Esempio n. 1
0
  // Calculate the bond angle between three atoms
  Angle calculateBondAngle(const Atom& a1, const Atom& a2, const Atom& a3)
		throw(Exception::IllegalPosition)
	{
		// two atoms can't have the same position
		if (a1.getPosition() == a2.getPosition() ||
				a3.getPosition() == a2.getPosition())
		{
			throw(Exception::IllegalPosition(__FILE__, __LINE__, a2.getPosition().x,
a2.getPosition().y, a2.getPosition().z));
		}

		Vector3 a12(a1.getPosition() - a2.getPosition());
		Vector3 a23(a3.getPosition() - a2.getPosition());

		a12.normalize();
		a23.normalize();

		float scalar_product = a12 * a23;
		if (scalar_product > 1.0)
		{
			scalar_product = 1.0;
		}
		if (scalar_product < -1.0)
		{
			scalar_product = -1.0;
		}
		Angle a(acos(scalar_product));

		return a;
	}
Esempio n. 2
0
void runtest(size_t n)
{
    std::vector<char> a1(n);
    std::vector<char> a11(n);
    std::vector<char> a12(n);
    std::vector<char> a21(n);
    std::vector<char> a22(n);
    memset(&a1[0], 0, n * sizeof(char));
    auto func = [&] (char v, char *p1, char *p2) {
        volatile char *p = &a1[0];
        for (size_t i = 0;i < n;i++) {
            f(&p[i], v, &p1[i], &p2[i]);
        }
    };
    std::thread t1(func, (char)1, &a11[0], &a12[0]);
    std::thread t2(func, (char)2, &a21[0], &a22[0]);
    t1.join();
    t2.join();
    for (size_t i = 0;i < n;i++) {
        assert(a1[i] == 1 || a1[i] == 2);
        if (a1[i] == 1) {
            check(1, 2, a11[i], a12[i], a21[i], a22[i]);
        }
        else {
            assert(a1[i] == 2);
            check(2, 1, a21[i], a22[i], a11[i], a12[i]);
        }
    }
}
Esempio n. 3
0
void level_three()
{
	vector<DPipe> DirectPipes(13);
		vector<DoublePipe> DoublePipes(13);
		vector<CrossPipe> CrossPipes(2);
				DPipe a0(50,SCREEN_HEIGHT-50,100,40);
				DoublePipe b0(150,SCREEN_HEIGHT-50,70,40);
				DPipe a1(150,SCREEN_HEIGHT-150,100,40);
				DoublePipe b1(150,SCREEN_HEIGHT-250,70,40);
				DPipe a2(250,SCREEN_HEIGHT-350,100,40);
				DoublePipe b2(350,SCREEN_HEIGHT-250,70,40);
				DPipe a3(350,SCREEN_HEIGHT-350,100,40);
				DPipe a4(350,SCREEN_HEIGHT-150,100,40);
				DoublePipe b3(250,SCREEN_HEIGHT-450,70,40);
				DoublePipe b4(350,SCREEN_HEIGHT-450,70,40);
				CrossPipe c0(250,SCREEN_HEIGHT-250,100,40);
				DPipe a5(550,SCREEN_HEIGHT-50,100,40);
				DoublePipe b5(250,SCREEN_HEIGHT-150,70,40);
				DoublePipe b6(450,SCREEN_HEIGHT-50,70,40);
				DoublePipe b7(650,SCREEN_HEIGHT-150,70,40);
				DPipe a6(550,SCREEN_HEIGHT-50,100,40);
				DPipe a7(550,SCREEN_HEIGHT-150,100,40);
				DoublePipe b8(750,SCREEN_HEIGHT-50,70,40);
				DPipe a8(550,SCREEN_HEIGHT-250,100,40);
				DoublePipe b9(750,SCREEN_HEIGHT-350,70,40);
				CrossPipe c1(450,SCREEN_HEIGHT-150,100,40);
				DoublePipe b10(350,SCREEN_HEIGHT-450,70,40);
				DPipe a9(750,SCREEN_HEIGHT-150,100,40);
				DPipe a10(750,SCREEN_HEIGHT-250,100,40);
				DoublePipe b11(450,SCREEN_HEIGHT-250,70,40);
				DoublePipe b12(650,SCREEN_HEIGHT-250,70,40);
				DPipe a11(650,SCREEN_HEIGHT-50,100,40);
				DPipe a12(850,SCREEN_HEIGHT-350,100,40);

				DirectPipes[0] = a0; DoublePipes[0] = b0;
				DirectPipes[1] = a1; DoublePipes[1] = b1;
				DirectPipes[2] = a2; DoublePipes[2] = b2;
				DirectPipes[3] = a3; DoublePipes[3] = b3;
				DirectPipes[4] = a4; DoublePipes[4] = b4;
				DirectPipes[5] = a5; DoublePipes[5] = b5;
				DirectPipes[6] = a6; DoublePipes[6] = b6;
				DirectPipes[7] = a7; DoublePipes[7] = b7;
				DirectPipes[8] = a8; DoublePipes[8] = b8;
				DirectPipes[9] = a9; DoublePipes[9] = b9;
				DirectPipes[10] = a10; DoublePipes[10] = b10;
				DirectPipes[11] = a11; DoublePipes[11] = b11;
				DirectPipes[12] = a12; DoublePipes[12] = b12;
				CrossPipes[0] = c0; CrossPipes[1] = c1;
				Water a(20,SCREEN_HEIGHT-50,40,40);
}
Esempio n. 4
0
  // Calculate the torsion angle between four atoms
  Angle calculateTorsionAngle(const Atom& a1, const Atom& a2, const Atom& a3, const Atom& a4)
		throw(Exception::IllegalPosition)
	{
		Vector3 a12(a2.getPosition() - a1.getPosition());
Vector3 a23(a3.getPosition() - a2.getPosition());
		Vector3 a34(a4.getPosition() - a3.getPosition());

		Vector3 n12(a12 % a23);
		Vector3 n34(a23 % a34);

		if (n12 == Vector3::getZero() ||
				n34 == Vector3::getZero())
		{
			throw(Exception::IllegalPosition(__FILE__, __LINE__, 0, 0, 0));
		}

		n12.normalize();
		n34.normalize();

