Esempio n. 1
0
static void fd_device_del_impl(struct fd_device *dev)
{
	int close_fd = dev->closefd ? dev->fd : -1;
	fd_bo_cache_cleanup(&dev->bo_cache, 0);
	_mesa_hash_table_destroy(dev->handle_table, NULL);
	_mesa_hash_table_destroy(dev->name_table, NULL);
	dev->funcs->destroy(dev);
	if (close_fd >= 0)
		close(close_fd);
}
Esempio n. 2
0
void
link_varyings::TearDown()
{
   ralloc_free(this->mem_ctx);
   this->mem_ctx = NULL;

   _mesa_hash_table_destroy(this->consumer_inputs, NULL);
   this->consumer_inputs = NULL;
   _mesa_hash_table_destroy(this->consumer_interface_inputs, NULL);
   this->consumer_interface_inputs = NULL;
}
Esempio n. 3
0
int
main(int argc, char **argv)
{
   struct hash_table *ht;
   struct hash_entry *entry;
   unsigned size = 10000;
   uint32_t keys[size];
   uint32_t i;

   (void) argc;
   (void) argv;

   ht = _mesa_hash_table_create(NULL, key_value, uint32_t_key_equals);

   for (i = 0; i < size; i++) {
      keys[i] = i;

      _mesa_hash_table_insert(ht, keys + i, NULL);
   }

   for (i = 0; i < size; i++) {
      entry = _mesa_hash_table_search(ht, keys + i);
      assert(entry);
      assert(key_value(entry->key) == i);
   }
   assert(ht->entries == size);

   _mesa_hash_table_destroy(ht, NULL);

   return 0;
}
Esempio n. 4
0
int
main(int argc, char **argv)
{
	struct hash_table *ht;
	const char *str1 = "test1";
	const char *str2 = "test2";
	struct hash_entry *entry;

	ht = _mesa_hash_table_create(NULL, badhash, _mesa_key_string_equal);

	_mesa_hash_table_insert(ht, str1, NULL);
	_mesa_hash_table_insert(ht, str2, NULL);

	entry = _mesa_hash_table_search(ht, str2);
	assert(strcmp(entry->key, str2) == 0);

	entry = _mesa_hash_table_search(ht, str1);
	assert(strcmp(entry->key, str1) == 0);

	_mesa_hash_table_remove(ht, entry);

	entry = _mesa_hash_table_search(ht, str1);
	assert(entry == NULL);

	entry = _mesa_hash_table_search(ht, str2);
	assert(strcmp(entry->key, str2) == 0);

	_mesa_hash_table_destroy(ht, NULL);

	return 0;
}
Esempio n. 5
0
int
main(int argc, char **argv)
{
   struct hash_table *ht;
   char *str1 = strdup("test1");
   char *str2 = strdup("test1");
   struct hash_entry *entry;

   (void) argc;
   (void) argv;

   assert(str1 != str2);

   ht = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
                                _mesa_key_string_equal);

   _mesa_hash_table_insert(ht, str1, str1);
   _mesa_hash_table_insert(ht, str2, str2);

   entry = _mesa_hash_table_search(ht, str1);
   assert(entry);
   assert(entry->data == str2);

   _mesa_hash_table_remove(ht, entry);

   entry = _mesa_hash_table_search(ht, str1);
   assert(!entry);

   _mesa_hash_table_destroy(ht, NULL);
   free(str1);
   free(str2);

   return 0;
}
Esempio n. 6
0
ir_visitor_status
ir_copy_propagation_visitor::visit_enter(ir_function_signature *ir)
{
   /* Treat entry into a function signature as a completely separate
    * block.  Any instructions at global scope will be shuffled into
    * main() at link time, so they're irrelevant to us.
    */
   hash_table *orig_acp = this->acp;
   exec_list *orig_kills = this->kills;
   bool orig_killed_all = this->killed_all;

   acp = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
                                 _mesa_key_pointer_equal);
   this->kills = new(mem_ctx) exec_list;
   this->killed_all = false;

   visit_list_elements(this, &ir->body);

   _mesa_hash_table_destroy(acp, NULL);
   ralloc_free(this->kills);

   this->kills = orig_kills;
   this->acp = orig_acp;
   this->killed_all = orig_killed_all;

   return visit_continue_with_parent;
}
Esempio n. 7
0
gp_ir_visitor::~gp_ir_visitor()
{
	_mesa_hash_table_destroy(this->var_to_reg, NULL);
	_mesa_hash_table_destroy(this->phi_to_phi, NULL);
	_mesa_hash_table_destroy(this->then_branch_to_block, NULL);
	_mesa_hash_table_destroy(this->else_branch_to_block, NULL);
	_mesa_hash_table_destroy(this->loop_jump_to_block, NULL);
	_mesa_hash_table_destroy(this->loop_beginning_to_block, NULL);
	_mesa_hash_table_destroy(this->loop_end_to_block, NULL);
}
Esempio n. 8
0
int
main(int argc, char **argv)
{
   struct hash_table *ht;
   uint32_t hash_str1 = _mesa_hash_string(str1);
   uint32_t hash_str2 = _mesa_hash_string(str2);

   ht = _mesa_hash_table_create(NULL, _mesa_key_string_equal);

   _mesa_hash_table_insert(ht, hash_str1, str1, NULL);
   _mesa_hash_table_insert(ht, hash_str2, str2, NULL);

   _mesa_hash_table_destroy(ht, delete_callback);

   assert(delete_str1 && delete_str2);

   return 0;
}
Esempio n. 9
0
int
main(int argc, char **argv)
{
   struct hash_table *ht;
   struct hash_entry *entry;
   int size = 10000;
   uint32_t keys[size];
   uint32_t i;

   ht = _mesa_hash_table_create(NULL, key_value, uint32_t_key_equals);

   for (i = 0; i < size; i++) {
      keys[i] = i;

      _mesa_hash_table_insert(ht, keys + i, NULL);

      if (i >= 100) {
         uint32_t delete_value = i - 100;
         entry = _mesa_hash_table_search(ht, &delete_value);
         _mesa_hash_table_remove(ht, entry);
      }
   }

   /* Make sure that all our entries were present at the end. */
   for (i = size - 100; i < size; i++) {
      entry = _mesa_hash_table_search(ht, keys + i);
      assert(entry);
      assert(key_value(entry->key) == i);
   }

   /* Make sure that no extra entries got in */
   for (entry = _mesa_hash_table_next_entry(ht, NULL);
        entry != NULL;
        entry = _mesa_hash_table_next_entry(ht, entry)) {
      assert(key_value(entry->key) >= size - 100 &&
             key_value(entry->key) < size);
   }
   assert(ht->entries == 100);

