bool loadFonts() { buttonFontSize = 8; buttonFont = al_load_ttf_font("pirulen.ttf",buttonFontSize,0 ); if (!buttonFont){ playerLog("Could not load 'pirulen.ttf'.\n"); return false; } // Load font also at the same time.. libraryFont = al_load_ttf_font("pirulen.ttf",12,0 ); //UnionBold if (!libraryFont){ playerLog("Could not load 'pirulen.ttf '.\n"); return false; } return true; }
int fb_init(){ BACKGROUND_COLOR=al_map_rgb(0,127,255); al_show_mouse_cursor(Engine_Display); start_button = new button(); start_button->set_values("../res/start_button.png",DISPLAY_WIDTH/2,DISPLAY_HEIGHT/2+50,0,0); start_button->on_click=&start_cb; quit_button = new button(); quit_button->set_values("../res/quit_button.png",DISPLAY_WIDTH/2,DISPLAY_HEIGHT/2+200,0,0); quit_button->on_click=&quit_cb; bird_frames[0]=al_load_bitmap("../res/fb_wu.png"); bird_frames[1]=al_load_bitmap("../res/fb_wd.png"); my_pipe::pipe_image=al_load_bitmap("../res/pipe.png"); background = new image("../res/background.png",DISPLAY_WIDTH,DISPLAY_HEIGHT/2,-3,0); bird = new collision_object<image>; menu = new image("../res/menu.png",DISPLAY_WIDTH/2,DISPLAY_HEIGHT/2,0,0); bird->set_values(bird_frames[0],bird_x,DISPLAY_HEIGHT+50,0,0); fb_timer = al_create_timer(TIME_BETWEEN_PIPES); al_register_event_source(engine_event_queue, al_get_timer_event_source(fb_timer)); if(!fb_timer){ std::cerr << "Couldn't create fb_timer!" << std::endl; return -1; } #ifdef NDEBUG hscore_font=al_load_ttf_font("../res/xkcd-Regular.otf",24,0); #else hscore_font=al_load_ttf_font("../res/xkcd-Regular.otf",36,0); #endif if(!hscore_font){ std::cerr << "Couldn't load font xkcd-Regular.otf!" << std::endl; return -1; } score_string = new string(5,0,0,0,new char[256], hscore_font,ALLEGRO_ALIGN_LEFT,0,0); score_string->auto_render=1; score_string->color=al_map_rgb(255,255,0); #ifdef NDEBUG tick_string = new string(5,30,0,0,new char[256], hscore_font,ALLEGRO_ALIGN_LEFT,0,0); tick_string->auto_render=1; tick_string->color=al_map_rgb(255,255,0); vel_string = new string(5,60,0,0,new char[256], hscore_font,ALLEGRO_ALIGN_LEFT,0,0); vel_string->auto_render=1; vel_string->color=al_map_rgb(255,255,0); #endif create_pipe(); al_start_timer(fb_timer); return 0; }
grafika::grafika() { al_init(); al_install_keyboard(); al_init_image_addon(); al_init_font_addon(); al_init_ttf_addon(); font=al_load_ttf_font("C:\\WINDOWS\\Fonts\\times.ttf",15,0); okno = al_create_display( 800, 600); al_set_window_title(okno,"Samoloty"); al_set_target_bitmap(al_get_backbuffer(okno)); menu=al_load_bitmap("menu.png"); strzalka=al_load_bitmap("strzalka.bmp"); al_convert_mask_to_alpha( strzalka, al_map_rgb( 255, 255, 255 ) ); font_menu_glowne=al_load_ttf_font("C:\\WINDOWS\\Fonts\\times.ttf",35,0); }
void allegro_font_init(Jogo* jogo){ al_init_font_addon(); al_init_ttf_addon(); jogo->fonte = al_load_ttf_font("imagens/space_invaders.ttf", 25, 0); if(!jogo->fonte){ al_show_native_message_box(jogo->display, "Erro", "Erro", "Falha ao iniciar a fonte.", "OK", ALLEGRO_MESSAGEBOX_ERROR); exit(1); } }