		Vector3 cross_n12_n34(n12 % n34);
		float direction = cross_n12_n34 * a23;
		float scalar_product = n12 * n34;

		if (scalar_product > 1.0)
		{
			scalar_product = 1.0;
		}
		if (scalar_product < -1.0)
		{
			scalar_product = -1.0;
		}
		Angle a(acos(scalar_product));

		if (direction < 0.0)
		{
			a = -1.0 * (float)a;
		}

		return a;
	}
Esempio n. 5
0
int main(int argc,char **argv)
{
	setlocale(LC_ALL,"RUSSIAN");

	SDL_DisplayMode displayMode;

	if (SDL_Init(SDL_INIT_EVERYTHING) != 0)
	{
    cout << "SDL_Init Error: " << SDL_GetError() << endl;
    return 1;
	}

	int request = SDL_GetDesktopDisplayMode(0,&displayMode); 

	SDL_Window *win = SDL_CreateWindow("Trubi", 300, 300,800, 800, SDL_WINDOW_SHOWN);
	if (win == nullptr)
	{
		cout << "SDL_CreateWindow Error: " << SDL_GetError() << endl;
	    return 1;
	}

	SDL_Renderer *ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
	if (ren == nullptr)
	{
		cout << "SDL_CreateRenderer Error: " << SDL_GetError() << endl;
	    return 1;
	}

	vector<DPipe> DPIPES(13);
	vector<DoublePipe> DOUBPIPES(6);

	DPipe background(400,400,800,800);
	DPipe a0(70,300,100,40);
	DPipe a1(170,300,100,40);
	DPipe a2(270,300,100,40);
	DPipe a3(370,400,100,40);
	DPipe a4(370,500,100,40);
	DPipe a5(470,600,100,40);
	DPipe a6(570,600,100,40);
	DPipe a7(670,500,100,40);
	DPipe a8(670,400,100,40);
	
	DPipe a9(370,200,100,40);
	DPipe a10(470,100,100,40);
	DPipe a11(570,100,100,40);
	DPipe a12(670,200,100,40);
	DPipe kletka(370,300,100,100);

	DoublePipe b0(370,300,70,40);
	DoublePipe b1(370,600,70,40);
	DoublePipe b2(670,600,70,40);
	DoublePipe b3(670,300,70,40);
	DoublePipe b4(370,100,70,40);
	DoublePipe b5(670,100,70,40);

	DPIPES[0]=a0;
	DPIPES[1]=a1;
	DPIPES[2]=a2;
	DPIPES[3]=a3;
	DPIPES[4]=a4;
	DPIPES[5]=a5;
	DPIPES[6]=a6;
	DPIPES[7]=a7;
	DPIPES[8]=a8;
	DPIPES[9]=a9;
	DPIPES[10]=a10;
	DPIPES[11]=a11;
	DPIPES[12]=a12;
	
	DOUBPIPES[0]=b0;
	DOUBPIPES[1]=b1;
	DOUBPIPES[2]=b2;
	DOUBPIPES[3]=b3;
	DOUBPIPES[4]=b4;
	DOUBPIPES[5]=b5;

	SDL_RenderClear(ren);
	background.default_create(ren,"newbackground.bmp");
	for(int i=0;i<DPIPES.size();++i)
	{
		DPIPES[i].default_create(ren,"text1.bmp");
	}
	for(int i=0;i<DOUBPIPES.size();++i)
	{
		DOUBPIPES[i].default_create1(ren,"double1.bmp","double2.bmp");
	}
	SDL_RenderPresent(ren); 

	bool quit=false;
	while(!quit)
	{
		 while(SDL_PollEvent(&event))
		 {
			SDL_PumpEvents(); 

			if(event.type == SDL_QUIT)
				quit=true;
			else if(event.type==SDL_MOUSEBUTTONDOWN &&  event.button.button==SDL_BUTTON_LEFT)
			{
				for(int i=0;i<DPIPES.size();++i)
				{
					if(DPIPES[i].ismouse())
					{
						SDL_RenderClear(ren);
						background.default_create(ren,"newbackground.bmp");
						nochangesDoub(ren,DOUBPIPES);
						somechanges(ren,DPIPES,i);
					}
				}
				for(int i=0;i<DOUBPIPES.size();++i)
				{
					if(DOUBPIPES[i].ismouse())
					{
						SDL_RenderClear(ren);
						background.default_create(ren,"newbackground.bmp");
						nochanges(ren,DPIPES);
						somechangesDoub(ren,DOUBPIPES,i);
					}
				}
			}
		 }
	}
	return 1;
}
inline void
PanelHouseholder( DistMatrix<F>& A, DistMatrix<F,MD,STAR>& t )
{
#ifndef RELEASE
    CallStackEntry entry("lq::PanelHouseholder");
    if( A.Grid() != t.Grid() )
        LogicError("{A,t} must be distributed over the same grid");
    if( t.Height() != Min(A.Height(),A.Width()) || t.Width() != 1 )
        LogicError
        ("t must be a vector of height equal to the minimum dimension of A");
    if( !t.AlignedWithDiagonal( A, 0 ) )
        LogicError("t must be aligned with A's main diagonal");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<F>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  aTopRow(g), ABottomPan(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),
                         A20(g), a21(g),     A22(g);
    DistMatrix<F,MD,STAR>
        tT(g),  t0(g),
        tB(g),  tau1(g),
                t2(g);

    // Temporary distributions
    DistMatrix<F> aTopRowConj(g);
    DistMatrix<F,STAR,MR  > aTopRowConj_STAR_MR(g);
    DistMatrix<F,MC,  STAR> z_MC_STAR(g);

    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    PartitionDown
    ( t, tT,
         tB, 0 );
    while( ATL.Height() < A.Height() && ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22, 1 );

        RepartitionDown
        ( tT,  t0,
         /**/ /****/
               tau1,
          tB,  t2, 1 );

        View1x2( aTopRow, alpha11, a12 );
        View1x2( ABottomPan, a21, A22 );

        aTopRowConj_STAR_MR.AlignWith( ABottomPan );
        z_MC_STAR.AlignWith( ABottomPan );
        //--------------------------------------------------------------------//
        // Compute the Householder reflector
        const F tau = Reflector( alpha11, a12 );
        tau1.Set( 0, 0, tau );