   _mesa_hash_table_destroy(ht, NULL);

   return 0;
}
Esempio n. 10
0
void
wsi_x11_finish_wsi(struct wsi_device *wsi_device,
                   const VkAllocationCallbacks *alloc)
{
   struct wsi_x11 *wsi =
      (struct wsi_x11 *)wsi_device->wsi[VK_ICD_WSI_PLATFORM_XCB];

   if (wsi) {
      struct hash_entry *entry;
      hash_table_foreach(wsi->connections, entry)
         wsi_x11_connection_destroy(alloc, entry->data);

      _mesa_hash_table_destroy(wsi->connections, NULL);

      pthread_mutex_destroy(&wsi->mutex);

      vk_free(alloc, wsi);
   }
}
Esempio n. 11
0
int
main(int argc, char **argv)
{
   struct hash_table *ht;

   (void) argc;
   (void) argv;

   ht = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
                                _mesa_key_string_equal);

   _mesa_hash_table_insert(ht, str1, NULL);
   _mesa_hash_table_insert(ht, str2, NULL);

   _mesa_hash_table_destroy(ht, delete_callback);

   assert(delete_str1 && delete_str2);

   return 0;
}
Esempio n. 12
0
int
main(int argc, char **argv)
{
   struct hash_table *ht;
   struct hash_entry *entry;
   uint32_t keys[SIZE];
   uint32_t i, random_value;

   (void) argc;
   (void) argv;

   ht = _mesa_hash_table_create(NULL, key_value, uint32_t_key_equals);

   for (i = 0; i < SIZE; i++) {
      keys[i] = i;

      _mesa_hash_table_insert(ht, keys + i, NULL);
   }

   /* Test the no-predicate case. */
   entry = _mesa_hash_table_random_entry(ht, NULL);
   assert(entry);

   /* Check that we're getting different entries and that the predicate
    * works.
    */
   for (i = 0; i < 100; i++) {
      entry = _mesa_hash_table_random_entry(ht, uint32_t_key_is_even);
      assert(entry);
      assert((key_value(entry->key) & 1) == 0);
      if (i == 0 || key_value(entry->key) != random_value)
         break;
      random_value = key_value(entry->key);
   }
   assert(i != 100);

   _mesa_hash_table_destroy(ht, NULL);

   return 0;
}
Esempio n. 13
0
/*
 * pipe_context
 */
static void si_destroy_context(struct pipe_context *context)
{
	struct si_context *sctx = (struct si_context *)context;
	int i;

	util_queue_finish(&sctx->screen->shader_compiler_queue);
	util_queue_finish(&sctx->screen->shader_compiler_queue_low_priority);

	/* Unreference the framebuffer normally to disable related logic
	 * properly.
	 */
	struct pipe_framebuffer_state fb = {};
	if (context->set_framebuffer_state)
		context->set_framebuffer_state(context, &fb);

	si_release_all_descriptors(sctx);

	pipe_resource_reference(&sctx->esgs_ring, NULL);
	pipe_resource_reference(&sctx->gsvs_ring, NULL);
	pipe_resource_reference(&sctx->tess_rings, NULL);
	pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
	pipe_resource_reference(&sctx->sample_pos_buffer, NULL);
	si_resource_reference(&sctx->border_color_buffer, NULL);
	free(sctx->border_color_table);
	si_resource_reference(&sctx->scratch_buffer, NULL);
	si_resource_reference(&sctx->compute_scratch_buffer, NULL);
	si_resource_reference(&sctx->wait_mem_scratch, NULL);

	si_pm4_free_state(sctx, sctx->init_config, ~0);
	if (sctx->init_config_gs_rings)
		si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
	for (i = 0; i < ARRAY_SIZE(sctx->vgt_shader_config); i++)
		si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]);

	if (sctx->fixed_func_tcs_shader.cso)
		sctx->b.delete_tcs_state(&sctx->b, sctx->fixed_func_tcs_shader.cso);
	if (sctx->custom_dsa_flush)
		sctx->b.delete_depth_stencil_alpha_state(&sctx->b, sctx->custom_dsa_flush);
	if (sctx->custom_blend_resolve)
		sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_resolve);
	if (sctx->custom_blend_fmask_decompress)
		sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_fmask_decompress);
	if (sctx->custom_blend_eliminate_fastclear)
		sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_eliminate_fastclear);
	if (sctx->custom_blend_dcc_decompress)
		sctx->b.delete_blend_state(&sctx->b, sctx->custom_blend_dcc_decompress);
	if (sctx->vs_blit_pos)
		sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_pos);
	if (sctx->vs_blit_pos_layered)
		sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_pos_layered);
	if (sctx->vs_blit_color)
		sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_color);
	if (sctx->vs_blit_color_layered)
		sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_color_layered);
	if (sctx->vs_blit_texcoord)
		sctx->b.delete_vs_state(&sctx->b, sctx->vs_blit_texcoord);
	if (sctx->cs_clear_buffer)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_buffer);
	if (sctx->cs_copy_buffer)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_buffer);
	if (sctx->cs_copy_image)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_image);
	if (sctx->cs_copy_image_1d_array)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_copy_image_1d_array);
	if (sctx->cs_clear_render_target)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target);
	if (sctx->cs_clear_render_target_1d_array)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target_1d_array);
	if (sctx->cs_dcc_retile)
		sctx->b.delete_compute_state(&sctx->b, sctx->cs_dcc_retile);

	if (sctx->blitter)
		util_blitter_destroy(sctx->blitter);

	/* Release DCC stats. */
	for (int i = 0; i < ARRAY_SIZE(sctx->dcc_stats); i++) {
		assert(!sctx->dcc_stats[i].query_active);

		for (int j = 0; j < ARRAY_SIZE(sctx->dcc_stats[i].ps_stats); j++)
			if (sctx->dcc_stats[i].ps_stats[j])
				sctx->b.destroy_query(&sctx->b,
							sctx->dcc_stats[i].ps_stats[j]);

		si_texture_reference(&sctx->dcc_stats[i].tex, NULL);
	}

	if (sctx->query_result_shader)
		sctx->b.delete_compute_state(&sctx->b, sctx->query_result_shader);

	if (sctx->gfx_cs)
		sctx->ws->cs_destroy(sctx->gfx_cs);
	if (sctx->dma_cs)
		sctx->ws->cs_destroy(sctx->dma_cs);
	if (sctx->ctx)
		sctx->ws->ctx_destroy(sctx->ctx);

	if (sctx->b.stream_uploader)
		u_upload_destroy(sctx->b.stream_uploader);
	if (sctx->b.const_uploader)
		u_upload_destroy(sctx->b.const_uploader);
	if (sctx->cached_gtt_allocator)
		u_upload_destroy(sctx->cached_gtt_allocator);

	slab_destroy_child(&sctx->pool_transfers);
	slab_destroy_child(&sctx->pool_transfers_unsync);

	if (sctx->allocator_zeroed_memory)
		u_suballocator_destroy(sctx->allocator_zeroed_memory);

	sctx->ws->fence_reference(&sctx->last_gfx_fence, NULL);
	sctx->ws->fence_reference(&sctx->last_sdma_fence, NULL);
	si_resource_reference(&sctx->eop_bug_scratch, NULL);

	si_destroy_compiler(&sctx->compiler);

	si_saved_cs_reference(&sctx->current_saved_cs, NULL);