StartMenu::StartMenu(){ mouseX = 0; mouseY = 0; fontHeight = 36; gotClicked = false; selected = -1;; //controls when to start the game and go into the game font36 = al_load_ttf_font("Fonts/A_Sensible_Armadillo.ttf", 36, 0); background = al_load_bitmap("Bitmaps/grass1.png"); sendbuf = ""; }
GridVisualizer::GridVisualizer( Grid* pGrid ) :mpGrid(pGrid) ,mDirty(true) { mpFont = al_load_ttf_font("cour.ttf", 12, 0); if (mpFont == NULL) { printf("ttf font file not loaded properly!\n"); assert(0); } }
void SplashScreen::Render() { ALLEGRO_FONT *font = al_load_ttf_font("arial.ttf", 72, 0); if (!font) { out->printerr("Could not load 'arial.ttf'.\n"); return; } al_draw_text(font, al_map_rgb(255, 255, 255), 50, 50, ALLEGRO_ALIGN_CENTER, "Im Alive!"); }
CPauseScreen::CPauseScreen( CMainWindow* mainWindow, CScreen* parent ) : CScreen( mainWindow, parent ) { m_options = new std::string[3]; m_options[0] = "Resume game"; m_options[1] = "About"; m_options[2] = "Quit game"; m_selectedOption = 0; m_font = al_load_ttf_font( "8bitlim.ttf", 36, 0 ); }
Font::Font(const string& filename, int size, bool antialiasing, bool hinting, bool kerning) : implementation(new Implementation) { checkInit(); //I know, pretty odd... int flags = (antialiasing? 0 : ALLEGRO_TTF_MONOCHROME) | (hinting? 0 : ALLEGRO_TTF_NO_AUTOHINT) | (kerning? 0 : ALLEGRO_TTF_NO_KERNING); this->implementation->allegroFont = al_load_ttf_font(filename.c_str(), size, flags); if(this->implementation->allegroFont == null) throw AdapterException("Font %s could not be loaded: Error %d", filename.c_str(), al_get_errno()); }
static int allua_Font_load_ttf(lua_State * L) { const char *filename = luaL_checkstring(L, 1); int size = luaL_checkint(L, 2); int options = luaL_checkint(L, 3); ALLUA_font font = al_load_ttf_font(filename, size, options); if (font) allua_pushFont(L, font); else lua_pushnil(L); return 1; }
HUD::HUD() { mpFont = al_load_ttf_font("cour.ttf", 12, 0); if (mpFont == NULL) { printf("ttf font file not loaded properly!\n"); assert(0); } mToggleHelp = false; initHelpText(); }
void Level1_PreloadBitmaps(struct Game *game, void (*progress)(struct Game*, float)) { PROGRESS_INIT(Level1_PreloadSteps()); game->level.level1.owl = LoadScaledBitmap("levels/1/owl.png", game->viewportWidth*0.08, game->viewportWidth*0.08); PROGRESS; game->level.letter_font = al_load_ttf_font(GetDataFilePath("fonts/DejaVuSans.ttf"),game->viewportHeight*0.0225,0 ); PROGRESS; game->level.letter = LoadScaledBitmap("levels/1/letter.png", game->viewportHeight*1.3, game->viewportHeight*1.2); al_set_target_bitmap(game->level.letter); float y = 0.20; float x = 0.19; void draw_text(char* text) { al_draw_text(game->level.letter_font, al_map_rgb(0,0,0), al_get_bitmap_width(game->level.letter)*x, game->viewportHeight*y, ALLEGRO_ALIGN_LEFT, text); y+=0.028; }
int main() { ALLEGRO_DISPLAY *display = NULL; ALLEGRO_FONT* century_gothic24; if(!al_init()) { printf("al_init Failed!\n"); return -1; } if(!al_init_primitives_addon()) { printf("al_init_primitives_addon Failed!\n"); return -1; } display = al_create_display(640, 480); if(!display) { printf("al_create_display Failed!