void destroyGenerateApple(int pos)
{
		deleteApple(pos);		
		Apple apple;
		SetApple(server_data.map_matrix,&apple);
		addApple(apple);
			
}
Esempio n. 2
0
void ItemFactory::produce(float dt)
{
	//produce food when necessary
	addFood();

	//add the transfer doors
	//load from json
	//addDoor();

	//add the score apple
	addApple(dt);

	//add the speed star
	addStar(dt);

	//add the slow down ball
	addBall(dt);

	//check and remove expired item
	removeExpiredItem(dt);
}