	_mesa_hash_table_destroy(sctx->tex_handles, NULL);
	_mesa_hash_table_destroy(sctx->img_handles, NULL);

	util_dynarray_fini(&sctx->resident_tex_handles);
	util_dynarray_fini(&sctx->resident_img_handles);
	util_dynarray_fini(&sctx->resident_tex_needs_color_decompress);
	util_dynarray_fini(&sctx->resident_img_needs_color_decompress);
	util_dynarray_fini(&sctx->resident_tex_needs_depth_decompress);
	si_unref_sdma_uploads(sctx);
	FREE(sctx);
}
Esempio n. 14
0
int
iris_bo_busy(struct iris_bo *bo)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;
   struct drm_i915_gem_busy busy = { .handle = bo->gem_handle };

   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_BUSY, &busy);
   if (ret == 0) {
      bo->idle = !busy.busy;
      return busy.busy;
   }
   return false;
}

int
iris_bo_madvise(struct iris_bo *bo, int state)
{
   struct drm_i915_gem_madvise madv = {
      .handle = bo->gem_handle,
      .madv = state,
      .retained = 1,
   };

   drm_ioctl(bo->bufmgr->fd, DRM_IOCTL_I915_GEM_MADVISE, &madv);

   return madv.retained;
}

/* drop the oldest entries that have been purged by the kernel */
static void
iris_bo_cache_purge_bucket(struct iris_bufmgr *bufmgr,
                          struct bo_cache_bucket *bucket)
{
   list_for_each_entry_safe(struct iris_bo, bo, &bucket->head, head) {
      if (iris_bo_madvise(bo, I915_MADV_DONTNEED))
         break;

      list_del(&bo->head);
      bo_free(bo);
   }
}

static struct iris_bo *
bo_calloc(void)
{
   struct iris_bo *bo = calloc(1, sizeof(*bo));
   if (bo) {
      bo->hash = _mesa_hash_pointer(bo);
   }
   return bo;
}

static struct iris_bo *
bo_alloc_internal(struct iris_bufmgr *bufmgr,
                  const char *name,
                  uint64_t size,
                  enum iris_memory_zone memzone,
                  unsigned flags,
                  uint32_t tiling_mode,
                  uint32_t stride)
{
   struct iris_bo *bo;
   unsigned int page_size = getpagesize();
   int ret;
   struct bo_cache_bucket *bucket;
   bool alloc_from_cache;
   uint64_t bo_size;
   bool zeroed = false;

   if (flags & BO_ALLOC_ZEROED)
      zeroed = true;

   if ((flags & BO_ALLOC_COHERENT) && !bufmgr->has_llc) {
      bo_size = MAX2(ALIGN(size, page_size), page_size);
      bucket = NULL;
      goto skip_cache;
   }

   /* Round the allocated size up to a power of two number of pages. */
   bucket = bucket_for_size(bufmgr, size);

   /* If we don't have caching at this size, don't actually round the
    * allocation up.
    */
   if (bucket == NULL) {
      bo_size = MAX2(ALIGN(size, page_size), page_size);
   } else {
      bo_size = bucket->size;
   }

   mtx_lock(&bufmgr->lock);
   /* Get a buffer out of the cache if available */
retry:
   alloc_from_cache = false;
   if (bucket != NULL && !list_empty(&bucket->head)) {
      /* If the last BO in the cache is idle, then reuse it.  Otherwise,
       * allocate a fresh buffer to avoid stalling.
       */
      bo = LIST_ENTRY(struct iris_bo, bucket->head.next, head);
      if (!iris_bo_busy(bo)) {
         alloc_from_cache = true;
         list_del(&bo->head);
      }

      if (alloc_from_cache) {
         if (!iris_bo_madvise(bo, I915_MADV_WILLNEED)) {
            bo_free(bo);
            iris_bo_cache_purge_bucket(bufmgr, bucket);
            goto retry;
         }

         if (bo_set_tiling_internal(bo, tiling_mode, stride)) {
            bo_free(bo);
            goto retry;
         }

         if (zeroed) {
            void *map = iris_bo_map(NULL, bo, MAP_WRITE | MAP_RAW);
            if (!map) {
               bo_free(bo);
               goto retry;
            }
            memset(map, 0, bo_size);
         }
      }
   }

   if (alloc_from_cache) {
      /* If the cached BO isn't in the right memory zone, free the old
       * memory and assign it a new address.
       */
      if (memzone != iris_memzone_for_address(bo->gtt_offset)) {
         vma_free(bufmgr, bo->gtt_offset, bo->size);
         bo->gtt_offset = 0ull;
      }
   } else {
skip_cache:
      bo = bo_calloc();
      if (!bo)
         goto err;

      bo->size = bo_size;
      bo->idle = true;

      struct drm_i915_gem_create create = { .size = bo_size };

      /* All new BOs we get from the kernel are zeroed, so we don't need to
       * worry about that here.
       */
      ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_CREATE, &create);
      if (ret != 0) {
         free(bo);
         goto err;
      }

      bo->gem_handle = create.handle;

      bo->bufmgr = bufmgr;

      bo->tiling_mode = I915_TILING_NONE;
      bo->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
      bo->stride = 0;

      if (bo_set_tiling_internal(bo, tiling_mode, stride))
         goto err_free;

      /* Calling set_domain() will allocate pages for the BO outside of the
       * struct mutex lock in the kernel, which is more efficient than waiting
       * to create them during the first execbuf that uses the BO.
       */
      struct drm_i915_gem_set_domain sd = {
         .handle = bo->gem_handle,
         .read_domains = I915_GEM_DOMAIN_CPU,
         .write_domain = 0,
      };

      if (drm_ioctl(bo->bufmgr->fd, DRM_IOCTL_I915_GEM_SET_DOMAIN, &sd) != 0)
         goto err_free;
   }

   bo->name = name;
   p_atomic_set(&bo->refcount, 1);
   bo->reusable = bucket && bufmgr->bo_reuse;
   bo->cache_coherent = bufmgr->has_llc;
   bo->index = -1;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;