\n"); return -1; } al_init_font_addon(); al_init_ttf_addon(); century_gothic24 = al_load_ttf_font("C:\\Windows\\Fonts\\GOTHIC.TTF" , 24, ALLEGRO_ALIGN_CENTRE); // Paint a hidden screen (a buffer), that we'll apply later. al_clear_to_color(al_map_rgb(0,0,0)); // Draw an ugly red triangle to the buffer. al_draw_filled_triangle(10, 10, 200, 200, 350, 230, al_map_rgb(255,0,0)); // Draw text to the buffer al_draw_text(century_gothic24, al_map_rgb(255,255,255), 550, 440, ALLEGRO_ALIGN_CENTRE, "Hello World!"); // Draw a line to the buffer al_draw_line(400,400,500,34,al_map_rgb(255,255,255), 5); // Draw a circle al_draw_circle(300,300, 50, al_map_rgb(255,255,0), 5); // Draw Eclipse al_draw_filled_ellipse(500, 300, 40, 56, al_map_rgb(255,0,255)); // Draw a rectangle al_draw_rectangle(100,200,200,300,al_map_rgb(0,255,0), 6);s // Draw a polygon al_draw_filled_rectangle(0,480,50,400,al_map_rgb(25,185,35)); al_draw_filled_rectangle(0,480,200,450,al_map_rgb(25,185,35)); // Apply the buffer to the front. al_flip_display(); // Wait for 3 secs. al_rest(10.0); // Destroying the display we created, to avoid memory leaking. al_destroy_display(display); return 0; }
ALLEGRO_FONT* crearFuente (int tamano){ ALLEGRO_FONT* fuente=NULL; fuente=al_load_ttf_font("PTS55F.ttf",tamano,0); //cargo la fuente predeterminada con el tamano pedido if (fuente==NULL){ fprintf(stderr,"No se pudo cargar la imagen, el programa finalizara.\n"); al_destroy_font(fuente); exit -1; } return fuente; }
void RoundOver::Begin() { #ifdef WRITE_LOG fprintf( FRAMEWORK->LogFile, "Stage: RoundOver::Begin()\n" ); #endif currentArena = (Arena*)FRAMEWORK->ProgramStages->Previous(); fntTitle = al_load_ttf_font( "resources/titlefont.ttf", 48, 0 ); fntTitleHeight = al_get_font_line_height( fntTitle ); leaving = false; overbanner[0] = -50.0f; overbanner[1] = (DISPLAY->GetHeight() / 2) - 50.0f; overbanner[2] = -100.0f; overbanner[3] = overbanner[1] + 100.0f; overbanner[4] = -50.0f; overbanner[5] = overbanner[3]; overbanner[6] = 0.0f; overbanner[7] = overbanner[1]; switch( winner ) { case 0: // Draw textDisplay = "Draw!"; break; case 1: // Player 1 textDisplay = "Player 1 Wins"; break; case 2: // Player 2 textDisplay = "Player 2 Wins"; break; } textWidth = al_get_text_width( fntTitle, textDisplay.c_str() ); textXposition = DISPLAY->GetWidth(); overbannerXv = (DISPLAY->GetWidth() + 100) / ROUNDOVER_STEPSINOUT; textXv = ( textXposition - ((DISPLAY->GetWidth() - textWidth) / 2) ) / ROUNDOVER_STEPSINOUT; textXposition -= textXv; stagetime = 0; }
void* Gamestate_Load(struct Game *game, void (*progress)(struct Game*)) { struct dosowiskoResources *data = malloc(sizeof(struct dosowiskoResources)); data->bitmap = al_load_bitmap( GetDataFilePath(game, "bg.png")); data->icon = al_load_bitmap( GetDataFilePath(game, "mouse.png")); data->font = al_load_ttf_font(GetDataFilePath(game, "fonts/MonkeyIsland.ttf"),100,0 ); (*progress)(game); data->sample = al_load_sample( GetDataFilePath(game, "warning.flac") ); data->sound = al_create_sample_instance(data->sample); al_attach_sample_instance_to_mixer(data->sound, game->audio.fx); al_set_sample_instance_playmode(data->sound, ALLEGRO_PLAYMODE_ONCE); al_set_sample_instance_gain(data->sound, 1.25); return data; }
