/* Wait for the GMU to get to its most idle state */ int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu) { return spin_until(a6xx_gmu_check_idle_level(gmu)); }
/* Wait for the GMU to get to its most idle state */ int a6xx_gmu_wait_for_idle(struct a6xx_gpu *a6xx_gpu) { struct a6xx_gmu *gmu = &a6xx_gpu->gmu; return spin_until(a6xx_gmu_check_idle_level(gmu)); }