        // Apply the Householder reflector
        const bool myDiagonalEntry = ( g.Row() == alpha11.ColAlignment() &&
                                       g.Col() == alpha11.RowAlignment() );
        F alpha = 0;
        if( myDiagonalEntry )
        {
            alpha = alpha11.GetLocal(0,0);
            alpha11.SetLocal(0,0,1);
        }
        Conjugate( aTopRow, aTopRowConj );
        aTopRowConj_STAR_MR = aTopRowConj;
        Zeros( z_MC_STAR, ABottomPan.Height(), 1 );
        LocalGemv
        ( NORMAL, F(1), ABottomPan, aTopRowConj_STAR_MR, F(0), z_MC_STAR );
        z_MC_STAR.SumOverRow();
        Ger
        ( -Conj(tau),
          z_MC_STAR.LockedMatrix(),
          aTopRowConj_STAR_MR.LockedMatrix(),
          ABottomPan.Matrix() );
        if( myDiagonalEntry )
            alpha11.SetLocal(0,0,alpha);
        //--------------------------------------------------------------------//

        SlidePartitionDown
        ( tT,  t0,
               tau1,
         /**/ /****/
          tB,  t2 );

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, a01,     /**/ A02,
               /**/       a10, alpha11, /**/ a12,
         /*************/ /**********************/
          ABL, /**/ ABR,  A20, a21,     /**/ A22 );
    }
}
void Foam::threePhaseInterfaceProperties::correctContactAngle
(
    surfaceVectorField::GeometricBoundaryField& nHatb
) const
{
    const volScalarField::GeometricBoundaryField& alpha1 =
        mixture_.alpha1().boundaryField();
    const volScalarField::GeometricBoundaryField& alpha2 =
        mixture_.alpha2().boundaryField();
    const volScalarField::GeometricBoundaryField& alpha3 =
        mixture_.alpha3().boundaryField();
    const volVectorField::GeometricBoundaryField& U =
        mixture_.U().boundaryField();

    const fvMesh& mesh = mixture_.U().mesh();
    const fvBoundaryMesh& boundary = mesh.boundary();

    forAll(boundary, patchi)
    {
        if (isA<alphaContactAngleFvPatchScalarField>(alpha1[patchi]))
        {
            const alphaContactAngleFvPatchScalarField& a2cap =
                refCast<const alphaContactAngleFvPatchScalarField>
                (alpha2[patchi]);

            const alphaContactAngleFvPatchScalarField& a3cap =
                refCast<const alphaContactAngleFvPatchScalarField>
                (alpha3[patchi]);

            scalarField twoPhaseAlpha2(max(a2cap, scalar(0)));
            scalarField twoPhaseAlpha3(max(a3cap, scalar(0)));

            scalarField sumTwoPhaseAlpha
            (
                twoPhaseAlpha2 + twoPhaseAlpha3 + SMALL
            );

            twoPhaseAlpha2 /= sumTwoPhaseAlpha;
            twoPhaseAlpha3 /= sumTwoPhaseAlpha;

            fvsPatchVectorField& nHatp = nHatb[patchi];

            scalarField theta
            (
                convertToRad
              * (
                   twoPhaseAlpha2*(180 - a2cap.theta(U[patchi], nHatp))
                 + twoPhaseAlpha3*(180 - a3cap.theta(U[patchi], nHatp))
                )
            );

            vectorField nf(boundary[patchi].nf());

            // Reset nHatPatch to correspond to the contact angle

            scalarField a12(nHatp & nf);

            scalarField b1(cos(theta));

            scalarField b2(nHatp.size());

            forAll(b2, facei)
            {
                b2[facei] = cos(acos(a12[facei]) - theta[facei]);
            }

            scalarField det(1.0 - a12*a12);

            scalarField a((b1 - a12*b2)/det);
            scalarField b((b2 - a12*b1)/det);

            nHatp = a*nf + b*nHatp;

            nHatp /= (mag(nHatp) + deltaN_.value());
        }
    }
Esempio n. 8
0
inline void UnblockedBidiagU
( DistMatrix<Complex<R> >& A, 
  DistMatrix<Complex<R>,MD,STAR>& tP,
  DistMatrix<Complex<R>,MD,STAR>& tQ )
{
#ifndef RELEASE
    PushCallStack("BidiagU");
#endif
    const int tPHeight = std::max(A.Width()-1,0);
    const int tQHeight = A.Width();
#ifndef RELEASE
    if( A.Grid() != tP.Grid() || tP.Grid() != tQ.Grid() )
        throw std::logic_error("Process grids do not match");
    if( A.Height() < A.Width() )
        throw std::logic_error("A must be at least as tall as it is wide");
    if( tP.Viewing() && (tP.Height() != tPHeight || tP.Width() != 1) )
        throw std::logic_error("tP is the wrong height");
    if( tQ.Viewing() && (tQ.Height() != tQHeight || tQ.Width() != 1) )
        throw std::logic_error("tQ is the wrong height");
#endif
    typedef Complex<R> C;
    const Grid& g = A.Grid();

    if( !tP.Viewing() )
        tP.ResizeTo( tPHeight, 1 );
    if( !tQ.Viewing() )
        tQ.ResizeTo( tQHeight, 1 );

    // Matrix views 
    DistMatrix<C>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  alpha12L(g), a12R(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),  aB1(g), AB2(g),
                         A20(g), a21(g),     A22(g);

    // Temporary matrices
    DistMatrix<C,STAR,MR  > a12_STAR_MR(g);
    DistMatrix<C,MC,  STAR> aB1_MC_STAR(g);
    DistMatrix<C,MR,  STAR> x12Adj_MR_STAR(g);
    DistMatrix<C,MC,  STAR> w21_MC_STAR(g);

    PushBlocksizeStack( 1 );
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        View2x1
        ( aB1, alpha11,
               a21 );
        View2x1
        ( AB2, a12,
               A22 );

        aB1_MC_STAR.AlignWith( aB1 );
        a12_STAR_MR.AlignWith( a12 );
        x12Adj_MR_STAR.AlignWith( AB2 );
        w21_MC_STAR.AlignWith( A22 );
        Zeros( a12.Width(), 1, x12Adj_MR_STAR );
        Zeros( a21.Height(), 1, w21_MC_STAR );
        const bool thisIsMyRow = ( g.Row() == alpha11.ColAlignment() );
        const bool thisIsMyCol = ( g.Col() == alpha11.RowAlignment() );
        const bool nextIsMyCol = ( g.Col() == a12.RowAlignment() );
        //--------------------------------------------------------------------//

        // Find tauQ, u, and epsilonQ such that
        //     I - conj(tauQ) | 1 | | 1, u^H | | alpha11 | = | epsilonQ |
        //                    | u |            |    a21  |   |    0     |
        const C tauQ = Reflector( alpha11, a21 );
        tQ.Set(A00.Height(),0,tauQ );
        C epsilonQ=0;
        if( thisIsMyCol && thisIsMyRow )
            epsilonQ = alpha11.GetLocal(0,0);

