Esempio n. 1
0
int wmain(int argc, WCHAR **argv)
{
#if !defined(XRE_DONT_SUPPORT_XPSP2)
  WindowsCrtPatch::Init();
#endif

#if defined(_MSC_VER) && _MSC_VER < 1900 && defined(_M_X64)
  // Disable CRT use of FMA3 on non-AVX2 CPUs and on Win7RTM due to bug 1160148
  int cpuid0[4] = {0};
  int cpuid7[4] = {0};
  __cpuid(cpuid0, 0); // Get the maximum supported CPUID function
  __cpuid(cpuid7, 7); // AVX2 is function 7, subfunction 0, EBX, bit 5
  if (cpuid0[0] < 7 || !(cpuid7[1] & 0x20) || !mozilla::IsWin7SP1OrLater()) {
    _set_FMA3_enable(0);
  }
#endif

#ifndef XRE_DONT_PROTECT_DLL_LOAD
  mozilla::SanitizeEnvironmentVariables();
  SetDllDirectoryW(L"");
#endif

  char **argvConverted = new char*[argc + 1];
  if (!argvConverted)
    return 127;

  for (int i = 0; i < argc; ++i) {
    argvConverted[i] = AllocConvertUTF16toUTF8(argv[i]);
    if (!argvConverted[i]) {
      return 127;
    }
  }
  argvConverted[argc] = nullptr;

  // need to save argvConverted copy for later deletion.
  char **deleteUs = new char*[argc+1];
  if (!deleteUs) {
    FreeAllocStrings(argc, argvConverted);
    return 127;
  }
  for (int i = 0; i < argc; i++)
    deleteUs[i] = argvConverted[i];
#ifndef XRE_WANT_ENVIRON
  int result = main(argc, argvConverted);
#else
  // Force creation of the multibyte _environ variable.
  getenv("PATH");
  int result = main(argc, argvConverted, _environ);
#endif

  delete[] argvConverted;
  FreeAllocStrings(argc, deleteUs);

  return result;
}
Esempio n. 2
0
BOOL CALLBACK DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
    if(fdwReason == DLL_PROCESS_ATTACH)
    {
#if defined _M_X64 && _MSC_VER == 1800
        //workaround AVX2 bug in VS2013, http://connect.microsoft.com/VisualStudio/feedback/details/811093
        _set_FMA3_enable(0);
#endif
        OBSPlugin::g_dllInstance = hinstDLL;
    }
    return TRUE;
}
Esempio n. 3
0
/*
 * Place platform-specific startup hacks here.  This is the right
 * place to put code that must be executed early in the launch of any new
 * server process.  Note that this code will NOT be executed when a backend
 * or sub-bootstrap process is forked, unless we are in a fork/exec
 * environment (ie EXEC_BACKEND is defined).
 *
 * XXX The need for code here is proof that the platform in question
 * is too brain-dead to provide a standard C execution environment
 * without help.  Avoid adding more here, if you can.
 */
static void
startup_hacks(const char *progname)
{
	/*
	 * Windows-specific execution environment hacking.
	 */
#ifdef WIN32
	{
		WSADATA		wsaData;
		int			err;

		/* Make output streams unbuffered by default */
		setvbuf(stdout, NULL, _IONBF, 0);
		setvbuf(stderr, NULL, _IONBF, 0);

		/* Prepare Winsock */
		err = WSAStartup(MAKEWORD(2, 2), &wsaData);
		if (err != 0)
		{
			write_stderr("%s: WSAStartup failed: %d\n",
						 progname, err);
			exit(1);
		}

		/* In case of general protection fault, don't show GUI popup box */
		SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX);