   /* By default, capture all driver-internal buffers like shader kernels,
    * surface states, dynamic states, border colors, and so on.
    */
   if (memzone < IRIS_MEMZONE_OTHER)
      bo->kflags |= EXEC_OBJECT_CAPTURE;

   if (bo->gtt_offset == 0ull) {
      bo->gtt_offset = vma_alloc(bufmgr, memzone, bo->size, 1);

      if (bo->gtt_offset == 0ull)
         goto err_free;
   }

   mtx_unlock(&bufmgr->lock);

   if ((flags & BO_ALLOC_COHERENT) && !bo->cache_coherent) {
      struct drm_i915_gem_caching arg = {
         .handle = bo->gem_handle,
         .caching = 1,
      };
      if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_SET_CACHING, &arg) == 0) {
         bo->cache_coherent = true;
         bo->reusable = false;
      }
   }

   DBG("bo_create: buf %d (%s) (%s memzone) %llub\n", bo->gem_handle,
       bo->name, memzone_name(memzone), (unsigned long long) size);

   return bo;

err_free:
   bo_free(bo);
err:
   mtx_unlock(&bufmgr->lock);
   return NULL;
}

struct iris_bo *
iris_bo_alloc(struct iris_bufmgr *bufmgr,
              const char *name,
              uint64_t size,
              enum iris_memory_zone memzone)
{
   return bo_alloc_internal(bufmgr, name, size, memzone,
                            0, I915_TILING_NONE, 0);
}

struct iris_bo *
iris_bo_alloc_tiled(struct iris_bufmgr *bufmgr, const char *name,
                    uint64_t size, enum iris_memory_zone memzone,
                    uint32_t tiling_mode, uint32_t pitch, unsigned flags)
{
   return bo_alloc_internal(bufmgr, name, size, memzone,
                            flags, tiling_mode, pitch);
}

struct iris_bo *
iris_bo_create_userptr(struct iris_bufmgr *bufmgr, const char *name,
                       void *ptr, size_t size,
                       enum iris_memory_zone memzone)
{
   struct iris_bo *bo;

   bo = bo_calloc();
   if (!bo)
      return NULL;

   struct drm_i915_gem_userptr arg = {
      .user_ptr = (uintptr_t)ptr,
      .user_size = size,
   };
   if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_USERPTR, &arg))
      goto err_free;
   bo->gem_handle = arg.handle;

   /* Check the buffer for validity before we try and use it in a batch */
   struct drm_i915_gem_set_domain sd = {
      .handle = bo->gem_handle,
      .read_domains = I915_GEM_DOMAIN_CPU,
   };
   if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_SET_DOMAIN, &sd))
      goto err_close;

   bo->name = name;
   bo->size = size;
   bo->map_cpu = ptr;

   bo->bufmgr = bufmgr;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;
   bo->gtt_offset = vma_alloc(bufmgr, memzone, size, 1);
   if (bo->gtt_offset == 0ull)
      goto err_close;

   p_atomic_set(&bo->refcount, 1);
   bo->userptr = true;
   bo->cache_coherent = true;
   bo->index = -1;
   bo->idle = true;

   return bo;

err_close:
   drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_CLOSE, &bo->gem_handle);
err_free:
   free(bo);
   return NULL;
}

/**
 * Returns a iris_bo wrapping the given buffer object handle.
 *
 * This can be used when one application needs to pass a buffer object
 * to another.
 */
struct iris_bo *
iris_bo_gem_create_from_name(struct iris_bufmgr *bufmgr,
                             const char *name, unsigned int handle)
{
   struct iris_bo *bo;

   /* At the moment most applications only have a few named bo.
    * For instance, in a DRI client only the render buffers passed
    * between X and the client are named. And since X returns the
    * alternating names for the front/back buffer a linear search
    * provides a sufficiently fast match.
    */
   mtx_lock(&bufmgr->lock);
   bo = hash_find_bo(bufmgr->name_table, handle);
   if (bo) {
      iris_bo_reference(bo);
      goto out;
   }

   struct drm_gem_open open_arg = { .name = handle };
   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_OPEN, &open_arg);
   if (ret != 0) {
      DBG("Couldn't reference %s handle 0x%08x: %s\n",
          name, handle, strerror(errno));
      bo = NULL;
      goto out;
   }
   /* Now see if someone has used a prime handle to get this
    * object from the kernel before by looking through the list
    * again for a matching gem_handle
    */
   bo = hash_find_bo(bufmgr->handle_table, open_arg.handle);
   if (bo) {
      iris_bo_reference(bo);
      goto out;
   }

   bo = bo_calloc();
   if (!bo)
      goto out;

   p_atomic_set(&bo->refcount, 1);

   bo->size = open_arg.size;
   bo->gtt_offset = 0;
   bo->bufmgr = bufmgr;
   bo->gem_handle = open_arg.handle;
   bo->name = name;
   bo->global_name = handle;
   bo->reusable = false;
   bo->external = true;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;
   bo->gtt_offset = vma_alloc(bufmgr, IRIS_MEMZONE_OTHER, bo->size, 1);

   _mesa_hash_table_insert(bufmgr->handle_table, &bo->gem_handle, bo);
   _mesa_hash_table_insert(bufmgr->name_table, &bo->global_name, bo);

   struct drm_i915_gem_get_tiling get_tiling = { .handle = bo->gem_handle };
   ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling);
   if (ret != 0)
      goto err_unref;

   bo->tiling_mode = get_tiling.tiling_mode;
   bo->swizzle_mode = get_tiling.swizzle_mode;
   /* XXX stride is unknown */
   DBG("bo_create_from_handle: %d (%s)\n", handle, bo->name);

out:
   mtx_unlock(&bufmgr->lock);
   return bo;

err_unref:
   bo_free(bo);
   mtx_unlock(&bufmgr->lock);
   return NULL;
}

static void
bo_free(struct iris_bo *bo)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (bo->map_cpu && !bo->userptr) {
      VG_NOACCESS(bo->map_cpu, bo->size);
      munmap(bo->map_cpu, bo->size);
   }
   if (bo->map_wc) {
      VG_NOACCESS(bo->map_wc, bo->size);
      munmap(bo->map_wc, bo->size);
   }
   if (bo->map_gtt) {
      VG_NOACCESS(bo->map_gtt, bo->size);
      munmap(bo->map_gtt, bo->size);
   }

   if (bo->external) {
      struct hash_entry *entry;

      if (bo->global_name) {
         entry = _mesa_hash_table_search(bufmgr->name_table, &bo->global_name);
         _mesa_hash_table_remove(bufmgr->name_table, entry);
      }

      entry = _mesa_hash_table_search(bufmgr->handle_table, &bo->gem_handle);
      _mesa_hash_table_remove(bufmgr->handle_table, entry);
   }