void drawMenu() { ALLEGRO_FONT *openSans62; openSans62 = al_load_ttf_font("../fonts/OpenSans-Light.ttf", 62, 0); if(!openSans62) error("al_load_font()"); al_draw_text(openSans62, WHITE, SCREEN_WIDTH*0.1, SCREEN_HEIGHT*0.1, 0, "Pong"); al_draw_text(openSans12, WHITE, SCREEN_WIDTH*0.1, SCREEN_HEIGHT*0.5, 0, "1) Solo"); al_draw_text(openSans12, WHITE, SCREEN_WIDTH*0.1, SCREEN_HEIGHT*0.6, 0, "2) Multiplayer"); al_flip_display(); loopMenu(); };
void* Gamestate_Load(struct Game *game, void (*progress)(struct Game*)) { struct GamestateResources *data = malloc(sizeof(struct GamestateResources)); data->timeline = TM_Init(game, "main"); data->bitmap = al_create_bitmap(game->viewport.width, game->viewport.height); data->checkerboard = al_create_bitmap(game->viewport.width, game->viewport.height); data->pixelator = al_create_bitmap(game->viewport.width, game->viewport.height); al_set_target_bitmap(data->checkerboard); al_lock_bitmap(data->checkerboard, ALLEGRO_PIXEL_FORMAT_ANY, ALLEGRO_LOCK_WRITEONLY); int x, y; for (x = 0; x < al_get_bitmap_width(data->checkerboard); x=x+2) { for (y = 0; y < al_get_bitmap_height(data->checkerboard); y=y+2) { al_put_pixel(x, y, al_map_rgba(0,0,0,64)); al_put_pixel(x+1, y, al_map_rgba(0,0,0,0)); al_put_pixel(x, y+1, al_map_rgba(0,0,0,0)); al_put_pixel(x+1, y+1, al_map_rgba(0,0,0,0)); } } al_unlock_bitmap(data->checkerboard); al_set_target_backbuffer(game->display); (*progress)(game); data->font = al_load_ttf_font(GetDataFilePath(game, "fonts/DejaVuSansMono.ttf"), (int)(game->viewport.height*0.1666 / 8) * 8 ,0 ); (*progress)(game); data->sample = al_load_sample( GetDataFilePath(game, "dosowisko.flac") ); data->sound = al_create_sample_instance(data->sample); al_attach_sample_instance_to_mixer(data->sound, game->audio.music); al_set_sample_instance_playmode(data->sound, ALLEGRO_PLAYMODE_ONCE); (*progress)(game); data->kbd_sample = al_load_sample( GetDataFilePath(game, "kbd.flac") ); data->kbd = al_create_sample_instance(data->kbd_sample); al_attach_sample_instance_to_mixer(data->kbd, game->audio.fx); al_set_sample_instance_playmode(data->kbd, ALLEGRO_PLAYMODE_ONCE); (*progress)(game); data->key_sample = al_load_sample( GetDataFilePath(game, "key.flac") ); data->key = al_create_sample_instance(data->key_sample); al_attach_sample_instance_to_mixer(data->key, game->audio.fx); al_set_sample_instance_playmode(data->key, ALLEGRO_PLAYMODE_ONCE); (*progress)(game); return data; }
HUD::HUD(PortalInfo* pPortals) { mpFont = al_load_ttf_font("cour.ttf", 12, 0); if (mpFont == NULL) { printf("ttf font file not loaded properly!\n"); assert(0); } mToggleHelp = false; mCurrentMapName = "INVALID"; mCurrentMapID = -1; mTotalMaps = -1; mCurrentMap = -1; mSelectedBlockType = "INVALID"; mpPortals = pPortals; initHelpText(); }