#if defined(_M_AMD64) && _MSC_VER == 1800

		/*----------
		 * Avoid crashing in certain floating-point operations if we were
		 * compiled for x64 with MS Visual Studio 2013 and are running on
		 * Windows prior to 7/2008R2 SP1 on an AVX2-capable CPU.
		 *
		 * Ref: https://connect.microsoft.com/VisualStudio/feedback/details/811093/visual-studio-2013-rtm-c-x64-code-generation-bug-for-avx2-instructions
		 *----------
		 */
		if (!IsWindows7SP1OrGreater())
		{
			_set_FMA3_enable(0);
		}
#endif   /* defined(_M_AMD64) && _MSC_VER == 1800 */

	}
#endif   /* WIN32 */

	/*
	 * Initialize dummy_spinlock, in case we are on a platform where we have
	 * to use the fallback implementation of pg_memory_barrier().
	 */
	SpinLockInit(&dummy_spinlock);
}
Esempio n. 4
0
BOOL CALLBACK DllMain(HINSTANCE hInst, DWORD dwReason, LPVOID lpBla)
{
    if (dwReason == DLL_PROCESS_ATTACH)
    {
#if defined _M_X64 && _MSC_VER == 1800
        //workaround AVX2 bug in VS2013, http://connect.microsoft.com/VisualStudio/feedback/details/811093
        _set_FMA3_enable(0);
#endif
        hinstMain = hInst;
    }

    return TRUE;
}
Esempio n. 5
0
CTortoiseProcApp::CTortoiseProcApp()
{
	CTraceToOutputDebugString::Instance()(_T(__FUNCTION__) _T(": Constructor\n"));
	SetDllDirectory(L"");
	// prevent from inheriting %GIT_DIR% from parent process by resetting it,
	// use MSVC function instead of Windows API because MSVC runtime caches environment variables
	_tputenv(_T("GIT_DIR="));
	CCrashReport::Instance().AddUserInfoToReport(L"CommandLine", GetCommandLine());
	EnableHtmlHelp();
	SYS_IMAGE_LIST();
	CHooks::Create();
	git_threads_init();
	m_bLoadUserToolbars = FALSE;
	m_bSaveState = FALSE;
	retSuccess = false;
	m_gdiplusToken = NULL;
#if defined (_WIN64) && _MSC_VER >= 1800
	_set_FMA3_enable(0);
#endif
}
CTortoiseSIProcApp::CTortoiseSIProcApp()
{
	CTraceToOutputDebugString::Instance()(_T(__FUNCTION__) _T(": CTortoiseSIProcApp()\n"));

	// Remove the current directory from the default DLL search order.
	// Search in System32, System, Windows and the PATH.
	SetDllDirectory(L"");

	// Use HTML help for this application
	EnableHtmlHelp();

	m_bLoadUserToolbars = FALSE;
	m_bSaveState = FALSE;
	m_bRetSuccess = false;
	m_gdiplusToken = NULL;

	// Programs compiled with 64-bit VS 2013 C++ compiler crash with "0xC000001D: Illegal Instruction" on
	// Windows 7 x64 SP1 if support for the AVX2 is not available on the CPU.  This is the work-around.
#if defined (_WIN64) && _MSC_VER >= 1800
	_set_FMA3_enable(0);
#endif
}
Esempio n. 7
0
int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLine, int iCmdShow)
{
	setCurrentThreadName("Main");

	// Windows Vista and above: alert Windows that PPSSPP is DPI aware,
	// so that we don't flicker in fullscreen on some PCs.
	MakePPSSPPDPIAware();

	// FMA3 support in the 2013 CRT is broken on Vista and Windows 7 RTM (fixed in SP1). Just disable it.
#ifdef _M_X64
	_set_FMA3_enable(0);
#endif

	EnableCrashingOnCrashes();

	wchar_t modulePath[MAX_PATH];
	GetModuleFileName(NULL, modulePath, MAX_PATH);
	for (size_t i = wcslen(modulePath) - 1; i > 0; i--) {
		if (modulePath[i] == '\\') {
			modulePath[i] = 0;
			break;
		}
	}
	SetCurrentDirectory(modulePath);
	// GetCurrentDirectory(MAX_PATH, modulePath);  // for checking in the debugger

