void output_add(uint8_t sfr, uint8_t bit, uint8_t isNegative) { setSFR(_output_index, sfr); setBit(_output_index, bit); setState(_output_index, isNegative); _output_index++; _output_setup(isNegative); }
static int eng_setup(Evas *eo_e, void *info) { Evas_Public_Data *e = eo_data_get(eo_e, EVAS_CLASS); Render_Engine *re; Evas_Engine_Info_Direct3D *in; re = (Render_Engine *)e->engine.data.output; in = (Evas_Engine_Info_Direct3D *)info; if (!e->engine.data.output) { e->engine.data.output = _output_setup(e->output.w, e->output.h, in->info.rotation, in->info.window, in->info.depth, in->info.fullscreen); } else if (in->info.fullscreen != 0) { if (re) evas_direct3d_set_layered(re->d3d, 0, 0, 0, NULL); evas_direct3d_set_fullscreen(re->d3d, -1, -1, 1); } else if (in->info.fullscreen == 0) { evas_direct3d_set_fullscreen(re->d3d, re->width, re->height, 0); if (re && in->info.layered == 0) evas_direct3d_set_layered(re->d3d, 0, 0, 0, NULL); else if (re && in->info.layered != 0 && in->shape) evas_direct3d_set_layered(re->d3d, 1, in->shape->width, in->shape->height, in->shape->mask); } if (!e->engine.data.output) return 0; if (!e->engine.data.context) e->engine.data.context = e->engine.func->context_new(e->engine.data.output); return 1; }
static int eng_setup(Evas *e, void *in) { Render_Engine *re; Evas_Engine_Info_Software_DDraw *info; info = (Evas_Engine_Info_Software_DDraw *)in; if (!e->engine.data.output) e->engine.data.output = _output_setup(e->output.w, e->output.h, info->info.rotation, info->info.window, info->info.depth, info->info.fullscreen); else { int ponebuf = 0; re = e->engine.data.output; ponebuf = re->ob->onebuf; evas_software_ddraw_outbuf_free(re->ob); re->ob = evas_software_ddraw_outbuf_setup(e->output.w, e->output.h, info->info.rotation, OUTBUF_DEPTH_INHERIT, info->info.window, info->info.depth, info->info.fullscreen); re->ob->onebuf = ponebuf; } if (!e->engine.data.output) return 0; if (!e->engine.data.context) e->engine.data.context = e->engine.func->context_new(e->engine.data.output); re = e->engine.data.output; return 1; }