/** * Lookup a parameter index by name in the given parameter list. * \return index of parameter in the list. */ GLint _mesa_lookup_parameter_index(struct program_parameter_list *paramList, GLsizei nameLen, const char *name) { GLint i; if (!paramList) return -1; if (nameLen == -1) { /* name is null-terminated */ for (i = 0; i < (GLint) paramList->NumParameters; i++) { if (_mesa_strcmp(paramList->Parameters[i].Name, name) == 0) return i; } } else { /* name is not null-terminated, use nameLen */ for (i = 0; i < (GLint) paramList->NumParameters; i++) { if (_mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen) return i; } } return -1; }
/** * Lookup a parameter value by name in the given parameter list. * \return pointer to the float[4] values. */ GLfloat * _mesa_lookup_parameter_value(struct program_parameter_list *paramList, GLsizei nameLen, const char *name) { GLuint i; if (!paramList) return NULL; if (nameLen == -1) { /* name is null-terminated */ for (i = 0; i < paramList->NumParameters; i++) { if (_mesa_strcmp(paramList->Parameters[i].Name, name) == 0) return paramList->Parameters[i].Values; } } else { /* name is not null-terminated, use nameLen */ for (i = 0; i < paramList->NumParameters; i++) { if (_mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen) return paramList->Parameters[i].Values; } } return NULL; }
/* * Search a list of instruction structures for a match. */ static struct instruction_pattern MatchInstruction(const GLubyte *token) { const struct instruction_pattern *inst; struct instruction_pattern result; result.name = NULL; result.opcode = MAX_OPCODE; /* i.e. invalid instruction */ result.inputs = 0; result.outputs = 0; result.suffixes = 0; for (inst = Instructions; inst->name; inst++) { if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) { /* matched! */ int i = 3; result = *inst; result.suffixes = 0; /* look at suffix */ if (token[i] == 'R') { result.suffixes |= _R; i++; } else if (token[i] == 'H') { result.suffixes |= _H; i++; } else if (token[i] == 'X') { result.suffixes |= _X; i++; } if (token[i] == 'C') { result.suffixes |= _C; i++; } if (token[i] == '_' && token[i+1] == 'S' && token[i+2] == 'A' && token[i+3] == 'T') { result.suffixes |= _S; } return result; } } return result; }
void _mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *registerName, GLfloat *v) { char reg[1000]; GET_CURRENT_CONTEXT(ctx); /* We _should_ be inside glBegin/glEnd */ #if 0 if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA"); return; } #endif /* make null-terminated copy of registerName */ len = MIN2((unsigned int) len, sizeof(reg) - 1); _mesa_memcpy(reg, registerName, len); reg[len] = 0; switch (target) { case GL_VERTEX_PROGRAM_NV: if (!ctx->Extensions.ARB_vertex_program && !ctx->Extensions.NV_vertex_program) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramRegisterfvMESA(target)"); return; } if (!ctx->VertexProgram.Enabled) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA"); return; } /* GL_NV_vertex_program */ if (reg[0] == 'R') { /* Temp register */ GLint i = _mesa_atoi(reg + 1); if (i >= (GLint)ctx->Const.MaxVertexProgramTemps) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramRegisterfvMESA(registerName)"); return; } COPY_4V(v, ctx->VertexProgram.Temporaries[i]); } else if (reg[0] == 'v' && reg[1] == '[') { /* Vertex Input attribute */ GLuint i; for (i = 0; i < ctx->Const.MaxVertexProgramAttribs; i++) { const char *name = _mesa_nv_vertex_input_register_name(i); char number[10]; sprintf(number, "%d", i); if (_mesa_strncmp(reg + 2, name, 4) == 0 || _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) { COPY_4V(v, ctx->VertexProgram.Inputs[i]); return; } } _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramRegisterfvMESA(registerName)"); return; } else if (reg[0] == 'o' && reg[1] == '[') { /* Vertex output attribute */ } /* GL_ARB_vertex_program */ else if (_mesa_strncmp(reg, "vertex.", 7) == 0) { } else { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramRegisterfvMESA(registerName)"); return; } break; case GL_FRAGMENT_PROGRAM_ARB: if (!ctx->Extensions.ARB_fragment_program) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramRegisterfvMESA(target)"); return; } if (!ctx->FragmentProgram.Enabled) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA"); return; } /* XXX to do */ break; case GL_FRAGMENT_PROGRAM_NV: if (!ctx->Extensions.NV_fragment_program) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramRegisterfvMESA(target)"); return; } if (!ctx->FragmentProgram.Enabled) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA"); return; } if (reg[0] == 'R') { /* Temp register */ GLint i = _mesa_atoi(reg + 1); if (i >= (GLint)ctx->Const.MaxFragmentProgramTemps) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramRegisterfvMESA(registerName)"); return; } COPY_4V(v, ctx->FragmentProgram.Machine.Temporaries[i]); } else if (reg[0] == 'f' && reg[1] == '[') { /* Fragment input attribute */ GLuint i; for (i = 0; i < ctx->Const.MaxFragmentProgramAttribs; i++) { const char *name = _mesa_nv_fragment_input_register_name(i); if (_mesa_strncmp(reg + 2, name, 4) == 0) { COPY_4V(v, ctx->FragmentProgram.Machine.Inputs[i]); return; } } _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramRegisterfvMESA(registerName)"); return; } else if (_mesa_strcmp(reg, "o[COLR]") == 0) { /* Fragment output color */ COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_COLR]); } else if (_mesa_strcmp(reg, "o[COLH]") == 0) { /* Fragment output color */ COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_COLH]); } else if (_mesa_strcmp(reg, "o[DEPR]") == 0) { /* Fragment output depth */ COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_DEPR]); } else { /* try user-defined identifiers */ const GLfloat *value = _mesa_lookup_parameter_value( ctx->FragmentProgram.Current->Parameters, -1, reg); if (value) { COPY_4V(v, value); } else { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramRegisterfvMESA(registerName)"); return; } } break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramRegisterfvMESA(target)"); return; } }
/** * Parse/compile the 'str' returning the compiled 'program'. * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos * indicates the position of the error in 'str'. */ void _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, const GLubyte *str, GLsizei len, struct vertex_program *program) { struct parse_state parseState; struct vp_instruction instBuffer[MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS]; struct vp_instruction *newInst; GLenum target; GLubyte *programString; /* Make a null-terminated copy of the program string */ programString = (GLubyte *) MALLOC(len + 1); if (!programString) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } MEMCPY(programString, str, len); programString[len] = 0; /* Get ready to parse */ parseState.ctx = ctx; parseState.start = programString; parseState.isPositionInvariant = GL_FALSE; parseState.isVersion1_1 = GL_FALSE; parseState.numInst = 0; parseState.inputsRead = 0; parseState.outputsWritten = 0; parseState.anyProgRegsWritten = GL_FALSE; /* Reset error state */ _mesa_set_program_error(ctx, -1, NULL); /* check the program header */ if (_mesa_strncmp((const char *) programString, "!!VP1.0", 7) == 0) { target = GL_VERTEX_PROGRAM_NV; parseState.pos = programString + 7; parseState.isStateProgram = GL_FALSE; } else if (_mesa_strncmp((const char *) programString, "!!VP1.1", 7) == 0) { target = GL_VERTEX_PROGRAM_NV; parseState.pos = programString + 7; parseState.isStateProgram = GL_FALSE; parseState.isVersion1_1 = GL_TRUE; } else if (_mesa_strncmp((const char *) programString, "!!VSP1.0", 8) == 0) { target = GL_VERTEX_STATE_PROGRAM_NV; parseState.pos = programString + 8; parseState.isStateProgram = GL_TRUE; } else { /* invalid header */ ctx->Program.ErrorPos = 0; _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); return; } /* make sure target and header match */ if (target != dstTarget) { _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target mismatch)"); return; } if (Parse_Program(&parseState, instBuffer)) { /* successful parse! */ if (parseState.isStateProgram) { if (!parseState.anyProgRegsWritten) { _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(c[#] not written)"); return; } } else { if (!parseState.isPositionInvariant && !