#ifndef _DEBUG
	bool showLog = false;
#else
	bool showLog = false;
#endif

	VFSRegister("", new DirectoryAssetReader("assets/"));
	VFSRegister("", new DirectoryAssetReader(""));

	wchar_t lcCountry[256];

	// LOCALE_SNAME is only available in WinVista+
	// Really should find a way to do this in XP too :/
	if (0 != GetLocaleInfo(LOCALE_NAME_USER_DEFAULT, LOCALE_SNAME, lcCountry, 256)) {
		langRegion = ConvertWStringToUTF8(lcCountry);
		for (size_t i = 0; i < langRegion.size(); i++) {
			if (langRegion[i] == '-')
				langRegion[i] = '_';
		}
	} else {
		langRegion = "en_US";
	}

	osName = GetWindowsVersion() + " " + GetWindowsSystemArchitecture();

	const char *configFilename = NULL;
	const char *configOption = "--config=";

	const char *controlsConfigFilename = NULL;
	const char *controlsOption = "--controlconfig=";

	for (int i = 1; i < __argc; ++i)
	{
		if (__argv[i][0] == '\0')
			continue;
		if (__argv[i][0] == '-')
		{
			if (!strncmp(__argv[i], configOption, strlen(configOption)) && strlen(__argv[i]) > strlen(configOption)) {
				configFilename = __argv[i] + strlen(configOption);
			}
			if (!strncmp(__argv[i], controlsOption, strlen(controlsOption)) && strlen(__argv[i]) > strlen(controlsOption)) {
				controlsConfigFilename = __argv[i] + strlen(controlsOption);
			}
		}
	}

	// On Win32 it makes more sense to initialize the system directories here 
	// because the next place it was called was in the EmuThread, and it's too late by then.
	InitSysDirectories();

	// Load config up here, because those changes below would be overwritten
	// if it's not loaded here first.
	g_Config.AddSearchPath("");
	g_Config.AddSearchPath(GetSysDirectory(DIRECTORY_SYSTEM));
	g_Config.SetDefaultPath(GetSysDirectory(DIRECTORY_SYSTEM));
	g_Config.Load(configFilename, controlsConfigFilename);

	bool debugLogLevel = false;

	// The rest is handled in NativeInit().
	for (int i = 1; i < __argc; ++i)
	{
		if (__argv[i][0] == '\0')
			continue;

		if (__argv[i][0] == '-')
		{
			switch (__argv[i][1])
			{
			case 'l':
				showLog = true;
				g_Config.bEnableLogging = true;
				break;
			case 's':
				g_Config.bAutoRun = false;
				g_Config.bSaveSettings = false;
				break;
			case 'd':
				debugLogLevel = true;
				break;
			}

			if (!strncmp(__argv[i], "--fullscreen", strlen("--fullscreen")))
				g_Config.bFullScreen = true;

			if (!strncmp(__argv[i], "--windowed", strlen("--windowed")))
				g_Config.bFullScreen = false;
		}
	}
#ifdef _DEBUG
	g_Config.bEnableLogging = true;
#endif

	LogManager::Init();
	// Consider at least the following cases before changing this code:
	//   - By default in Release, the console should be hidden by default even if logging is enabled.
	//   - By default in Debug, the console should be shown by default.
	//   - The -l switch is expected to show the log console, REGARDLESS of config settings.
	//   - It should be possible to log to a file without showing the console.
	LogManager::GetInstance()->GetConsoleListener()->Init(showLog, 150, 120, "PPSSPP Debug Console");
	
	if (debugLogLevel)
		LogManager::GetInstance()->SetAllLogLevels(LogTypes::LDEBUG);

	//Windows, API init stuff
	INITCOMMONCONTROLSEX comm;
	comm.dwSize = sizeof(comm);
	comm.dwICC = ICC_BAR_CLASSES | ICC_LISTVIEW_CLASSES | ICC_TAB_CLASSES;
	InitCommonControlsEx(&comm);
	timeBeginPeriod(1);
	MainWindow::Init(_hInstance);

	g_hPopupMenus = LoadMenu(_hInstance, (LPCWSTR)IDR_POPUPMENUS);

