Esempio n. 1
0
void MayaTransformWriter::pushTransformStack(const MFnTransform & iTrans,
	bool iForceStatic)
{

	// inspect the translate
	addTranslate(iTrans, "translate", "translateX", "translateY", "translateZ",
		Alembic::AbcGeom::kTranslateHint, false, iForceStatic, false, mSample,
		mAnimChanList);


	// inspect the rotate pivot translate
	addTranslate(iTrans, "rotatePivotTranslate", "rotatePivotTranslateX",
		"rotatePivotTranslateY", "rotatePivotTranslateZ",
		Alembic::AbcGeom::kRotatePivotTranslationHint, false,
			iForceStatic, false, mSample, mAnimChanList);

	// inspect the rotate pivot
	addTranslate(iTrans, "rotatePivot", "rotatePivotX", "rotatePivotY",
		"rotatePivotZ",  Alembic::AbcGeom::kRotatePivotPointHint,
		false, iForceStatic, false, mSample, mAnimChanList);

	// inspect rotate names
	MString rotateNames[3];
	rotateNames[0] = "rotateX";
	rotateNames[1] = "rotateY";
	rotateNames[2] = "rotateZ";

	unsigned int rotOrder[3];

	// if this returns false then the rotation order was kInvalid or kLast
	MTransformationMatrix::RotationOrder eRotOrder(iTrans.rotationOrder());
	if (util::getRotOrder(eRotOrder, rotOrder[0], rotOrder[1],
		rotOrder[2]))
	{
		addRotate(iTrans, "rotate", rotateNames, rotOrder,
			Alembic::AbcGeom::kRotateHint, iForceStatic, false,
			mSample, mAnimChanList, mRotateOpIndex);
	}

	// now look at the rotation orientation, aka rotate axis
	rotateNames[0] = "rotateAxisX";
	rotateNames[1] = "rotateAxisY";
	rotateNames[2] = "rotateAxisZ";
	rotOrder[0] = 0;
	rotOrder[1] = 1;
	rotOrder[2] = 2;
	addRotate(iTrans, "rotateAxis", rotateNames, rotOrder,
		Alembic::AbcGeom::kRotateOrientationHint, iForceStatic, false,
		mSample, mAnimChanList, mRotateAxisOpIndex);

	// invert the rotate pivot if necessary
	addTranslate(iTrans, "rotatePivot", "rotatePivotX", "rotatePivotY",
		"rotatePivotZ", Alembic::AbcGeom::kRotatePivotPointHint,
		true, iForceStatic, false, mSample, mAnimChanList);

	// inspect the scale pivot translation
	addTranslate(iTrans, "scalePivotTranslate", "scalePivotTranslateX",
		"scalePivotTranslateY", "scalePivotTranslateZ",
		Alembic::AbcGeom::kScalePivotTranslationHint, false, iForceStatic,
		false, mSample, mAnimChanList);

	// inspect the scale pivot point
	addTranslate(iTrans, "scalePivot", "scalePivotX", "scalePivotY",
		"scalePivotZ", Alembic::AbcGeom::kScalePivotPointHint, false,
		iForceStatic, false, mSample, mAnimChanList);

	// inspect the shear
	addShear(iTrans, iForceStatic, mSample, mAnimChanList);

	// add the scale
	addScale(iTrans, "scale", "scaleX", "scaleY", "scaleZ", false,
		iForceStatic, false, mSample, mAnimChanList);

	// inverse the scale pivot point if necessary
	addTranslate(iTrans, "scalePivot", "scalePivotX", "scalePivotY",
		"scalePivotZ", Alembic::AbcGeom::kScalePivotPointHint, true,
		iForceStatic, false, mSample, mAnimChanList);

	// remember current rotation
	if (mFilterEulerRotations)
	{
		double xx(0), yy(0), zz(0);

