Esempio n. 1
0
// Add a message to a session. 
void LLIMMgr::addMessage(
	const LLUUID& session_id,
	const LLUUID& target_id,
	const std::string& from,
	const std::string& msg,
	const std::string& session_name,
	EInstantMessage dialog,
	U32 parent_estate_id,
	const LLUUID& region_id,
	const LLVector3& position,
	bool link_name) // If this is true, then we insert the name and link it to a profile
{
	LLUUID other_participant_id = target_id;

	// don't process muted IMs
	if (LLMuteList::getInstance()->isMuted(
			other_participant_id,
			LLMute::flagTextChat) && !LLMuteList::getInstance()->isLinden(from))
	{
		return;
	}

	LLUUID new_session_id = session_id;
	if (new_session_id.isNull())
	{
		//no session ID...compute new one
		new_session_id = computeSessionID(dialog, other_participant_id);
	}
	LLFloaterIMPanel* floater = findFloaterBySession(new_session_id);
	if (!floater)
	{
		floater = findFloaterBySession(other_participant_id);
		if (floater)
		{
			LL_INFOS() << "found the IM session " << new_session_id
				<< " by participant " << other_participant_id << LL_ENDL;
		}
	}

	if (LLVOAvatar* from_avatar = find_avatar_from_object(target_id)) from_avatar->mIdleTimer.reset(); // Not idle, message sent to somewhere

	// create IM window as necessary
	if(!floater)
	{
               // Return now if we're blocking this group's chat or conferences
               if (gAgent.isInGroup(session_id) ? getIgnoreGroup(session_id) : dialog != IM_NOTHING_SPECIAL && dialog != IM_SESSION_P2P_INVITE && block_conference(other_participant_id))
			return;

		std::string name = (session_name.size() > 1) ? session_name : from;

		floater = createFloater(new_session_id, other_participant_id, name, dialog);

		// When we get a new IM, and if you are a god, display a bit
		// of information about the source. This is to help liaisons
		// when answering questions.
		if(gAgent.isGodlike())
		{
			std::ostringstream bonus_info;
			bonus_info << LLTrans::getString("***")+ " "+ LLTrans::getString("IMParentEstate") + LLTrans::getString(":") + " "
				<< parent_estate_id
				<< ((parent_estate_id == 1) ? LLTrans::getString(",") + LLTrans::getString("IMMainland") : "")
				<< ((parent_estate_id == 5) ? LLTrans::getString(",") + LLTrans::getString ("IMTeen") : "");

			// once we have web-services (or something) which returns
			// information about a region id, we can print this out
			// and even have it link to map-teleport or something.
			//<< "*** region_id: " << region_id << std::endl
			//<< "*** position: " << position << std::endl;

			floater->addHistoryLine(bonus_info.str(), gSavedSettings.getColor4("SystemChatColor"));
		}

		make_ui_sound("UISndNewIncomingIMSession");
	}

	// now add message to floater
	LLColor4 color = agent_chat_color(other_participant_id, from, false);
	if (dialog == IM_BUSY_AUTO_RESPONSE)
	{
		color *= .75f;
		color += LLColor4::transparent*.25f;
	}

	if ( !link_name )
	{
		floater->addHistoryLine(msg,color); // No name to prepend, so just add the message normally
	}
	else
	{
		if( other_participant_id == session_id )
		{
			// The name can be bogus on InWorldz
			floater->addHistoryLine(msg, color, true, LLUUID::null, from);
		}
		else 
		{
			// Insert linked name to front of message
			floater->addHistoryLine(msg, color, true, other_participant_id, from);
		}
	}

	if (!gIMMgr->getFloaterOpen() && floater->getParent() != gFloaterView)
	{
		// If the chat floater is closed and not torn off) notify of a new IM
		mIMUnreadCount++;
	}
}
LLColor4 get_text_color(const LLChat& chat, bool from_im)
{
	LLColor4 text_color;

	if(chat.mMuted)
	{
		static LLCachedControl<bool> color_muted_chat("ColorMutedChat");
		if (color_muted_chat)
			text_color = gSavedSettings.getColor4("AscentMutedColor");
		else
			text_color.setVec(0.8f, 0.8f, 0.8f, 1.f);
	}
	else
	{
		switch(chat.mSourceType)
		{
		case CHAT_SOURCE_SYSTEM:
			text_color = gSavedSettings.getColor4("SystemChatColor");
			break;
		case CHAT_SOURCE_AGENT:
			text_color = agent_chat_color(chat.mFromID, chat.mFromName, !from_im);
			break;
		case CHAT_SOURCE_OBJECT:
			if (chat.mChatType == CHAT_TYPE_DEBUG_MSG)
			{
				text_color = gSavedSettings.getColor4("ScriptErrorColor");
			}
			else if ( chat.mChatType == CHAT_TYPE_OWNER )
			{
				text_color = gSavedSettings.getColor4("llOwnerSayChatColor");
			}
			else
			{
				text_color = gSavedSettings.getColor4("ObjectChatColor");
			}
			break;
		default:
			text_color.setToWhite();
		}

		if (!chat.mPosAgent.isExactlyZero())
		{
			LLVector3 pos_agent = gAgent.getPositionAgent();
			F32 distance = dist_vec(pos_agent, chat.mPosAgent);
			if (distance > gAgent.getNearChatRadius())
			{
				// diminish far-off chat
				text_color.mV[VALPHA] = 0.8f;
			}
		}
	}

	static const LLCachedControl<bool> sKeywordsChangeColor(gSavedPerAccountSettings, "KeywordsChangeColor", false);
	if (sKeywordsChangeColor && gAgentID != chat.mFromID && chat.mSourceType != CHAT_SOURCE_SYSTEM && AscentKeyword::hasKeyword(boost::starts_with(chat.mText, chat.mFromName) ? chat.mText.substr(chat.mFromName.length()) : chat.mText, 1))
	{
		static const LLCachedControl<LLColor4> sKeywordsColor(gSavedPerAccountSettings, "KeywordsColor", LLColor4(1.f, 1.f, 1.f, 1.f));
		text_color = sKeywordsColor;
	}

	return text_color;
}