        // Set aB1 = | 1 | and form x12^H := (aB1^H AB2)^H = AB2^H aB1
        //           | u |
        alpha11.Set(0,0,C(1));
        aB1_MC_STAR = aB1;
        internal::LocalGemv
        ( ADJOINT, C(1), AB2, aB1_MC_STAR, C(0), x12Adj_MR_STAR );
        x12Adj_MR_STAR.SumOverCol();

        // Update AB2 := AB2 - conj(tauQ) aB1 x12
        //             = AB2 - conj(tauQ) aB1 aB1^H AB2 
        //             = (I - conj(tauQ) aB1 aB1^H) AB2
        internal::LocalGer( -Conj(tauQ), aB1_MC_STAR, x12Adj_MR_STAR, AB2 );

        // Put epsilonQ back instead of the temporary value, 1
        if( thisIsMyCol && thisIsMyRow )
            alpha11.SetLocal(0,0,epsilonQ);

        if( A22.Width() != 0 )
        {
            // Due to the deficiencies in the BLAS ?gemv routines, this section
            // is easier if we temporarily conjugate a12
            Conjugate( a12 ); 

            // Expose the subvector we seek to zero, a12R
            PartitionRight( a12, alpha12L, a12R );

            // Find tauP, v, and epsilonP such that
            //     I - conj(tauP) | 1 | | 1, v^H | | alpha12L | = | epsilonP |
            //                    | v |            |  a12R^T  |   |    0     |
            const C tauP = Reflector( alpha12L, a12R );
            tP.Set(A00.Height(),0,tauP);
            C epsilonP=0;
            if( nextIsMyCol && thisIsMyRow )
                epsilonP = alpha12L.GetLocal(0,0);

            // Set a12^T = | 1 | and form w21 := A22 a12^T = A22 | 1 |
            //             | v |                                 | v |
            alpha12L.Set(0,0,C(1));
            a12_STAR_MR = a12;
            internal::LocalGemv
            ( NORMAL, C(1), A22, a12_STAR_MR, C(0), w21_MC_STAR );
            w21_MC_STAR.SumOverRow();

            // A22 := A22 - tauP w21 conj(a12)
            //      = A22 - tauP A22 a12^T conj(a12)
            //      = A22 (I - tauP a12^T conj(a12))
            //      = A22 conj(I - conj(tauP) a12^H a12)
            // which compensates for the fact that the reflector was generated
            // on the conjugated a12.
            internal::LocalGer( -tauP, w21_MC_STAR, a12_STAR_MR, A22 );

            // Put epsilonP back instead of the temporary value, 1
            if( nextIsMyCol && thisIsMyRow )
                alpha12L.SetLocal(0,0,epsilonP);

            // Undue the temporary conjugation
            Conjugate( a12 );
        }
        //--------------------------------------------------------------------//
        aB1_MC_STAR.FreeAlignments();
        a12_STAR_MR.FreeAlignments();
        x12Adj_MR_STAR.FreeAlignments();
        w21_MC_STAR.FreeAlignments();

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, a01,     /**/ A02,
               /**/       a10, alpha11, /**/ a12,
         /*************/ /**********************/
          ABL, /**/ ABR,  A20, a21,     /**/ A22 );
    }
    PopBlocksizeStack();
#ifndef RELEASE
    PopCallStack();
#endif
}
Esempio n. 9
0
inline void UnblockedBidiagU( DistMatrix<R>& A )
{
#ifndef RELEASE
    PushCallStack("bidiag::UnblockedBidiagU");
    if( A.Height() < A.Width() )
        throw std::logic_error("A must be at least as tall as it is wide");
#endif
    const Grid& g = A.Grid();

    // Matrix views 
    DistMatrix<R>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  alpha12L(g), a12R(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),  aB1(g), AB2(g),
                         A20(g), a21(g),     A22(g);

    // Temporary matrices
    DistMatrix<R,STAR,MR  > a12_STAR_MR(g);
    DistMatrix<R,MC,  STAR> aB1_MC_STAR(g);
    DistMatrix<R,MR,  STAR> x12Trans_MR_STAR(g);
    DistMatrix<R,MC,  STAR> w21_MC_STAR(g);

    PushBlocksizeStack( 1 );
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        View2x1
        ( aB1, alpha11,
               a21 );
        View2x1
        ( AB2, a12,
               A22 );

        aB1_MC_STAR.AlignWith( aB1 );
        a12_STAR_MR.AlignWith( a12 );
        x12Trans_MR_STAR.AlignWith( AB2 );
        w21_MC_STAR.AlignWith( A22 );
        Zeros( a12.Width(), 1, x12Trans_MR_STAR );
        Zeros( a21.Height(), 1, w21_MC_STAR );
        const bool thisIsMyRow = ( g.Row() == alpha11.ColAlignment() );
        const bool thisIsMyCol = ( g.Col() == alpha11.RowAlignment() );
        const bool nextIsMyCol = ( g.Col() == a12.RowAlignment() );
        //--------------------------------------------------------------------//

        // Find tauQ, u, and epsilonQ such that
        //     I - tauQ | 1 | | 1, u^T | | alpha11 | = | epsilonQ |
        //              | u |            |   a21   | = |    0     |
        const R tauQ = Reflector( alpha11, a21 );
        R epsilonQ=0;
        if( thisIsMyCol && thisIsMyRow )
            epsilonQ = alpha11.GetLocal(0,0);

        // Set aB1 = | 1 | and form x12^T := (aB1^T AB2)^T = AB2^T aB1
        //           | u |
        alpha11.Set(0,0,R(1));
        aB1_MC_STAR = aB1;
        internal::LocalGemv
        ( TRANSPOSE, R(1), AB2, aB1_MC_STAR, R(0), x12Trans_MR_STAR );
        x12Trans_MR_STAR.SumOverCol();

        // Update AB2 := AB2 - tauQ aB1 x12
        //             = AB2 - tauQ aB1 aB1^T AB2
        //             = (I - tauQ aB1 aB1^T) AB2
        internal::LocalGer( -tauQ, aB1_MC_STAR, x12Trans_MR_STAR, AB2 );

