Esempio n. 1
0
jabber_conn_status_t
jabber_connect_with_details(const char *const jid, const char *const passwd, const char *const altdomain,
    const int port, const char *const tls_policy)
{
    assert(jid != NULL);
    assert(passwd != NULL);

    // save details for reconnect, remember name for account creating on success
    saved_details.name = strdup(jid);
    saved_details.passwd = strdup(passwd);
    if (altdomain) {
        saved_details.altdomain = strdup(altdomain);
    } else {
        saved_details.altdomain = NULL;
    }
    if (port != 0) {
        saved_details.port = port;
    } else {
        saved_details.port = 0;
    }
    if (tls_policy) {
        saved_details.tls_policy = strdup(tls_policy);
    } else {
        saved_details.tls_policy = NULL;
    }

    // use 'profanity' when no resourcepart in provided jid
    Jid *jidp = jid_create(jid);
    if (jidp->resourcepart == NULL) {
        jid_destroy(jidp);
        jidp = jid_create_from_bare_and_resource(jid, "profanity");
        saved_details.jid = strdup(jidp->fulljid);
    } else {
        saved_details.jid = strdup(jid);
    }
    jid_destroy(jidp);

    // connect with fulljid
    log_info("Connecting without account, JID: %s", saved_details.jid);

    return _jabber_connect(
        saved_details.jid,
        passwd,
        saved_details.altdomain,
        saved_details.port,
        saved_details.tls_policy);
}
Esempio n. 2
0
static jabber_conn_status_t
_jabber_connect_with_account(const ProfAccount * const account)
{
    assert(account != NULL);

    log_info("Connecting using account: %s", account->name);

    // save account name and password for reconnect
    saved_account.name = strdup(account->name);
    saved_account.passwd = strdup(account->password);

    // connect with fulljid
    Jid *jidp = jid_create_from_bare_and_resource(account->jid, account->resource);
    jabber_conn_status_t result =
      _jabber_connect(jidp->fulljid, account->password, account->server, account->port);
    jid_destroy(jidp);

    return result;
}