/** A Menu inicializalasas * @param Nincs * @return a Menu-re mutato pointer * @author Pjatacsuk Bence * @date 2011.10.29 */ Menu* InitMenu() { Menu* MyMenu = MallocMenu(); MyMenu->timer= al_create_timer(1.0 / FPS); if(!MyMenu->timer) { printf("failed to create timer!\n"); return 0; } //display kreálása MyMenu->display = al_create_display(SCREEN_W,SCREEN_H); if(!MyMenu->display) { fprintf(stderr, "failed to create display!\n"); al_destroy_timer(MyMenu->timer); return 0; } //event queue kreálása MyMenu->event_queue = al_create_event_queue(); if(!MyMenu->event_queue) { fprintf(stderr, "failed to create event_queue!\n"); al_destroy_display(MyMenu->display); al_destroy_timer(MyMenu->timer); return 0; } al_init_font_addon(); al_init_ttf_addon(); MyMenu->bg = al_load_bitmap("data\\images\\menubg.png"); CheckBitmap(MyMenu->bg,"data\\images\\menubg.png"); MyMenu->font = al_load_ttf_font("TELE2.ttf",40,0); return MyMenu; }
int main(int argc, char *argv[]) { int res = 0; if (!al_init()) { fprintf(stderr, "Failed to initialize Allegro\n"); res = 1; goto X0; } al_init_font_addon(); if (!al_init_ttf_addon()) { fprintf(stderr, "Failed to initialize the TTF addong\n"); res = 3; goto X1; } const char *font_name = "../resources/font.ttf"; ALLEGRO_FONT *font = al_load_ttf_font(font_name, 12, 0); if (font == NULL) { fprintf(stderr, "Failed to load font %s\n", font_name); res = 4; goto X2; } ALLEGRO_DISPLAY *display = al_create_display(640,480); if (display == NULL) { fprintf(stderr, "Failed to creat display\n"); res = 5; goto X3; } al_draw_text(font, al_map_rgb(255,255,255), 0, 0, 0, "Hello Явор"); al_flip_display(); al_rest(3); al_destroy_display(display); X3: al_destroy_font(font); X2: al_shutdown_ttf_addon(); X1: al_shutdown_font_addon(); X0: return res; }
int main(int argc, char **argv) { al_init(); al_init_font_addon(); al_init_ttf_addon(); // al_init_primitives_addon(); const ALLEGRO_FONT *arial = al_load_ttf_font("arial.ttf", 12, 0); al_create_display(dlugosc, szerokosc); al_clear_to_color(czarny); // for (int i = 50; i < 400; i+=3) { // al_draw_pixel(i, 200+i, al_map_rgb_f(255, 255, 255) ); // } // al_draw_text(arial, bialy, 10, 10, 0, "asda"); // X int min, max; szukaj_min_max(min, max); rysuj_uklad_wspolrzednych(); rysuj_funkcje(min,max); al_flip_display(); al_rest(10.0); return 0; }
void Text::init() { font = al_load_ttf_font("Fonts/arial.ttf", 15, 0); image = al_load_bitmap("Sprites/timer.png"); al_convert_mask_to_alpha(image, al_map_rgb(0, 0, 0)); counter = settings.getIntOption("time"); // time counterTemp = 0; startFrame = 0; maxFrame = 2; curFrame = 0; frameCount = 0; frameDelay = 30; frameWidth = 16; frameHeight = 16; reset = false; // when mario is clear the stage name = "Player"; }
void GameScreen::loadContent() { // Load in font font = al_load_ttf_font("./assets/fonts/font.ttf",62,0 ); // Randomly decide whether to do a night or day bitmap if((rand() % 2) > 0) { bitmap = al_load_bitmap("./assets/imgFiles/backdropB.bmp"); } else { bitmap = al_load_bitmap("./assets/imgFiles/backdropBa.bmp"); isNight = true; } // Load player and obstacles userPlayer->loadPlayer(); obstacles.loadObstacles(); }
ScoreBoard::ScoreBoard(Player& aPlayer):player(aPlayer), buttonSize_(32), towerButtonActive_(false), scoreBoardWidth_(1280), scoreBoardHeight_(80), topLinePosition_(640) { al_init(); al_init_primitives_addon(); al_init_font_addon(); al_init_ttf_addon(); al_init_image_addon(); colorWhite_ = al_map_rgb (255, 255, 255); colorRed_ = al_map_rgb (255, 0, 0); towerButton_ = al_load_bitmap ("gfx/towerbutton.bmp"); infoFont_ = al_load_ttf_font ("gfx/pirulen.ttf", 18, 0); infoText_ = new char [128]; Money_ = player.getMoney(); healthPoints_ = player.getHealthPoints(); Score_ = player.getScore(); }