        // Put epsilonQ back instead of the temporary value, 1
        if( thisIsMyCol && thisIsMyRow )
            alpha11.SetLocal(0,0,epsilonQ);

        if( A22.Width() != 0 )
        {
            // Expose the subvector we seek to zero, a12R
            PartitionRight( a12, alpha12L, a12R );

            // Find tauP, v, and epsilonP such that
            //     I - tauP | 1 | | 1, v^T | | alpha12L | = | epsilonP |
            //              | v |            |  a12R^T  | = |    0     |
            const R tauP = Reflector( alpha12L, a12R );
            R epsilonP=0;
            if( nextIsMyCol && thisIsMyRow )
                epsilonP = alpha12L.GetLocal(0,0);

            // Set a12^T = | 1 | and form w21 := A22 a12^T = A22 | 1 |
            //             | v |                                 | v |
            alpha12L.Set(0,0,R(1));
            a12_STAR_MR = a12;
            internal::LocalGemv
            ( NORMAL, R(1), A22, a12_STAR_MR, R(0), w21_MC_STAR );
            w21_MC_STAR.SumOverRow();

            // A22 := A22 - tauP w21 a12
            //      = A22 - tauP A22 a12^T a12
            //      = A22 (I - tauP a12^T a12)
            internal::LocalGer( -tauP, w21_MC_STAR, a12_STAR_MR, A22 );

            // Put epsilonP back instead of the temporary value, 1
            if( nextIsMyCol && thisIsMyRow )
                alpha12L.SetLocal(0,0,epsilonP);
        }
        //--------------------------------------------------------------------//
        aB1_MC_STAR.FreeAlignments();
        a12_STAR_MR.FreeAlignments();
        x12Trans_MR_STAR.FreeAlignments();
        w21_MC_STAR.FreeAlignments();

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, a01,     /**/ A02,
               /**/       a10, alpha11, /**/ a12,
         /*************/ /**********************/
          ABL, /**/ ABR,  A20, a21,     /**/ A22 );
    }
    PopBlocksizeStack();
#ifndef RELEASE
    PopCallStack();
#endif
}
Esempio n. 10
0
inline void
PanelLU
( DistMatrix<F,  STAR,STAR>& A, 
  DistMatrix<F,  MC,  STAR>& B, 
  DistMatrix<int,STAR,STAR>& p, 
  int pivotOffset )
{
#ifndef RELEASE
    PushCallStack("internal::PanelLU");
    if( A.Grid() != p.Grid() || p.Grid() != B.Grid() )
        throw std::logic_error
        ("Matrices must be distributed over the same grid");
    if( A.Width() != B.Width() )
        throw std::logic_error("A and B must be the same width");
    if( A.Height() != p.Height() || p.Width() != 1 )
        throw std::logic_error("p must be a vector that conforms with A");
#endif
    const Grid& g = A.Grid();
    const int r = g.Height();
    const int colShift = B.ColShift();
    const int colAlignment = B.ColAlignment();

    // Matrix views
    DistMatrix<F,STAR,STAR> 
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),  
                         A20(g), a21(g),     A22(g);

    DistMatrix<F,MC,STAR>
        BL(g), BR(g),
        B0(g), b1(g), B2(g);

    const int width = A.Width();
    const int numBytes = (width+1)*sizeof(F)+sizeof(int);
    std::vector<byte> sendData(numBytes);
    std::vector<byte> recvData(numBytes);

    // Extract pointers to send and recv data
    // TODO: Think of how to make this safer with respect to alignment issues
    F* sendBufFloat = (F*)&sendData[0];
    F* recvBufFloat = (F*)&recvData[0];
    int* sendBufInt = (int*)&sendData[(width+1)*sizeof(F)];
    int* recvBufInt = (int*)&recvData[(width+1)*sizeof(F)];

    // Start the algorithm
    PushBlocksizeStack( 1 );
    PartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    PartitionRight( B, BL, BR, 0 );
    while( ATL.Height() < A.Height() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        RepartitionRight
        ( BL, /**/ BR,  
          B0, /**/ b1, B2 );

        //--------------------------------------------------------------------//
        const int currentRow = a01.Height();
        
        // Store the index/value of the pivot candidate in A
        F pivot = alpha11.GetLocal(0,0);
        int pivotRow = currentRow;
        for( int i=0; i<a21.Height(); ++i )
        {
            F value = a21.GetLocal(i,0);
            if( FastAbs(value) > FastAbs(pivot) )
            {
                pivot = value;
                pivotRow = currentRow + i + 1;
            }
        }

        // Update the pivot candidate to include local data from B
        for( int i=0; i<B.LocalHeight(); ++i )
        {
            F value = b1.GetLocal(i,0);
            if( FastAbs(value) > FastAbs(pivot) )
            {
                pivot = value;
                pivotRow = A.Height() + colShift + i*r;
            }
        }

        // Fill the send buffer with:
        // [ pivotValue | pivot row data | pivotRow ]
        if( pivotRow < A.Height() )
        {
            sendBufFloat[0] = A.GetLocal(pivotRow,a10.Width());

            const int ALDim = A.LocalLDim();
            const F* ABuffer = A.LocalBuffer(pivotRow,0);
            for( int j=0; j<width; ++j )
                sendBufFloat[j+1] = ABuffer[j*ALDim];
        }
        else
        {
            const int localRow = ((pivotRow-A.Height())-colShift)/r;
            sendBufFloat[0] = b1.GetLocal(localRow,0);

            const int BLDim = B.LocalLDim();
            const F* BBuffer = B.LocalBuffer(localRow,0);
            for( int j=0; j<width; ++j )
                sendBufFloat[j+1] = BBuffer[j*BLDim];
        }
        *sendBufInt = pivotRow;

        // Communicate to establish the pivot information
        mpi::AllReduce
        ( &sendData[0], &recvData[0], numBytes, PivotOp<F>(), g.ColComm() );

        // Update the pivot vector
        pivotRow = *recvBufInt;
        p.SetLocal(currentRow,0,pivotRow+pivotOffset);

        // Copy the current row into the pivot row
        if( pivotRow < A.Height() )
        {
            const int ALDim = A.LocalLDim();
            F* ASetBuffer = A.LocalBuffer(pivotRow,0);
            const F* AGetBuffer = A.LocalBuffer(currentRow,0);
            for( int j=0; j<width; ++j )
                ASetBuffer[j*ALDim] = AGetBuffer[j*ALDim];
        }
        else
        {
            const int ownerRank = (colAlignment+(pivotRow-A.Height())) % r;
            if( g.Row() == ownerRank )
            {
                const int localRow = ((pivotRow-A.Height())-colShift) / r;

                const int ALDim = A.LocalLDim();
                const int BLDim = B.LocalLDim();
                F* BBuffer = B.LocalBuffer(localRow,0);
                const F* ABuffer = A.LocalBuffer(currentRow,0);
                for( int j=0; j<width; ++j )
                    BBuffer[j*BLDim] = ABuffer[j*ALDim];
            }
        }

