationLanguages << language;
    }

    ui->translationsComboBox->insertItems(0, translationLanguages);
    ui->translationsComboBox->setCurrentIndex(listIndex);
}
Esempio n. 2
0
void ConfigDialog::setIniPath(const QString & _strIniPath)
{
	m_strIniPath = _strIniPath;

	QStringList translationFiles;
	_getTranslations(translationFiles);

	const QString currentTranslation = getTranslationFile();
	int listIndex = 0;
	QStringList translationLanguages("English");
	for (int i = 0; i < translationFiles.size(); ++i) {
		// get locale extracted by filename
		QString locale = translationFiles[i]; // "TranslationExample_de.qm"
		const bool bCurrent = locale == currentTranslation;
		locale.truncate(locale.lastIndexOf('.')); // "TranslationExample_de"
		locale.remove(0, locale.indexOf('_') + 1); // "de"
		QString language = QLocale(locale).nativeLanguageName();
		language = language.left(1).toUpper() + language.remove(0, 1);
		if (bCurrent) {
			listIndex = i + 1;
		}
		translationLanguages << language;
	}

	ui->translationsComboBox->insertItems(0, translationLanguages);
	ui->translationsComboBox->setCurrentIndex(listIndex);

	// Profile
	ui->profilesComboBox->blockSignals(true);
	const QStringList aProfiles = getProfiles(m_strIniPath);
	ui->profilesComboBox->addItems(aProfiles);
	ui->profilesComboBox->setCurrentIndex(aProfiles.indexOf(getCurrentProfile(m_strIniPath)));
	ui->profilesComboBox->blockSignals(false);
	ui->removeProfilePushButton->setEnabled(ui->profilesComboBox->count() > 1);
}
Esempio n. 3
0
void ConfigDialog::accept()
{
    m_accepted = true;
    const int currentWindowedResolution = ui->windowedResolutionComboBox->currentIndex();
    config.video.windowedWidth = WindowedModes[currentWindowedResolution].width;
    config.video.windowedHeight = WindowedModes[currentWindowedResolution].height;

    getFullscreenResolutions(ui->fullScreenResolutionComboBox->currentIndex(), config.video.fullscreenWidth, config.video.fullscreenHeight);
    getFullscreenRefreshRate(ui->fullScreenRefreshRateComboBox->currentIndex(), config.video.fullscreenRefresh);

    config.video.multisampling = ui->aliasingSlider->value();
    config.texture.maxAnisotropy = ui->anisotropicSlider->value();
    config.texture.maxBytes = ui->cacheSizeSpinBox->value() * gc_uMegabyte;

    if (ui->blnrStandardRadioButton->isChecked())
        config.texture.bilinearMode = BILINEAR_STANDARD;
    else if (ui->blnr3PointRadioButton->isChecked())
        config.texture.bilinearMode = BILINEAR_3POINT;

    if (ui->bmpRadioButton->isChecked())
        config.texture.screenShotFormat = 0;
    else if (ui->jpegRadioButton->isChecked())
        config.texture.screenShotFormat = 1;

    const int lanuageIndex = ui->translationsComboBox->currentIndex();
    if (lanuageIndex == 0) // English
        config.translationFile.clear();
    else {
        QStringList translationFiles;
        _getTranslations(translationFiles);
        config.translationFile = translationFiles[lanuageIndex-1].toLocal8Bit().constData();
    }

    // Emulation settings
    config.generalEmulation.enableLOD = ui->emulateLodCheckBox->isChecked() ? 1 : 0;
    config.generalEmulation.enableNoise = ui->emulateNoiseCheckBox->isChecked() ? 1 : 0;
    config.generalEmulation.enableFog = ui->emulateFogCheckBox->isChecked() ? 1 : 0;
    config.generalEmulation.enableHWLighting = ui->enableHWLightingCheckBox->isChecked() ? 1 : 0;
    config.generalEmulation.enableShadersStorage = ui->enableShadersStorageCheckBox->isChecked() ? 1 : 0;
    config.generalEmulation.enableCustomSettings = ui->customSettingsCheckBox->isChecked() ? 1 : 0;

