NCURSES_EXPORT(bool) _nc_is_charable(wchar_t ch) { bool result; #if HAVE_WCTOB result = (wctob((wint_t) ch) == (int) ch); #else result = (_nc_to_char(ch) >= 0); #endif return result; }
static NCURSES_INLINE void #endif wbkgrndset(WINDOW *win, const ARG_CH_T ch) { T((T_CALLED("wbkgdset(%p,%s)"), (void *) win, _tracech_t(ch))); if (win) { attr_t off = AttrOf(win->_nc_bkgd); attr_t on = AttrOf(CHDEREF(ch)); toggle_attr_off(WINDOW_ATTRS(win), off); toggle_attr_on(WINDOW_ATTRS(win), on); #if NCURSES_EXT_COLORS { int pair; if ((pair = GetPair(win->_nc_bkgd)) != 0) SET_WINDOW_PAIR(win, 0); if ((pair = GetPair(CHDEREF(ch))) != 0) SET_WINDOW_PAIR(win, pair); } #endif if (CharOf(CHDEREF(ch)) == L('\0')) { SetChar(win->_nc_bkgd, BLANK_TEXT, AttrOf(CHDEREF(ch))); if_EXT_COLORS(SetPair(win->_nc_bkgd, GetPair(CHDEREF(ch)))); } else { win->_nc_bkgd = CHDEREF(ch); } #if USE_WIDEC_SUPPORT /* * If we're compiled for wide-character support, _bkgrnd is the * preferred location for the background information since it stores * more than _bkgd. Update _bkgd each time we modify _bkgrnd, so the * macro getbkgd() will work. */ { cchar_t wch; int tmp; (void) wgetbkgrnd(win, &wch); tmp = _nc_to_char((wint_t) CharOf(wch)); win->_bkgd = (((tmp == EOF) ? ' ' : (chtype) tmp) | (AttrOf(wch) & ALL_BUT_COLOR) | ColorPair(GET_WINDOW_PAIR(win))); } #endif } returnVoid; }
wunctrl(cchar_t *wc) { static wchar_t str[CCHARW_MAX + 1], *sp; if (Charable(*wc)) { const char *p = unctrl((unsigned) _nc_to_char((wint_t) CharOf(*wc))); for (sp = str; *p; ++p) { *sp++ = _nc_to_widechar(*p); } *sp = 0; return str; } else return wc->chars; }
NCURSES_SP_NAME(wunctrl) (NCURSES_SP_DCLx cchar_t *wc) { static wchar_t str[CCHARW_MAX + 1], *wsp; if (Charable(*wc)) { const char *p = NCURSES_SP_NAME(unctrl) (NCURSES_SP_ARGx (unsigned) _nc_to_char((wint_t)CharOf(*wc))); for (wsp = str; *p; ++p) { *wsp++ = (wchar_t) _nc_to_widechar(*p); } *wsp = 0; return str; } else return wc->chars; }
NCURSES_SP_NAME(wunctrl) (NCURSES_SP_DCLx cchar_t *wc) { static wchar_t str[CCHARW_MAX + 1], *wsp; wchar_t *result; if (wc == 0) { result = 0; } else if (SP_PARM != 0 && Charable(*wc)) { const char *p = NCURSES_SP_NAME(unctrl) (NCURSES_SP_ARGx (unsigned) _nc_to_char((wint_t)CharOf(*wc))); for (wsp = str; *p; ++p) { *wsp++ = (wchar_t) _nc_to_widechar(*p); } *wsp = 0; result = str; } else { result = wc->chars; } return result; }