	MainWindow::Show(_hInstance, iCmdShow);

	HWND hwndMain = MainWindow::GetHWND();
	HWND hwndDisplay = MainWindow::GetDisplayHWND();
	
	//initialize custom controls
	CtrlDisAsmView::init();
	CtrlMemView::init();
	CtrlRegisterList::init();
	CGEDebugger::Init();

	DialogManager::AddDlg(vfpudlg = new CVFPUDlg(_hInstance, hwndMain, currentDebugMIPS));

	host = new WindowsHost(hwndMain, hwndDisplay);
	host->SetWindowTitle(0);

	MainWindow::CreateDebugWindows();

	// Emu thread is always running!
	EmuThread_Start();
	InputDevice::BeginPolling();

	HACCEL hAccelTable = LoadAccelerators(_hInstance, (LPCTSTR)IDR_ACCELS);
	HACCEL hDebugAccelTable = LoadAccelerators(_hInstance, (LPCTSTR)IDR_DEBUGACCELS);

	//so.. we're at the message pump of the GUI thread
	for (MSG msg; GetMessage(&msg, NULL, 0, 0); )	// for no quit
	{
		if (msg.message == WM_KEYDOWN)
		{
			//hack to enable/disable menu command accelerate keys
			MainWindow::UpdateCommands();

			//hack to make it possible to get to main window from floating windows with Esc
			if (msg.hwnd != hwndMain && msg.wParam == VK_ESCAPE)
				BringWindowToTop(hwndMain);
		}

		//Translate accelerators and dialog messages...
		HWND wnd;
		HACCEL accel;
		switch (g_activeWindow)
		{
		case WINDOW_MAINWINDOW:
			wnd = hwndMain;
			accel = hAccelTable;
			break;
		case WINDOW_CPUDEBUGGER:
			wnd = disasmWindow[0] ? disasmWindow[0]->GetDlgHandle() : 0;
			accel = hDebugAccelTable;
			break;
		case WINDOW_GEDEBUGGER:
		default:
			wnd = 0;
			accel = 0;
			break;
		}

		if (!TranslateAccelerator(wnd, accel, &msg))
		{
			if (!DialogManager::IsDialogMessage(&msg))
			{
				//and finally translate and dispatch
				TranslateMessage(&msg);
				DispatchMessage(&msg);
			}
		}
	}

	VFSShutdown();

	InputDevice::StopPolling();
	EmuThread_Stop();

	MainWindow::DestroyDebugWindows();
	DialogManager::DestroyAll();
	timeEndPeriod(1);
	delete host;
	g_Config.Save();
	LogManager::Shutdown();
	return 0;
}
Esempio n. 8
0
void os_init() {
	__cpuid(cpuinfo, 1);

#define MMXSSE 0x02800000
	if ((cpuinfo[3] & MMXSSE) != MMXSSE) {
		::MessageBoxA(NULL, "Mumble requires a SSE capable processor (Pentium 3 / Ahtlon-XP)", "Mumble", MB_OK | MB_ICONERROR);
		exit(0);
	}

	OSVERSIONINFOEXW ovi;
	memset(&ovi, 0, sizeof(ovi));

	ovi.dwOSVersionInfoSize = sizeof(ovi);
	GetVersionEx(reinterpret_cast<OSVERSIONINFOW *>(&ovi));
	bIsWin7 = (ovi.dwMajorVersion >= 7) || ((ovi.dwMajorVersion == 6) &&(ovi.dwBuildNumber >= 7100));
	bIsVistaSP1 = (ovi.dwMajorVersion >= 7) || ((ovi.dwMajorVersion == 6) &&(ovi.dwBuildNumber >= 6001));