    config.frameBufferEmulation.bufferSwapMode = ui->bufferSwapComboBox->currentIndex();
    config.frameBufferEmulation.enable = ui->frameBufferGroupBox->isChecked() ? 1 : 0;
    if (ui->copyBufferDisableRadioButton->isChecked())
        config.frameBufferEmulation.copyToRDRAM = Config::ctDisable;
    else if (ui->copyBufferSyncRadioButton->isChecked())
        config.frameBufferEmulation.copyToRDRAM = Config::ctSync;
    else if (ui->copyBufferAsyncRadioButton->isChecked())
        config.frameBufferEmulation.copyToRDRAM = Config::ctAsync;
    config.frameBufferEmulation.copyFromRDRAM = ui->RenderFBCheckBox->isChecked() ? 1 : 0;
    config.frameBufferEmulation.copyDepthToRDRAM = ui->CopyDepthCheckBox->isChecked() ? 1 : 0;
    config.frameBufferEmulation.N64DepthCompare = ui->n64DepthCompareCheckBox->isChecked() ? 1 : 0;
    if (ui->aspectStretchRadioButton->isChecked())
        config.frameBufferEmulation.aspect = Config::aStretch;
    else if (ui->aspect43RadioButton->isChecked())
        config.frameBufferEmulation.aspect = Config::a43;
    else if (ui->aspect169RadioButton->isChecked())
        config.frameBufferEmulation.aspect = Config::a169;
    else if (ui->aspectAdjustRadioButton->isChecked())
        config.frameBufferEmulation.aspect = Config::aAdjust;

    // Texture filter settings
    config.textureFilter.txFilterMode = ui->filterComboBox->currentIndex();
    config.textureFilter.txEnhancementMode = ui->enhancementComboBox->currentIndex();

    config.textureFilter.txCacheSize = ui->textureFilterCacheSpinBox->value() * gc_uMegabyte;
    config.textureFilter.txFilterIgnoreBG = ui->ignoreBackgroundsCheckBox->isChecked() ? 1 : 0;

    config.textureFilter.txHiresEnable = ui->texturePackGroupBox->isChecked() ? 1 : 0;
    config.textureFilter.txHiresFullAlphaChannel = ui->alphaChannelCheckBox->isChecked() ? 1 : 0;
    config.textureFilter.txHresAltCRC = ui->alternativeCRCCheckBox->isChecked() ? 1 : 0;
    config.textureFilter.txDump = ui->textureDumpCheckBox->isChecked() ? 1 : 0;

    config.textureFilter.txCacheCompression = ui->compressCacheCheckBox->isChecked() ? 1 : 0;
    config.textureFilter.txForce16bpp = ui->force16bppCheckBox->isChecked() ? 1 : 0;
    config.textureFilter.txSaveCache = ui->saveTextureCacheCheckBox->isChecked() ? 1 : 0;

    QString txPath = ui->txPathLabel->text();
    if (!txPath.isEmpty())
        config.textureFilter.txPath[txPath.toWCharArray(config.textureFilter.txPath)] = L'\0';

    config.font.size = m_font.pointSize();
    QString fontName = m_font.family() + ".ttf";
#ifdef OS_WINDOWS
    config.font.name = fontName.toLocal8Bit().constData();
#else
    config.font.name = fontName.toStdString();
#endif
    config.font.color[0] = m_color.red();
    config.font.color[1] = m_color.green();
    config.font.color[2] = m_color.blue();
    config.font.color[3] = m_color.alpha();
    config.font.colorf[0] = m_color.redF();
    config.font.colorf[1] = m_color.greenF();
    config.font.colorf[2] = m_color.blueF();
    config.font.colorf[3] = m_color.alphaF();

    // Post filter settings
    config.bloomFilter.enable = ui->bloomGroupBox->isChecked() ? 1 : 0;
    if (ui->bloomStrongRadioButton->isChecked())
        config.bloomFilter.blendMode = 0;
    else if (ui->bloomMildRadioButton->isChecked())
        config.bloomFilter.blendMode = 1;
    else if (ui->bloomLightRadioButton->isChecked())
        config.bloomFilter.blendMode = 2;
    config.bloomFilter.thresholdLevel = ui->bloomThresholdSlider->value();
    config.bloomFilter.blurAmount = ui->blurAmountSlider->value();
    config.bloomFilter.blurStrength = ui->blurStrengthSlider->value();

    config.gammaCorrection.force = ui->forceGammaCorrectionCheckBox->isChecked() ? 1 : 0;
    config.gammaCorrection.level = ui->gammaLevelSpinBox->value();

    writeSettings(m_strIniPath);