        // Copy the pivot row into the current row
        {
            F* ABuffer = A.LocalBuffer(currentRow,0);
            const int ALDim = A.LocalLDim();
            for( int j=0; j<width; ++j )
                ABuffer[j*ALDim] = recvBufFloat[j+1];
        }

        // Now we can perform the update of the current panel
        const F alpha = alpha11.GetLocal(0,0);
        if( alpha == F(0) )
            throw SingularMatrixException();
        const F alpha11Inv = F(1) / alpha;
        Scale( alpha11Inv, a21.LocalMatrix() );
        Scale( alpha11Inv, b1.LocalMatrix()  );
        Geru( F(-1), a21.LocalMatrix(), a12.LocalMatrix(), A22.LocalMatrix() );
        Geru( F(-1), b1.LocalMatrix(), a12.LocalMatrix(), B2.LocalMatrix() );
        //--------------------------------------------------------------------//

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, a01,     /**/ A02,
               /**/       a10, alpha11, /**/ a12,
         /*************/ /**********************/
          ABL, /**/ ABR,  A20, a21,     /**/ A22 );

        SlidePartitionRight
        ( BL,     /**/ BR,  
          B0, b1, /**/ B2 );
    }
    PopBlocksizeStack();

#ifndef RELEASE
    PopCallStack();
#endif
}
Esempio n. 11
0
void level_two()
{
		vector<DPipe> DPIPES(44);
	vector<DoublePipe> DOUBPIPES(18);
	vector<CrossPipe> CROSSPIPES(3);

	DPipe background(600,400,1200,800);

	DPipe a0(50,750,100,40);
	DPipe a1(150,650,100,40);
	DPipe a2(150,550,100,40);
	DPipe a3(650,450,100,40);
	DPipe a4(550,550,100,40);
	DPipe a5(450,350,100,40);
	DPipe a6(550,250,100,40);
	DPipe a7(650,250,100,40);
	DPipe a8(750,350,100,40);
	DPipe a9(750,450,100,40);
	DPipe a10(750,550,100,40);
	DPipe a11(650,650,100,40);
	DPipe a12(550,650,100,40);
	DPipe a13(450,650,100,40);
	DPipe a14(350,550,100,40);
	DPipe a15(350,350,100,40);
	DPipe a16(350,250,100,40);
	DPipe a17(450,150,100,40);
	DPipe a18(550,150,100,40);
	DPipe a19(650,150,100,40);
	DPipe a20(750,150,100,40);
	DPipe a21(850,250,100,40);
	DPipe a22(850,350,100,40);
	DPipe a23(850,450,100,40);
	DPipe a24(850,550,100,40);
	DPipe a25(850,650,100,40);
	DPipe a26(750,750,100,40);
	DPipe a27(650,750,100,40);
	DPipe a28(550,750,100,40);
	DPipe a29(450,750,100,40);
	DPipe a30(350,750,100,40);
	DPipe a31(250,650,100,40);
	DPipe a32(250,550,100,40);
	DPipe a33(250,350,100,40);
	DPipe a34(250,250,100,40);
	DPipe a35(250,150,100,40);
	DPipe a36(350,50,100,40);
	DPipe a37(450,50,100,40);
	DPipe a38(550,50,100,40);
	DPipe a39(650,50,100,40);
	DPipe a40(750,50,100,40);
	DPipe a41(850,50,100,40);
	DPipe a42(950,150,100,40);
	DPipe a43(950,250,100,40);

	DoublePipe b0(150,750,70,40);
	DoublePipe b1(150,450,70,40);
	DoublePipe b2(550,450,70,40);
	DoublePipe b3(550,350,70,40);
	DoublePipe b4(650,350,70,40);
	DoublePipe b5(650,550,70,40);
	DoublePipe b6(450,550,70,40);
	DoublePipe b7(450,250,70,40);
	DoublePipe b8(750,250,70,40);
	DoublePipe b9(750,650,70,40);
	DoublePipe b10(350,650,70,40);
	DoublePipe b11(350,150,70,40);
	DoublePipe b12(850,150,70,40);
	DoublePipe b13(850,750,70,40);
	DoublePipe b14(250,750,70,40);
	DoublePipe b15(250,50,70,40);
	DoublePipe b16(950,50,70,40);
	DoublePipe b17(950,350,70,40);

	CrossPipe c0(250,450,100,40);
	CrossPipe c1(350,450,100,40);
	CrossPipe c2(450,450,100,40);

	DPIPES[0]=a0;
	DPIPES[1]=a1;
	DPIPES[2]=a2;
	DPIPES[3]=a3;
	DPIPES[4]=a4;
	DPIPES[5]=a5;
	DPIPES[6]=a6;
	DPIPES[7]=a7;
	DPIPES[8]=a8;
	DPIPES[9]=a9;
	DPIPES[10]=a10;
	DPIPES[11]=a11;
	DPIPES[12]=a12;
	DPIPES[13]=a13;
	DPIPES[14]=a14;
	DPIPES[15]=a15;
	DPIPES[16]=a16;
	DPIPES[17]=a17;
	DPIPES[18]=a18;
	DPIPES[19]=a19;
	DPIPES[20]=a20;
	DPIPES[21]=a21;
	DPIPES[22]=a22;
	DPIPES[23]=a23;
	DPIPES[24]=a24;
	DPIPES[25]=a25;
	DPIPES[26]=a26;
	DPIPES[27]=a27;
	DPIPES[28]=a28;
	DPIPES[29]=a29;
	DPIPES[30]=a30;
	DPIPES[31]=a31;
	DPIPES[32]=a32;
	DPIPES[33]=a33;
	DPIPES[34]=a34;
	DPIPES[35]=a35;
	DPIPES[36]=a36;
	DPIPES[37]=a37;
	DPIPES[38]=a38;
	DPIPES[39]=a39;
	DPIPES[40]=a40;
	DPIPES[41]=a41;
	DPIPES[42]=a42;
	DPIPES[43]=a43;