#if _MSC_VER == 1800 && defined(_M_X64)
	// Disable MSVC 2013's FMA-optimized math routines on Windows
	// versions earlier than Windows 8 (6.2).
	// There are various issues on OSes that do not support the newer
	// instructions.
	// See issue mumble-voip/mumble#1615.
	if (ovi.dwMajorVersion < 5 || (ovi.dwMajorVersion == 6 && ovi.dwMinorVersion <= 1)) {
		_set_FMA3_enable(0);
	}
#endif

	unsigned int currentControl = 0;
	_controlfp_s(&currentControl, _DN_FLUSH, _MCW_DN);

	SetHeapOptions();
	enableCrashOnCrashes();
	mumble_speex_init();

#ifdef QT_NO_DEBUG
	QString console = g.qdBasePath.filePath(QLatin1String("Console.txt"));
	fConsole = _wfsopen(console.toStdWString().c_str(), L"a+", _SH_DENYWR);

	if (fConsole) {
#if QT_VERSION >= 0x050000
		qInstallMessageHandler(mumbleMessageOutputWithContext);
#else
		qInstallMsgHandler(mumbleMessageOutput);
#endif
	}

	QString hash;
	QFile f(qApp->applicationFilePath());
	if (! f.open(QIODevice::ReadOnly)) {
		qWarning("VersionCheck: Failed to open binary");
	} else {
		QByteArray a = f.readAll();
		if (a.size() > 0) {
			QCryptographicHash qch(QCryptographicHash::Sha1);
			qch.addData(a);
			hash = QLatin1String(qch.result().toHex());
		}
	}

	QString comment = QString::fromLatin1("%1\n%2\n%3").arg(QString::fromLatin1(MUMBLE_RELEASE), QString::fromLatin1(MUMTEXT(MUMBLE_VERSION_STRING)), hash);

	wcscpy_s(wcComment, PATH_MAX, comment.toStdWString().c_str());
	musComment.Type = CommentStreamW;
	musComment.Buffer = wcComment;
	musComment.BufferSize = static_cast<ULONG>(wcslen(wcComment) * sizeof(wchar_t));

	QString dump = g.qdBasePath.filePath(QLatin1String("mumble.dmp"));

	QFileInfo fi(dump);
	QDir::root().mkpath(fi.absolutePath());

	if (wcscpy_s(wcCrashDumpPath, PATH_MAX, dump.toStdWString().c_str()) == 0)
		SetUnhandledExceptionFilter(MumbleUnhandledExceptionFilter);

#endif

	g.qdBasePath.mkpath(QLatin1String("Snapshots"));
	if (bIsWin7)
		SetCurrentProcessExplicitAppUserModelID(L"net.sourceforge.mumble.Mumble");
}
Esempio n. 9
0
int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLine, int iCmdShow)
{
	setCurrentThreadName("Main");

	CoInitializeEx(NULL, COINIT_MULTITHREADED);

#ifdef _DEBUG
	_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
#endif
	PROFILE_INIT();

#if defined(_M_X64) && defined(_MSC_VER) && _MSC_VER < 1900
	// FMA3 support in the 2013 CRT is broken on Vista and Windows 7 RTM (fixed in SP1). Just disable it.
	_set_FMA3_enable(0);
#endif

	EnableCrashingOnCrashes();

#ifndef _DEBUG
	bool showLog = false;
#else
	bool showLog = true;
#endif

	const std::string &exePath = File::GetExeDirectory();
	VFSRegister("", new DirectoryAssetReader((exePath + "/assets/").c_str()));
	VFSRegister("", new DirectoryAssetReader(exePath.c_str()));

	langRegion = GetDefaultLangRegion();
	osName = GetWindowsVersion() + " " + GetWindowsSystemArchitecture();

	char configFilename[MAX_PATH] = { 0 };
	const std::wstring configOption = L"--config=";

	char controlsConfigFilename[MAX_PATH] = { 0 };
	const std::wstring controlsOption = L"--controlconfig=";

	std::vector<std::wstring> wideArgs = GetWideCmdLine();