   /* Close this object */
   struct drm_gem_close close = { .handle = bo->gem_handle };
   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_CLOSE, &close);
   if (ret != 0) {
      DBG("DRM_IOCTL_GEM_CLOSE %d failed (%s): %s\n",
          bo->gem_handle, bo->name, strerror(errno));
   }

   vma_free(bo->bufmgr, bo->gtt_offset, bo->size);

   free(bo);
}

/** Frees all cached buffers significantly older than @time. */
static void
cleanup_bo_cache(struct iris_bufmgr *bufmgr, time_t time)
{
   int i;

   if (bufmgr->time == time)
      return;

   for (i = 0; i < bufmgr->num_buckets; i++) {
      struct bo_cache_bucket *bucket = &bufmgr->cache_bucket[i];

      list_for_each_entry_safe(struct iris_bo, bo, &bucket->head, head) {
         if (time - bo->free_time <= 1)
            break;

         list_del(&bo->head);

         bo_free(bo);
      }
   }

   bufmgr->time = time;
}

static void
bo_unreference_final(struct iris_bo *bo, time_t time)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;
   struct bo_cache_bucket *bucket;

   DBG("bo_unreference final: %d (%s)\n", bo->gem_handle, bo->name);

   bucket = NULL;
   if (bo->reusable)
      bucket = bucket_for_size(bufmgr, bo->size);
   /* Put the buffer into our internal cache for reuse if we can. */
   if (bucket && iris_bo_madvise(bo, I915_MADV_DONTNEED)) {
      bo->free_time = time;
      bo->name = NULL;

      list_addtail(&bo->head, &bucket->head);
   } else {
      bo_free(bo);
   }
}

void
iris_bo_unreference(struct iris_bo *bo)
{
   if (bo == NULL)
      return;

   assert(p_atomic_read(&bo->refcount) > 0);

   if (atomic_add_unless(&bo->refcount, -1, 1)) {
      struct iris_bufmgr *bufmgr = bo->bufmgr;
      struct timespec time;

      clock_gettime(CLOCK_MONOTONIC, &time);

      mtx_lock(&bufmgr->lock);

      if (p_atomic_dec_zero(&bo->refcount)) {
         bo_unreference_final(bo, time.tv_sec);
         cleanup_bo_cache(bufmgr, time.tv_sec);
      }

      mtx_unlock(&bufmgr->lock);
   }
}

static void
bo_wait_with_stall_warning(struct pipe_debug_callback *dbg,
                           struct iris_bo *bo,
                           const char *action)
{
   bool busy = dbg && !bo->idle;
   double elapsed = unlikely(busy) ? -get_time() : 0.0;

   iris_bo_wait_rendering(bo);

   if (unlikely(busy)) {
      elapsed += get_time();
      if (elapsed > 1e-5) /* 0.01ms */ {
         perf_debug(dbg, "%s a busy \"%s\" BO stalled and took %.03f ms.\n",
                    action, bo->name, elapsed * 1000);
      }
   }
}

static void
print_flags(unsigned flags)
{
   if (flags & MAP_READ)
      DBG("READ ");
   if (flags & MAP_WRITE)
      DBG("WRITE ");
   if (flags & MAP_ASYNC)
      DBG("ASYNC ");
   if (flags & MAP_PERSISTENT)
      DBG("PERSISTENT ");
   if (flags & MAP_COHERENT)
      DBG("COHERENT ");
   if (flags & MAP_RAW)
      DBG("RAW ");
   DBG("\n");
}

static void *
iris_bo_map_cpu(struct pipe_debug_callback *dbg,
                struct iris_bo *bo, unsigned flags)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   /* We disallow CPU maps for writing to non-coherent buffers, as the
    * CPU map can become invalidated when a batch is flushed out, which
    * can happen at unpredictable times.  You should use WC maps instead.
    */
   assert(bo->cache_coherent || !(flags & MAP_WRITE));

   if (!bo->map_cpu) {
      DBG("iris_bo_map_cpu: %d (%s)\n", bo->gem_handle, bo->name);

      struct drm_i915_gem_mmap mmap_arg = {
         .handle = bo->gem_handle,
         .size = bo->size,
      };
      int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_MMAP, &mmap_arg);
      if (ret != 0) {
         DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }
      void *map = (void *) (uintptr_t) mmap_arg.addr_ptr;
      VG_DEFINED(map, bo->size);

      if (p_atomic_cmpxchg(&bo->map_cpu, NULL, map)) {
         VG_NOACCESS(map, bo->size);
         munmap(map, bo->size);
      }
   }
   assert(bo->map_cpu);

   DBG("iris_bo_map_cpu: %d (%s) -> %p, ", bo->gem_handle, bo->name,
       bo->map_cpu);
   print_flags(flags);

   if (!(flags & MAP_ASYNC)) {
      bo_wait_with_stall_warning(dbg, bo, "CPU mapping");
   }

   if (!bo->cache_coherent && !bo->bufmgr->has_llc) {
      /* If we're reusing an existing CPU mapping, the CPU caches may
       * contain stale data from the last time we read from that mapping.
       * (With the BO cache, it might even be data from a previous buffer!)
       * Even if it's a brand new mapping, the kernel may have zeroed the
       * buffer via CPU writes.
       *
       * We need to invalidate those cachelines so that we see the latest
       * contents, and so long as we only read from the CPU mmap we do not
       * need to write those cachelines back afterwards.
       *
       * On LLC, the emprical evidence suggests that writes from the GPU
       * that bypass the LLC (i.e. for scanout) do *invalidate* the CPU
       * cachelines. (Other reads, such as the display engine, bypass the
       * LLC entirely requiring us to keep dirty pixels for the scanout
       * out of any cache.)
       */
      gen_invalidate_range(bo->map_cpu, bo->size);
   }

   return bo->map_cpu;
}

static void *
iris_bo_map_wc(struct pipe_debug_callback *dbg,
               struct iris_bo *bo, unsigned flags)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (!bo->map_wc) {
      DBG("iris_bo_map_wc: %d (%s)\n", bo->gem_handle, bo->name);

      struct drm_i915_gem_mmap mmap_arg = {
         .handle = bo->gem_handle,
         .size = bo->size,
         .flags = I915_MMAP_WC,
      };
      int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_MMAP, &mmap_arg);
      if (ret != 0) {
         DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }

      void *map = (void *) (uintptr_t) mmap_arg.addr_ptr;
      VG_DEFINED(map, bo->size);

      if (p_atomic_cmpxchg(&bo->map_wc, NULL, map)) {
         VG_NOACCESS(map, bo->size);
         munmap(map, bo->size);
      }
   }
   assert(bo->map_wc);