InputField::InputField(std::string font_path, std::string init_string, int x, int y, int width, int height, ALLEGRO_COLOR outline, ALLEGRO_COLOR textcolor, ALLEGRO_COLOR backgroundcolor) : x1(x), y1(y), width(width), height(height), outline_color(outline), text_color(textcolor), bckground_color(backgroundcolor) { x2 = x1 + width; y2 = y1 + height; int font_size = ((float)height / 5.0) * 4.0; font = al_load_ttf_font(font_path.c_str(), font_size, 0); if(font == nullptr) { al_show_native_message_box(NULL, "Error", "Failed to load font!", font_path.c_str(), NULL, ALLEGRO_MESSAGEBOX_ERROR); } text = init_string; text_width = al_get_text_width(font, text.c_str()); text_height = al_get_font_ascent(font); //al_set_new_bitmap_flags(ALLEGRO_MAG_LINEAR); //alredy called in main bmp = al_create_bitmap(width, height); al_set_target_bitmap(bmp); al_clear_to_color(bckground_color); al_set_target_backbuffer(al_get_current_display()); detectingbutton = new Button(x1, y1, x2, y2); al_text = al_ustr_new(text.c_str()); as_bitmap = al_create_bitmap(width, height); x = x1; y = y1; origin_x1 = x1; origin_y1 = y1; origin_x2 = x2; origin_y2 = y2; }
bool Init() { if (LoadConfigurationData(applicationConfig, styleConfig) == false) return false; al_init(); if (applicationConfig.bfullscreen == true) { al_set_new_display_flags(ALLEGRO_FULLSCREEN); } al_set_app_name(applicationConfig.strAppName.c_str()); al_set_new_display_option(ALLEGRO_VSYNC, 1, ALLEGRO_REQUIRE); display = al_create_display(applicationConfig.iDispW, applicationConfig.iDispH); al_install_keyboard(); al_install_mouse(); al_init_primitives_addon(); al_init_image_addon(); al_init_font_addon(); al_init_ttf_addon(); timer = al_create_timer(applicationConfig.dFps); queue = al_create_event_queue(); textFont = al_load_ttf_font(styleConfig.strFontPath.c_str(), styleConfig.iFontSize, NULL); if ((display == nullptr) || (timer == nullptr) || (queue == nullptr) || (textFont == nullptr)) { std::cout << "ERROR: Either the display, timer, queue or font failed to initialize!" << std::endl << "0x" << display << " 0x" << timer << " 0x" << queue << " 0x" << textFont << std::endl; return false; } al_register_event_source(queue, al_get_keyboard_event_source()); al_register_event_source(queue, al_get_mouse_event_source()); al_register_event_source(queue, al_get_display_event_source(display)); al_register_event_source(queue, al_get_timer_event_source(timer)); return true; }
void* Gamestate_Load(struct Game *game, void (*progress)(struct Game*)) { struct MenuResources *data = malloc(sizeof(struct MenuResources)); data->options.fullscreen = game->config.fullscreen; data->options.fps = game->config.fps; data->options.width = game->config.width; data->options.height = game->config.height; data->options.resolution = game->config.width / 320; if (game->config.height / 180 < data->options.resolution) data->options.resolution = game->config.height / 180; (*progress)(game); data->bg = al_load_bitmap( GetDataFilePath(game, "bg.png") ); data->monster = al_load_bitmap( GetDataFilePath(game, "monster.png") ); data->title = al_load_bitmap( GetDataFilePath(game, "title.png") ); (*progress)(game); data->sample = al_load_sample( GetDataFilePath(game, "monster.flac") ); data->click_sample = al_load_sample( GetDataFilePath(game, "click.flac") ); (*progress)(game); data->music = al_create_sample_instance(data->sample); al_attach_sample_instance_to_mixer(data->music, game->audio.music); al_set_sample_instance_playmode(data->music, ALLEGRO_PLAYMODE_LOOP); data->click = al_create_sample_instance(data->click_sample); al_attach_sample_instance_to_mixer(data->click, game->audio.fx); al_set_sample_instance_playmode(data->click, ALLEGRO_PLAYMODE_ONCE); if (!data->click_sample){ fprintf(stderr, "Audio clip sample not loaded!\n" ); exit(-1); } (*progress)(game); data->font = al_load_ttf_font(GetDataFilePath(game, "fonts/MonkeyIsland.ttf"),game->viewport.height*0.05,0 ); al_set_target_backbuffer(game->display); return data; }
void init(void) { if (!al_init()) abort_game("Failed to initialize allegro"); if (!al_install_keyboard()) abort_game("Failed to install keyboard"); if (!al_init_primitives_addon()) abort_game("Failed to install primitives"); al_init_font_addon(); // initialize the font addon al_init_ttf_addon();// initialize the ttf (True Type Font) addon timer = al_create_timer(1.0 / 60); if (!timer) abort_game("Failed to create timer"); ALLEGRO_DISPLAY_MODE disp_data; al_get_display_mode(0, &disp_data); al_set_new_display_flags(ALLEGRO_WINDOWED); //display = al_create_display(disp_data.width, disp_data.height); display = al_create_display(800, 480); if (!display) abort_game("Failed to create display"); event_queue = al_create_event_queue(); if (!event_queue) abort_game("Failed to create event queue"); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_timer_event_source(timer)); al_register_event_source(event_queue, al_get_display_event_source(display)); al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA); font = al_load_ttf_font("src/Atari_Full.ttf", 16,0 ); done = false; }
RoomDesigner::RoomDesigner() { textfont = al_load_ttf_font( "resources/silkscreen.ttf", 8, ALLEGRO_TTF_MONOCHROME ); selection_rampdelay = 0; selection_rampindex = 0; designermodes[DesignerMode::BackgroundMode] = new RoomDesignerBackground(); designermodes[DesignerMode::PanelMode] = new RoomDesignerPanel(); designermodes[DesignerMode::ZoneMode] = new RoomDesignerZone(); designermodes[DesignerMode::ObjectMode] = new RoomDesignerObject(); designermodes[DesignerMode::EnemyMode] = new RoomDesignerEnemy(); if( GameResources::GameWorld->Rooms.size() == 0 ) { GameResources::GameWorld->Rooms.push_back( new Room() ); } workingroomindex = 0; workingroom = GameResources::GameWorld->Rooms.front(); for( int i = 0; i < FRAMEWORK->GetFramesPerSecond() * 2; i++ ) { workingroom->Update(); } for(int i = 0; i < DesignerMode::ModeCount; i++ ) { designermodes[i]->Init( this, workingroom, workingroomindex, textfont ); } designermode = DesignerMode::PanelMode; AddLogText("Welcome to the designer"); showtools = false; AUDIO->PlayMusic( "resources/Paul Hannay (Feekzoid) - Last_Ninja_4_loader [3].ogg", true ); }