Esempio n. 1
0
BriefMenu::BriefMenu(MenuManager * m)
    : Menu(m, MENU_BRIEF, MENU_MAP, "mbrief.dat", "mbrieout.dat"),
        start_line_(0), p_briefing_(NULL), mm_renderer_() {
    addStatic(85, 35, 545, "#BRIEF_TITLE", FontManager::SIZE_4, false);
    txtTimeId_ = addStatic(500, 9, "", FontManager::SIZE_2, true);       // Time

    // Briefing scroll button
    nextButId_ = addImageOption(461, 316, Sprite::MSPR_RIGHT_ARROW2_D, Sprite::MSPR_RIGHT_ARROW2_L);
    registerHotKey(KFC_RIGHT, nextButId_);
    prevButId_ = addImageOption(427, 316, Sprite::MSPR_LEFT_ARROW2_D, Sprite::MSPR_LEFT_ARROW2_L);
    registerHotKey(KFC_LEFT, prevButId_);

    // Accept button
    addOption(17, 347, 128, 25, "#MENU_ACC_BUT", FontManager::SIZE_2, MENU_SELECT);
    // Map button
    addOption(148, 347, 99, 25, "#BRIEF_MAP", FontManager::SIZE_2, MENU_MAP);
    // Main menu button
    addOption(500, 347,  128, 25, "#MENU_MAIN_BUT", FontManager::SIZE_2, MENU_MAIN);

    // Money
    txtMoneyId_ = addStatic(500, 87, 127, "0", FontManager::SIZE_2, true);     // textfield
    // Info
    infosButId_ = addOption(500, 118, 127, 10, "#BRIEF_INFO", FontManager::SIZE_2); // info button
    txtInfoId_ = addStatic(500, 140, 127, "0", FontManager::SIZE_2, true);
    // Enhancement
    enhButId_ = addOption(500, 169, 127, 10, "#BRIEF_ENH", FontManager::SIZE_2);
    txtEnhId_ = addStatic(500, 195, 127, "0", FontManager::SIZE_2, true);

    a_page_ = new std::string[kMaxLinePerPage];
}
Esempio n. 2
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BriefMenu::BriefMenu(MenuManager * m) :
Menu(m, "brief", "mbrief.dat", "mbrieout.dat"),
start_line_(0) {
    
    addStatic(148, 35, "#BRIEF_TITLE", FontManager::SIZE_4, true);
    txtTimeId_ = addStatic(500, 9, "", FontManager::SIZE_2, false);       // Time

    // Briefing scroll button
    nextButId_ = addImageOption(461, 316, KEY_F6, Sprite::MSPR_RIGHT_ARROW2_D, Sprite::MSPR_RIGHT_ARROW2_L);
    prevButId_ = addImageOption(427, 316, KEY_F7, Sprite::MSPR_LEFT_ARROW2_D, Sprite::MSPR_LEFT_ARROW2_L, false);

    // Accept button
    addOption(17, 347, 128, 25, "#MENU_ACC_BUT", FontManager::SIZE_2, KEY_F3, "select");
    // Map button
    addOption(148, 347, 99, 25, "#BRIEF_MAP", FontManager::SIZE_2, KEY_F4, "map");
    // Main menu button
    addOption(500, 347,  128, 25, "#MENU_MAIN_BUT", FontManager::SIZE_2, KEY_F5, "main");

    // Money
    txtMoneyId_ = addStatic(500, 87, 127, "0", FontManager::SIZE_2, false);     // textfield
    // Info
    infosButId_ = addOption(500, 118, 127, 10, "#BRIEF_INFO", FontManager::SIZE_2, KEY_F1); // info button
    txtInfoId_ = addStatic(500, 140, 127, "0", FontManager::SIZE_2, false);
    // Enhancement
    enhButId_ = addOption(500, 169, 127, 10, "#BRIEF_ENH", FontManager::SIZE_2, KEY_F2);
    txtEnhId_ = addStatic(500, 195, 127, "0", FontManager::SIZE_2, false);