   DBG("iris_bo_map_wc: %d (%s) -> %p\n", bo->gem_handle, bo->name, bo->map_wc);
   print_flags(flags);

   if (!(flags & MAP_ASYNC)) {
      bo_wait_with_stall_warning(dbg, bo, "WC mapping");
   }

   return bo->map_wc;
}

/**
 * Perform an uncached mapping via the GTT.
 *
 * Write access through the GTT is not quite fully coherent. On low power
 * systems especially, like modern Atoms, we can observe reads from RAM before
 * the write via GTT has landed. A write memory barrier that flushes the Write
 * Combining Buffer (i.e. sfence/mfence) is not sufficient to order the later
 * read after the write as the GTT write suffers a small delay through the GTT
 * indirection. The kernel uses an uncached mmio read to ensure the GTT write
 * is ordered with reads (either by the GPU, WB or WC) and unconditionally
 * flushes prior to execbuf submission. However, if we are not informing the
 * kernel about our GTT writes, it will not flush before earlier access, such
 * as when using the cmdparser. Similarly, we need to be careful if we should
 * ever issue a CPU read immediately following a GTT write.
 *
 * Telling the kernel about write access also has one more important
 * side-effect. Upon receiving notification about the write, it cancels any
 * scanout buffering for FBC/PSR and friends. Later FBC/PSR is then flushed by
 * either SW_FINISH or DIRTYFB. The presumption is that we never write to the
 * actual scanout via a mmaping, only to a backbuffer and so all the FBC/PSR
 * tracking is handled on the buffer exchange instead.
 */
static void *
iris_bo_map_gtt(struct pipe_debug_callback *dbg,
                struct iris_bo *bo, unsigned flags)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   /* Get a mapping of the buffer if we haven't before. */
   if (bo->map_gtt == NULL) {
      DBG("bo_map_gtt: mmap %d (%s)\n", bo->gem_handle, bo->name);

      struct drm_i915_gem_mmap_gtt mmap_arg = { .handle = bo->gem_handle };

      /* Get the fake offset back... */
      int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &mmap_arg);
      if (ret != 0) {
         DBG("%s:%d: Error preparing buffer map %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }

      /* and mmap it. */
      void *map = mmap(0, bo->size, PROT_READ | PROT_WRITE,
                       MAP_SHARED, bufmgr->fd, mmap_arg.offset);
      if (map == MAP_FAILED) {
         DBG("%s:%d: Error mapping buffer %d (%s): %s .\n",
             __FILE__, __LINE__, bo->gem_handle, bo->name, strerror(errno));
         return NULL;
      }

      /* We don't need to use VALGRIND_MALLOCLIKE_BLOCK because Valgrind will
       * already intercept this mmap call. However, for consistency between
       * all the mmap paths, we mark the pointer as defined now and mark it
       * as inaccessible afterwards.
       */
      VG_DEFINED(map, bo->size);

      if (p_atomic_cmpxchg(&bo->map_gtt, NULL, map)) {
         VG_NOACCESS(map, bo->size);
         munmap(map, bo->size);
      }
   }
   assert(bo->map_gtt);

   DBG("bo_map_gtt: %d (%s) -> %p, ", bo->gem_handle, bo->name, bo->map_gtt);
   print_flags(flags);

   if (!(flags & MAP_ASYNC)) {
      bo_wait_with_stall_warning(dbg, bo, "GTT mapping");
   }

   return bo->map_gtt;
}

static bool
can_map_cpu(struct iris_bo *bo, unsigned flags)
{
   if (bo->cache_coherent)
      return true;

   /* Even if the buffer itself is not cache-coherent (such as a scanout), on
    * an LLC platform reads always are coherent (as they are performed via the
    * central system agent). It is just the writes that we need to take special
    * care to ensure that land in main memory and not stick in the CPU cache.
    */
   if (!(flags & MAP_WRITE) && bo->bufmgr->has_llc)
      return true;

   /* If PERSISTENT or COHERENT are set, the mmapping needs to remain valid
    * across batch flushes where the kernel will change cache domains of the
    * bo, invalidating continued access to the CPU mmap on non-LLC device.
    *
    * Similarly, ASYNC typically means that the buffer will be accessed via
    * both the CPU and the GPU simultaneously.  Batches may be executed that
    * use the BO even while it is mapped.  While OpenGL technically disallows
    * most drawing while non-persistent mappings are active, we may still use
    * the GPU for blits or other operations, causing batches to happen at
    * inconvenient times.
    *
    * If RAW is set, we expect the caller to be able to handle a WC buffer
    * more efficiently than the involuntary clflushes.
    */
   if (flags & (MAP_PERSISTENT | MAP_COHERENT | MAP_ASYNC | MAP_RAW))
      return false;

   return !(flags & MAP_WRITE);
}

void *
iris_bo_map(struct pipe_debug_callback *dbg,
            struct iris_bo *bo, unsigned flags)
{
   if (bo->tiling_mode != I915_TILING_NONE && !(flags & MAP_RAW))
      return iris_bo_map_gtt(dbg, bo, flags);

   void *map;

   if (can_map_cpu(bo, flags))
      map = iris_bo_map_cpu(dbg, bo, flags);
   else
      map = iris_bo_map_wc(dbg, bo, flags);

   /* Allow the attempt to fail by falling back to the GTT where necessary.
    *
    * Not every buffer can be mmaped directly using the CPU (or WC), for
    * example buffers that wrap stolen memory or are imported from other
    * devices. For those, we have little choice but to use a GTT mmapping.
    * However, if we use a slow GTT mmapping for reads where we expected fast
    * access, that order of magnitude difference in throughput will be clearly
    * expressed by angry users.
    *
    * We skip MAP_RAW because we want to avoid map_gtt's fence detiling.
    */
   if (!map && !(flags & MAP_RAW)) {
      perf_debug(dbg, "Fallback GTT mapping for %s with access flags %x\n",
                 bo->name, flags);
      map = iris_bo_map_gtt(dbg, bo, flags);
   }

   return map;
}

/** Waits for all GPU rendering with the object to have completed. */
void
iris_bo_wait_rendering(struct iris_bo *bo)
{
   /* We require a kernel recent enough for WAIT_IOCTL support.
    * See intel_init_bufmgr()
    */
   iris_bo_wait(bo, -1);
}

