Esempio n. 1
0
void initInjectorCentral(Logging *sharedLogger) {
	logger = sharedLogger;
	chThdCreateStatic(benchThreadStack, sizeof(benchThreadStack), NORMALPRIO, (tfunc_t) benchThread, NULL);

	for (int i = 0; i < engineConfiguration->specs.cylindersCount; i++) {
		is_injector_enabled[i] = true;
	}

	startInjectionPins();
	startIgnitionPins();

	printStatus();
	addConsoleActionII("injector", setInjectorEnabled);

	addConsoleAction("fuelpumpbench", fuelPumpBench);
	addConsoleActionS("fuelpumpbench2", fuelPumpBenchExt);
	addConsoleAction("fanbench", fanBench);

	addConsoleAction("milbench", milBench);
	addConsoleActionSSS("fuelbench", fuelbench);
	addConsoleActionSSS("sparkbench", sparkbench);

	addConsoleActionSSSSS("fuelbench2", fuelbench2);
	addConsoleActionSSSSS("sparkbench2", sparkbench2);
}
Esempio n. 2
0
void initInjectorCentral(void) {
	initLogging(&logger, "InjectorCentral");
	chThdCreateStatic(benchThreadStack, sizeof(benchThreadStack), NORMALPRIO, (tfunc_t) benchThread, NULL);

	for (int i = 0; i < engineConfiguration->cylindersCount; i++) {
		is_injector_enabled[i] = true;
        }

	// todo: should we move this code closer to the injection logic?
	for (int i = 0; i < engineConfiguration->cylindersCount; i++) {
		io_pin_e pin = (io_pin_e) ((int) INJECTOR_1_OUTPUT + i);

		outputPinRegisterExt2(getPinName(pin), pin, boardConfiguration->injectionPins[i],
				&boardConfiguration->injectionPinMode);
	}

	printStatus();
	addConsoleActionII("injector", setInjectorEnabled);

	addConsoleActionII("fuelpumpbench", &fuelpumpbench);

	addConsoleActionSSS("fuelbench", &fuelbench);
	addConsoleActionSSS("sparkbench", &sparkbench);

	addConsoleActionSSSSS("fuelbench2", &fuelbench2);
	addConsoleActionSSSSS("sparkbench2", &sparkbench2);
}