	for (size_t i = 1; i < wideArgs.size(); ++i) {
		if (wideArgs[i][0] == L'\0')
			continue;
		if (wideArgs[i][0] == L'-') {
			if (wideArgs[i].find(configOption) != std::wstring::npos && wideArgs[i].size() > configOption.size()) {
				const std::wstring tempWide = wideArgs[i].substr(configOption.size());
				const std::string tempStr = ConvertWStringToUTF8(tempWide);
				std::strncpy(configFilename, tempStr.c_str(), MAX_PATH);
			}

			if (wideArgs[i].find(controlsOption) != std::wstring::npos && wideArgs[i].size() > controlsOption.size()) {
				const std::wstring tempWide = wideArgs[i].substr(controlsOption.size());
				const std::string tempStr = ConvertWStringToUTF8(tempWide);
				std::strncpy(controlsConfigFilename, tempStr.c_str(), MAX_PATH);
			}
		}
	}

	// On Win32 it makes more sense to initialize the system directories here 
	// because the next place it was called was in the EmuThread, and it's too late by then.
	InitSysDirectories();

	// Load config up here, because those changes below would be overwritten
	// if it's not loaded here first.
	g_Config.AddSearchPath("");
	g_Config.AddSearchPath(GetSysDirectory(DIRECTORY_SYSTEM));
	g_Config.SetDefaultPath(GetSysDirectory(DIRECTORY_SYSTEM));
	g_Config.Load(configFilename, controlsConfigFilename);

	bool debugLogLevel = false;

	const std::wstring gpuBackend = L"--graphics=";

	// The rest is handled in NativeInit().
	for (size_t i = 1; i < wideArgs.size(); ++i) {
		if (wideArgs[i][0] == L'\0')
			continue;

		if (wideArgs[i][0] == L'-') {
			switch (wideArgs[i][1]) {
			case L'l':
				showLog = true;
				g_Config.bEnableLogging = true;
				break;
			case L's':
				g_Config.bAutoRun = false;
				g_Config.bSaveSettings = false;
				break;
			case L'd':
				debugLogLevel = true;
				break;
			}

			if (wideArgs[i] == L"--fullscreen")
				g_Config.bFullScreen = true;

			if (wideArgs[i] == L"--windowed")
				g_Config.bFullScreen = false;

			if (wideArgs[i].find(gpuBackend) != std::wstring::npos && wideArgs[i].size() > gpuBackend.size()) {
				const std::wstring restOfOption = wideArgs[i].substr(gpuBackend.size());

				// Force software rendering off, as picking directx9 or gles implies HW acceleration.
				// Once software rendering supports Direct3D9/11, we can add more options for software,
				// such as "software-gles", "software-d3d9", and "software-d3d11", or something similar.
				// For now, software rendering force-activates OpenGL.
				if (restOfOption == L"directx9") {
					g_Config.iGPUBackend = GPU_BACKEND_DIRECT3D9;
					g_Config.bSoftwareRendering = false;
				} else if (restOfOption == L"gles") {
					g_Config.iGPUBackend = GPU_BACKEND_OPENGL;
					g_Config.bSoftwareRendering = false;
				} else if (restOfOption == L"software") {
					g_Config.iGPUBackend = GPU_BACKEND_OPENGL;
					g_Config.bSoftwareRendering = true;
				}
			}
		}
	}
#ifdef _DEBUG
	g_Config.bEnableLogging = true;
#endif

	if (iCmdShow == SW_MAXIMIZE) {
		// Consider this to mean --fullscreen.
		g_Config.bFullScreen = true;
	}

	LogManager::Init();
	// Consider at least the following cases before changing this code:
	//   - By default in Release, the console should be hidden by default even if logging is enabled.
	//   - By default in Debug, the console should be shown by default.
	//   - The -l switch is expected to show the log console, REGARDLESS of config settings.
	//   - It should be possible to log to a file without showing the console.
	LogManager::GetInstance()->GetConsoleListener()->Init(showLog, 150, 120, "PPSSPP Debug Console");
	
	if (debugLogLevel)
		LogManager::GetInstance()->SetAllLogLevels(LogTypes::LDEBUG);