    setParentMenu("map");
}
Esempio n. 3
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MainMenu::MainMenu(MenuManager * m):Menu(m, fs_edit_menus::kMenuIdMain, fs_edit_menus::kMenuIdMain, "mscrenup.dat", "")
{
    isCachable_ = false;
    addStatic(0, 40, g_Screen.gameScreenWidth(), "GAME EDITOR", FontManager::SIZE_4, false);

    addOption(201, 130, 300, 25, "GRAPHICS", FontManager::SIZE_3, fs_edit_menus::kMenuIdGfx, true, false);
    quitButId_ = addOption(201, 266, 300, 25, "#MAIN_QUIT", FontManager::SIZE_3, MENU_NO_MENU, true, false);
}
Esempio n. 4
0
SelectMenu::SelectMenu(MenuManager * m):Menu(m, fs_game_menus::kMenuIdSelect, fs_game_menus::kMenuIdBrief, "mselect.dat",
    "mselout.dat"),
cur_agent_(0), tick_count_(0), rnd_(0), sel_all_(false)
{
    tab_ = TAB_EQUIPS;
    pSelectedWeap_ = NULL;
    selectedWInstId_ = 0;
    pSelectedMod_ = NULL;
    weapon_dragged_ = NULL;

    addStatic(85, 35, 545, "#SELECT_TITLE", FontManager::SIZE_4, false);
    txtTimeId_ = addStatic(500, 9, "", FontManager::SIZE_2, true);       // Time
    moneyTxtId_ = addStatic(500, 87, 128, "0", FontManager::SIZE_2, true);     // Money

    addOption(16, 234, 129, 25, "#SELECT_RES_BUT", FontManager::SIZE_2, fs_game_menus::kMenuIdResearch);
    teamButId_ = addToggleAction(16, 262, 129, 25, "#SELECT_TEAM_BUT", FontManager::SIZE_2, false);
    modsButId_ = addToggleAction(16, 290, 129, 25, "#MENU_MODS_BUT", FontManager::SIZE_2, false);
    equipButId_ = addToggleAction(16, 318, 129, 25, "#MENU_EQUIP_BUT", FontManager::SIZE_2, true);
    acceptButId_ = addOption(16, 346, 129, 25, "#MENU_ACC_BUT", FontManager::SIZE_2, fs_game_menus::kMenuIdLoading);
    addOption(500, 347,  128, 25, "#MENU_MAIN_BUT", FontManager::SIZE_2, fs_game_menus::kMenuIdMain);

    // Team list
    pTeamLBox_ = addTeamListBox(502, 106, 124, 236, false);
    pTeamLBox_->setModel(g_gameCtrl.agents().getAgents());
    // Available weapons list
    pWeaponsLBox_ = addListBox(504, 110,  122, 230, tab_ == TAB_EQUIPS);
    pWeaponsLBox_->setModel(g_gameCtrl.weapons().getAvailableWeapons());
    // Available mods list
    pModsLBox_ = addListBox(504, 110,  122, 230, tab_ == TAB_MODS);
    pModsLBox_->setModel(g_gameCtrl.mods().getAvalaibleMods());

    cancelButId_ = addOption(500, 270,  127, 22, "#MENU_CANCEL_BUT",
        FontManager::SIZE_2, MENU_NO_MENU, false);
    reloadButId_ = addOption(500, 295,  127, 22, "#SELECT_RELOAD_BUT",
        FontManager::SIZE_2, MENU_NO_MENU, false);
    purchaseButId_ = addOption(500, 320,  127, 22, "#SELECT_BUY_BUT",
        FontManager::SIZE_2, MENU_NO_MENU, false);
    sellButId_ = addOption(500, 320,  127, 22, "#SELECT_SELL_BUT",
        FontManager::SIZE_2, MENU_NO_MENU, false);