(parseState.outputsWritten & 1)) { /* bit 1 = HPOS register */ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(HPOS not written)"); return; } } /* copy the compiled instructions */ assert(parseState.numInst <= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS); newInst = (struct vp_instruction *) MALLOC(parseState.numInst * sizeof(struct vp_instruction)); if (!newInst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); FREE(programString); return; /* out of memory */ } MEMCPY(newInst, instBuffer, parseState.numInst * sizeof(struct vp_instruction)); /* install the program */ program->Base.Target = target; if (program->Base.String) { FREE(program->Base.String); } program->Base.String = programString; program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; if (program->Instructions) { FREE(program->Instructions); } program->Instructions = newInst; program->InputsRead = parseState.inputsRead; program->OutputsWritten = parseState.outputsWritten; program->IsPositionInvariant = parseState.isPositionInvariant; program->IsNVProgram = GL_TRUE; #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV result ---\n"); _mesa_print_nv_vertex_program(program); _mesa_printf("------------------------------\n"); #endif } else { /* Error! */ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); /* NOTE: _mesa_set_program_error would have been called already */ /* GL_NV_vertex_program isn't supposed to set the error string * so we reset it here. */ _mesa_set_program_error(ctx, ctx->Program.ErrorPos, NULL); } }
/** * Parse/compile the 'str' returning the compiled 'program'. * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos * indicates the position of the error in 'str'. */ void _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, const GLubyte *str, GLsizei len, struct gl_fragment_program *program) { struct parse_state parseState; struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS]; struct prog_instruction *newInst; GLenum target; GLubyte *programString; /* Make a null-terminated copy of the program string */ programString = (GLubyte *) MALLOC(len + 1); if (!programString) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } MEMCPY(programString, str, len); programString[len] = 0; /* Get ready to parse */ _mesa_bzero(&parseState, sizeof(struct parse_state)); parseState.ctx = ctx; parseState.start = programString; parseState.program = program; parseState.numInst = 0; parseState.curLine = programString; parseState.parameters = _mesa_new_parameter_list(); /* Reset error state */ _mesa_set_program_error(ctx, -1, NULL); /* check the program header */ if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) { target = GL_FRAGMENT_PROGRAM_NV; parseState.pos = programString + 7; } else if (_mesa_strncmp((const char *) programString, "!!FCP1.0", 8) == 0) { /* fragment / register combiner program - not supported */ _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); return; } else { /* invalid header */ _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); return; } /* make sure target and header match */ if (target != dstTarget) { _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target mismatch 0x%x != 0x%x)", target, dstTarget); return; } if (Parse_InstructionSequence(&parseState, instBuffer)) { GLuint u; /* successful parse! */ if (parseState.outputsWritten == 0) { /* must write at least one output! */ _mesa_error(ctx, GL_INVALID_OPERATION, "Invalid fragment program - no outputs written."); return; } /* copy the compiled instructions */ assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS); newInst = _mesa_alloc_instructions(parseState.numInst); if (!newInst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; /* out of memory */ } _mesa_copy_instructions(newInst, instBuffer, parseState.numInst); /* install the program */ program->Base.Target = target; if (program->Base.String) { FREE(program->Base.String); } program->Base.String = programString; program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; if (program->Base.Instructions) { _mesa_free(program->Base.Instructions); } program->Base.Instructions = newInst; program->Base.NumInstructions = parseState.numInst; program->Base.InputsRead = parseState.inputsRead; program->Base.OutputsWritten = parseState.outputsWritten; for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) program->Base.TexturesUsed[u] = parseState.texturesUsed[u]; /* save program parameters */ program->Base.Parameters = parseState.parameters; /* allocate registers for declared program parameters */ #if 00 _mesa_assign_program_registers(&(program->SymbolTable)); #endif #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("----------------------------------\n"); #endif } else { /* Error! */ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); /* NOTE: _mesa_set_program_error would have been called already */ } }