	//Windows, API init stuff
	INITCOMMONCONTROLSEX comm;
	comm.dwSize = sizeof(comm);
	comm.dwICC = ICC_BAR_CLASSES | ICC_LISTVIEW_CLASSES | ICC_TAB_CLASSES;
	InitCommonControlsEx(&comm);
	timeBeginPeriod(1);
	MainWindow::Init(_hInstance);

	g_hPopupMenus = LoadMenu(_hInstance, (LPCWSTR)IDR_POPUPMENUS);

	MainWindow::Show(_hInstance);

	HWND hwndMain = MainWindow::GetHWND();
	HWND hwndDisplay = MainWindow::GetDisplayHWND();
	
	//initialize custom controls
	CtrlDisAsmView::init();
	CtrlMemView::init();
	CtrlRegisterList::init();
	CGEDebugger::Init();

	DialogManager::AddDlg(vfpudlg = new CVFPUDlg(_hInstance, hwndMain, currentDebugMIPS));

	host = new WindowsHost(_hInstance, hwndMain, hwndDisplay);
	host->SetWindowTitle(0);

	MainWindow::CreateDebugWindows();

	const bool minimized = iCmdShow == SW_MINIMIZE || iCmdShow == SW_SHOWMINIMIZED || iCmdShow == SW_SHOWMINNOACTIVE;
	if (minimized) {
		MainWindow::Minimize();
	}

	// Emu thread is always running!
	EmuThread_Start();
	InputDevice::BeginPolling();

	HACCEL hAccelTable = LoadAccelerators(_hInstance, (LPCTSTR)IDR_ACCELS);
	HACCEL hDebugAccelTable = LoadAccelerators(_hInstance, (LPCTSTR)IDR_DEBUGACCELS);

	//so.. we're at the message pump of the GUI thread
	for (MSG msg; GetMessage(&msg, NULL, 0, 0); )	// for no quit
	{
		if (msg.message == WM_KEYDOWN)
		{
			//hack to enable/disable menu command accelerate keys
			MainWindow::UpdateCommands();
			 
			//hack to make it possible to get to main window from floating windows with Esc
			if (msg.hwnd != hwndMain && msg.wParam == VK_ESCAPE)
				BringWindowToTop(hwndMain);
		}

		//Translate accelerators and dialog messages...
		HWND wnd;
		HACCEL accel;
		switch (g_activeWindow)
		{
		case WINDOW_MAINWINDOW:
			wnd = hwndMain;
			accel = hAccelTable;
			break;
		case WINDOW_CPUDEBUGGER:
			wnd = disasmWindow[0] ? disasmWindow[0]->GetDlgHandle() : 0;
			accel = hDebugAccelTable;
			break;
		case WINDOW_GEDEBUGGER:
		default:
			wnd = 0;
			accel = 0;
			break;
		}

		if (!TranslateAccelerator(wnd, accel, &msg))
		{
			if (!DialogManager::IsDialogMessage(&msg))
			{
				//and finally translate and dispatch
				TranslateMessage(&msg);
				DispatchMessage(&msg);
			}
		}
	}

	VFSShutdown();

	InputDevice::StopPolling();
	EmuThread_Stop();

	MainWindow::DestroyDebugWindows();
	DialogManager::DestroyAll();
	timeEndPeriod(1);
	delete host;

	g_Config.Save();
	LogManager::Shutdown();

	if (g_Config.bRestartRequired) {
		W32Util::ExitAndRestart();
	}

	CoUninitialize();

	return 0;
}
BOOL CDisplayAdapterHelper::InjectSpecificDllAndProcessByIdInner(DWORD dwProcessID, LPSTR lpDllName, BOOL bInjectSafeMode)
{
#if defined _M_X64 && _MSC_VER == 1800
	//workaround AVX2 bug in VS2013, http://connect.microsoft.com/VisualStudio/feedback/details/811093
	_set_FMA3_enable(0);
#endif
	
	assert(dwProcessID != 0);
	if (ISZERO(dwProcessID))
	{
		DOLOG("id of target process can't be zero !");
		return FALSE;
	}
	assert(ISNOTNULL(lpDllName));
	if(ISNULL(lpDllName))
	{
		DOLOG("name of dll can't not be null !");
		return FALSE;
	}

