//----------------------------------------------------------------------------- AmbienceProcessor::AmbienceProcessor () : buf1 (0) , buf2 (0) , buf3 (0) , buf4 (0) { setControllerClass (AmbienceController::uid); allocParameters (4); }
int main(int argc, char** argv) { // zak³ada siê, ¿e ramka zawiera próbkê, w której // jest d¼wiêk beat-u i cisza do nastêpnego beatu // // // ramka //char *pFrame; // licznik int i; // goc_termInit(); printf(GOC_STRING_WHITE); // Procedury inicjuj±ce GOC_DEBUG("Initializing libao"); ao_initialize(); GOC_DEBUG("Initializing libao Device"); aodriverid = ao_default_driver_id(); if ( aodriverid == -1 ) return -1; openOutputDevice(); params = allocParameters(); if ( argc > 1 ) { if ( interpretArgs(argc, argv, params) < 0 ) endProgram(-1); } GOC_DEBUG("Allocating buffer"); generateBeat(params, BEAT_BASE); generateBeat(params, BEAT_ACCENT); generateBeat(params, BEAT_INTER); generateBeat(params, BEAT_QUIET); // pFrame = malloc(nFrame); // memset(pFrame, 0, nFrame); GOC_BINFO("Tempo: %d Rate: %d Channels: %d Bits: %d", params->tempo, SAMPLE_RATE, SAMPLE_CHANNELS, SAMPLE_BITS); // GOC_BDEBUG("Allocated %d at 0x%X", nFrame, (unsigned int)pFrame); if ( params->flags & FLAG_PRINTCOUNT ) { goc_clearscreen(); goc_gotoxy(1,1); } printf("Playing ... \n"); if ( params->pattern ) printf("Use pattern: %s\n", params->pattern); fflush(stdout); { // to nie do koñca jest liczba ramek - to jest liczba // podstawowych beatów jakie maj± zostaæ zagrane - nie // s± liczone beat-y po¶rednie int nFrames; int imeasure = 0; int iinter; int patternPosition = 0; int patternLen = 0; char *prevString = goc_stringCopy(NULL, ""); char playedPattern = '.'; if ( params->pattern ) { patternLen = strlen(params->pattern); } if ( params->tacts ) // na podstawie liczby podanych taktów nFrames = params->tacts * params->measure; else // na podstawie podanego czasu nFrames = params->tempo * params->pdur / 60; NEXTPATTERN(); // goc_saveXY(); for (i=0; i<nFrames; i++) { if ( imeasure ) { if ( params->flags & FLAG_PRINTCOUNT ) { goc_gotoxy(1, 5); printf("%s%s%s%d%s", GOC_STRING_YELLOW, prevString, GOC_STRING_BWHITE, imeasure + 1, GOC_STRING_YELLOW); prevString = goc_stringAddInt(prevString, imeasure+1); prevString = goc_stringAdd(prevString, " .. "); fflush(stdout); } if ( playedPattern == '.' ) ao_play(aodev, params->pBeat[BEAT_BASE].pFrame, params->pBeat[BEAT_BASE].nFrame); else ao_play(aodev, params->pBeat[BEAT_QUIET].pFrame, params->pBeat[BEAT_QUIET].nFrame); NEXTPATTERN(); } else { if ( params->flags & FLAG_PRINTCOUNT ) { goc_gotoxy(1, 5); printf("%s%s", GOC_STRING_YELLOW, prevString); goc_gotoxy(1, 5); printf("%s%d%s", GOC_STRING_BWHITE, imeasure + 1, GOC_STRING_YELLOW); prevString = goc_stringFree(prevString); prevString = goc_stringAddInt(prevString, imeasure+1); prevString = goc_stringAdd(prevString, " .. "); fflush(stdout); } if ( playedPattern == '.' ) ao_play(aodev, params->pBeat[BEAT_ACCENT].pFrame, params->pBeat[BEAT_ACCENT].nFrame); else ao_play(aodev, params->pBeat[BEAT_QUIET].pFrame, params->pBeat[BEAT_QUIET].nFrame); NEXTPATTERN(); } if ( (iinter = params->inter) ) { while ( iinter-- ) { if ( params->flags & FLAG_PRINTCOUNT ) { goc_gotoxy(1, 5); printf("%s%s%si%s", GOC_STRING_YELLOW, prevString, GOC_STRING_WHITE, GOC_STRING_YELLOW); prevString = goc_stringAdd(prevString, "i .. "); fflush(stdout); } if ( playedPattern == '.' ) ao_play(aodev, params->pBeat[BEAT_INTER].pFrame, params->pBeat[BEAT_INTER].nFrame); else ao_play(aodev, params->pBeat[BEAT_QUIET].pFrame, params->pBeat[BEAT_QUIET].nFrame); NEXTPATTERN(); } } imeasure++; imeasure %= params->measure; } if ( params->flags & FLAG_PRINTCOUNT ) { goc_gotoxy(1, 5); printf("%s%s", GOC_STRING_YELLOW, prevString); } prevString = goc_stringFree(prevString); } printf("%s\nFinish\n", GOC_STRING_WHITE); if ( params->tacts ) { GOC_BINFO("Played %d frames in %d tacts", i, params->tacts); } else { GOC_BINFO("Played %d frames in %d seconds", i, params->pdur); } endProgram(0); return 0; }
//----------------------------------------------------------------------------- MultiBandProcessor::MultiBandProcessor () { setControllerClass (MultiBandController::uid); allocParameters (13); }
//----------------------------------------------------------------------------- RingModProcessor::RingModProcessor () { setControllerClass (RingModController::uid); allocParameters (4); }
//----------------------------------------------------------------------------- DynamicsProcessor::DynamicsProcessor () { setControllerClass (DynamicsController::uid); allocParameters (10); }
//----------------------------------------------------------------------------- OverdriveProcessor::OverdriveProcessor () { setControllerClass (OverdriveController::uid); allocParameters (3); }
//----------------------------------------------------------------------------- TestToneProcessor::TestToneProcessor () { setControllerClass (TestToneController::uid); allocParameters (8); }
//----------------------------------------------------------------------------- RezFilterProcessor::RezFilterProcessor () { setControllerClass (RezFilterController::uid); allocParameters (10); }