    QDialog::accept();
}
Esempio n. 4
0
void ConfigDialog::accept()
{
	m_accepted = true;

	int windowedValidatorPos = 0;
	QString currentText = ui->windowedResolutionComboBox->currentText();
	if (ui->windowedResolutionComboBox->validator()->validate(
		currentText, windowedValidatorPos
	) == QValidator::Acceptable) {
		QStringList windowedResolutionDimensions = currentText.split("x");
		config.video.windowedWidth = windowedResolutionDimensions[0].trimmed().toInt();
		config.video.windowedHeight = windowedResolutionDimensions[1].trimmed().toInt();
	}

	getFullscreenResolutions(ui->fullScreenResolutionComboBox->currentIndex(), config.video.fullscreenWidth, config.video.fullscreenHeight);
	getFullscreenRefreshRate(ui->fullScreenRefreshRateComboBox->currentIndex(), config.video.fullscreenRefresh);

	config.video.cropMode = ui->cropImageComboBox->currentIndex();
	config.video.cropWidth = ui->cropImageWidthSpinBox->value();
	config.video.cropHeight = ui->cropImageHeightSpinBox->value();

	config.video.multisampling = ui->n64DepthCompareCheckBox->isChecked() ? 0 : pow2(ui->aliasingSlider->value());
	config.texture.maxAnisotropy = ui->anisotropicSlider->value();

	if (ui->blnrStandardRadioButton->isChecked())
		config.texture.bilinearMode = BILINEAR_STANDARD;
	else if (ui->blnr3PointRadioButton->isChecked())
		config.texture.bilinearMode = BILINEAR_3POINT;

	if (ui->pngRadioButton->isChecked())
		config.texture.screenShotFormat = 0;
	else if (ui->jpegRadioButton->isChecked())
		config.texture.screenShotFormat = 1;

	const int lanuageIndex = ui->translationsComboBox->currentIndex();
	if (lanuageIndex == 0) // English
		config.translationFile.clear();
	else {
		QStringList translationFiles;
		_getTranslations(translationFiles);
		config.translationFile = translationFiles[lanuageIndex-1].toLocal8Bit().constData();
	}

	config.video.verticalSync = ui->vSyncCheckBox->isChecked() ? 1 : 0;

	// Emulation settings
	config.generalEmulation.enableLOD = ui->emulateLodCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableNoise = ui->emulateNoiseCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableHWLighting = ui->enableHWLightingCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableShadersStorage = ui->enableShadersStorageCheckBox->isChecked() ? 1 : 0;
	config.generalEmulation.enableCustomSettings = ui->customSettingsCheckBox->isChecked() ? 1 : 0;

	config.gammaCorrection.force = ui->gammaCorrectionCheckBox->isChecked() ? 1 : 0;
	config.gammaCorrection.level = ui->gammaLevelSpinBox->value();

	if (ui->fixTexrectDisableRadioButton->isChecked())
		config.generalEmulation.correctTexrectCoords = Config::tcDisable;
	else if (ui->fixTexrectSmartRadioButton->isChecked())
		config.generalEmulation.correctTexrectCoords = Config::tcSmart;
	else if (ui->fixTexrectForceRadioButton->isChecked())
		config.generalEmulation.correctTexrectCoords = Config::tcForce;

	config.generalEmulation.enableNativeResTexrects = ui->nativeRes2D_checkBox->isChecked() ? 1 : 0;

	config.frameBufferEmulation.enable = ui->frameBufferCheckBox->isChecked() ? 1 : 0;

	config.frameBufferEmulation.bufferSwapMode = ui->frameBufferSwapComboBox->currentIndex();
	config.frameBufferEmulation.copyToRDRAM = ui->copyColorBufferComboBox->currentIndex();
	config.frameBufferEmulation.copyDepthToRDRAM = ui->copyDepthBufferComboBox->currentIndex();
	config.frameBufferEmulation.copyFromRDRAM = ui->RenderFBCheckBox->isChecked() ? 1 : 0;

	config.frameBufferEmulation.N64DepthCompare = ui->n64DepthCompareCheckBox->isChecked() ? 1 : 0;

	if (ui->aspectStretchRadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::aStretch;
	else if (ui->aspect43RadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::a43;
	else if (ui->aspect169RadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::a169;
	else if (ui->aspectAdjustRadioButton->isChecked())
		config.frameBufferEmulation.aspect = Config::aAdjust;

	if (ui->factor0xRadioButton->isChecked())
		config.frameBufferEmulation.nativeResFactor = 0;
	else if (ui->factor1xRadioButton->isChecked())
		config.frameBufferEmulation.nativeResFactor = 1;
	else if (ui->factorXxRadioButton->isChecked())
		config.frameBufferEmulation.nativeResFactor = ui->resolutionFactorSlider->value();

	config.frameBufferEmulation.copyAuxToRDRAM = ui->copyAuxBuffersCheckBox->isChecked() ? 1 : 0;
	config.frameBufferEmulation.fbInfoDisabled = ui->fbInfoEnableCheckBox->isChecked() ? 0 : 1;
	config.frameBufferEmulation.fbInfoReadColorChunk = ui->readColorChunkCheckBox->isChecked() ? 1 : 0;
	config.frameBufferEmulation.fbInfoReadDepthChunk = ui->readDepthChunkCheckBox->isChecked() ? 1 : 0;