	DOUBPIPES[0]=b0;
	DOUBPIPES[1]=b1;
	DOUBPIPES[2]=b2;
	DOUBPIPES[3]=b3;
	DOUBPIPES[4]=b4;
	DOUBPIPES[5]=b5;
	DOUBPIPES[6]=b6;
	DOUBPIPES[7]=b7;
	DOUBPIPES[8]=b8;
	DOUBPIPES[9]=b9;
	DOUBPIPES[10]=b10;
	DOUBPIPES[11]=b11;
	DOUBPIPES[12]=b12;
	DOUBPIPES[13]=b13;
	DOUBPIPES[14]=b14;
	DOUBPIPES[15]=b15;
	DOUBPIPES[16]=b16;
	DOUBPIPES[17]=b17;

	CROSSPIPES[0]=c0;
	CROSSPIPES[1]=c1;
	CROSSPIPES[2]=c2;
}
Esempio n. 12
0
inline void
PanelLQ( DistMatrix<Real>& A )
{
#ifndef RELEASE
    PushCallStack("internal::PanelLQ");
#endif
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<Real>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  aTopRow(g), ABottomPan(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),
                         A20(g), a21(g),     A22(g);

    // Temporary distributions
    DistMatrix<Real,STAR,MR> aTopRow_STAR_MR(g);
    DistMatrix<Real,MC,STAR> z_MC_STAR(g);

    PushBlocksizeStack( 1 );
    PartitionDownLeftDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    while( ATL.Height() < A.Height() && ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        aTopRow.View1x2( alpha11, a12 );
        ABottomPan.View1x2( a21, A22 );

        aTopRow_STAR_MR.AlignWith( ABottomPan );
        z_MC_STAR.AlignWith( ABottomPan );
        Zeros( ABottomPan.Height(), 1, z_MC_STAR );
        //--------------------------------------------------------------------//
        const Real tau = Reflector( alpha11, a12 );

        const bool myDiagonalEntry = ( g.Row() == alpha11.ColAlignment() &&
                                       g.Col() == alpha11.RowAlignment() );
        Real alpha = 0;
        if( myDiagonalEntry )
        {
            alpha = alpha11.GetLocal(0,0);
            alpha11.SetLocal(0,0,1);
        }

        aTopRow_STAR_MR = aTopRow;

        Gemv
        ( NORMAL,
          Real(1), ABottomPan.LockedLocalMatrix(),
                   aTopRow_STAR_MR.LockedLocalMatrix(),
          Real(0), z_MC_STAR.LocalMatrix() );
        z_MC_STAR.SumOverRow();

        Ger
        ( -tau,
          z_MC_STAR.LockedLocalMatrix(),
          aTopRow_STAR_MR.LockedLocalMatrix(),
          ABottomPan.LocalMatrix() );

        if( myDiagonalEntry )
            alpha11.SetLocal(0,0,alpha);
        //--------------------------------------------------------------------//
        aTopRow_STAR_MR.FreeAlignments();
        z_MC_STAR.FreeAlignments();

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, a01,     /**/ A02,
               /**/       a10, alpha11, /**/ a12,
         /*************/ /**********************/
          ABL, /**/ ABR,  A20, a21,     /**/ A22 );
    }
    PopBlocksizeStack();
#ifndef RELEASE
    PopCallStack();
#endif
}
Esempio n. 13
0
inline void
PanelLQ
( DistMatrix<Complex<Real> >& A,
  DistMatrix<Complex<Real>,MD,STAR>& t )
{
#ifndef RELEASE
    PushCallStack("internal::PanelLQ");
    if( A.Grid() != t.Grid() )
        throw std::logic_error("{A,t} must be distributed over the same grid");
    if( t.Height() != std::min(A.Height(),A.Width()) || t.Width() != 1 )
        throw std::logic_error
        ("t must be a vector of height equal to the minimum dimension of A");
    if( !t.AlignedWithDiagonal( A, 0 ) )
        throw std::logic_error("t must be aligned with A's main diagonal");
#endif
    typedef Complex<Real> C;
    const Grid& g = A.Grid();

    // Matrix views
    DistMatrix<C>
        ATL(g), ATR(g),  A00(g), a01(g),     A02(g),  aTopRow(g), ABottomPan(g),
        ABL(g), ABR(g),  a10(g), alpha11(g), a12(g),
                         A20(g), a21(g),     A22(g);
    DistMatrix<C,MD,STAR>
        tT(g),  t0(g),
        tB(g),  tau1(g),
                t2(g);

    // Temporary distributions
    DistMatrix<C> aTopRowConj(g);
    DistMatrix<C,STAR,MR  > aTopRowConj_STAR_MR(g);
    DistMatrix<C,MC,  STAR> z_MC_STAR(g);

    PushBlocksizeStack( 1 );
    PartitionDownLeftDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    PartitionDown
    ( t, tT,
         tB, 0 );
    while( ATL.Height() < A.Height() && ATL.Width() < A.Width() )
    {
        RepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ a01,     A02,
         /*************/ /**********************/
               /**/       a10, /**/ alpha11, a12,
          ABL, /**/ ABR,  A20, /**/ a21,     A22 );

        RepartitionDown
        ( tT,  t0,
         /**/ /****/
               tau1,
          tB,  t2 );

        aTopRow.View1x2( alpha11, a12 );
        ABottomPan.View1x2( a21, A22 );

        aTopRowConj_STAR_MR.AlignWith( ABottomPan );
        z_MC_STAR.AlignWith( ABottomPan );
        Zeros( ABottomPan.Height(), 1, z_MC_STAR );
        //--------------------------------------------------------------------//
        const C tau = Reflector( alpha11, a12 );
        tau1.Set( 0, 0, tau );

        const bool myDiagonalEntry = ( g.Row() == alpha11.ColAlignment() &&
                                       g.Col() == alpha11.RowAlignment() );
        C alpha = 0;
        if( myDiagonalEntry )
        {
            alpha = alpha11.GetLocal(0,0);
            alpha11.SetLocal(0,0,1);
        }

        Conjugate( aTopRow, aTopRowConj );
        aTopRowConj_STAR_MR = aTopRowConj;

        Gemv
        ( NORMAL,
          C(1), ABottomPan.LockedLocalMatrix(),
                aTopRowConj_STAR_MR.LockedLocalMatrix(),
          C(0), z_MC_STAR.LocalMatrix() );
        z_MC_STAR.SumOverRow();