		// there are 2 rotation order enum definitions:
		//	 MEulerRotation::RotationOrder = MTransformationMatrix::RotationOrder-1
		if (getSampledRotation( mSample, mRotateOpIndex, xx, yy, zz ))
		{
			mPrevRotateSolution.setValue(xx, yy, zz, (MEulerRotation::RotationOrder)(eRotOrder-1));
		}

		if (getSampledRotation( mSample, mRotateAxisOpIndex, xx, yy, zz ))
		{
			mPrevRotateAxisSolution.setValue(xx, yy, zz, MEulerRotation::kXYZ);
		}
	}

}
void MayaTransformWriter::pushTransformStack(double iFrame,
    const MFnTransform & iTrans)
{
    bool forceStatic = (iFrame == DBL_MAX);

    // inspect the translate
    addTranslate(iTrans, "translate", "translateX", "translateY", "translateZ",
        Alembic::AbcGeom::kTranslateHint, false, forceStatic, mSample,
        mAnimChanList);


    // inspect the rotate pivot translate
    addTranslate(iTrans, "rotatePivotTranslate", "rotatePivotTranslateX",
        "rotatePivotTranslateY", "rotatePivotTranslateZ",
        Alembic::AbcGeom::kRotatePivotTranslationHint, false,
            forceStatic, mSample, mAnimChanList);

    // inspect the rotate pivot
    addTranslate(iTrans, "rotatePivot", "rotatePivotX", "rotatePivotY",
        "rotatePivotZ",  Alembic::AbcGeom::kRotatePivotPointHint,
        false, forceStatic, mSample, mAnimChanList);

    // inspect rotate names
    MString rotateNames[3];
    rotateNames[0] = "rotateX";
    rotateNames[1] = "rotateY";
    rotateNames[2] = "rotateZ";

    unsigned int rotOrder[3];

    // if this returns false then the rotation order was kInvalid or kLast
    if (util::getRotOrder(iTrans.rotationOrder(), rotOrder[0], rotOrder[1],
        rotOrder[2]))
    {
        addRotate(iTrans, "rotate", rotateNames, rotOrder,
            Alembic::AbcGeom::kRotateHint, forceStatic, false,
            mSample, mAnimChanList);
    }

    // now look at the rotation orientation, aka rotate axis
    rotateNames[0] = "rotateAxisX";
    rotateNames[1] = "rotateAxisY";
    rotateNames[2] = "rotateAxisZ";
    rotOrder[0] = 0;
    rotOrder[1] = 1;
    rotOrder[2] = 2;
    addRotate(iTrans, "rotateAxis", rotateNames, rotOrder,
        Alembic::AbcGeom::kRotateOrientationHint, forceStatic, false,
        mSample, mAnimChanList);

    // invert the rotate pivot if necessary
    addTranslate(iTrans, "rotatePivot", "rotatePivotX", "rotatePivotY",
        "rotatePivotZ", Alembic::AbcGeom::kRotatePivotPointHint,
        true, forceStatic, mSample, mAnimChanList);

    // inspect the scale pivot translation
    addTranslate(iTrans, "scalePivotTranslate", "scalePivotTranslateX",
        "scalePivotTranslateY", "scalePivotTranslateZ",
        Alembic::AbcGeom::kScalePivotTranslationHint, false, forceStatic,
        mSample, mAnimChanList);

    // inspect the scale pivot point
    addTranslate(iTrans, "scalePivot", "scalePivotX", "scalePivotY",
        "scalePivotZ", Alembic::AbcGeom::kScalePivotPointHint, false,
        forceStatic, mSample, mAnimChanList);

    // inspect the shear
    addShear(iTrans, forceStatic, mSample, mAnimChanList);

    // add the scale
    addScale(iTrans, "scale", "scaleX", "scaleY", "scaleZ", forceStatic,
        mSample, mAnimChanList);

    // inverse the scale pivot point if necessary
    addTranslate(iTrans, "scalePivot", "scalePivotX", "scalePivotY",
        "scalePivotZ", Alembic::AbcGeom::kScalePivotPointHint, true,
        forceStatic, mSample, mAnimChanList);
}