	// Texture filter settings
	config.textureFilter.txFilterMode = ui->filterComboBox->currentIndex();
	config.textureFilter.txEnhancementMode = ui->enhancementComboBox->currentIndex();

	config.textureFilter.txCacheSize = ui->textureFilterCacheSpinBox->value() * gc_uMegabyte;
	config.textureFilter.txDeposterize = ui->deposterizeCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txFilterIgnoreBG = ui->ignoreBackgroundsCheckBox->isChecked() ? 1 : 0;

	config.textureFilter.txHiresEnable = ui->texturePackOnCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txHiresFullAlphaChannel = ui->alphaChannelCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txHresAltCRC = ui->alternativeCRCCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txDump = ui->textureDumpCheckBox->isChecked() ? 1 : 0;

	config.textureFilter.txCacheCompression = ui->compressCacheCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txForce16bpp = ui->force16bppCheckBox->isChecked() ? 1 : 0;
	config.textureFilter.txSaveCache = ui->saveTextureCacheCheckBox->isChecked() ? 1 : 0;

	QString txPath = ui->txPathLabel->text();
	if (!txPath.isEmpty())
		config.textureFilter.txPath[txPath.toWCharArray(config.textureFilter.txPath)] = L'\0';
	QString txCachePath = ui->txCachePathLabel->text();
	if (!txPath.isEmpty())
		config.textureFilter.txCachePath[txCachePath.toWCharArray(config.textureFilter.txCachePath)] = L'\0';
	QString txDumpPath = ui->txDumpPathLabel->text();
	if (!txDumpPath.isEmpty())
		config.textureFilter.txDumpPath[txDumpPath.toWCharArray(config.textureFilter.txDumpPath)] = L'\0';

	// OSD settings
	config.font.size = ui->fontSizeSpinBox->value();
#ifdef OS_WINDOWS
	config.font.name = ui->fontLineEdit->text().toLocal8Bit().constData();
#else
	config.font.name = ui->fontLineEdit->text().toStdString();
#endif
	config.font.color[0] = m_color.red();
	config.font.color[1] = m_color.green();
	config.font.color[2] = m_color.blue();
	config.font.color[3] = m_color.alpha();
	config.font.colorf[0] = m_color.redF();
	config.font.colorf[1] = m_color.greenF();
	config.font.colorf[2] = m_color.blueF();
	config.font.colorf[3] = m_color.alphaF();


	if (ui->topLeftPushButton->isChecked())
		config.onScreenDisplay.pos = Config::posTopLeft;
	else if (ui->topPushButton->isChecked())
		config.onScreenDisplay.pos = Config::posTopCenter;
	else if (ui->topRightPushButton->isChecked())
		config.onScreenDisplay.pos = Config::posTopRight;
	else if (ui->bottomLeftPushButton->isChecked())
		config.onScreenDisplay.pos = Config::posBottomLeft;
	else if (ui->bottomPushButton->isChecked())
		config.onScreenDisplay.pos = Config::posBottomCenter;
	else if (ui->bottomRightPushButton->isChecked())
		config.onScreenDisplay.pos = Config::posBottomRight;

	config.onScreenDisplay.fps = ui->fpsCheckBox->isChecked() ? 1 : 0;
	config.onScreenDisplay.vis = ui->visCheckBox->isChecked() ? 1 : 0;
	config.onScreenDisplay.percent = ui->percentCheckBox->isChecked() ? 1 : 0;
	config.onScreenDisplay.internalResolution = ui->internalResolutionCheckBox->isChecked() ? 1 : 0;
	config.onScreenDisplay.renderingResolution = ui->renderingResolutionCheckBox->isChecked() ? 1 : 0;

	config.debug.dumpMode = 0;
	if (ui->dumpLowCheckBox->isChecked())
		config.debug.dumpMode |= DEBUG_LOW;
	if (ui->dumpNormalCheckBox->isChecked())
		config.debug.dumpMode |= DEBUG_NORMAL;
	if (ui->dumpDetailCheckBox->isChecked())
		config.debug.dumpMode |= DEBUG_DETAIL;

	writeSettings(m_strIniPath);

	QDialog::accept();
}