/**
 * Waits on a BO for the given amount of time.
 *
 * @bo: buffer object to wait for
 * @timeout_ns: amount of time to wait in nanoseconds.
 *   If value is less than 0, an infinite wait will occur.
 *
 * Returns 0 if the wait was successful ie. the last batch referencing the
 * object has completed within the allotted time. Otherwise some negative return
 * value describes the error. Of particular interest is -ETIME when the wait has
 * failed to yield the desired result.
 *
 * Similar to iris_bo_wait_rendering except a timeout parameter allows
 * the operation to give up after a certain amount of time. Another subtle
 * difference is the internal locking semantics are different (this variant does
 * not hold the lock for the duration of the wait). This makes the wait subject
 * to a larger userspace race window.
 *
 * The implementation shall wait until the object is no longer actively
 * referenced within a batch buffer at the time of the call. The wait will
 * not guarantee that the buffer is re-issued via another thread, or an flinked
 * handle. Userspace must make sure this race does not occur if such precision
 * is important.
 *
 * Note that some kernels have broken the inifite wait for negative values
 * promise, upgrade to latest stable kernels if this is the case.
 */
int
iris_bo_wait(struct iris_bo *bo, int64_t timeout_ns)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   /* If we know it's idle, don't bother with the kernel round trip */
   if (bo->idle && !bo->external)
      return 0;

   struct drm_i915_gem_wait wait = {
      .bo_handle = bo->gem_handle,
      .timeout_ns = timeout_ns,
   };
   int ret = drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_WAIT, &wait);
   if (ret != 0)
      return -errno;

   bo->idle = true;

   return ret;
}

void
iris_bufmgr_destroy(struct iris_bufmgr *bufmgr)
{
   mtx_destroy(&bufmgr->lock);

   /* Free any cached buffer objects we were going to reuse */
   for (int i = 0; i < bufmgr->num_buckets; i++) {
      struct bo_cache_bucket *bucket = &bufmgr->cache_bucket[i];

      list_for_each_entry_safe(struct iris_bo, bo, &bucket->head, head) {
         list_del(&bo->head);

         bo_free(bo);
      }
   }

   _mesa_hash_table_destroy(bufmgr->name_table, NULL);
   _mesa_hash_table_destroy(bufmgr->handle_table, NULL);

   for (int z = 0; z < IRIS_MEMZONE_COUNT; z++) {
      if (z != IRIS_MEMZONE_BINDER)
         util_vma_heap_finish(&bufmgr->vma_allocator[z]);
   }

   free(bufmgr);
}

static int
bo_set_tiling_internal(struct iris_bo *bo, uint32_t tiling_mode,
                       uint32_t stride)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;
   struct drm_i915_gem_set_tiling set_tiling;
   int ret;

   if (bo->global_name == 0 &&
       tiling_mode == bo->tiling_mode && stride == bo->stride)
      return 0;

   memset(&set_tiling, 0, sizeof(set_tiling));
   do {
      /* set_tiling is slightly broken and overwrites the
       * input on the error path, so we have to open code
       * drm_ioctl.
       */
      set_tiling.handle = bo->gem_handle;
      set_tiling.tiling_mode = tiling_mode;
      set_tiling.stride = stride;

      ret = ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
   } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
   if (ret == -1)
      return -errno;

   bo->tiling_mode = set_tiling.tiling_mode;
   bo->swizzle_mode = set_tiling.swizzle_mode;
   bo->stride = set_tiling.stride;
   return 0;
}

int
iris_bo_get_tiling(struct iris_bo *bo, uint32_t *tiling_mode,
                  uint32_t *swizzle_mode)
{
   *tiling_mode = bo->tiling_mode;
   *swizzle_mode = bo->swizzle_mode;
   return 0;
}

struct iris_bo *
iris_bo_import_dmabuf(struct iris_bufmgr *bufmgr, int prime_fd)
{
   uint32_t handle;
   struct iris_bo *bo;

   mtx_lock(&bufmgr->lock);
   int ret = drmPrimeFDToHandle(bufmgr->fd, prime_fd, &handle);
   if (ret) {
      DBG("import_dmabuf: failed to obtain handle from fd: %s\n",
          strerror(errno));
      mtx_unlock(&bufmgr->lock);
      return NULL;
   }

   /*
    * See if the kernel has already returned this buffer to us. Just as
    * for named buffers, we must not create two bo's pointing at the same
    * kernel object
    */
   bo = hash_find_bo(bufmgr->handle_table, handle);
   if (bo) {
      iris_bo_reference(bo);
      goto out;
   }

   bo = bo_calloc();
   if (!bo)
      goto out;

   p_atomic_set(&bo->refcount, 1);

   /* Determine size of bo.  The fd-to-handle ioctl really should
    * return the size, but it doesn't.  If we have kernel 3.12 or
    * later, we can lseek on the prime fd to get the size.  Older
    * kernels will just fail, in which case we fall back to the
    * provided (estimated or guess size). */
   ret = lseek(prime_fd, 0, SEEK_END);
   if (ret != -1)
      bo->size = ret;

   bo->bufmgr = bufmgr;

   bo->gem_handle = handle;
   _mesa_hash_table_insert(bufmgr->handle_table, &bo->gem_handle, bo);

   bo->name = "prime";
   bo->reusable = false;
   bo->external = true;
   bo->kflags = EXEC_OBJECT_SUPPORTS_48B_ADDRESS | EXEC_OBJECT_PINNED;
   bo->gtt_offset = vma_alloc(bufmgr, IRIS_MEMZONE_OTHER, bo->size, 1);

   struct drm_i915_gem_get_tiling get_tiling = { .handle = bo->gem_handle };
   if (drm_ioctl(bufmgr->fd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling))
      goto err;

   bo->tiling_mode = get_tiling.tiling_mode;
   bo->swizzle_mode = get_tiling.swizzle_mode;
   /* XXX stride is unknown */

out:
   mtx_unlock(&bufmgr->lock);
   return bo;

err:
   bo_free(bo);
   mtx_unlock(&bufmgr->lock);
   return NULL;
}

static void
iris_bo_make_external_locked(struct iris_bo *bo)
{
   if (!bo->external) {
      _mesa_hash_table_insert(bo->bufmgr->handle_table, &bo->gem_handle, bo);
      bo->external = true;
   }
}

static void
iris_bo_make_external(struct iris_bo *bo)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (bo->external)
      return;

   mtx_lock(&bufmgr->lock);
   iris_bo_make_external_locked(bo);
   mtx_unlock(&bufmgr->lock);
}

int
iris_bo_export_dmabuf(struct iris_bo *bo, int *prime_fd)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   iris_bo_make_external(bo);

   if (drmPrimeHandleToFD(bufmgr->fd, bo->gem_handle,
                          DRM_CLOEXEC, prime_fd) != 0)
      return -errno;

   bo->reusable = false;