    // Agent name selected
    txtAgentId_ = addStatic(158, 86, "", FontManager::SIZE_2, true);
}
Esempio n. 5
0
	static void Register(HSQUIRRELVM v)
	{
		PropEntry props[] =
		{
			PROP_ENTRY_R(numWorldMatrices),
			PROP_ENTRY_R(numTextureUnits),
			PROP_ENTRY_R(numVertexBlendMatrices),
			PROP_ENTRY_R(numVertexTextureUnits),
			PROP_ENTRY_R(maxTextureSize),
			PROP_ENTRY_R(maxViewportWidth),
			PROP_ENTRY_R(maxViewportHeight),
			PROP_ENTRY_R(numDepthBufferBits),
			PROP_ENTRY_R(numStencilBufferBits),
			PROP_ENTRY_R(numVertexShaderFloatConsts),
			PROP_ENTRY_R(numVertexShaderIntConsts),
			PROP_ENTRY_R(numVertexShaderBoolConsts),
			PROP_ENTRY_R(numGeometryShaderFloatConsts),
			PROP_ENTRY_R(numGeometryShaderIntConsts),
			PROP_ENTRY_R(numGeometryShaderBoolConsts),
			PROP_ENTRY_R(numPixelShaderFloatConsts),
			PROP_ENTRY_R(numPixelShaderIntConsts),
			PROP_ENTRY_R(numPixelShaderBoolConsts),
			PROP_ENTRY_R(numMultiRenderTargets),
			NULL
		};

		FuncEntry funcs[] = 
		{
			FUNC_ENTRY_H(isCapable,		"(spec: int): bool"),
			FUNC_ENTRY_H(report,		"(ch: LogChannel = null)"),
			NULL
		};

		bind(v, props, funcs);

		vector<std::pair<String, uint32> >::type specs;
		RenderSpec::allSpecs(specs);

		for (uint i=0; i<specs.size(); ++i)
		{
			const String& name = specs[i].first;
			size_t ppos = name.find('.');
			if (ppos != name.npos)
			{
				addStaticTable(v, name.substr(0, ppos).c_str(), false, false);
				newSlot(v, -1, name.substr(ppos+1), specs[i].second);
				sq_poptop(v);
			}
			else
			{
				addStatic(v, name.c_str(), specs[i].second);
			}
		}
	}
Esempio n. 6
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BriefMenu::BriefMenu(MenuManager * m, MapMenu * mapMenu) :
Menu(m, "brief", "mbrief.dat", "mbrieout.dat"), map_menu_(mapMenu),
orig_pixels_(0), cur_miss_(0), start_line_(0), info_level_(1),
enhance_level_(0), mission_(0) {
    addStatic(148, 35, "MISSION BRIEF", 3, true);
    addOption(538, 118, "INFO", 1, KEY_F1, NULL);
    addOption(518, 169, "ENHANCE", 1, KEY_F2, NULL);
    addOption(461, 320, "\003", 1, KEY_F6, NULL);
    addOption(427, 320, "\002", 1, KEY_F7, NULL, false);
    addOption(43, 352, "ACCEPT", 1, KEY_F3, "select");
    addOption(173, 352, "MAP", 1, KEY_F4, "map");
    addOption(535, 352, "MENU", 1, KEY_F5, "main");
    setParentMenu("map");
}
Esempio n. 7
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MainMenu::MainMenu(MenuManager * m):Menu(m, fs_game_menus::kMenuIdMain, fs_game_menus::kMenuIdMain, "moption.dat",
     "moptout.dat")
{
    isCachable_ = false;
    addStatic(0, 40, g_Screen.gameScreenWidth(), "#MAIN_TITLE", FontManager::SIZE_4, false);