        Ger
        ( -Conj(tau),
          z_MC_STAR.LockedLocalMatrix(),
          aTopRowConj_STAR_MR.LockedLocalMatrix(),
          ABottomPan.LocalMatrix() );

        if( myDiagonalEntry )
            alpha11.SetLocal(0,0,alpha);
        //--------------------------------------------------------------------//
        aTopRowConj_STAR_MR.FreeAlignments();
        z_MC_STAR.FreeAlignments();

        SlidePartitionDown
        ( tT,  t0,
               tau1,
         /**/ /****/
          tB,  t2 );

        SlidePartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, a01,     /**/ A02,
               /**/       a10, alpha11, /**/ a12,
         /*************/ /**********************/
          ABL, /**/ ABR,  A20, a21,     /**/ A22 );
    }
    PopBlocksizeStack();
#ifndef RELEASE
    PopCallStack();
#endif
}
int main()
{
    tQ4 a4( 1.1 );
    tQ4 b4( 1 );
    tQ12 a12( 3.3 );
    tQ12 b12( 3 );
    tQ18 a18;
    double ad;
    double bd;
    
    tQ8 a8( -2.3 );
    tQ8 b8( 2 );
    tQ8 c8( Q8CONST( -2,3 ) );
    tQ8 d8( a8 );
    tQ8 e8( a4 );
//  tQ8 f8( a12 );      // Warning: left shift count is negative
    tQ8 g8( a12.roundedTo< tQ8 >() );
    tQ8 h8( a12.roundedTo< 8 >() );
    
//  a8 = a4.roundedTo( h8 );  //Warning: left/right shift is negative
    
    a8 = 1;
    a8 = -2;
    a8 = 3;
    a8 = Q8CONST( 3,001 );
    a8 = tQ8( 3.001 );
    a8 = tQ8::truncated( 3.001 );
    a8 = tQ8::rounded( 3.001 );
    a8.setTruncated( 3.2 );
    a8.setRounded( 3.3 );
    a8 = tQ8( 123, 8 );
    a8 = tQ8::create( 123 << 8 );
    
    a8 = a4;
    a8 = a8;
//  a8 = a12;          // Warning: left shift count is negative
    a8 = a12.roundedTo< tQ8 >();
    a8 = a12.roundedTo( a8 );
    a8.setRounded( a12 );
    a8 = -a4;
    a8 = -a8;

    a8 += 3;
    a8 += 4u;
    a8 += 5l;
    a8 += 6lu;
    a8 += tQ8( 3.2 );
    a8 += truncatedTo( a8, 3.3 );
    a8 += roundedTo( a8, 3.4 );
    a8 += a4;
//  a8 += a12;          // Warning: left shift count is negative
    a8 += a12.roundedTo< tQ8 >();
    a8 += a12.roundedTo( a8 );
    a8 = a8 + 2;
    a8 = 3 + a8;
    a8 = a8 + a4;
//  a8 = a4 + a8;       // Warning: left shift count is negative
    
    a8 -= 3;
    a8 -= 4u;
    a8 -= 5l;
    a8 -= 6lu;
    a8 -= roundedTo< tQ8::cQBits >( 3.2 );
    a8 -= roundedTo( a8, 3.3 );
    a8 -= a4;
//  a8 -= a12;          // Warning: left shift count is negative
    a8 -= a12.roundedTo< tQ8 >();
    a8 -= a12.roundedTo( a8 );
    a8 = a8 - 2;
    a8 = 3 - a8;
    a8 = a8 - a4;
//  a8 = a4 - a8;       // Warning: left shift count is negative
    
    a8 *= 3;
    a8 *= 4u;
    a8 *= 5l;
    a8 *= 6lu;
//  a8 *= 3.2;          // Warning: converting to int from double
    a8 *= a4;
    a8 *= a12;
    a8 = a8 * 2;
    a8 = 3 * a8;
    a12 = a8 * a4;
    a12 = a4 * a8;
    
    a8 /= 3;
    a8 /= 4u;
    a8 /= 5l;
    a8 /= 6lu;
//  a8 /= 3.2;          // Warning: converting to int from double
    a8 /= a4;           // Note: possible overflow due to pre-shifting "(a8 << 4) / a4"
//  a8 /= a12;          // Warning: left shift count is negative
    a8 = a8.increasedBy( a12 ) / a12;
    a8 = a8 / 2;
//  a8 = 3 / a8;        // Error: no match for 'operator/'
    a8 = tQ16( 3 ) / a8;
    a12 = a8 / a4;
    a12 = a4 / a8;
    
    a8 == 3;
    a8 == 4u;
    a8 == 5l;
    a8 == 6lu;
    a8 == tQ8( 3.2 );
    a8 == truncatedTo( a8, 3.3 );
    a8 == roundedTo( a8, 3.4 );
    a8 == a4;
//  a8 == a12;          // Warning: left shift count is negative
    a8 == a12.roundedTo< tQ8 >();
    a8 == a12.roundedTo( a8 );
    3 == a8;
    int(4u) == a8;
    int(5l) == a8;
    int(6lu) == a8;
    
    a8 < 3;
    a8 < 4u;
    a8 < 5l;
    a8 < 6lu;
    a8 < tQ8( 3.2 );
    a8 < a4;
//  a8 < a12;          // Warning: left shift count is negative
    3 < a8;
    int(4u) < a8;
    int(5l) < a8;
    int(6lu) < a8;
    
    a8 > 3;
    a8 > 4u;
    a8 > 5l;
    a8 > 6lu;
    a8 > tQ8( 3.2 );
    a8 > a4;
//  a8 > a12;          // Warning: left shift count is negative
    3 > a8;
    int(4u) > a8;
    int(5l) > a8;
    int(6lu) > a8;
    
    !a8;
    int intPart = a8.intPart();
    int fracPart = a8.fracPart();
    int fracPlaces = a8.fracPlaces( 3 );
    unsigned abs = a8.absolute();

    ad = a8.toDouble();
    a8 = ad;
//  a8.set( ad );    // Warning: conversion from int to double, possible loss of data
    a8.setRounded( ad );
    a8 = truncatedTo( a8, ad );
    a8 = truncatedTo<8>( ad );
    a8 = truncatedTo<tQ8>( ad );
    
//  tBigQ36 aB36( 123567890 );     // Error: ambiguous
    tBigQ36 aB36( 123567890ll );
    tBigQ36 bB36( a8 );
    
    aB36 = tBigQ18( a18 ) * a18;
}