	CHAR cbDllPath[MAX_PATH] = { 0 };
	//if (ISZERO(GetCurrentDirectoryA(dirLen, cbDllPath)))
	if(ISZERO(GetModuleFileNameA(GetModuleHandle(NULL), cbDllPath, MAX_PATH)))
	{
		DOLOG("GetCurrentDirectory Failed ! " + GetLastError());
		return FALSE;
	}
	CHAR* lpFullPath = strrchr(cbDllPath, '\\');
	lpFullPath[1] = '\0';
	UINT dirLen = strlen(cbDllPath);
	const size_t fileNameLen = strlen(lpDllName);
	size_t len = dirLen + fileNameLen + 1;
	cbDllPath[dirLen - 1] = '\\';
	strncpy_s(cbDllPath + dirLen, len - dirLen, lpDllName, fileNameLen);

	BOOL result = TRUE;
	LoadSeDebugPrivilege();
	
	CNameEvent nameEvent;
	nameEvent.Init(EVENTNAME, TRUE);
	CNameShareMemory shareMemInst;

	shareMemInst.Init(SHAREMEMNAME, MAX_PATH, TRUE);
	char* lpInfo = shareMemInst.GetBuffer();
	ZeroMemory(lpInfo, MAX_PATH);

	if (!bInjectSafeMode)
	{
		OPPROC pOpenProcess;
		HANDLE hProcess;
		char pOPStr[12];
		int i;

		memcpy(pOPStr, "NpflUvhel{x", 12); //OpenProcess obfuscated
		for (i = 0; i<11; i++) pOPStr[i] ^= i ^ 1;

		pOpenProcess = (OPPROC)GetProcAddress(GetModuleHandle(TEXT("KERNEL32")), pOPStr);

		if (ISNULL(pOpenProcess))
		{
			DOLOG("GetProcAddress failed ! " + GetLastError());
			return FALSE;
		}

		hProcess = (*pOpenProcess)(PROCESS_ALL_ACCESS, FALSE, dwProcessID);

		if (ISNULL(hProcess))
		{
			DOLOG("OpenProcess Failed ! " + GetLastError());
			return FALSE;
		}
		if (ISFALSE(AdjustDllforProcess(hProcess, cbDllPath)))
		{
			DOLOG("AdjustDllforProcess Failed ! " + GetLastError());
			return FALSE;
		}

		if (ISNOTTRUE(InjectLibraryA(hProcess, cbDllPath, (DWORD)(len - 1))))
		{
			result = FALSE;
			DOLOG("Inject Library failed ! " + GetLastError());
		}

		CloseHandle(hProcess);
	}
	else
	{

#ifdef _WIN64
		CHAR cbTempDllPath[MAX_PATH] = { 0 };
		if (ISTRUE(AdjustDllfor64bit(cbTempDllPath, MAX_PATH, cbDllPath)))
		{
			memcpy(cbDllPath, cbTempDllPath, strlen(cbTempDllPath) + 1);
		}
#endif
		if (!InjectLibrarySafeA(dwProcessID, cbDllPath, (DWORD)(len - 1)))
		{
			DOLOG("InjectLibrarySafeA failed ! "+ GetLastError());
			result = FALSE;
		}
	}

	if(ISTRUE(nameEvent.Wait()))
	{
		lpInfo = shareMemInst.GetBuffer();
		if (ISNOTNULL(lpInfo))
		{
			DOLOG(" 得到的信息是>>>>>>" + lpInfo);
			strcpy(m_cbVideoAdapterName, lpInfo);
		}
	}
	nameEvent.Close();
	shareMemInst.Close();

	return result ;
}