   return 0;
}

uint32_t
iris_bo_export_gem_handle(struct iris_bo *bo)
{
   iris_bo_make_external(bo);

   return bo->gem_handle;
}

int
iris_bo_flink(struct iris_bo *bo, uint32_t *name)
{
   struct iris_bufmgr *bufmgr = bo->bufmgr;

   if (!bo->global_name) {
      struct drm_gem_flink flink = { .handle = bo->gem_handle };

      if (drm_ioctl(bufmgr->fd, DRM_IOCTL_GEM_FLINK, &flink))
         return -errno;

      mtx_lock(&bufmgr->lock);
      if (!bo->global_name) {
         iris_bo_make_external_locked(bo);
         bo->global_name = flink.name;
         _mesa_hash_table_insert(bufmgr->name_table, &bo->global_name, bo);
      }
      mtx_unlock(&bufmgr->lock);

      bo->reusable = false;
   }

   *name = bo->global_name;
   return 0;
}

static void
add_bucket(struct iris_bufmgr *bufmgr, int size)
{
   unsigned int i = bufmgr->num_buckets;

   assert(i < ARRAY_SIZE(bufmgr->cache_bucket));

   list_inithead(&bufmgr->cache_bucket[i].head);
   bufmgr->cache_bucket[i].size = size;
   bufmgr->num_buckets++;

   assert(bucket_for_size(bufmgr, size) == &bufmgr->cache_bucket[i]);
   assert(bucket_for_size(bufmgr, size - 2048) == &bufmgr->cache_bucket[i]);
   assert(bucket_for_size(bufmgr, size + 1) != &bufmgr->cache_bucket[i]);
}

static void
init_cache_buckets(struct iris_bufmgr *bufmgr)
{
   uint64_t size, cache_max_size = 64 * 1024 * 1024;

   /* OK, so power of two buckets was too wasteful of memory.
    * Give 3 other sizes between each power of two, to hopefully
    * cover things accurately enough.  (The alternative is
    * probably to just go for exact matching of sizes, and assume
    * that for things like composited window resize the tiled
    * width/height alignment and rounding of sizes to pages will
    * get us useful cache hit rates anyway)
    */
   add_bucket(bufmgr, PAGE_SIZE);
   add_bucket(bufmgr, PAGE_SIZE * 2);
   add_bucket(bufmgr, PAGE_SIZE * 3);

   /* Initialize the linked lists for BO reuse cache. */
   for (size = 4 * PAGE_SIZE; size <= cache_max_size; size *= 2) {
      add_bucket(bufmgr, size);

      add_bucket(bufmgr, size + size * 1 / 4);
      add_bucket(bufmgr, size + size * 2 / 4);
      add_bucket(bufmgr, size + size * 3 / 4);
   }
}
Esempio n. 15
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static void
free_clone_state(clone_state *state)
{
   _mesa_hash_table_destroy(state->remap_table, NULL);
}
ir_variable_refcount_visitor::~ir_variable_refcount_visitor()
{
    ralloc_free(this->mem_ctx);
    _mesa_hash_table_destroy(this->ht, free_entry);
}
Esempio n. 17
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loop_state::~loop_state()
{
   _mesa_hash_table_destroy(this->ht, NULL);
   ralloc_free(this->mem_ctx);
}
Esempio n. 18
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void
link_uniform_blocks(void *mem_ctx,
                    struct gl_context *ctx,
                    struct gl_shader_program *prog,
                    struct gl_linked_shader *shader,
                    struct gl_uniform_block **ubo_blocks,
                    unsigned *num_ubo_blocks,
                    struct gl_uniform_block **ssbo_blocks,
                    unsigned *num_ssbo_blocks)
{
   /* This hash table will track all of the uniform blocks that have been
    * encountered.  Since blocks with the same block-name must be the same,
    * the hash is organized by block-name.
    */
   struct hash_table *block_hash =
      _mesa_hash_table_create(mem_ctx, _mesa_key_hash_string,
                              _mesa_key_string_equal);

   if (block_hash == NULL) {
      _mesa_error_no_memory(__func__);
      linker_error(prog, "out of memory\n");
      return;
   }

   /* Determine which uniform blocks are active.
    */
   link_uniform_block_active_visitor v(mem_ctx, block_hash, prog);
   visit_list_elements(&v, shader->ir);

   /* Count the number of active uniform blocks.  Count the total number of
    * active slots in those uniform blocks.
    */
   unsigned num_ubo_variables = 0;
   unsigned num_ssbo_variables = 0;
   count_block_size block_size;
   struct hash_entry *entry;

   hash_table_foreach (block_hash, entry) {
      struct link_uniform_block_active *const b =
         (struct link_uniform_block_active *) entry->data;

      assert((b->array != NULL) == b->type->is_array());

      if (b->array != NULL &&
          (b->type->without_array()->interface_packing ==
           GLSL_INTERFACE_PACKING_PACKED)) {
         b->type = resize_block_array(b->type, b->array);
         b->var->type = b->type;
      }

      block_size.num_active_uniforms = 0;
      block_size.process(b->type->without_array(), "");

      if (b->array != NULL) {
         unsigned aoa_size = b->type->arrays_of_arrays_size();
         if (b->is_shader_storage) {
            *num_ssbo_blocks += aoa_size;
            num_ssbo_variables += aoa_size * block_size.num_active_uniforms;
         } else {
            *num_ubo_blocks += aoa_size;
            num_ubo_variables += aoa_size * block_size.num_active_uniforms;
         }
      } else {
         if (b->is_shader_storage) {
            (*num_ssbo_blocks)++;
            num_ssbo_variables += block_size.num_active_uniforms;
         } else {
            (*num_ubo_blocks)++;
            num_ubo_variables += block_size.num_active_uniforms;
         }
      }

   }

   create_buffer_blocks(mem_ctx, ctx, prog, ubo_blocks, *num_ubo_blocks,
                        block_hash, num_ubo_variables, true);
   create_buffer_blocks(mem_ctx, ctx, prog, ssbo_blocks, *num_ssbo_blocks,
                        block_hash, num_ssbo_variables, false);

   _mesa_hash_table_destroy(block_hash, NULL);
}
 ~has_recursion_visitor()
 {
    _mesa_hash_table_destroy(this->function_hash, NULL);
    ralloc_free(this->mem_ctx);
 }
Esempio n. 20
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output_read_remover::~output_read_remover()
{
   _mesa_hash_table_destroy(replacements, NULL);
   ralloc_free(mem_ctx);
}
Esempio n. 21
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void
vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj)
{
   _mesa_hash_table_destroy(bufferObj->MinMaxCache, vbo_minmax_cache_delete_entry);
   bufferObj->MinMaxCache = NULL;
}