    int id = addOption(201, 130, 300, 25, "#MAIN_CONF", FontManager::SIZE_3, fs_game_menus::kMenuIdConf, true, false);
    registerHotKey(KFC_F1, id);
    id = addOption(201, 164, 300, 25, "#MAIN_BEGIN", FontManager::SIZE_3, fs_game_menus::kMenuIdMap, true, false);
    registerHotKey(KFC_F2, id);
    id = addOption(201, 198, 300, 25, "#MAIN_LOAD_SAVE", FontManager::SIZE_3, fs_game_menus::kMenuIdLdSave, true, false);
    registerHotKey(KFC_F3, id);
    resetButId_ = addOption(201, 232, 300, 25, "#MAIN_RESET", FontManager::SIZE_3, fs_game_menus::kMenuIdMain, true, false);
    registerHotKey(KFC_F4, resetButId_);
    quitButId_ = addOption(201, 266, 300, 25, "#MAIN_QUIT", FontManager::SIZE_3, MENU_NO_MENU, true, false);
    registerHotKey(KFC_F5, quitButId_);
}
Esempio n. 8
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LoadingMenu::LoadingMenu(MenuManager * m):Menu(m, "loading", "", ""),
tick_count_(-500)
{
    addStatic(0, 180, g_Screen.gameScreenWidth(), "#LDGAME_TITLE", FontManager::SIZE_4, false);
}
Esempio n. 9
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LogoutMenu::LogoutMenu(MenuManager * m):Menu(m, kMenuIdLogout, fs_game_menus::kMenuIdMain),
tick_count_(0)
{
    isCachable_ = false;
    addStatic(0, 180, g_Screen.gameScreenWidth(), "#LGOUT_TITLE", FontManager::SIZE_4, true);
}
Esempio n. 10
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DebriefMenu::DebriefMenu(MenuManager *m) : Menu(m, MENU_DEBRIEF, MENU_MAIN, "mdebrief.dat",
     "mdeout.dat") {
    int y = 35;
    int right_x = 310;
    int left_x = 20;
    std::string str;

    addStatic(85, y, 545, "#DEBRIEF_TITLE", FontManager::SIZE_4, false);
    y = 100;
    menu_manager_->getMessage("DEBRIEF_SUBTITLE", str);
    addStatic(left_x, y, str.c_str(), FontManager::SIZE_2, true);
    separatorSize_ = getMenuFont(FontManager::SIZE_2)->textWidth(str.c_str(), false);

    y = 118;
    addStatic(left_x, y, "#DEBRIEF_STATUS", FontManager::SIZE_2, true);
    txtStatusId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_AGENTS", FontManager::SIZE_2, true);
    txtUsedId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_NEW_AGENT", FontManager::SIZE_2, true);
    txtAgentCapturedId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_TIME", FontManager::SIZE_2, true);
    txtTimeId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_AGT_KILLED", FontManager::SIZE_2, true);
    txtAgentKilledId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_CRIM_KILLED", FontManager::SIZE_2, true);
    txtCrimKilledId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_CIV_KILLED", FontManager::SIZE_2, true);
    txtCivilKilledId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_POL_KILLED", FontManager::SIZE_2, true);
    txtPoliceKilledId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_GUARD_KILLED", FontManager::SIZE_2, true);
    txtGardKilledId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_PERSUADED", FontManager::SIZE_2, true);
    txtConvincedId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    addStatic(left_x, y, "#DEBRIEF_HIT", FontManager::SIZE_2, true);
    txtPrecisionId_ = addStatic(right_x, y, "", FontManager::SIZE_2, true);

    y += 20;
    txtSearchId_ = addStatic(left_x, y, "", FontManager::SIZE_2, true);
    y += 20;
    txtNewWeap1Id_ = addStatic(left_x, y, "", FontManager::SIZE_2, true);
    y += 14;
    txtNewWeap2Id_ = addStatic(left_x, y, "", FontManager::SIZE_2, true);

	addOption(16, 346, 129, 25, "#MENU_ACC_BUT", FontManager::SIZE_2, MENU_MAP);
    addOption(500, 347,  128, 25, "#MENU_MAIN_BUT", FontManager::SIZE_2, MENU_MAIN);
}
Esempio n. 11
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LoadingMenu::LoadingMenu(MenuManager * m):Menu(m, MENU_LOADING, MENU_MAIN),
tick_count_(-500)
{
    isCachable_ = false;
    addStatic(0, 180, g_Screen.gameScreenWidth(), "#LDGAME_TITLE", FontManager::SIZE_4, true);
}